Nintendo Won't Pull A Sega 133
AztecL0B0 writes "Nintendo Insider takes a look at the reasons why Nintendo is not leaving the console race anytime soon. From the article: 'To have a successful system, you must not only sell a lot of the system, but make money off it, too. You can sell all the systems you want, but if you don't turn a profit, you'll go down the drain as a company.' This is the second part of a three part series. The first article discusses the background to this round of console fighting."
Obvious... (Score:2, Interesting)
And I remember when people told me that PSP would kill DS... lovely trolls. Not that i'm against the PSP, I even have considered to buy it too as soon it drop in price.
Re:Obvious... (Score:2)
I see Gamecube in every shop I goto.
I'm in the UK, and I don't. It's now only availible in specialist game shops (always the smallest section out of the three consoles), and big music / video / games shops like HMV and Virgin Megastores (again, with the smallest section). Dixons don't carry it anymore, my local ASDA stopped selling the games the day the DS came out, Woolworths stopped around Christmas. Argos does still have it, but with a pitiful selection of games that hasn't changed since the last cat
Re:Obvious... (Score:1)
I'd hope so considering the DS has been out longer than the PSP...
Re:Obvious... (Score:1)
And to my knowledge in the year 2005 PSP sales have been a little bit bigger that DS's sales. DS's lead comes largely from when PSP was not released in the USA yet.
Re:Obvious... (Score:1)
DS has a clear lead at the moment, but I believe PSP will catch up in 2006.
Okay article.. (Score:1)
Re:Okay article.. (Score:1)
Nintendo Power (Score:2)
Good news (Score:2, Informative)
Re:Good news (Score:2)
Nintendo may not have made #1, but they still made a healthy profit. If anybody's curious, that's also why Apple's still around.
Re:Good news (Score:5, Interesting)
The whole point of TFA is that Nintendo HAS done well, better than SONY and Microsoft combined when your measurement is profit. Nintendo has made ONE BILLION dollars in profit in the past year, Sony has made 400 MILLION dollars in profit, and Microsoft has LOST 550 MILLION dollars.
If you measure by market share or third party support or sales volume or even income then Nintendo doesn't win, but if you measure who is making (and keeping) the most money, Nintendo wins hands down.
Re:Good news (Score:1)
Re:Good news (Score:2)
Re:Good news (Score:3, Interesting)
Re:Good news (Score:2)
Re:Good news (Score:2)
Nintendo has had only one losing quarter since they have been public which i9s about 50 years. However, the grandparent is right in that Nintendo did not make video games back then.
Re:Good news (Score:2, Funny)
Re:Good news (Score:2)
It may give Nintendo fans a warm and fuzzy feeling to know that Nintendo makes a bunch of profit, but how much good does that warm and fuzzy feeling do if someone with a Gamecube wants to play NFL 2k5? Or GTA3? Or, to use an upcomin
Re:Good news (Score:1)
hmm poor gamecube (not nintendo)
Which is great. BUT! (Score:2)
OTOH, that's going to change soon. Most companies release terrible, terrible crap games for the GBA because, since it's the only game in town, and the vast majority of GBA game purchasers are ill-informed parents, shit in a cartridge will sell.
The Nintendo DS is reflecting this port-itis: Madagasdar and SW: Ep 3 are both movie tie-in games (which are the biggest % of the GBA library), and both are unchanged from the GBA version with
News? Hardly (Score:2)
Re:News? Hardly (Score:1, Funny)
Nintendon't what Sega does!
Nintendo is part of our culture (Score:2, Interesting)
As long as Nintendo can maintain this "awareness" that the general public has of them as being a major part of video games and entertainment in general, I can't see them fading away.
Not only that, but... (Score:3, Interesting)
Of course I don't have those problems now, being that I own my own house and my mom doesn't live wit
Re:Nintendo is part of our culture (Score:3, Interesting)
Also I used to get a huge kick out of the old modem sales ads in the early to mid 90s where "Hayes command sets" and "Hayes communication standards" were prominent in the ads as the Gold Standard of good modems. Y'see because while all that was happening, Hayes was busy going bankrupt. All the brand recognition and mindshare in the wor
Re:Nintendo is part of our culture (Score:2)
Re:Nintendo is part of our culture (Score:2)
Re:Nintendo is part of our culture (Score:2)
Re:Nintendo is part of our culture (Score:2)
I pointed out that Sega had someone in Sonic who was in the same league name-recognition wise, and it didn't help them at all.
Sega is now a software-only company as a plan B. This wasn't their first choice as a destiny.
Re:Nintendo is part of our culture (Score:2)
Re:Nintendo is part of our culture (Score:2)
Apologies..
Re:Nintendo is part of our culture (Score:1)
Don't underestimate the power of Zelda. I personally bought my Gamecube when Wind Waker came out, and I know others who did the same.
I'm happy I did - since then, I've played lots of other great games, like Resident Evil 4.
Gord was wrong. (Score:2)
Re:Gord was wrong. (Score:2)
Re:Gord was wrong. (Score:2)
Muhahaha (Score:1)
$$$ for Nintendo = Lots of Nintendo games to come =
Re:Muhahaha (Score:2)
Business of Video Games (Score:1)
"And even though the announcement at E3 of the Game Boy Micro was greeted with a certain amount of skepticism and curious musing by the game press, from a business strategy standpoint, I expect that it will turn to pure gold.
Without making a significant investment in R&D or manufacturing, Nintendo repackages current technology and resells it at what, I would expect, is a healthy margin. Not only will the Micro put GBA technology in new h
Re:Business of Video Games (Score:2)
If the "core element" of a portable music device is not "sound production," then what is it?
Not bad, but a bit stale (Score:2)
Of course, Nintendo isn't going to "pull a Sega." The first reason being that Sega has been going downhill ever since they pulled a Sega themselves. Sonic Heroes was out for
Re:Not bad, but a bit stale (Score:3, Insightful)
Microsoft lost over $500 million dollars se
Re:Not bad, but a bit stale (Score:2)
Taking a loss to squeeze a competitor and focusing on long term revenue versus short term loss is a viable business tactic
Re:Not bad, but a bit stale (Score:2)
I know MS isn't stupid. They didn't get to be the huge company that they are by being bad at business. Like you, I have no doubt that this is going to play out over a long time period, and the future is really up in the air at this point. I j
Re:Not bad, but a bit stale (Score:2)
Head like a hole? (Score:2)
I think the best thing Microsoft could do would be to have a serious bundle at launch (say Halo 3 included with the system)
You mean a CD of Head Like a Hole by Nine Inch Nails [wikipedia.org], ready for import into Custom Soundtracks? That's the only Halo 3 that will be out by the holiday season that Microsoft is shooting for. Rumours on the Internets are that the second sequel to Halo: Combat Evolved won't be ready until around the PS3 launch.
Re:Head like a hole? (Score:2)
Of course if they launched a Halo 3 bundle at the time of the PS3 launch, that also would be a good tactic.
Halo 3 parrying PS3 launch (Score:1)
Rumors place the PS3 launch around Spring 2006. I doubt Halo 3 would really be ready by then, since Halo 2 was just released a couple months ago. But I'm also guessing Sony won't be ready for a Spring 06 launch, especially considering their hardware isn't quite
Re:Not bad, but a bit stale (Score:1)
Sonny won also because of Final Fantasy X and XI, and the GTA and GT titles. These were some of the biggest selling games in NA. If I remember correctly, more copies of Vice City has been sold than any other video game in the U.S...ever.
It will be interesting to see
We still need split-screen on consoles (Score:2)
I hope nintendo offers some good possibilities with online play. I'm sick of split-screens.
Not all same-screen multiplayer games are split-screen; a lot are shared-screen, where all players interact in a single third-person-omniscient view, such as Bomberman, Smash Bros., or several of the Mario Party minigames. Making games LAN- or online-only by ditching split-screen play would raise the price of a $300 console to $900 in a house with three players.
"So play with people who live elsewhere and have b
Re:We still need split-screen on consoles (Score:1)
And I'm not saying take away split screen. I'm just pointing out the if I have the money and theres two different versions of a same game...im gonna probably get the one with online capabilities in addition to th
Re:Not bad, but a bit stale (Score:2)
If Sony had to do it, they would probably would as well.
Re:Not bad, but a bit stale (Score:3, Funny)
"Your honor, I object!"
"Why?"
"It's devastating to my case!!"
Microsoft has $$$ (Score:1)
Re:Microsoft has $$$ (Score:2)
At some point, losing money year after year while their main competitors profit isn't going to seem as attractive anymore.
Maybe i'm wrong. Maybe Gates will hang on forever out of sheer spite. However, this assertion that Nintendo and Sony will lay down and die just because Microsoft has more money to lose is unfounded BS at this point.
They already haven't pulled a Sega (Score:4, Informative)
Sega CD: Buggy, crashy, still only 64 colors, looked like crap compared to SNES. Sega USA helped kill it with tons of terrible Full Motion Video games that nobody liked. Sound CPU still sounded like a singing greeting card.
32X: Developed by Sega of America at the same time as the Saturn was being developed in Japan because sega of japan DIDN'T TELL SEGA USA THEY WERE MAKING A NEW CONSOLE. Never well supported, died with a handful of games.
Saturn: not a 3D system, Playstation came out, say goodbye to Saturn. Dual CPU, too hard to develop for due to lack of standard dev tools for SMP programming.
Dreamcast: Good, but too little too late. PS2 helped kill a year in advance by simply lying about how great the PS2 was going to be. Several game batches on release were bad and had to be recalled, sending sega into the hole even further.
I don't know about anyone else, but After the Sega CD, I didn't even consider Sega consoles because I knew they'd be failures. I realize this is a self-fulfilling prophecy, but they really weren't that good, at least until the Dreamcast. I still have my Dreamcast, and I still love it. I miss Sega, but only since the Dreamcast, and for the Genesis, which had some great games.
Nintendo has had some failures, but they were never flagship products, and it seems they cut their losses at the right time, because no one tends to remember the Nintendo failures.
Alas poor dreamcast... (Score:2)
What were the nintendo failure products?
Virtual boy is the easy one. umm.. what else?
Re:Alas poor dreamcast... (Score:2)
It was a robot add-on peripheral for the original NES that was total junk. I've read that even in product tests, kids were saying things like "this sucks!", but an exec's reputation was riding on the product, so they greenlighted it anyway. It failed as expected.
Re:Alas poor dreamcast... (Score:1)
Re:Alas poor dreamcast... (Score:1)
Adjusting for inflation, what cost $250 in 1987 would cost $420.26 in 2005.
Re:Alas poor dreamcast... (Score:2)
Other than that I guess the light guns for the NES and SNES were pretty much ignored too.
And I still play my Dreamcast today, I just wish Sega would make Shenmue III...
Re:Alas poor dreamcast... (Score:1)
Re:They already haven't pulled a Sega (Score:2)
Re:They already haven't pulled a Sega (Score:2)
Only one game ever used 256 colors. I do not know if it is implemented in software or h
Re:They already haven't pulled a Sega (Score:1)
A thought regarding Nintendo vs Sony... (Score:2)
It could be argued, however, especially with the difference in the installed user base, that only Nintendo is able to make a meaningful profit out of its Gamecube platform.
Its not enough for Nintendo to be profitiable and backing the Gamecube. They also need to make sure that Capcom, Namco, Sega, Electronic Arts, Konami, Activision, THQ, Midway,
Merger.. with Sega (Score:1)
A summary for the fanboys (Score:2)
It goes like this:
The console wars are like highschool. The fanboys and some idustry people spend all their time talking about who's got the most riced out car or who is the better looking. However, they are all failing to look at the result; Who's getting the most pussy? Sure X-Box m
Pull a Sega? (Score:1)
The only way Nintendo could "Pull a Sega" is if they decided to run Windows CE on the Revolution, then have its copy protection smashed wide open say..three months after launch.
After which all the developers move to other console platforms and they decide to quit the hardware business and stick to producing software.
I can't believe the utter shock (Score:1)
Nintendo displays their trickery (Score:1)
Innovation == $$$ (Score:1)
Re:Nintendo's greatest enemy... (Score:3, Insightful)
You also get an excellent idea of which device sells for $100 more than the other and still sells at a substantial loss.
Also, you seem to count processing power and innovation as the same thing. While I'm not sure which device will provide more fun in the long run (I have one of each), the DS is by far the more ambitious and innovative in its design.
Nintendo's claim for several years is that innovation
Re:Nintendo's greatest enemy... (Score:1)
Re:Nintendo's greatest enemy... (Score:2)
Re:Nintendo's greatest enemy... (Score:2)
I'd love to see you provide some examples of this so-called "innovation". For MS and Sony, their strategy seems to boil down to:
Hardware: bigger screens, faster processors/graphics, and new media types.
Software: Flashier graphics, PC ports, more "mature" games, and so on.
Logical steps to some people, maybe, but hardly innovative.
And i'll take Nintendo's first-
Re:Nintendo's greatest enemy... (Score:2)
1) A internal HD.
2) Xbox Live.
Neither of which is on your list.
Now I know that everybody on Slashdot hates Microsoft and loves Nintendo, and therefore anything positive I say about Microsoft will probably be flamed in replies, but in my opinion the Xbox is the most innovative console to come out since the original Playstation. The fact that it also happens to have the best video and audi
Re:Nintendo's greatest enemy... (Score:2)
Well, I guess this depends on how wide a net you want to cast.
PC's have used internal HD's for gaming purposes for years. Devices that allow you to copy memory card saves back and forth from PC HD's have been around a long time. The N64 had a disk drive [64dd.net] of sorts. The PS2 has a hard drive available, though it's optional.
Nintendo's new console will not technically have a hard drive, but I believe they have said it will contain 512 MB of internal flash memory.
I have a very hard time findi
Re:Nintendo's greatest enemy... (Score:1)
You say that all of this is available on the PC, but I don't see it branching and connecting all titles the way Xbox Live does (nevermind the fact that the PC != a gaming console).
Re:Nintendo's greatest enemy... (Score:2)
Two points here:
The HD isn't innovative because it allows the saving of games, but because it allows:
1) Video games to have some drive cache for textures/sounds/whatnot and not have to hit the optical drive constantly.
2) The download of mods and map plugins for existing games. (Look at what they did with Ninja Gaiden... three downloadable mods, you buy three games for the price of one.)
3) The ripping of CDs which you can later use for videogame soundtra
Re:Nintendo's greatest enemy... (Score:2)
The HD isn't innovative because it allows the saving of games, but because it allows:
If you find it innovative to try and give the console features that have been around on PCs for years, then so be it. I don't. Repeating the same stuff over and over won't change my mind, and I doubt i'll change yours.
Xbox has tons of good games. The pr
Re:Nintendo's greatest enemy... (Score:1)
Re:Nintendo's greatest enemy... (Score:2)
The HD isn't innovative because it allows the saving of games, but because it allows:
1) Video games to have some drive cache for textures/sounds/whatnot and not have to hit the optical drive constantly.
2) The download of mods and map plugins for existing games. (Look at what they did with Ninja Gaiden... three downloadable mods, you buy three games for the price of one.)
3) The ripping of CDs which you can later use for videogame soundtracks. Admittedly, not many games made use of this
Re:Lies, Damn Lies, and ... (Score:2, Informative)
If you sell a billion consoles, yet lose money on them, you're still in the hole financially.
Now if you sell 150,000 of them and make money on each, financially you're ahead of the game.
The article doesn't argue console sales numbers explicitly, it argues that Nintendo is making a god-awful lot of money, which is what they're in business to begin wit
Re:Lies, Damn Lies, and ... (Score:1)
Competition is good (Score:2)
And that, quite frankly, is what matters the most. As long as Nintendo competes they will make new products that other companies will adopt and copy, and we as consumers can win by buying what we like. If you don't like Nintendo's products as mu
Re:Lies, Damn Lies, and ... (Score:2)
The greatest concern is turning a profit , and nintendo i belive was the only company to profit last round on hardware sales
nintendo does not need a majorty in any form , it's making alot of money
It matters not if they have only small share of the market , they turn a tidy profit and have a solid user base.
Re:Lies, Damn Lies, and ... (Score:1)
Re:Lies, Damn Lies, and ... (Score:1)
"The flaw: they include handheld gaming devices in the statistics which neither competitor was a player in during 2004."
So what? The article is talking about total dollar value of product sold. The comparison is by company (or gaming division in a company for Sony and MS), not product.
Re:Lies, Damn Lies, and ... (Score:4, Insightful)
Nintendo does not live or die on the marketshare of the gamecube compared to the PS2 and Xbox. Just like the sales of Revolution consoles compared to the PS3 and Xbox360 won't entirely determine their future.
Did Nintendo lose market share over the current generation of consoles. Yes. Is that threatening their viability as a video game company? Not as much as you'd think.
A couple points that you should have gotten out of the article. First, even without the Gameboy and DS stuff, just the Gamecube, Nintendo would've been profitable. That's the number one thing you have to do to stay in business.
Second, selling a zillion of something isn't necessarily a good thing if you lose money on each one. The Xbox is sort of a special case here, because MS is taking a longer term view of things, and has a ginormous pile of money the subsidize their video game losses.
Third, Nintendo can't afford to operate that way, and so they don't. They're not playing the marketshare at all costs game. They realize that, while bragging about how you sold more consoles than the other guy is fun to say, it doesn't necessarily do squat to your bank account. Giving Nintendo a hard time for not playing that game is to miss the point of their business plan, similar to how you missed the point of this article.
Bullshit interpretation (Score:5, Insightful)
"... but with the threat of the entrance of Sony into handheld, and perhaps cel-phone type gaming platforms, Nintendo is in serious trouble."
You mean like Nintendo was in trouble SNK, Nec, Tiger, Sega (twice), and a bunch of no-name companies entered the market?
This has been pointed out before, but I figure it's worth reminding you again: You're coming from an ignorant point of view.
a.) Nintendo doesn't make money from selling consoles. (Just like Sony and Microsoft don't.) They make it from games, just like Sony and Microsoft do. The big difference is that Nintendo is a FIRST PARTY game developer. In other words, when they release a million+ seller, they reap a shitload of money over it. BTW, they do this quite regularly.
b.) Nintendo didn't 'cheat' by having high portable sales. They're not 'afloat' with portable sales because it's an untapped market. They're making ridiculous profits over it because they're the only company who has demonstrated that they know what they're doing in this market. They've made lightning strike TWICE here. (Original Game Boy, and GBA.) Sega's tried twice and failed. SNK enjoyed a little success, but couldn't keep up. Atari, NEC, and Sega released really powerful portable systems, but that wasn't enough to give them any real market share.
In other words, there's no guarantees that Sony will disrupt Nintendo in the portable market. They may actually manage to get some market share out of it, but there's still the problem that Nintendo is a damn good game developer.
You can cry bullshit all you want, but you really should be mindful that you're narrowing your view way too much to make Nintendo look bad and Sony look good.
Nintendo does make money on the consoles (Score:1)
Re:Nintendo does make money on the consoles (Score:2)
Just to (sort-of) back that up, here's a bit of history:
The Mythology of Loss-leaders [actsofgord.com]
It appears that Nintendo may have taken a loss for some of the lifecycle of the Gamecube, but this was most definitely not the norm.
Re:Nintendo does make money on the consoles (Score:2)
Errm. Take what 'Gord' says with a grain of salt. His blabber about the PS2 not being sold for a loss is based on some seriously questionable logic. (For example: If Sony was making $120 per PS2, then why did they need to sell another million to actually turn a profit?)
I find it really amusing that so many people bought that little work of fiction.
Re:Nintendo does make money on the consoles (Score:2)
In an accounting sense, it depends on how you define "profit". There's incremental profit, and cumulative profit. Incrementally, it's completely possible that Sony (or any other manufacturer) was making a profit on each console unit sold. If inputs costs were (say) $200, and they were selling it for $299, they would have been making a profit on each unit sold of $99.
If it's cumulative profit, they need to recoup the R&D and capital sunk costs incurred prior to release. So, they'll only make a cumul
Re:Nintendo does make money on the consoles (Score:2)
That's a big problem with Gord's assessment. 'Profit' wasn't defined at all. Not even in the terms you mentioned.
Even if Sony was saying they'd make that much AFTER recouping their 2 billion dollar investment, it still doesn't add up. If they sold 5 million units with a $120 profit on each one, that's still only 600 million. 10 million? Okay, 1.2 billion. Catch my drift?
I understand that Sony did a lot of their own production. But I
So few people realize this.. (Score:2)
MSRP on a 50$ game is like 2-5$ retailer, 15$ Sony/MS/Nintendo, 15$ other guy/gal, 5$ production cost, 10$ overhead (shipper, Nintendo to Wal-mart/EB, etc). For a company like Rockstar to make on GTA what Nintendo makes on Mario Tennis, they'd have to sell it for 20-25$ more than the usual MSRP to cover costs and markup. Are you going to pay 75$ USD for a game? No? Because it'
Re:This seems quite possible. (Score:2)
The Game Boy and DS are NOT the same thing. Not at all. Ignoring the power of the system as a factor, the hardware differences (two screens, touch-sensitive, microphone, more buttons) could lead to some drastically different game play.
And a simple rebuttal to your last sentence. Nintendo IS selling systems and IS making money, and odds are good that that won't change anytime soon.
Re:This seems quite possible. (Score:2)
Care to actually back that up with sales figures?
Nintendo is starting to turn into a cute,but annoying company to me,they don't seem to care about bringing anything new,only repackaging the same things in pointless ways (gameboy DS for instance).
So you're saying the DS - a dual-screen handheld with a touch screen, microphone, limited backwards compatibility, built-in wireless, and 3-D capability....Is just a Gameboy repackaged with nothing new
Re:This seems quite possible. (Score:2)
Sony sells more systems than Nintendo.
Nintendo turns more profit per system than Sony.
Given the profit numbers (Nintendo made double the profit of Sony) I'd say Nintendo is playing it pretty smart.
Re:Who are they making all this money off? (Score:1)
I have a GBA SP, I don't plan on buying a PSP. Why? It's too expensive! With a game, it's $300! I bought my SP for $70. With a game, I spent $100. I can still use my old GBA games, such as Tetris.
I'm a grown-up, I just don't use a portable enough to justify spending more than $100. I use it when I travel for business, to kill time in lines or on planes or trains.
The strength