EA's Advice is to Uninstall Battlefield 2 124
Grym writes "The recently released Battlefield 2 was met with various levels of acclaim by reviewers. Besides the insane hardware requirements, the chief complaint was the amount of bugs in the game. Hoping to address the situation quickly, EA hastily released a patch to address the concerns cited in reviews. Big mistake. The patch turned out to be littered with bugs. One of the biggest was a huge memory leak. Another actually turned teammates' names red--just like enemies. The game became unplayable because of the patch. Tycho at Penny-Arcade discussed the issue in his latest news update. EA has owned up to the buggy patch and has said that there will be a hotfix released soon. In the meantime, gamers have been offically told to uninstall Battlefield 2 and play without the patch; advice that many fans are not happy to hear. Meanwhile, some sites are still offering the 1.01 patch for download on their front pages, only adding to the confusion. When are game companies going to learn? Quality assurance and play-testing should not be an afterthought!"
Good (Score:5, Funny)
I also hope that they make a better tasting pie that isn't fattening.
Re:Good (Score:3, Informative)
Bean counters will be bean counters, regardless.
Re:Good (Score:2, Informative)
My problem with EA is that they're so concerned with piracy that they're not actually trying to court the gamers who pay their bills. Novalogic's Delta Force: Black Hawk Down has (on their standard installation) a LAN-only version of their executable that you can play without a CD in your drive if you're at a party and want to join the fun. Try that with Battlefield 1942.
MOD PARENT FUNNY! (Score:1)
Re:Good (Score:2, Insightful)
so, of course who was still around to patch the game? some new people i guess, and this is what you get out of it.
im looking for the exact article i saw on it. i dont recall all of the exact details, but if im right... one word. karma!
Re:Good (Score:3, Informative)
Re:Good (Score:1)
Re:Good (Score:1)
Re:Good (Score:2)
Holding off the release "until it's done" didn't work out so well for Valve either. Half-Life 2 had tons of bugs when it was released, after numerous delays and years of development. So, it's a slippery slope.
I'd rather have a game delayed or simply take forever to develop and have the bugs ironed out than rushed out to meet some deadline filled with bugs, but it doesn't always work out either way.
Re:Good (Score:3, Insightful)
Maybe some people did already learn that lesson. I mean... Duke Nukem Forever... they totally sacrificed the release date, hopefully to get the quality... Now, just imagine the amount of quality you'll get ;-)
Pretty much seals it... (Score:2)
Re:Pretty much seals it... (Score:2, Insightful)
The great thing about this all is people will go through great lengths to get a buggy pre-release game pirated off of bittorrent or from a friend and never
Re:Pretty much seals it... (Score:1)
Sorry, but that's not what I hear gamers saying, and it's definately not what the submitted said. What I hear gamers bitch about are games that are rushed out and *NEED* to be patched quickly because they are so damn buggy. In this case, they took a game that had been rushed out and needed a patch, then rushed out a patch. They took the game from "buggy but playable" to "nearly unplayable".
Frankly, people like you
Re:Pretty much seals it... (Score:1)
Re:Pretty much seals it... (Score:2)
>disappointed with their W3 release as by the
>time it came out the gameplay and graphics were
>so outdated the game itself was not that
>interesting. Whereas had it been released on
>time with one or two bugs it would have been a
>great game in its time.
Yes, the game was delayed so long that both gameplay and graphics got outdated, and the only thing they fixed in that time was "one or two bugs"....
Re:Pretty much seals it... (Score:1)
Re:Pretty much seals it... (Score:2)
Of course gamers first bitch about how patches are never released in a timely fashion. Then one company who actually does a great job getting patches out there releases one bad patch and gets reemed for it. The game is a great one, the company offers better than most support. I don't think a bad patch is a reason to avoid this game or EA in general.
First off, I wasn't "reeming" them for releasing a bad patch. How you got that impression from my post is beyond me. Second, what good is it to get a patch o
Re:Pretty much seals it... (Score:2)
The game was unplayable. Not just bugs...you couldn't PLAY THE GODDAMN THING!
The issue was lag. Lag in what way I don't know. No one seems to know exactly what it was. It wasn't ping times...peoples ping times were like 15 and 25ish. (which lead some people to speculate that the numbers under the "ping" column are just random numbers that mean nothing). But you talk to 10 different players and you get 10 different answers. From "no lag here" to "it's the server, it can't ha
Re:It played fine for me... (Score:2)
It was a small minority of people that WEREN'T having problems.
what's with the misleading headlines? (Score:4, Informative)
we recommend that you reinstall the game and NOT the v1.01 update we released earlier this week.
Reinstalling Battlefield 2 will not affect your in-game medals or ranked server statistics. EA and DICE are committed to getting a fix for v1.01 as soon as we possibly can and will continue to keep you informed through this web space in the coming days.
Uninstalling and reinstalling are NOT the same thing. Why must Slasshdot editors re-word the headlines and make them misleading?
Re:what's with the misleading headlines? (Score:4, Informative)
So suggesting a 'reinstall' is exactly the same for BF2 as uninstalling and installing anew.
How 'bout those editors! (Score:1, Insightful)
As far as BF2 goes, I guess I'll wait to get this one. I was really looking forward to it, too, 'cause if done right, this game would rock.
Re:How 'bout those editors! (Score:4, Informative)
Re:How 'bout those editors! (Score:2)
Wow. Is that like reverse psychology marketing?
When? (Score:1, Funny)
"When are game companies going to learn? Quality assurance and play-testing should not be an afterthought!"
They blew that budget on executive bonuses, sorry.
Re:When? (Score:1, Insightful)
I battle against this on a daily basis as a QA engineer. At some point, all you can do is explain the risks of untested or poorly tested features, and if the Powers That Be say "We can li
Re:When? (Score:1)
Yeah, I was being facetious-- a bit of a reference to the "infamous" EA management style
I know exactly where you are coming from---more than I care to think.
However, I had forgotten that if you have anything to say on slashdot you risk the wrath of humorless and/or ignorant moderators who would rather mod down than take issue with what you say.
Re:When? (Score:1)
I wonder if they'd take a different stance if some government group outlawed "we are not responsible" EULAs.
Another one... (Score:1)
Still on 1.01 (Score:1)
Re:Still on 1.01 (Score:1)
Re:Still on 1.01 (Score:1)
Re:Still on 1.01 (Score:1)
Re:Still on 1.01 (Score:2)
Re:Still on 1.01 (Score:1)
Afterall, the 7800 is out now, so the 6800 is "old generation" isn't it?
Reinstall? (Score:2)
It takes forever to reinstall all 3 discs of this game.
DVD Media Question. (Score:2, Insightful)
Why don't all new games (that require more than one CD) come out on DVD?
I mean really. If you need a $500 video card, a Gig of RAM, 2 GBs of HD space, and a 2.2 Ghz or faster processor to play the game with a decent framerate... you can afford the extra $10 for the DVD drive.
Maybe I'm wrong.
Re:DVD Media Question. (Score:1)
Well, Battlefield 2 does come in a DVD edition.
Its the first DVD game I have purchased and installation was a breeze.
Re:DVD Media Question. (Score:2)
I purchase DVD versions whenever I can. Pirates and Battle for Middle Earth were two recent ones.
I wish the Unreal Tournament DVD edition had been out when I bought it - as the 5 disk install is painful.
Re:DVD Media Question. (Score:1)
I bought the Sims. Someone recommended it. So I installed it. Played it once. Played it twice. Then I got busy with school and work and the Play disc disappeared somewhere in my sea of media.
Then I got some free time. I should play the Sims. Where'd that disc go... La De Da... Where's the CD?
BAHHHHK! Stupid Piracy "Concerns". Its not like any of these attempts at AntiPiracy haven't been hacked the week after launch!
And wait--now these games are starting to complain be
Re:DVD Media Question. (Score:2)
Your media? You're leasing that data, pal.
Re:DVD Media Question. (Score:1)
Unfortunately... you're probably right.
Learn? Never! (Score:3, Insightful)
When are game companies going to learn? Quality assurance and play-testing should not be an afterthought!
In all probability, not on our life. Because what keeps it sane in other industries are the laws allowing us, consumers, to return a broken products for a full refund. I don't see that happening to sofrware any time soon.
Re:Learn? Never! (Score:2)
Now they whine because they are released too early and didnt get through the whole q&a process, which would have meant that people would have played with the shitty ingame browser for another 2 months until the patch goes out to whine because the patch is late and they now want -insert gameplay/bugfix/feature-.
And to think that people drop some cash in order to go
Red Teammates (Score:1)
Just Deserts (Score:1)
Re:Just Deserts (Score:1)
Re:Just Deserts (Score:2)
My complaint? We can't (3 people) get through any match without a Multiplayer Mismatch. In addition, even if the game does get out of lockstep, they don't provide a way to get back into lockstep once this happens, so you're screwed and have to start a new game.
They should have taken a page fro
Oh man... (Score:2)
Re:Oh man... (Score:1)
This is not limited to game software (Score:2)
...but all software. PHBs have no clue how long it takes to make software correctly. If the screen shots look good, then the product is finished, right Pareto?
They look at the "testing" tasks in the project plan with dismay at the amount of time allocated. Figuring a simple solution to a complex problem is the best approach, they say, "just make the developers test it," which is a colossal mistake [joelonsoftware.com] that---in a just world---would get a PHB fired, but in the real one, they take it out.
Primary Complaint: Not The Game... (Score:4, Interesting)
I've played BF:2 enough to achieve rank of Lance Corporal and on my way to promotion, I have experienced a few minor glitches (weird flag capture behavior, bizarre clipping, etc.); however, nothing that has detracted from my enjoyment of the game while playing.
IMHO, I think BF:2 has improved upon the forumla of its predecessors (including Desert Combat). Class balance issues have been addressed, the squad system is absolutely fantastic, and the "Commander" concept works well (if players know how to do it right).
So, the gameplay is solid, not revolutionary mind you, but solid; however, getting into a game is a completely different issue.
I cannot believe I have to use the atrocious in-game browser to find a game. Honestly, it's a terrible browser and it fails on every level to deliver basic, reliable functionality. Servers register a "0" latency occasionally, so I don't know if I can connect to that server or not. In addition, I attempted to use ASE (all-seeing eye) but BF:2 doesn't seem to want to play nice with it.
Since I don't use x-fire, it makes finding a game with my friends very difficult, which, is a terrible shame, because with the squad system, a co-ordinated group of players can do very well.
A thought off the top of my head is to have a feature where players can form squads out of game using the browser and then having the squad leader choose a server for the squad and everyone automatically connects to the chosen server. That sort of functionality would be innovative and very helpful to groups of players who want to play together.
Re:Primary Complaint: Not The Game... (Score:2, Insightful)
I would agree with everything you said except that part.
For the most part, it's not too bad. But the one class that is GREATLY overpowered is the medic class. Medics are widely considered the "point-whores" of the game, because you now not only get points for healing your team, but you can also revive them with shock paddles. Some people may say this doesn't sound too bad, but if you're in a squad with other people, you can quickly rack up the points by heali
Re:Primary Complaint: Not The Game... (Score:1)
I agree that SF deserves quite a few points for taking out enemy support equipment, even with half the team SF none of them ever bothered to take out the enemy artillery in some matches. Had
Re:Primary Complaint: Not The Game... (Score:1)
Re:Primary Complaint: Not The Game... (Score:2)
Re:Primary Complaint: Not The Game... (Score:2)
Re:Primary Complaint: Not The Game... (Score:2)
Late adopter (Score:2, Insightful)
Re:Late adopter (Score:2)
Maybe help for the tightwads (Score:2)
After they have resolved the hundreds of bugs, of course.
Uninstall Battlefield 2? Nope (Score:1)
How would they play the game after the uninstall it? Oh, this sentence (and the title) is wrong. Their official statement says to REINSTALL Battlefield 2, and not to install the patch until they release a new one.
Re:Uninstall Battlefield 2? Nope (Score:1)
But hey, this is Slashdot. You have to look smarter!
Re:Uninstall Battlefield 2? Nope (Score:2)
The title of the article implies that you need to UNINSTALL the game. As if it is so fucked up you shouldn't have it on your system.
This is absolutely not the case. How is that a nitpick?
Re:Uninstall Battlefield 2? Nope (Score:1)
But then, I just realized that you probably had the news title in mind even though you quoted something else. What I said was based on what you quoted. I understand that for someone how only reads the title, it is absolutly misleading.
No, no, no, no... (Score:5, Informative)
But that's hardly the only thing wrong with this story.
Another actually turned teammates' names red--just like enemies.
This bug exists in the 1.0 release and is not due to the patch. I've seen it myself prior to the patch being released. It appears to be random and isn't persistant -- once you die (or the teammate dies) their name may be back to normal.
The game became unplayable because of the patch.
And yet it plays just fine on my PC (Ath64 3000, 1 GB, GF6800 GT). I slightly prefer the 1.01 patch to 1.0 because the server browser is slightly better. The other issues it alleged to resolve were never problems for me, and the memory leak hasn't been a huge issue either (close the game and the client side leak is gone; the servers still suffer, but I haven't had severe problems except for the first day of the patch).
Tycho at Penny-Arcade discussed the issue in his latest news update.
Actually last Friday's news update, no longer the latest one. And most of what he wrote he got wrong too. Excepting the memory leak every issue he listed was in the 1.0 release -- medic revive issues (which are mostly user error and/or a misunderstanding of how things work), the server browser problems (were much, much worse for me in 1.0 than 1.01), etc.
Hopefully this won't get
Meanwhile, some sites are still offering the 1.01 patch for download on their front pages, only adding to the confusion.
Which isn't really EA/Dice's fault, but those sites.
When are game companies going to learn? Quality assurance and play-testing should not be an afterthought!
Agreed here, but come on. What did you expect? BF1942 and BF:V were buggy as hell when they were released too. The demo was buggy (although perhaps less buggy with respect to netcode at least) too. That the release was going to be buggy was hardly a surprise to anyone who'd been following the game.
Re:No, no, no, no... (Score:2)
I apologize. I realized after submitting that I needed to put "reboot" and "reinstall" after the uninstall part. As far as the headline--you don't really think Slashdot is above just a little sensationalism, do you?
Regardless, this is unprecedented, in my opinion. I've never seen a game company force every single user to reinstall a game. It's something that the /. community needed to hear about.
-Grym
Re:No, no, no, no... (Score:2)
I suspect I'll end up having to reinstall once the new patch comes out, but as long as there are still ranked servers running 1.01 then I will be as well. The server browser simply isn't quite as flaky as the 1.0 one is, and I just haven't had any real problems playing on 1.01 servers (no more than on the 1.0 ones IMO).
As of last night there were still >400 ranked servers that met my filte
Re:No, no, no, no... (Score:1)
Re:No, no, no, no... (Score:2)
The problem I have (Score:1)
And let's not get into the issue of closing their Ranked servers to paying customers based on a ridiculously unfounded excuse.
The problem isn't the pr
One bug that needs fixing (Score:4, Funny)
NoCD crack BS (Score:1)
Re:cracking 101 (Score:1)
When they said Battlefield2, they meant the UI (Score:1)
Personally, I love the fact that pressing the Escape key to skip the intro movie will save it into the input buffer, thus applying it to the password field of your "auto login" screen. So even if you have the correct account password saved, you have to edit it to get rid of the escape character.
I think its awesome that in order to change your keymappings that you have to un-map them one by one first, and then pray that they are not mapped to helicopter strafe-right or some other thing that happens to b
Re:When they said Battlefield2, they meant the UI (Score:2, Informative)
A helicopter mapped key will only affect other helicopter keys... if it won't let you map anything, it's because there is something ON THAT PAGE that is mapped the same thing. I find Bf2's system much better than Half Life 2's, where it just unmaps your o
Re:When they said Battlefield2, they meant the UI (Score:1)
red friendly names (Score:1)
Where is the hotfix? (Score:2)
YEAH!!!!!! (Score:4, Insightful)
Damn Right! If EA keeps treating us like this, when Battlefield 3 comes out I might wait a whole week before running out and buying it!
Why this happens. (Score:4, Interesting)
1) Publishers buy advertising spots in advance. They cannot, in general, recoup these ad buys if the game misses its launch. You might think they ought to be able to recoup or reuse the spot at a latter date, but this would have the effect of putting game magazines out of business. Publishers spend 20% of all their revenues on advertising; this is twice as much as the average profit margin for a publisher. That 2 to 1 leverage means that a single missed launch can knock out the profits of 2 titles. Note - this may not affect EA which probably makes magazines eat it, but it does affect other major publishers.
2) Big institutional investors like stable quarterly results. Not only equity investors but also, and perhaps more importantly, bond investors. 50-60% of title earnings are in the first 3 months after launch. So missing a launch can cause big swings in quarterly results. And contrary to popular opinion, that can't be hidden in the SEC filing. The cause of the swings they will lie about till the cows come home but the swings themselves are there for all to see. Let's say you are a really big publisher and have 10 titles come out per quarter (that's a very narrow field, btw.) If one title comes out a quarter late, then you go from 10, 10, 10, 10 to 10, 9, 11, 10. Did you catch that, there's another 2:1 leverage going on. A single miss has twice the expected impact. That's a 20% swing in income. Two misses in the same quarter and you've taken a 40% swing and will be having a very, very unpleasant conference call with investors. Or even worse, if you are part of a conglomerate, with your bosses boss and someone may be losing their job.
3) Game development is not fully mature. Games are still being developed up until the last minute before launch and this is essentially software development. This isn't audio engineering or film post production. By the time you need to start buying ad spots a lot can still go wrong.
4) All media is similar, very similar. This is a problem because the individuals at the top of conglomerations tend to think they know more about all the individual parts than they really do. A lot of problems at subsidiary publishers can be traced back to game publishers being treated the same as other media publishers. A book with some typos, we'll fix it in the next addition.
5) Game players are pissy - they hate getting built up about a game for a year and a half and then having their candy pulled away from them just before they were about to have their first taste. Yeah you know its true, don't play ignorant. But guess what no one cares, because you aren't problems #1, #2, #3 or #4. And most of all, because you cannot fire anyone. This brings me to the last reason.
6) Game players cannot fire game publishers. Decisions get made on a CYA basis and game players aren't the first, second or third entity in that feed back loop.
Re:Why this happens. (Score:2)
I disagree entirely. They dont reach into my wallet and take my money. It is offered up freely by the consumer in exchange for a product or service. I was an avid Q1 and Q2 player. I did NOT buy Q3.
I am an avid BF1 and BFV player. But I'm not buying a new video card just to play bf2. Sure, someone thought it was good for EA to get in bed s
Re:Why this happens. (Score:2)
Hate to break it to you... (Score:2)
Re:Hate to break it to you... (Score:1)
The server browser is still horrible, but I've been using All Seeing Eye [yahoo.com] to connect to games anyhow.
The big problem that I find is that corpses have this weird floating effect that is REALLY annoying. Some people may just ignore it, but as I often play as a medic, I'm finding it nigh on impossible to revive my team mates!
Someone clearly needs to take a defibrilator to the QA team.
EA rhymes with QA (Score:1)
I'm sorry, I couldn't resist!
Why doesn't VOIP work? (Score:2)
Anyone else have this problem?
Re:Why doesn't VOIP work? (Score:1)
Re:Why doesn't VOIP work? (Score:2)
Also, the voice chat only lets you chat to certain people. Holding B allows you to chat to your squad mates (only). Holding V, iff you are a squad leader or commander, allows you to chat among other leaders and the commander.
One can't voice chat to people out of these ranges, which I'm pretty thankful for after hearing game-wide VOIP in Xbox Live and the likes. A 64 play game
The Status Quo (Score:1)
Your Answer: (Score:2)
They'll learn as soon as their players and customers stop paying for the privelege of being that "quality assurance and play-testing." Why pay for these concepts when you can get others to pay you?
We don't need QA twice (Score:1)
Speak a language they understand (Score:2)
What is the only form of communication that we have to companies like EA? Hint: it isn't the Contact Us form on their webpage.
It's your wallet. Companies will start learning that they can't publish this when you refuse to buy another EA product because of your experience with Battlefield 2. Dollar amounts are the only language they understand, and right now most PC gamers are saying, "Wooo! Give us more!"
I would also suggest that companies have learned. Most o
EA -Worst Company. Ever (Score:1)
Ok, instead of a tyraid of info, Ill just post the best example to date.
They Had a good game once...it was a MMO Battletech game, with money and levels and cools mechs. It was going awesome, feedback was high, the game didnt suck... But then they shut it down - didnt even let people try out the cool mechs before they were gone forever.
Why? Because they thought Majestic would sell better. An
Ranked server strategy (Score:1)
This is killing the user base at a lot of the smaller non-profit sites that have high traffic and aren't able to afford the massive bandwith requirements and the pricetag of a ranked server.
I suspect that once people get off the 'new release' high and can't afford to kee