Dungeons and Dragons Online Alpha Registration 49
Evil Avatar (and everyone else) picked up on the registration announcement for the Dungeons and Dragons Online Alpha phase of testing. From the article: "The world of Eberron awaits your arrival, as you embark on the great adventures that Dungeons & Dragons is known for. Register through the members only area today -- and prepare to master this unique new online campaign world!" If any Turbine folks are reading Slash today, I'd just like to mention how much I like your logo. :)
Closing the barn door after the horse is out.... (Score:4, Insightful)
Re:Closing the barn door after the horse is out... (Score:1)
(never mind the countless other single player D&D games)
Re:Closing the barn door after the horse is out... (Score:1, Funny)
Re:Closing the barn door after the horse is out... (Score:1)
That does not count all the ones like "HACK", most of the MUDs, MOOS, and many many others which owe a lot to D&D.
Re:Closing the barn door after the horse is out... (Score:1)
I'd just like to mention how much I like your logo (Score:5, Funny)
Didnt know it was going to be set in Eberron (Score:2)
Re:Didnt know it was going to be set in Eberron (Score:3, Funny)
You think the "Million Gnome March" in World of Warcraft was something?
Just imagine a "Million Kender March", with everyone having an automatic pick-pocket ability. . .
Re:Didnt know it was going to be set in Eberron (Score:3, Insightful)
Re:Didnt know it was going to be set in Eberron (Score:2)
Rob
They did. (Score:2, Interesting)
But I don't think that's the reason why. Disclaimer before I continue: I've nowhere near as much experience with Dragonlance as I do with the Realms-so some of these factors might not be applicable to Dragonlance.
First off, geography. Doing a FR MMORPG is a huge task, because you have to cover all of
Re:Didnt know it was going to be set in Eberron (Score:1)
Master this unique online gaming world. (Score:2)
Re:bah (Score:1)
Re:bah (Score:2)
Re:bah (Score:3, Interesting)
Real-time combat (Score:3, Interesting)
How does combat work in Dungeons & Dragons Online?
We're making a clean break from the "press auto-attack and wait" style of combat that has become so prevalent in today's MMORPGs. Our real-time combat system is designed to be fast and responsive, while still requiring tactical, coordinated decisions from adventuring parties.
Also see this: http://www.ddo.com/forums/showpost.php?p=18648&pos tcount=18 [ddo.com]
Re:Real-time combat (Score:2, Informative)
Lack of interest? (Score:2)
Too late to join for most: (Score:5, Informative)
Re:Too late to join for most: (Score:5, Informative)
"Alpha signup is reserved for registered DDO forum members only. Non-forum members who attempt to sign up during this exclusive signup period will be disqualified from participating in the Alpha.
So if you are an adventure seeking registered community member, sign up now for your chance to get into the DDO Alpha! If you aren't a DDO message board member yet, no worries! You can join by clicking here and then immediately sign up for your chance to be in the Alpha. The official Alpha start date will be announced soon. We will be inviting players into the Alpha on a regular basis once it begins."
I cast... MAGIC MISSILE (Score:3, Funny)
Re:I cast... MAGIC MISSILE (Score:4, Funny)
"No, you're getting drunk at the bar"
"Alright, but if there are any girls there I want to do them!"
Re:I cast... MAGIC MISSILE (Score:1)
Re:I cast... MAGIC MISSILE (Score:3, Funny)
Re:I cast... MAGIC MISSILE (Score:4, Informative)
Rob
Is anyone really wanting another game from Turbine (Score:5, Interesting)
They currently manage two of the least popular MMORPGs out there, AC1 and AC2. Both of which are going to offer expansions in the coming months.
The problem Turbine faces is that a good number of the current MMORPG crowd associate them with cheating and exploiting all because of their idiot choice of condoning AUTOMATED (but attended) combat macros (bots) in AC1. Combined with the fact that once they let the cat out of the bag people were no longer in the lore of their game and only in gaining experience. It has to be pretty sad when your GMs have to randomly check obvious bots to make sure someone is actually at the screen when they should have been actively preventing the occurence of automation in the first place.
Turbine had a great many good ideas but they squandered it pandering to their worst fans. They allowed one abuse after another and then to top it off hired some of the same people who wrote some of the automating applications.
The big question for Turbine is, can they get enough new to the genre players into D&D to start to change their reputation? How much will their current reputation hinder acceptance of these two new games. Last, is there any real anticipation for this game anymore?
Re:Is anyone really wanting another game from Turb (Score:3, Insightful)
As far as Turbine is concerned, they've had to live with Microsoft's legacy and AC2 was simply a pitiful flop. Sequels really don't make sense in MMORPGs. While you might draw in some new players, if the new game is perceiv
WOW's macro lang is nothing like AC's DECAL (Score:2)
What Blizzard offers in no way compares. With Blizzard you can automated very simple tasks but you cannot run combat with them.
The exploiting in AC isn't blown out of proportion. What has been blown is the effect Microsoft had on the franchise. Remember Turbine has had over 2 years to take the game back and yet it
Re:WOW's macro lang is nothing like AC's DECAL (Score:3, Interesting)
And FWIW, the bug you mentioned in another post was the spike bug, making spikes and selling them back for a profit. After all the yelling, whining, and h
Re:Is anyone really wanting another game from Turb (Score:4, Informative)
Turbine was the developer and Microsoft was the publisher. Microsoft provided the servers, Microsoft provided the bandwidth, Microsoft provided the in-game and out-of-game technical support. Microsoft handled the billing. Microsoft provided the login servers (via Passport - Ick!).
The people at Turbine have on numerous occassions stated that they wanted to put an end to most of the 'cheating' and 'hacking', even going so far as to writing the code to do so, only to be told "No" by Microsoft. Microsoft did not want to piss off it's customers (as hard as that is to believe) and Microsoft basically ran Asheron's Call into the ground until they didn't see any future profits.
At that point the gang at Turbine bought back the rights to the AC franchise, bought the servers and moved them to their own location, transitioned the billing away from Microsoft and put all new rules and code in place to put a stop to the 'cheating' and 'hacking'.
Bottom line: Turbine does not approve of any cheating or hacking and it's really unfair to them that their first big game got such a bad reputation for them.
I have started and stopped playing Asheron's Call (not AC2!) at least 3 times to play other MMORPGs and will probably start again on time #4 when the new expansion pack is released in May. I get lured away by flashy, newer games, but I keep coming back to it. It has the best, most detailed and most player-involved background and history of any on-line game world I've ever played (and believe me, I've played *all* the popular MMORPGs).
Bullshit. Turbine just changed the definition (Score:2)
To them an ATTENDED automated combat bot is not cheating. To the rest of the MMORPG genre that view doesn't even pass the laugh test.
I also laugh at anyone who blames Microsoft for all of AC's woes. Microsoft wasn't the reason for the consistently buggy patches that required hotfixes. Some of the biggest EXPLOITS have occured since Turbine took total control. One of the biggest and most glaring dealt with working the system for experience by using trade sk
System requirements? (Score:3, Insightful)
I searched the ddo.com web site, and I just can't find any info on this.
Re:System requirements? (Score:2, Insightful)
Anyway, I rarly find any that are really right anymore. Command and Conquer: Generals needed a lot more ram than they said on the box.
Re:System requirements? (Score:1)
Check back when they go to beta.
Re:System requirements? (Score:3, Insightful)
Re:System requirements? (Score:1)
Re:System requirements? (Score:2)
Re:System requirements? (Score:2)
system requirements? (Score:2)
Turbine makes fun games (Score:2)
Unique? (Score:5, Funny)
how is it unique? every other mmorpg has expanded the basics of D&D to fit an online persistant world, what can they possibly do now to make themselves "unique" when everyone's already copied their style? force everyone to role-play somehow?
hmm, maybe have a filter that would translate OOG chatter, like the word "car" would become "horse-cart" and "yo whuddup bitch!" would turn into "forsooth yon shrewish maiden!"
Re:Unique? (Score:1)
The two worst things in gaming (Score:1, Troll)
Are D&D 3.x and MMO games (calling them RPG's is like calling Windows secure). And now that they have been combined, everything else in the universe will suck less, according to the First Law of Suckage Dynamics.
so D&D 3.x edition can't be an RPG system? (Score:1)
The only way this will work (Score:1)