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Portables (Games) Businesses Nintendo Wireless Networking Hardware

Nintendo DS to use GameSpy 49

frikazoyd writes "Not long after Iwata's discussion on new hardware WiFi connectivity, IGN announces that the Nintendo DS is going to utilize their GameSpy network to connect online gamers, and without any fees." From the article: "The service will be utilized by software developers in several Nintendo DS titles, including Animal Crossing DS which was revealed at the Game Developers Conference in March. Players will have the ability to choose to play with friends or strangers anywhere in the world, as long as both systems have access to a Wi-Fi hotspot. Nintendo will reveal other online-capable Nintendo DS titles in the coming weeks."
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Nintendo DS to use GameSpy

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  • Gamespy? (Score:5, Funny)

    by DJCacophony ( 832334 ) <<moc.t0gym> <ta> <akd0v>> on Tuesday May 10, 2005 @10:49AM (#12488461) Homepage
    If gamespy is going to be on the DS, no doubt one screen will be for gameplay and the other for gamespy-affliliated advertisements
    • Plus, if there's going to be online game playing through the DS, what about simple browsing? That's particularly relevant since many hotspots reroute outbound HTTP requests to the login page in order to handle logging on to their network.
  • by klausboop ( 322537 ) on Tuesday May 10, 2005 @10:57AM (#12488528)
    I think this is great, but I hope it is a step to something I've looked forward to for a long time: multi-platform multi-player. What I mean is that if you've got a PC version of DOOM3 and an XBox version of DOOM3, why not expand the base of available players by letting them play against each other over the internet?

    Similarly, if a third party is making a title for both the DS and the PSP, why not figure out a way for them to play against each other, either wirelessly device-to-device or over the net? In a properly enabled home network, why not let the DS in the bedroom play against the Gamecube in the living room?

    Shouldn't this stuff be possible? Has this happened and I missed it? Seems like they're missing the boat via lack of forsight.
    • I used to play linux unreal tournament against mac unreal tournament players...That was in 2000. why it doesn't happen with consoles I will never understand.
    • Final Fantasy Online does this, you can play from a PS2 or a PC.
    • by Anonymous Coward
      Because in FPS games the PC players would wipe out the console players to easily. You just can't aim as accurately or quickly with a thumb stick as you can with a mouse.
    • > multi-platform multi-player.

      It's out there. Battle.net has been hooking up Mac and PC users for ages, as does WoW. FF XI puts PC and PS2 users together.

      Chris Mattern
    • by StocDred ( 691816 ) on Tuesday May 10, 2005 @11:57AM (#12489181) Homepage Journal
      Similarly, if a third party is making a title for both the DS and the PSP, why not figure out a way for them to play against each other, either wirelessly device-to-device or over the net? In a properly enabled home network, why not let the DS in the bedroom play against the Gamecube in the living room?

      Well, you'll get some form of cooperation within the same company - IE, DS and Revolution, PSP and PS2. But seeing how quickly gamers stepped away from the GBA/GameCube connection, what incentive does anyone have to continue that? Four Swords Adventures is one of the best multiplayer GameCube games out there, but most gamers didn't have the capital to invest in it.

      First of all, it's not easy, because all the consoles are going to have slightly different tech, I may be wrong on this, but I think the only reason you get Mac-PC multiplayer is because most of those Mac games are just emulating a PC and loading PC code. Am I right? So a multi-platform game would have to dumb down to the lowest common demoninator and have the PC emulate an Xbox or the Xbox emulate a PS2... and who really wants to encourage developers to make more LCD ports?

      Sure, it's something you would like, and other gamers would like, but how does it increase sales? At this stage, it would help Nintendo more than anybody, so GameCube owners could get some use out of their broadband adapters... and why would Sony want to participate in that?

      Why would any company want to encourage you playing with another company? Most companies prefer to imagine that their competition doesn't exist, especially if they're already the market leader. No one at Sony cares about "increasing the base of available players." The whole idea is to get you to keep your brand loyalty, so you become a zombie for one system and spend your days screaming up and down about how you're on the winning team and everyone else sucks. And so you stick around to buy their next system, instead of sampling the other guy and switching over.

      And if you own more than one system, you have to either choose the one version of a game you want for the exclusive features (like Splinter Cell's multiplayer on Xbox vs. the GBA monitor screen on GameCube) or else buy them all so everybody gets their filthy lucre.

    • This is happening with some games, and is even more likely to occur in the future. More mega-cross platform games like PoP2 would not surprise me either.

      However, in a combat situation where the controls and hardware manner (like FPS games), pitting Console vs. Computer would generally be unfair at best. At the very least it would have to state who was using a console and who was using a computer.

      With consoles, everyone has basically the same hardware and controls (before the use of HDTV becomes popular)
    • Apart from what's already been mentioned, you could play against PC users on the DC and vice versa on Quake 3 you used the patch on the PC version.
  • bad decision (Score:2, Informative)

    by Reignking ( 832642 )
    I cannot stand gamespy. I have had such horrible experiences with it that I avoid it all all costs. Costs like buying games that use it.
    • Battlefield seems to work fine with Gamespy, as do the other games I have that use a Gamespy masterserver / browser. Some game companies just use Gamespy's sample code with the SDK and work it into the game horribly, that's hardly Gamespy's fault.
  • When When When (Score:5, Interesting)

    by StocDred ( 691816 ) on Tuesday May 10, 2005 @11:40AM (#12488989) Homepage Journal
    Just freaking tell us when Animal Crossing DS will ship already. It's been a DS killer app since Day One, and still no word on when it hits.
  • I despise Gamespy so much for how hard it makes playing some games like the total war series. While I guess if I had to choose between no multi-player and using gamespy, I would choose using gamespy, I am at the point of avoiding all possibilities of supporting them in hopes that another, better, solution becomes available.
  • Would you rather have a free online service and have to put up with advertisements when you login or would you rather pay the monthy/yearly service on top of the $50 you spent on the game? Most PC games have GameSpy built into them and it is not that bad as some of you are making it out to be.
  • Hopefully a new Metroid will be Wi-Fi. Played the demo at Best Buy. I think the touch pad is actually better than a mouse for FPS. Kicking ass online would be awesome!! I would've bought a DS but I found out that there is no real Metroid game for the DS yet.
  • Gamespy is a great network for PC games that nearly everyone knows about. It's clearly not considered a kids game service in anyway, so this is a smart move by nintnedo. Not only are they getting recognition with the Gamespy name, they're getting GOOD recognition. This is another huge step for Nintendo. Maybe now we'll see gamespy involved with Revolution??

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