Back to the Classics 25
Gamasutra.com is running an article entitled Back to the Classics (no reg. required), discussing the perfection of the emulation used in the recent Atari Anthology. From the article: "In a port, it's easiest to consider a game written in a high-level language like C (though that wasn't at all common in the first half of the '80s or earlier). As the person porting the game, you'd separate the program into two parts. There's the C code that represents the game logic itself, which you try to leave intact, and there's the platform-specific code (for example, a video driver might be considered part of the platform-specific code). Early computers, arcade games and home consoles had video chipsets that bore no resemblance at all to what we have now. So, you'd have to rip out that code and replace it with something that hopefully works the same way on the new platform."
I still say the best emulation ... (Score:4, Interesting)
Kleedrac
Hopefully companies will realize (Score:5, Interesting)
Re:Hopefully companies will realize (Score:2)
Kleedrac
Re:Hopefully companies will realize (Score:5, Informative)
Star ROMS [starroms.com].
$2 a pop (usually) but they only have 25 games right now. It's a start.
re: StarROMs (Score:2)
A very slow start; they've been around for a few years already, and I don't remember the list being much smaller when they first started up. _Have_ they added any since they started up?
Re: StarROMs (Score:1)
--- saint
Build Your Own Arcade Controls
http://www.arcadecontrols.com/
Re:Hopefully companies will realize (Score:3, Interesting)
About the only other thing I can think of that they should do is track who buys what and use that to give Amazon-style recommendations. Which could drive interest into some of the more obscure titles.
Worst case scenario, even if they don't DRM it and the "real" roms start getting copied around all over, is that they'd make a bit of profit off of something they currently get 0 profit from.
Pacman is a hard one go get right (Score:4, Interesting)
The orginal game logic made the game very predicatable. All you had to do was learn a few patterns, and you could play all day on just one quarter. Not long after Pacman came out, arcade owners started clammering for changes in the game that would keep the games productive. This lead to changes like th speed chip, and pacman plus. I wonder how the developers of the commercial emulators choose what version of the game to remake.
I have purchased on of those 'emulators in a box' that had pacman on it, and it appears that they used the pacman plus code for the game logic. I still keep mame around so I can play the original game.
--C. Alan
Re:Pacman is a hard one go get right (Score:2)
Nephilium
The Atari Anthology emulation may be nice... (Score:5, Interesting)
I loved Activision Anthology but I hate the Atari one. It's certainly not due to the emulation quality. It may be the games, but I suspect it's the way the material is presented. Perfect emulation isn't everything - you need to avoid ruining the experience.
Re:The Atari Anthology emulation may be nice... (Score:5, Interesting)
Also, the Sonic the Hedgehog collection does the same annoying thing where you have to play Sonic 1 to unlock, say, Comics Zone or some of the other "bonus" games on the disk. How irritating! Either put those games on the disk or don't, but making me win Sonic 2 10 times before I can play them? Moronic.
And the new Spyhunter game advertises on the box that it contains the original Spyhunter. Which is great, but what they don't mention is that you can't play the original Spyhunter until you "unlock" it by winning the new game and doing some other crap. Guh! Don't advertise a feature I can't use right away!
Re:The Atari Anthology emulation may be nice... (Score:4, Informative)
It's actually worse than that, I'm afraid. Let's check gamefaqs:
Blue Sphere: Play Sonic the Hedgehog and Sonic 3d Blast 20 times each.
Flicky: Play Dr Robotnik's Mean Bean Machine 30 times.
Knuckles in Sonic 2: Play Sonic the Hedgehog 2 and Sonic Spinball 20 times each.
Ristar: Play Blue Sphere, Knuckles in Sonic 2, Sonic 3 and Knuckles, and Flicky 30 times each.
Sonic 3 & Knuckles: Play Sonic the Hedgehog 3 and Sonic & Knuckles 20 times each.
So if you want to get to those games, you're in for a half-hour of select-game, start-game, exit-game, wait-until-the-count-is-auto-saved. That's right, you wait a couple of extra seconds when switching games so the system will be able to keep track of how close you are to unlocking the bonus stuff.
Re:The Atari Anthology emulation may be nice... (Score:2)
Re:The Atari Anthology emulation may be nice... (Score:1)
Off topic rant: I hate this trend in console games nowadays. Does anyone else miss the days when "replayability" meant "I want to play the game again cause it's so cool" rather than "I want to play t
how about perfect NES emulation? (Score:1, Interesting)
Re:how about perfect NES emulation? (Score:3, Informative)
Many other emulators are quite close to hardware with a setup like this. I use it for NES, SNES, Genesis, GB/GBC, and GBA games, and also with C64 emulators to r
Re:how about perfect NES emulation? (Score:2)
Re:how about perfect NES emulation? (Score:2)
An even better method of playing downloaded NES and Famicom ROMs is a new console [cherryroms.com] being developed by Kevin Horton, which is cycle perfect. While most NES emulators do an OK job of emulating popular NES games, they are not perfect. Kevin's console will be perfect down to the last CPU cycle, as he is
Interesting... (Score:1)
Frankly I find this:
more interesting than the game, although the technical aspects of the article were ok. I wonder what games Microsoft, Sony and Nintendo play these days...
Is it really that hard? (Score:2)
Look at stella [sourceforge.net] for example, it's open source, cross platform, does sound and everything. Is the emulation provided by the fine folks at Digital Enclipse that much more perfect?
Digital Eclipse emulation (Score:2)