Xbox Half-Life 2 Late Summer Release 51
GamesIndustry.biz is reporting that Valve plans to have Half-Life 2 available on the Xbox during late summer in the U.S., and early fall in Europe. From the article: "The content of the game for Xbox is now thought to be exactly the same as the PC outing, although some dilution of texture detail and auto-aiming are likely to grace the port." The article also mentioned that, at the moment, Aftermath is likely to be PC only.
Re:Awesome for Europe (Score:1)
"GamesIndustry.biz is reporting that Valve plans to have Half-Life 2 available on the Xbox during late summer in the U.S."
I know that all memory and logical comprehension went out the window when you saw the word "Europe", but try to regain full facilities before you post.
Re:Awesome for Europe (Score:1)
Reading the articles goes against the slashdot RFC.
Re:Awesome for Europe (Score:3, Interesting)
Be happy you have an option. My new home (a student home) has internet that requires a proxy. Try telling Steam that. Even if there is such an option somewhere I can't see it because Steam quits immediately when I start it.
Re:content... (Score:1)
That said, I'm really looking forward to HL2's xbox release. I've seen the PC version, and while it is impressive, I can't justify spending that kind of cash on a gaming rig when an xbox and game software can both be had for less than the price of a mid-range video card.
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It's not enough for a PC to be more powerful than an Xbox. It has to be MUCH more powerful than an Xbox. When developers create a game for the PC, they need to target people who just spent $4K on a new, top-of-the-line system. They need to make sure that every freaking elect
Re:Graphics (Score:2)
But my computer was completely killed by the game a short while ago. (Athlon XP 1800+). After a CPU upgrade (Athlon 64 3500+), it purrs like a kitten. I think it's fairly irrelevant what video card you are running. It depends almost entirely on what CPU you have.
And I hardly think that the Xbox's
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However, I sincerely do believe that the Xbox is going to have some rather large problems with it. Two things that really stand out about Half Life 2 is the AI and the physics. Regardless of what else you are running on your CPU, it still comes down to the CPU having to process a great deal of physics and AI.
But I'm sure that we'
Re:Graphics (Score:2)
Having originally played through the whole of HL2 on a 1.1GHz Athlon (albeit with a fairly decent graphics card), I can definitely say that a powerful CPU is necessary for the game. Most of it was fin
Re:Graphics (Score:2)
Compare HAlo on PC to HAlo on Xbox, in terms of what you need to run it decently.
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Okay - I played the PC version of Halo on the same 1.1GHz Athlon, and it worked very nicely. Highly GPU-intensive, yes (which is why it knackered all those early DX9.0 cards) but on reducing the resolution the framerate was more than acceptable.
On that same PC, HL2 could manage single-figure framerates when looking at a blank wall in certain areas. CPU intensive, anyone?
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I haven't played Halo 2 (plus a PC port sounds
Yes, I know it's a licensed Havok physics engine Valve used, but it's rather nicely integrated into Source. You can do ridiculous things with it in Garry's Mod [garry.tv] for instance, like affixing a spinning wheel to each corner of a ragdoll mattress, strapping a rocket booster to it then tying it down to a broke
Re:Graphics (Score:2)
Even in the original game, I'm sure you've seen all the stuff done with warthogs.
Also, contrary to what you are saying, I heard the original Halo ran horribly on PC.
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Now that the game's out, it's a different story. Reviews have raved about the Xbox version. I've played Doom 3 on a dual 2.5GHz Xeon with a decent video card (Geforce 5900) and played the Xbox version, and there was very little difference. Yes, the PC version was running at a higher res, but I could tell little visual difference sitting a foot away
Re:Graphics (Score:2)
But in all seriousness, Doom 3 works with a whole lot of lighting, and is primarily GPU limited. The worlds and models are low poly, but lighting tricks are used to make it look good. Half-Life 2 is an entirely different beast, and is a whole lot more CPU limited. That WILL cause problems on an Xbox.
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Though I am worried about any extras. Half Life for PS2 only had single player, a short co-op campaign (Decay) and two player split screen deathmatch. I really hope they at least include Half Life 2 DM over Live.
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Anoter FPS? (Score:1)
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Late summer in Europe as well (Score:4, Informative)
Here's a quote:
Valve's Doug Lombardi added credence to the news this morning, but fell short of specifying a release date.
"We plan to finish development of Half-Life 2 Xbox in late summer and have it available everywhere very shortly thereafter," he told Eurogamer. "No specific date to share just yet." US reports are suggesting that the game is to be finished in August.
ANOTHER GREAT GAME this year?!!!! (Score:3, Interesting)
Re:ANOTHER GREAT GAME this year?!!!! (Score:2)
Re:ANOTHER GREAT GAME this year?!!!! (Score:1)
Steam enabled? (Score:4, Interesting)
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Auto-aim is the worst (Score:2, Insightful)
Honestly, are people that poor at gaming that they have to include something like this? Might as well make it an RPG!! I understand the whole mouse vs. controller issue but man, give me a break, the controller is not THAT big of hinderance
Re:Auto-aim is the worst (Score:2, Interesting)
On the other hand the auto-aim in Half-Life (1) for PC (and DC IIRC) seems terribly unsubtle, and I turned it off immediately, as it just seemed stupid. The crosshair moved massively every time you looked vaguely in the d
Re:Auto-aim is the worst (Score:2)
I don't like imprecise control, but if I'm stuck with all-too-imprecise gamepad control, a little bit of auto-aim making it feel more precise than it really is can only be
Re:DOOM (Score:3, Interesting)
That said, I bought a used Xbox and I've played like 6 games on it. It's currently unplugged since it's too bulky to fit in my entertainment center if I'm not going to use it. There's just too much better content on the other two consoles I own. So it's a 'meh' thing for me. Maybe once I feel lik