Massive Everquest Server Merger 38
EvilBastard writes "Sony Online Entertainment has announced the next round of server consolidation, where 36 Everquest Servers will be merged over the next 6 weeks, with 18 servers vanishing for good. Servers to vanish include Veeshan, Karana and Mithaniel Marr. Where two servers merge, the server with the highest population keeps it's name, however some characters will have the option to add their server as their in game title. This is the third server merge that Sony has performed, after the earlier combination of the 4 PVP servers and an earlier proof-of-concept merger."
Something to watch (Score:5, Interesting)
What we're seeing here is what will probably be the natural death cycle of all currently popular MMORPGs (as opposed to the artificial death of DC PSO due to the death of the DC). This is going to be worth watching whether you play EQ or not.
This is obviously (Score:2)
End times are nearing... (Score:5, Interesting)
I played it up until the "Planes of Power" being my last expansion I bought...but I really miss the "good old days" back before Luclin.
Yes, I liked it when it was a pain in the ass to get a port out of West Commonlands after auctioning in East Commonlands tunnel. I liked that the world seemed so much bigger. That if you Started in Qeynos or Halas it felt like a million miles aways since you had to run all the way to the Karanas to get a port (or head to Toxxulia). I liked that you had to take a boat and everything else.
You see, it seemed to be a PLACE. When you were in Kelethin you actually felt you were somewhere because pockets of people were there and in other cities because it wasn't so easy to get around. The cities were busy because people were coming and going to the bank etc etc. Now, Qeynos is all but dead...Freeport is a ghost-town...Neriak which used to be such a beautiful city, is empty.
Everyone just binds up at the Plane of Knowledge now and gets a port to whatever zone they need to go and and grind grind grind. The thrill is certainly gone.
Well, that's just me. I haven't played in a long time.
Re:End times are nearing... (Score:1)
It's not just you.
It's still like that, only I've heard people have left the Planes of Power... There's a new hot bind point to get buffs, etc.
I completely agree with every last word you said. I remember back in the day, when it was an adventure to go from Qeynos to Freeport to complete a quest... granted, that quest was probably broken, but...
I think Planes of Power really changed EQ for the worse. On the bright side, the Mac version never got ANY expansions or updates. If you long for the Good Ole D
Re:End times are nearing... (Score:1)
Re:End times are nearing... (Score:3, Informative)
There was a post a while back about an essay that said this very thing and people got upset, saying that you shouldn't ignore the players since they know best. They don't, though. The best way to make an online world succeed over the long run is to ignore the players - people quit, complain, whine, etc. but as long as new players are jo
Agreed... (Score:2)
Re:End times are nearing... (Score:2)
But I do actually miss the old days. Spending nights in the Rathe mountains chaising and being chaised by Hill Giants, raiding Kithicor at night, Lady Vox...which always seemed to be a total fiasco for me with half the raid jumping down the bear-pits because they didn't listen...the insane trains in Unrest. I miss all that. Now,
Re:End times are nearing... (Score:1)
Here [slashdot.org]
MMO's are different from traditional games because they are, by design, supposed to be continuing revenue. This means that they need to maintain current users while also attracting new ones (to replace those that leave and increase revenue.) From a business perspective it is clearly a product management issue: what changes do you allow or introduce and how do you balance short term gains or player happiness with the health of the game over the li
Death of EQ (Score:2, Interesting)
personally.... (Score:2, Interesting)
Re:personally.... (Score:1)
Re:personally.... (Score:2, Insightful)
Re:personally.... (Score:1)
In my EQ days, I always wanted some kind of hack that'd just let me run around and see everything without danger of being killed. This would accomplish a similar thing for the casual gamers that don't have 8 hours a day for EQ, while still requiring them to pay monthly fees, ma
Re:personally.... (Score:1)
5 year player chiming in... (Score:2)
Re:5 year player chiming in... (Score:2, Interesting)
Re:5 year player chiming in... (Score:4, Interesting)
I hate questing.
and it's not that i found it more tedious then EQ... just better the tedious you are always used to and have good friends in ya know?
Re:5 year player chiming in... (Score:2)
possible SWG mergers to come? (Score:2)
Further evidence (Score:1)
So when will they stop being dicks about releasing unpatched, old-school server/rules...
Re:Further evidence (Score:1)
SOE doesn't care about anything that they don't think will make them quick cash. They're just milking EQ for all that it's worth, releasing 3 expansions a year to get a quick financial boost. EQ2 was far too expensive to produce, and it is a mediocre game with far too few subscribers to break even within the next few years. SOE is an ailing company because of their repeated blunders (PlanetSide, Star Wars: Galaxies
Re:Further evidence (Score:1)
When EA releases an unpatched unregulated PVP server for Ultima Online that was just like it was in 1998. OH SNAP!
Population dips (Score:2, Informative)
The good news is the population hasn't fallen a lot since that time. EQ
The sign the end is near... (Score:1)
Fast-forward to 2008: Sony announces EQ2 for the Macintosh and begins to consolidate EQ2 PC servers.
Hell, Sony ignores Mac users so utterly that even the damn web site brings Safari to its knees, LOL.
Re:The sign the end is near... (Score:1)
Extra Hardware? (Score:5, Funny)
hmmm (Score:1)
Re:hmmm (Score:1)
Better Hardware? (Score:2)
Re:Better Hardware? (Score:2)
I wonder how they decided which names stay? (Score:2)
I don't think they're merging based on historical standing (which server is older), but rather based on existing population.
I think that's a slight mistake, in that while it's easier from a technical standpoint, Rodcet outranks Quellious in age. The new server should have been named Rodcet, IMHO.
I don't p
Somethings gone (Score:1)
Muhahaha SOE Shrinks and Stinks (Score:1)