Final Fantasy Music on iTunes 78
Final Fantasy Online Warcry has the news that iTunes is now carrying Final Fantasy scores and music from the Black Mages. Square Enix has a listing of all of their iTunes offerings, which includes music from FFI - FFXI, a live concert offering, and two albums by the Black Mages (Nobuo Uematsu's rock band).
Does anyone know why... (Score:2, Informative)
Re:Does anyone know why... (Score:1)
Re:Does anyone know why... (Score:2, Informative)
At first glance, it looks like the FFI and FFII OSTs are a good deal (at the album price--$5.99)--until you realize that they were originally released as one album. The individual FFI and FFII OSTs themselves are only about 20 minutes each--for $6, that's not much; though it's definitely a better deal than payi
Re:Does anyone know why... (Score:1)
Re:Does anyone know why... (Score:1)
cool (Score:5, Interesting)
Even hearing the 30-second previews on iTunes brings back memories of that bastard kefka, that fucking octopus who always screwed things up and spending hours hoping I could keep general leo alive.
My only complaint is that the versions for download are direct releases from the SNES cart. Why couldn't they orchestrate them instead of using the 8-bit sound system?
Re:cool (Score:2, Informative)
Try "Final Fantasy VI Grand Finale" for starters. A bit older, but Final Fantasy Symphonic is also a great arrangement of Final Fantasy 1, 2 and 3 (japanese) from the Tokyo or London Philharmonic.
The soundtracks youre currently listening to are OST's or OSV's, which are Original Sound Track/Version. You're not going to get anything
Re:cool (Score:1)
you can also get perfect quality from the snes cart by using
Re:cool (Score:1)
you can also get perfect quality from the snes cart by using .spc's
Now that Square Enix has started to sell soundtracs on iTMS, does this mean that the game publishers will start suing the people who distribute .spc files (notably zophar.net)?
VI is still the best... (Score:4, Insightful)
Then VII came along, completely and utterly failed to be better than VI in any way (in fact, amping up to a high level pretty much every shortcoming of the series), and my high hopes for the future of RPGs were rapidly deflated.
I spent somewhere around 250 hours with FF VI - multiple runthroughs and couching with friends who were playing the game. I couldn't stomach VII or VIII for any more than 40-50, and never replayed either - they'd lost the magic that made VI so compelling for me.
Re:VI is still the best... (Score:2)
Re:VI is still the best... (Score:2)
lol. I'd pretty much agree with that too. 6 remains my favorite FF, but I'd agree with this statement.
What they could have done is kept it a lot more structured when you were re-discovering the characters. It KIND OF did this, as in if you actually did follow the "clues" along the way, you WOULD find most (all?) of them in a story-driven order, and that makes it quite a bit better. B
Re:VI is still the best... (Score:2)
Re:VI is still the best... (Score:1)
Re:VI is still the best... (Score:2)
Pity about VIII. (Score:2)
Re:VI is still the best... (Score:1)
Re:cool (Score:2)
Re:cool (Score:2)
- There's a couple tracks in the 20022002 concert, including, obviously, Tina's theme.
- If you can find the Final Fantasy VI: Grand Finale CD you'll probably wet your pants (good luck finding a non-bootleg one. I do treasure my original one even though it's quite battered by now). You might be able to find it at amazon.co.jp and specialized importers (hmmm... www.gamemusic.com?).
- You can also find the WHOLE opera (a 21 minute track
Rediculous pricing (Score:4, Interesting)
Re:Rediculous pricing (Score:4, Interesting)
Perhaps to you the music is worth less than that, but to me (and others who have purchased game music) the soundtrack is worth MORE than the game, once you've played the game.
A different perspective (Score:1, Insightful)
Re:A different perspective (Score:2)
Re:Rediculous pricing (Score:4, Informative)
Just go to Overclock Remix site's, there are plenty of outstanding FREE mp3s to download. Not only for final fantasy, but a ton of other games too. I have downloaded so much, I am amazed my cable company haven't killed my connection yet.
Ocremix.org legal? (Score:2)
Just go to Overclock Remix site's, there are plenty of outstanding FREE mp3s to download.
And with respect to the underlying musical works embodied in the video games in question, how is ocremix.org any more lawful than allofmp3.com?
Re:Ocremix.org legal? (Score:2, Insightful)
If you've ever listened to any of those songs, the vast majority of them are making songs that sound similar to the originals using entirely original performances and scores, with only a few distinct melodies and riffs to remind you of the original. There are no lyrics, so no worry of copyright infringement there. And to the best of my knowledge, the actual melodies of the music cannot be copyrighted, only specific arrangements of the whole song
Re:Ocremix.org legal? (Score:3, Informative)
Nothing you read on Slashdot is legal advice.
There are no lyrics, so no worry of copyright infringement there. And to the best of my knowledge, the actual melodies of the music cannot be copyrighted
Sorry, but the best of your knowledge is incorrect. Please read these cases [columbia.edu] and this analysis [slashdot.org].
Re:Ocremix.org legal? (Score:2)
Re:Ocremix.org legal? (Score:1)
There's no mistaking one of the remixes for the original songs. If you substituted one of them into the game, it would sound bizzare.
The same way if you substitute "My Sweet Lord", written by George Harrison (based without permission on a melody by Robert Mack) and performed by George Harrison, for "He's So Fine", written by Robert Mack and performed by the Chiffons, but that didn't stop a judge from issuing a seven-figure judgment in favor of Mack's publisher. Go search for Bright Tunes Music v. Harris
"My Sweet Lord" not really relevant... (Score:2)
The infamous "Nickelback vs Nickelback" remix going around the net is the perfect example. There's two different songs that "everyone" knows have basically the same music. Except, if you start doing that i
Nickelback and "El Condor Pasa" even less relevant (Score:2)
The infamous "Nickelback vs Nickelback" remix going around the net is the perfect example.
For one thing, it's the same band, and it's likely to be the same songwriter. For another, though the bass lines of "How You Remind Me" and "Someday" are similar, bass lines aren't nearly as strongly restricted under copyright law as melodies are, and the melodies in this case aren't even close to the same.
Besides, you can sing any of the lyrics to "Waltzing Matilda".
For one thing, the copyright in "Waltzing
Re:Nickelback and "El Condor Pasa" even less relev (Score:2)
First of all, I was contrasting the Nickelback and Waltzing Matilda examples with Paul Simon to hilight the main difference between the Harrison case and OCRemix... and that is that Harrison didn't credit his source, and OCRemix's members do.
Your Paul Simon quote implies that he might have got permission.
I'm sure he got permission, and I wo
Typo, missing an important word. (Score:2)
Of course I should have written "Harrison didn't credit his alleged source".
Sorry about that.
Re:Ocremix.org legal? (Score:2)
Re:Ocremix.org legal? (Score:2)
Granted, that's an individual opinion and the video game companies may think a little differently. But it's good to know that there's at least one composer who is aware of and doesn't mind remixes of his work up there.
Re:Rediculous pricing (Score:2)
Re:Rediculous pricing (Score:1, Insightful)
Re:Rediculous pricing (Score:3, Interesting)
Mod parent up (Score:2)
Low Tech Music! (Score:2)
Hey, most of the music out there was written and performed on instruments that had NO CPU AT ALL.
And, actually, wasn't most of the music written for and performed by a 6502 or 65816, sometimes assisted by a synthesizer chip like an AY38910 or SPC700? The only Z80 in the Nintendo lineup was in the Gameboy.
Re:Low Tech Music! (Score:2)
NES CPU was a 65c02, and sound was (AFAIK) straight off a couple of pins of it. Konami games had a tendency to include a Yamaha synth chip in the cart that allowed for deeper bass. Not all games with deep basslines had a secondary synth, though. Most notably, Journey to Silius used the saw channel for drums and worked some sort of voodoo to get "awesome" (for NES anyway...) guitars out of the square and noise channels.
SNES had a 65c816 CPU, but sound was mostly handled by the SPC700. I thin
Re:Rediculous pricing (Score:3, Interesting)
Pricing seems good to me (Score:1)
Not in Canada yet? (Score:3, Interesting)
Re:Not in Canada yet? (Score:1)
Re:Not in Canada yet? (Score:1)
Good good, but.... (Score:1)
...there's only the OSTs for now, and not much else. And every serious video game fan knows that OSTs are worthless because you can rip and convert them from the games yourself (or someone else already has). I already paid for the game, and I know the music is buried somewhere there =)
There has been some wonderful reworked orchestral and piano adaptations of these things. I'm more interested in finding those - good that they're releasing some of those as well.
In this post-OCRemix world, we need to think
Re:Good good, but.... (Score:3, Informative)
Tell me how to 'trivially' grab the music for FFI, released on the original Famicom?
Now compare that effort with the $5.99 download from iTunes.
Tell me how to capture all the music, with tags and titles, from FFVII, vs the effort of grabbing it from iTunes for $24.99
I've bought my share of OSTs over the years because for a long time it wasn't trivial (lack of emulators, lack of rom rippers, etc) to grab music from cartridges or CDs. Even now I couldn't name
Re:Good good, but.... (Score:2, Informative)
That's why I added "or someone already has". NES [zophar.net] tracks and GBA [caitsith2.net] tracks. Legally quite gray area, agreed... but personally I don't see much wrong with it, especially if I have the game.
Granted, I'm more of a PC-grown person, and on the PC the ripping is generally in form of "okay, another silly proprietary archive format, how do I extract these?" ... "weird proprietary file format, how do I convert it to mid/s3m/wav?" There's often a tool someone has written. And, of course, in modern days, it's fashionabl
Re:Good good, but.... (Score:2)
Much in the same way that ripping music off CDs for your mp3 player is fine, but grabbing them online, even if you own the CD, becomes a copyright infringement because ownership of the game does not give you free and clear the ability to share the files with other people.
Regardless, I don't think of OSTs as a ripoff, and the iTM
Re:Good good, but.... (Score:1)
No, it's not really legal. But a lot of things that aren't legal are not wrong.
Yes, technically you're not allowed to download the stuff from the net. But if you already have the exact same data at hand and paid for, is it really wrong?
Technically we could go into the Heavy Nitpicking Mode that you really are only allowed to distribute lists of ROM offsets (feed a ROM you ripped yourself to the program and it spits out the music files based on the list of offsets someone else figured out). It isn't ill
Re:Good good, but.... (Score:2)
Well, there are tracks by the Black Mages... kinda like metal adaptions... kinda not... I guess they're kinda linkin parkish...
I'm not holding my breath for djpretzel on iTMS. (Score:2)
Re:Good good, but.... (Score:1)
What about... (Score:1)
Re:What about... (Score:2)
The Black Mages!!! (Score:2)
-ReK
ha (Score:1)
Why iTunes? (Score:2)
Re:Why iTunes? (Score:3, Informative)
1) iTunes runs on two platforms
2) iTunes uses a standard format, instead of the proprietary WMA
3) iTunes syncs with the highest-market share MP3 player, as well as several other non-computer devices?
Hmm. Nah. I'm sure it's just because everyone loves Apple so much. Yup.
Re:Why iTunes? (Score:2)
Re:Why iTunes? (Score:2)
However, there still is a subtle difference: if someone wants to build a DRM on top of WMA, they can't. Only Microsoft knows WMA, and only Microsoft provides DRM for it. If someone wants to build a DRM on top of AAC, they are free to (which still doesn't necessarily mean that Apple will allow the iPod to access files with this new DRM, but it's a step in the right direction either way).
Re:Why iTunes? (Score:2)
Perhaps I wasn't clear enough, so I'll use bold to mark the focus of my question:
Why did this have to be exclusive to iTunes?
Re:Why iTunes? (Score:1)
Apple might have put big money down for exclusive selling rights. Or maybe Square-Enix opted for iTunes because it's a successful and well-known online music store that they'd like to be associated with.
No matter what the reason is, I only hope it paves the way for other video game soundtrack releases. Katamari Damacy, anyone?
Re:Why iTunes? (Score:2)
No, no they don't. Regular ACC is standard, but iTunes also adds fairplay, which is Apple only.
Re:Why iTunes? (Score:2)
Re:Why iTunes? (Score:1)
I'm now going to e-mail Square-Enix to suggest they put their stuff on other music services besides iTunes.
You have to start somewhere. (Score:2)
If you really want your music in a Windows-only format, I suppose you can always burn it to a disk from iTunes and then rip it in WMA. That's a lot less hassle than Mac users have to go through to play the games themselves.
how much is music worth (Score:1)
I have real doubts about measuring or compairing one song to another. Does time = worth? How about how many notes are being used? Is classical worth more than pop?
I guess in the end it just comes down to the same concept that governs all monitary transactions. How much will the market bear or what is the song worth to you?
But... the midis... (Score:1)
I hope (Score:2)