PC Gaming Isn't Going Anywhere 102
Grimrod writes "Dave Long, one of the editors of GamerDad, has a unique look at the PC as a game platform and how it gets forgotten among the constant barrage of console gunfire in his latest Long Shot column. From the article, 'It might never be like 1998 again on the computer, the year that PC gaming was probably at its very peak, but it's far better than analysts and even armchair soothsayers would have you believe. I got caught up in the hype myself to a certain extent. I started to believe I didn't need the computer for games. Now that I'm back on the inside with current hardware, I realize again how dumb that idea was.'"
By unique look... (Score:1)
Re:By unique look... (Score:2, Insightful)
3
Re:By unique look... (Score:2)
Re:By unique look... (Score:4, Insightful)
>> Halo 2 especially takes online multiplayer to a
>> new level of fun because of the integrated voice
>> chat of Xbox Live.
Perhaps he actually means: by ripping off ideas that were possible 10 years previously in pc games (i mean i was using roger wilco to play delta force 2 with 50 player servers back before hardware accelerated video cards existed...)
half-life 1 had integrated voice chat 5 years (or more) before halo2 - AND had multiplayer (gameplay & weapons & community) that kicked ass over halo's (the continued popularity of cs proves this)...
I still don't get why people would pay money for xbox live, when you can get all of this and much more on a pc...
then there's the new 'HD' craze that the console manufacturers are trying to promote with the new round of consoles...
yippee-freakin do - my console can now do resolutions that computers do 10 years ago - without hardware acceleration...weee
current-gen consoles can only go as high (resolution-wise) as standard ntsc video resolution, which is the equivalent of what quake1 in software mode could do (320×482 approx)
now, suddenly consoles can do 'hd' resolutions, which are basically what we've had on PC's for the past 7-8 years:
HDTV 1080i 1920×1080 (16:9)
HDTV 720p 1280×720 (16:9)
EDTV 480p 704×480
(source: wikipedia http://en.wikipedia.org/wiki/Screen_resolution [wikipedia.org] )
is this really 'that' interesting? i mean 1920x1080 isn't something to scoff at, but by the time the consoles are out and people actually have tv's that can display this kind of resolution, computers will be running dual & triple display games at 2 to 3 times this resolutions, not to mention SLI video cards, dual core 64 bit processors and other PC-only enhancements that are coming down the pipeline...
(sure some of the consoles will have dual-core processors, but they are still nowhere near the processor speed of what we will be targetting as our lowest-end gaming machine in few years...)
consoles are pure marketing bs...mind you, as a developer they provide a single, stable hardware platform to develop games for, so IN THEORY, we can optimize game performance more for the consoles...
Re:By unique look... (Score:2)
They are nowhere close. Xbox Live voice has things like team chat and proximity chat built in. You don't have to screw around with anything- they just works.
I played huge amounts of on-line games on the PC for years and years. Now that I am on the Xbox, I think that my $50 Live subscription is the best $50 I have ever paid for gaming. You don't really understand it until you use it.
Then when you use it, the thought
Re:By unique look... (Score:2)
with counter-strike, i never played on anything but our own servers pretty much from day one - me and a couple buddies started our own clan (which is still going long after i stopped playing & participating) - guaranteed low-pings, guaranteed friendly players, and guaranteed challenging gameplay due to the skill-level from everyone involved.
counter-strike didn't need much more than a 150 machine when it first st
Re:By unique look... (Score:2)
Yes, voice chat is voice chat. And it is very nice to have a 'conference call' with your buddies while waiting for the host to set up the new game settings.
When I get into a game with someone who is an idiot, I can mute them- and still just listen to everyone else.
Re:By unique look... (Score:2)
as much as i don't like to admit it - microsoft does seem to have thought out the xbox live system fairly well
i've heard alot of good reviews of it.
Re:By unique look... (Score:1)
Re:By unique look... (Score:2)
You don't like matchmaking, because you don't get to play with your friends. Okay- understand that.
But, you don't like to play unranked team games, because it usually degenerates into crap (which I agree with whole-heartedly). Got it.
But the last part didn't make sense to me. You don't want to create your own game, and limit it to your friends list...
But, with Counter Strike, you feel it is better because you can set up y
Re:By unique look... (Score:1)
If the best argument for the PC is its resolution, the PC market is pretty dead. Resolution means nothing. At least back in the day you could argue that a PC could handle higher poly counts, better lighting, bigger textures, etc., but if you have to fall back on pixel counting, I'd say there's a problem with your argument.
If you're defending the PC, at least mention some meaningful game
Re:By unique look... (Score:2)
Instead, I'd like to suggest the limitations of console input devices limit the sorts of games that can be played on them, and THAT is the biggest single reaso
Re:By unique look... (Score:1)
There are no limitations, not since October of 2000. (USB ports on the PS2)
I must also say that gaming consoles predate gaming on PC's. (not counting text b
Re:By unique look... (Score:2)
There are no limitations, not since October of 2000. (USB ports on the PS2)
Yes, but that equipment is not standard. Hey, PS2s can have hard drives, too. See how well that went over?
Oh, and last time I checked, NTSC wasn't something I'd want to spend long periods of time staring at. Interlaced 640x480 != high quality.
Consoles have had stereo sound as the default since the late 80's when the Genesis came out.
Yes, but there are millions and millions of people - people who also have game consoles - wh
Re:By unique look... (Score:1)
Call it what you may, but most every American spends many hours a week staring at it. And again, if resolution is one of the top reasons for PC gaming, doesn't that say something about the quality of games? If a developer can't figure out how to make a decent game in 640x480, frankly they don't deserve to be making games. I'm not discounting PC games, but surely you c
Re:By unique look... (Score:1)
Went over pretty well...in Japan Went over well among Final Fantasy fans here in the states and Linux kit owners of course. The problem with the HD wasn't rejection by gamers but overcaution by SCEA. Had the HD came out in 2002, as was originally planned, it would have been better received. But SCEA wanted to wait until it had a killer app for it, and Square took too long to do the NTSC version
Re:By unique look... (Score:1)
this sort of proves his point. the xbox can have keyboard and mouse controls too, the point being that no-one knows/cares.
another important factor is the location of the device. where is your console? its in the fron room, you sit on the sofa and play. where do you put your mouse and keyboard? on the coffee table? welcome to back pain. the PC
Re:By unique look... (Score:1)
There are no limitations, not since October of 2000. (USB ports on the PS2)
Whether or not computers or consoles have the ability of using seperate input devices (which I guuess consoles do, now) it's pretty much the default ones that really matter since a lot of people will not be willing to design a game for what most users may not own. That said, keyboard and mouse can do pretty much anythi
Re:By unique look... (Score:1)
It can't be that hard to just throw in keyboard/moust support as an extra. We all know of PC games like sports titles that can be played with the keyboard/mouse or with some Dual Shock lookalike controller. They don't have to design the game around a specific control scheme/set up at all.
Re:By unique look... (Score:2)
Dual core? xbox360
Re:By unique look... (Score:2)
My main machine is a notebook from last year, so it's got some trouble running, say GTA in > 1024x768.
However, the card has AA on-board so I gave it a try. And tell you what, GTA looks better in 800x600 with AA on than it does in 1024x768 with AA off.
Console games look great for the resolutions they offer. There's a lot you can do that doesn't rely on upping the pixel count.
Re:By unique look... (Score:1)
Consoles "Just Work" (Score:2)
I love my PC games, still the best way to play RTS, FPS, simulations, and funkie titles that will never make it to a console. But, when I just want to "tray-and-play" a game with some friends, it is hard to beat a console.
Consoles also are better for 'group' play (Score:2)
When you want to sit down and slug away for 50 hours on an RPG - PC's can't be beat.
But when you have a couple of buddies over and want to have a game that you can do 'pass the controller' with, console games (at least some of them) are easier to adopt into this type of gameplay.
This isn't entirely from the living r
Huh? PC gaming has been (Score:2, Insightful)
The number of games I wanted on the PC used to be on about equal footing to the number of games I wanted on consoles. Not so any longer.
Certain genres (Score:2)
PC gaming has been declining rapidly, outside of certain genres, since the XBox came out.
"Certain genres" may be more important than some may think. Particularly, startup developers and developers of "casual" games find it a lot harder to get published on a console than to self-publish on Windows.
Re:Huh? PC gaming has been (Score:1)
Re:Huh? PC gaming has been (Score:1)
Even over the last few years I've seen the decline worsen. Gaming shops that might have a PC section, if you're lucky, which might be almost as big as the gamecube section, if you're lucky, and might stock new/rarer things, if you're lucky.
And a lot of
Re:Huh? PC gaming has been (Score:1, Insightful)
PC gaming isn't going anywhere for many reasons. A constantly upgradable platform, a user base that is much smarter and more likely
Re:Huh? PC gaming has been (Score:3, Interesting)
BUT, Ion Storm was forced to remove the more endearing gameplay mechanics because of the knowledge it was bei
PC gaming is declining? (Score:2)
Or is this one of those things where the media says it's declining so it MUST be true. I mean I have an Xbox, a PS2 and a Gamecube and I couldn't tell you one game that's coming out for them. The Gamecube get's played more as that's my 11 year old son's favorite. But the Xbox and PS2 are hardly touched. I mean, when they first came out they were played much more...but now they mainly collect dust while I play World of
Re:PC gaming is declining? (Score:1)
He's right (Score:4, Insightful)
But on the computer I've had tons of games that were tons of fun. starting back with civilization and progressing up through warcraft II, duke nukem, doom, quake, AOE, and then halflife & cs(!)
what makes most PC games so much better than the console games is the amount of personal interactivity with people. I can talk to the people i'm playing with in counter-strike. I can't do that with a console (excluding some horrid voicecom). And it's so much easier to use the mouse / keyboard combination for gaming than a controller (no matter how i try, i can't aim in halo worth a shit with an xbox controller)
but, as of late, i've gone totally retro and dusted off the NES and the atari for some old school fun times
Re:He's right (Score:5, Insightful)
Actually it's always been overshadowed by consoles. Game developers make a lot more money on consoles than they do the PC. PC Game makers, for example, shoot for 100,000 copies sold. Console game makers shoot for half a mil.
"what makes most PC games so much better than the console games is the amount of personal interactivity with people. I can talk to the people i'm playing with in counter-strike. I can't do that with a console (excluding some horrid voicecom)."
Heh. You should try buying a second controller and inviting a friend over.
Getting into the console business? (Score:2)
Game developers make a lot more money on consoles than they do the PC.
A lot of game developers who sell games for Windows and/or Mac OS make zero money on consoles because they can't seem to get noticed by a licensed console game publisher. Unlike PCs, consoles have a digital imprimatur [wikipedia.org].
Re:He's right (Score:2)
I used to work at a software company that licensed some code to a game developer you've all heard of. Those were the numbers thrown out.
Was it the controller comment maybe? Apologies if it came out rude, but come on. Who all here has had friends over to play Nintendo? Who can honestly say that playing Quake is a better social experience than that?
Re:He's right (Score:2)
Re:He's right (Score:2)
And split the already crappy resolution? Acceptable for MarioKart, but makes Halo nearly unplayable.
Re:He's right (Score:1)
Re:He's right (Score:2)
I've never cared much for fighting games, anyway. The only use I have for them is teaching my little brother some humility (he usually wins the first round, as I'm figuring out the controls, then I proceed to dominate him).
Counterexample: World of Warcraft (Score:2)
That's not to say that many console games have more widespread distribution than PC games, only that it's not fair to compare them directly. PC games make their money in different ways - expansion packs, digital downloads
Re:Counterexample: World of Warcraft (Score:1)
Re:Counterexample: World of Warcraft (Score:2)
Up until now, the console-based MMORPGs haven't achieved as widespread an audience as the PC ones.
Re:He's right (Score:2)
So we can share a split screen and see what the other is doing at all times? No thanks. What if I want to play with 4 friends? OOh... now my screen is split 4 ways, my field of vision is restricted, and now all of us can easily tell where each other is at all times. Doesn't that kinda take the fun out of a First Person Shooter?
Re:He's right (Score:2)
Sure. Unlike the PC, though, there are a LOT more games out there than just FPSs.
Playing with people on-line is very sterile compared to playing against the guy sitting right next to you. I had a lot more fun playing Killer Instinct with my step-brothers than I ever did playing Quake on-line. Heck, I remember going to a friend's house when I was kid. He had an NES and he'd invite a bunch of us over. We'd all take turns. Sometimes it wa
Re:He's right (Score:2)
I'm not disagreeing with you, at all. The GP poster was talking about FPS games, so I stayed within the same genre. As for the games you mentioned, they are more designed towards cooperative playing. Try both running in 2 different directions in Contra. The easiest way to show that the spirit is cooperation (or attacking each other, in the case of Killer Instinct) is the fact that you share a single screen.
Playing in a
Re:He's right (Score:2, Informative)
Not to mention, there are a few popular PC titles that I don't believe are available on any other platform.
You know, a few silly titles like World of Warcraft, Everquest, Ultima Online, Dungeon Siege, Neverwinter Nights, The Sims, The Sims Online...
Re:He's right (Score:1)
There's 3 console EQ games, EQOA (mmorpg) and Champions of Norrath, Champions: Return to Arms (diablo clones)
There's console Sim games too.
As for the others, just because they haven't been ported doesn't mean they won't or that they can't. Any one of those could be done on a console.
Re:He's right (Score:1)
By the way, would you actually want to try playing WoW or Counterstrike on a freaking console?! What a nightmare that would be!
Re:He's right (Score:1)
Sure there's a lot of PC owners playing games...web games. But there are a hell of a lot more console "gamers" than PC "gamers"
How would it be any different from playng them on a PC. You do know that PS2's have USB ports, so the people that do play MMORPG's on the PS2 just plug a keyboard in.
As for FPS' I simply do not understand the antipathy PC gamers have for proper analog controls. They work fine, though it
Re:He's right (Score:1)
Why would you do that? Even if your console of choice and your television support HDTV, do you really want to play an MMORPG from fifteen feet away? You're still going to need a place to put your USB mouse and keyboard so you can play.
As for FPS' I simply do not understand the antipathy PC gamers have for proper analog controls. They work f
Re:He's right (Score:1)
Why wouldn't you?
Fifteen feet? More like 6 feet. And you can just use a tv tray, cushioned portable writing pad, or just put the keyboard on your lap. It's not clunky at all.
Re:He's right (Score:1)
Half-Life, Myst, and The Sims have each sold around 8-10 million copies. I don't know what the numbers are on HL2, Doom 3, etc, but I'm pretty sure none of them have passed that mark yet. Also, sales of one specific game don't really mean anything. Halo 2 has sold something like 6 million copies, which is much more than the avera
Re:He's right (Score:1)
Perhaps you should be blaming your ham handed self and not the controller. Subtle movements! You need to build up your thumb muscles and dexterity. The mouse skills (and muscles) you have are useless with an analog stick.
It will just take time and practice.
the reason for an industry (Score:2, Insightful)
Re:the reason for an industry (Score:1)
90% of who? all humans? slashdotters? Do businesses buy computers to entertain cubical dwellers? Is a forty year old housewife more likely buy a computer to play Doom 3, or to organize recipes? Don't assume that the people you know are representative of society. People tend to gravitate towards people that have similar motives and priorities. I agree with the innovation part, but just because a medium does something first doesn't m
Re:the reason for an industry (Score:1)
Care to elaborate on that one? The biggest PC games of last year were three FPSs and an MMORPG. Doesn't really scream "innovation" to me. Sure, they each introduced their own little changes to each genre, but for the most part they were refined, evolutionary sequels. If PC gaming does in fact innovate, it's only in a few genres, and only in a few games within each of those genres.
The PC might be more versatile, but that doesn't automatically breed innovation. The
Me too (Score:3, Funny)
I got caught up in the hype myself to a certain extent. I started to believe I didn't need the computer for games.
Yeah, me too. I thought that if I stared at the CD and concentrated really hard, that I could play the game purely with the power of my mind.
Damn hype.
The Future of PC Games Is and Always Has Been... (Score:5, Interesting)
In terms of a lot of indie content not being "AAA" grade these days... a lot of the great indie content people seem to be chained by their balls into mod work. If these guys realized their own talent and struck out on their own with a low-cost engine like Torque, or an open source option like CrystalSpace, Nebula, or Rygax, we would see far more successful indie game companies selling their work.
Console manufacturers make money off of these guys through buyouts or licensing once they get really successful. Eventually many companies become "exclusive partners", get locked into multiple-title deals, or otherwise lose their independence from the Big Publisher model of game business. An exception of course is Id, which we all know has a positively unique management situation. Valve also is regaining some cajones in this department.
So there are always indies, and indies are what make PC gaming greatest- past, present, future.
Interesting phrasing (Score:2)
Re:Interesting phrasing (Score:1)
Re:Here you go... (Score:2)
Yep, the same old stuff (Score:3, Insightful)
I still get annoyed at the keyboard/mouse argument. Yes, it's quicker and more accurate. Few except people with godlike joypad skills could deny that. But why is that necessarily good? People look at me strangely when I ask, but after playing a lot of Quake 3 and then just sitting back to spectate for a second at these guys with incredible hit percentages, bouncing about like rabbits, not failing to hit each other as they did, the whole thing just looks like a farce. It wasn't too bad in futuristic settings, but as soon as the whole thing moved into realistic war settings like Enemy Territory and Battlefield I just checked out completely. Anyone who's fired a gun will tell you that that kind of accuracy is completely off the scale, especially when jumping around. This is not a John Woo movie. Now I crave the relative poorness of the joypad control. It's a great leveller, and introduces far more tactics into the game than any amount of extra HUD that a greater definition can offer.
I recently finally got tired of WoW, and thank God I did. I'd have been upset to miss out on Resident Evil 4, God of War, GT4/Forza, never mind how the new handhelds are building up.
The upshot? Anyone want to buy a Radeon 9800 Pro?
Re:Yep, the same old stuff (Score:2)
Re:Yep, the same old stuff (Score:1)
Re:Yep, the same old stuff (Score:1)
Graphics cards (Score:2, Insightful)
I don't get why people complain so much about the cost of the latest graphics cards and use this as a measuring stick for the cost of PC gaming in general. Yes, the latest graphics cards are ridicously expensive, but they press the prices of older cards down really fast. A card from the last generation or the one before that still run the majority of games excellently for very little money.
Sure, it's still more expensive to buy a PC than a console, but except gaming and media, consoles can't do much. A PC
Re:Graphics cards (Score:1)
And my 3.5 year old PC that can't play Doom 3 or Half-Life 2 worth a shit still does all that other stuff just fine. The only reasons to stay on the upgrade treadmill (or to get on it as often) are playing games or doing high-end multimedia or graphics work. Since I don't do any of the latter, and
Re:Graphics cards (Score:3, Funny)
Dear PC user,
Thank you for writing. We at Microsoft are aware of this issue, and you will be relieved to know that we have partnered with several major computing companies to ensure that in the future, your PC will not do what you want it to do.
Thank you for your concern.
Signed,
Microsoft Palladium team
Right (Score:4, Interesting)
PC gaming might not be as strong as it once was, but it will be stable for a long time to come
Re:Right (Score:1)
Which is why Halo 2 and GTA:SA were two of the best-selling games this generation, and why Zelda: Twilight Princess is one of the most anticipated games in the last five years. All of those titles have released (or will release) wi
Re: (Score:2)
Re:Right (Score:2)
PC Gaming not dying. (Score:2, Insightful)
Re:PC Gaming not dying. (Score:1)
Please tell me the reason why consoles can't do competitive gaming. They've got multitaps, they've got lan play, the've got online play so what is it they lack?
Re:PC Gaming not dying. (Score:1)
Re:PC Gaming not dying = What is a RPG/MMO Anyway (Score:1)
First, I'm a greybeard. I've been running RPG's fairly seriously for 30 years. I've written fiction, I've written software (including some text based games in the mainframe days)... That's my background.
Okay, so here is my take on this.
Number 1: RPG's are story driven. The player(s) need to accomplish something in the world, and even if the means is largely combat, the
PC gaming: Slow death since 1987 (Score:1)
Oh sure the PC will play home for indie games for dev houses too poor to go console, but if those guys have a hit, say goodbye to them.
The consoles can handle any genre, even ones like the strategy titles. Just because they haven't played host to such games much in the past doesn't mean they can't b
Re:PC gaming: Slow death since 1987 (Score:1)
Re:PC gaming: Slow death since 1987 (Score:1)
It seems funny to me that other people posting in this thread are so keen on discussing the upgradability of PC's and here you are saying you don't need to upgrade and have been playing Quake for 9 years.
Define much more skill
Define competitive
There isn't a single genre out there that couldn't be played with a analog pad with some modifications to the control system. That's good UI design at it's core.
Re:PC gaming: Slow death since 1987 (Score:1)
I'm sorry but you just can't get the same level of control in an fps with a gamepad as you can with a mouse. The keyboard part I believe could be but not the mouse.
Why is this modded flamebait ? (Score:1)
Re:Why is this modded flamebait ? (Score:1)
Re:PC Gaming Is The Ghetto Of The Game Dev World (Score:2, Interesting)
Battlefield 2, The Sims, Doom 3, Quake 4 (soon), Deus Ex, Starcraft, Warcraft 3, Diablo.. the list goes on and on. Crack a cover on PCGamer and there's 15 new quality games a month. You can't swing a dead cat in the gaming industry without knocking down 4 shelves of quality games f
Re:PC Gaming Is The Ghetto Of The Game Dev World (Score:2)
RTS peaked at 1996-2000 when everyone was C&C, redalert, warcraft, starcrafting. Empire Earth had potential, but the AI was a disaster.
Pretty much I played everything you mentioned. MMORPG is at the prime now. I seriously wonder if this is the last ge
Re:PC Gaming Is The Ghetto Of The Game Dev World (Score:1)
Re:PC Gaming Is The Ghetto Of The Game Dev World (Score:1)
Re:PC Gaming Is The Ghetto Of The Game Dev World (Score:2, Insightful)
I'd like to preface this by applauding you for posting anonymously: you'll need it.
I'd also like to compliment your ability to totally destroy all potential for constructive discourse by tossing in some ad homenim which groups all PC gamers in the category of "hardcore dudes in their twenties whose entire gaming world revolves around the x86 peecee." Brilliant work, Socrates. Now, on to actually discussing the issue:
Regarding your comment about x86 growth potential: have you ever considered that some pe
Re:PC Gaming Is The Ghetto Of The Game Dev World (Score:1)