New EQ Producer Introduces Himself 20
The new producer for Everquest Live, Craig Knapp, has put up an introductory letter to the community on the official site. He discusses his expectations going into the job, and mentions some of the issues he'll be addressing going forward. From the letter: "First, we'll be instancing the Plane of Time to alleviate the bottle neck that many of you may face as a result of higher populations. Second, at the request of the players, we're going to combine the servers that have established a voluntary rotation system for raid targets. The Rathe and Karana will now be combined. The communities on The Rathe and Karana servers have put forth an extraordinary amount of time and energy to create their rotational systems and we want to do what we can to support these players and their chosen play style. As a result of this change, Bertoxxulous and Tholuxe Paells will be combined."
What's with the shard names? (Score:1)
Re:What's with the shard names? (Score:3, Informative)
Explanation for a non-EQ player? (Score:2)
What exactly is the Plane of Time, and why would it cause bottlenecks?
What are voluntary raid target rotations, and how does this effect the way people play EQ?
Is this person the new producer for EQ1, or the new producer for the EQ series?
Re:Explanation for a non-EQ player? (Score:5, Informative)
1) The Plane of Time is (probably) the high-level zone that most high-level guilds would like to loot and pillage aka raid. Here's a sample [rpgexpert.com] of what you run into there. Bottlenecks are caused by having too many guilds all vying for the same zone to raid at the same time, hence
2) raid target rotations were implemented. They're kind of like sign-up sheets for the running machine at the gym, AFAIK.
3) I don't know.
Re:Explanation for a non-EQ player? (Score:5, Informative)
On Povar for example, their are about 10 guilds who raid Plane of Time.
Their tiers of mobs that grow in difficulty as you advance through the zone. The further you advance in the zone, the longer it takes the mobs to respawn.
The last mob, Quarm, takes about a week to respawn.
So, these 10 guilds get together, and instead of fighting/racing for the right to kill the mobs, they instead, take turns killing them - rotation.
Plane of Time changing to a fully instanced zone, (it's partially instanced, but we won't get into that right now), will allow all 10 guilds to gain loot 10 times as fast.
As far as I know, the new producer is just for EQ1.
I've just come back to Povar after a 9 month hiatus. I don't know the current situation of rotations on Povar since the server mergers, but I hope it helps you get the idea.
Re:Explanation for a non-EQ player? (Score:1)
Re:Explanation for a non-EQ player? (Score:2)
Re:Explanation for a non-EQ player? (Score:2)
Re:Explanation for a non-EQ player? (Score:1, Informative)
In The Real World, some resources are just rare. Not everyone can have a shower curtain made of gold. To try and duplicate that in the game, certain monsters (and therefore the items they drop when killed) respawn slowly.
So if a give monster drops The Sword of Pwning and only respawns once a week, that means that there can only be one Sword of Pwning in the game for each week it's been out.
"Hardcore" players love this, because it makes them much more special to h
Re:Explanation for a non-EQ player? (Score:2)
Sure, comparitively it's quite repetitive, but making a monster stay dead for a week? Unless that is an ultimate pile-on monster that takes 24 hours of constant attacks to kill, (which is cool too), it shouldn't stay dead for to
Perhaps I'm missing something... (Score:3, Insightful)
Re:Perhaps I'm missing something... (Score:4, Informative)
Re:Perhaps I'm missing something... (Score:2)
(I play WoW, so I'm quite familiar with instanced zones)
Re:Perhaps I'm missing something... (Score:2, Informative)
Re:Perhaps I'm missing something... (Score:4, Informative)
Re:Perhaps I'm missing something... (Score:1)
As apposed to merging them w/ a FCFS server that would probably not give a rats arse about the rotation.
Rathe, Karana, Bertoxxulous? (Score:3, Funny)
You know you're getting old and not "with it" when you read that three times and realise that you haven't the faintest idea what he's talking about.
Now if you'll excuse me, I have my comfy slippers on and a pipe to smoke ...