The DS and Revolution to Connect Wirelessly 47
Nintendo President Iwata further discussed the realities of the DS wireless initiative, Gamasutra reports. At the press conference he also revealed that, indeed, the next-generation console will utilize a wireless link-up to connect to the DS. From the article: "One particularly interesting piece of news is that, though Nintendo will not charge for the new online service, other publishers will be able to with relation to particular software titles - an option that is likely to please third-party publishers who may want to launch more complex online-capable RPG games or other information-retrieval services and then charge a monthly fee for them. Iwata makes it clear that any charges will be obviously signposted, however."
well (Score:1)
However I always want a wired option, just in case.
Re:well (Score:2, Informative)
http://www.joystiq.com/entry/1234000527032878/ [joystiq.com]
The Xbox360 also apparently has wireless controllers.
Re:well (Score:2)
Re:well (Score:1, Insightful)
Re:well (Score:4, Insightful)
Re:well (Score:1)
First Post! I mean Revolution rumor. (Score:2, Interesting)
it doesnt make sense if you think about it, the GBA 2 is suposed to be released this year. and it wont connect to it, but the Ds instead?
Re:First Post! I mean Revolution rumor. (Score:2)
Who knows what the hell the plan is, though. Should be an interesting E3!
Re:First Post! I mean Revolution rumor. (Score:2, Interesting)
"Have you heard the rumor about the Nintendo Revolution being a handheld? this news may bring some substance to it, allow me to explain:
If you consider the GBA 2 is supossed to be released this year (or next), that device would make a much better candidate for a console link than the Nintendo DS. (unless it links to both, which I find unlikely) An explanation however is that Revo
Re:First Post! I mean Revolution rumor. (Score:1)
Re:First Post! I mean Revolution rumor. (Score:5, Informative)
Re:First Post! I mean Revolution rumor. (Score:2)
No network fee (Score:3, Interesting)
If they really want to benefit the online gaming community, they should make sure their wireless/wired standard is open and compatible with PS2 and xbox in the next generation. Especially for sports games, it'd be great if anyone can play with anyone on any system.
Say It With Me (Score:5, Insightful)
Re:No network fee (Score:2, Interesting)
This is why EA didn't have online sports games for the Xbox for a while.
Now on the other hand, as far as I am aware, there is nothing stopping network compatibility between Sony and Nintendo (aside from Nintendo's bad wireless implementation on the DS).
Re:No network fee (Score:2)
Re:No network fee (Score:3, Insightful)
Sure, right after Sony stops gimping its hardware (the PS2 is a piece of crap hardware-wise), Microsoft makes a controller for ALL ages (the Xbox S Controller isn't 'kid friendly') and Nintendo decides to be a crowd follower instead of being a crowd leader (I swear they could change their name to "Da Video Game Innovators" and people would still know and call them Nintendo).
Hey, why doesn't (Score:1)
Free online play... (Score:4, Insightful)
Not that I love Xbox's current model, but at least there's only one bill to pay and pretty much most of the games that come out on Xbox has some form of online support.
Then again, you do have to admit that there might be more, quality online programs going on for the Revolution, since the individual companies might have more of a motive to create a more immersive environment.
But, again, ya gotta wait for the games. Until we see a game take advantage of any of the features in a good way, then the feature is just window dressing.
Case in point: When was the last time someone came out with a good Eye-Toy game?
Already been down this road... (Score:4, Insightful)
I would rather pay a small fee each month for a centralized service that works consistently, such as Xbox Live, than suffer through the mess that you have on the PS2.
I am no Microsoft fan, but anyone who's compared the on-line experiences will say that Xbox Live is the way it should be done.
I would also like to think that having the Xbox Live infrastructure is very appealing to game studios since it removes the cost of server maintanence and upkeep. Further, players aren't at the mercy of game studios if they decide to shut down the network servers for whatever reason.
Re:Already been down this road... (Score:4, Insightful)
I bought the game now I have to pay to play online? No thanks.
Re:Already been down this road... (Score:2)
Square's POL is a work of art. Very simple, very accessible. I was more than a little disappointed in the registration/signon process of WoW by comparison.
Re:Already been down this road... (Score:2, Informative)
For many games this won't be true some really will NEED their own servers. If Final Fantasy XI were released on the XBOX, you would have to pay extra money for it on top of the subscription. Even Microsoft is waxing poetic abou
Re:Free online play... (Score:2)
Here is why: Many of the PC games talk to a dedicated server that spits out known servers on the internet, and then the client queri
Re:Free online play... (Score:2)
My thoughts exactly. Nintendo knows that if they set up their network correctly, it will
I like the translations (Score:2)
And what are nintendogs
cute digital dogs?
Re:I like the translations (Score:3, Funny)
cute digital dogs?
In a word
Re:I like the translations (Score:2)
Re:I like the translations (Score:1)
Re:I like the translations (Score:2, Interesting)
Maybe not so free after all (Score:1)
Not that I am one to rain on anyone parade or anything
Re:Maybe not so free after all (Score:2)
Wait a minute... (Score:1)
Re:Online Play? No Thanks! (Score:2)
You are so much in the minority here that you got modded "flamebait" for giving your honest opinion.
I agree with you to an extent. Much of my experience with XBOX Live is watching my friend's opponents pull their network cable out of their machine to keep from losing a game in NFL 2K3. Your typical 2-4 player game is much better played sttting next to each other, and let's face it, with the amount of time and energy my friends spend setting up LAN parties, larger games must be
GC-GBA connectivity? (Score:2, Interesting)
If the Revolution is backwards compatible with the Gamecube, and the DS is backwards compatible with the GBA (albeit without multiplayer), is there any chance of a Revolution-DS connection being backwards compatible with the Gamecube-GBA connection?
Has anyone covered such a possibility? Perhaps with E3 around the corner, someone will pop the ques