


Soul No Longer Burns on Xbox, GC 52
GamesIndustry.biz has the word that what was just speculation the other day is now fact. Soul Calibur III will be a PS2 exclusive title. From the article: "The new game, which is scheduled only for 2005, will add three new characters to the mix as well as a new character creation mode, allowing players to create their own fighters in the game."
Now.... (Score:3, Funny)
Makes sense (Score:4, Interesting)
Re:Makes sense (Score:3, Informative)
Besides which, Soul Calibur 2 only broke the usual sales pattern because Nintendo decided to allow some GC-excl
Re:Makes sense (Score:1)
should be no surprise (Score:1)
Re:should be no surprise (Score:1)
Tekken 5 is NOT a budget release. It's intended to be an arcade title, because Tekken is a highly competitive game in Japan's significantly larger arcade scene.
The game has changed. You may be seeing the game as a console fighter "
Re:should be no surprise (Score:1)
Re:Makes sense (Score:2)
Re:Makes sense (Score:4, Interesting)
Another reply commented that it may be due to Microsoft and Nintendo being more forthcoming about their new systems, scaring off users from buying current-generation games.. But what sense does this make when you consider that Nintendo has officially announced that Revolution will be backwards compatible with GameCube?
My only hope is that this is a 'for 6 months' type exclusitivity deal, otherwise Nintendo and Xbox fans are getting royally screwed over.
Re:Makes sense (Score:2)
I suspect a lot of this comes down to it being more cost-effective for Namco to code for the most popular system, rather than investing in a multi-system game. Most casual gamers who own an X-Box or GC own it alongside a PS2 anyway, and they're by far the most lucrative market.
Re:Makes sense (Score:1)
Re:Makes sense (Score:2)
Would porting triple the sales? Or will Namco sell as many units for the PS2 as they did across the three systems, while significantly cutting down their development and licensing costs, and probably collecting a fat fee from Sony for the exclusive?
It strikes me as something to think about. Namco is probably doing exactly what makes the most business sense.
Re:Makes sense (Score:1)
And besides, out of all companies I'd say EA has the most business sense as shown by their success. What does EA do? Exactly, multiplatform releases for almost all of their games.
Re:Makes sense (Score:2)
Tekken 4: ~700k sales, PS2 exclusive.
Virtua Fighter 4: less than 600k sales, PS2 exclusive.
You see where this is leading? As a PS2 exclusive, SC3 would be one fighter among many, in an already tired franchise. I guess they figure they can save a lot of money in going single-platform, as that's the only thing that could justify such a sales drop.
Of course, I would only be upset if
Re:Makes sense (Score:1)
Re:Makes sense (Score:2)
I could understand if they were trying to make their new Soul Calibur look good (a la Tekken 5), but it still looks completely like a below-average middleware game. One of the 'new' levels shown is actually a much uglier version of
Re:Makes sense (Score:1)
That is mostly because Link was in the Cube version. Unfortunately, the planned character, Mario, kinda looked dorky in SCIII so they decided to scrap it before embarassing themselves.
Re:I wonder (Score:2, Funny)
Kudos... (Score:2, Funny)
it is soul calibUr (Score:3, Funny)
Whatever... (Score:5, Insightful)
Re:Whatever... (Score:2)
Besides...we all know the saying about assuming, right? ;)
Re:Dupe (Score:1, Informative)
RTFA (Score:1)
In other news... (Score:1)
(Disclaimer: I am a Nintendo fan, but this was too good to pass up)
Think of the money, man! (Score:1)
I rather enjoy SC2 on my GC, but SC3 is not going to make me go out and buy a PS2.
Royalties per Unit (Score:3, Insightful)
I would assume that Sony negotiated this with the following points.
1) A large number of people who bought the game on X-Box or Gamecube probably also owned a PS2, and bought that version based on either graphics or Link.
2) If Soul Calibur 2 was PS2 exclusive, it would probably have sold nearly
First MGS3, then god of war now this! (Score:5, Insightful)
Re:First MGS3, then god of war now this! (Score:2)
This is why I own all systems.
Re:First MGS3, then god of war now this! (Score:1)
Re:First MGS3, then god of war now this! (Score:2)
This kind of opens the door to n-duplicates (Score:1)
Re:This kind of opens the door to n-duplicates (Score:1)
Petition for SC3 on Gamecube (Score:1)
The Petition can be found here [petitiononline.com]
Rumors say that the popular Katamari DS petition to Namco worked, so maybe this one will work too.
Miyamoto won't be happy (Score:1)
the numbers show (Score:3, Interesting)
Sony obviously benefits when a would-be portable title is released only on their system instead of two or all 3. There's also less lost development energy on a single-platform title in general (no porting and cross-platform worries), and it can make a big difference in the quality of PS2 titles (take Gran Turismo 4 or God of War for example).
Even if they aren't permenantly exclusive, just having the initial release on the PS2 is a pretty good bet that the PS2 version will sell the best.
Re:the numbers show (Score:1)
There just isn't any point to it. You get nicer graphics, and insanely better load times(provided the port doesn't suck) as you mentioned. Oh, and don't forget 4 controller ports.