Maniac Mansion Creator Supports Indie Ports 36
trueneutral writes "SCUMMVM is a project that has ported a large number of the Lucas Arts adventure games. But what's amazing, is that Ron Gilbert of Grumpy Gamer, the creator of the majority of these games, actually supports it. He applauds their efforts, and seems to have no problems with the project. It's really refreshing to see a good attitude about these things. I think Gilbert realizes that this is a fan based effort to play his games on modern platforms. From the article: 'As the person that created SCUMM and along with Aric Wilmunder coded the original system, my hat is off the SCUMMVM team and contributers for this undertaking. I am in awe. Especially since I could never get anything to run from one version of the system to the next...'"
I think... (Score:4, Insightful)
Most of the developers that I've met think that creating ports of older games or emulators for older systems is a testament to the quality of what they made.
Re:I think... (Score:1)
However, it is not time to breathe a sigh of relief. It is not time to think there's diminished legal risk in making ports and emulators.
That the developers feel this way affects the legality of the situation not at all, since it's extremely rare for the developers of the IP to be the owners of the IP.
Not that I approve of the situation; but it would be foolhardy to attempt to use TFA as a justification for violating IP legal rights.
Re:I think... (Score:1)
Such a violation might be if (a) anti-reverse-engineering clauses are enforceable, (b) the game's license includes such clauses, and (c) the port was made by doing said reverse engineering.
That's the kind of legal risk I'm talking about.
Re:I think... (Score:1)
Re:I think... (Score:2)
Same with Exult (Score:2)
exult.sourceforge.net
Examples (Score:1)
Re:Examples (Score:1)
Re:Examples (Score:2)
Why wouldn't he? (Score:3, Insightful)
BASS (Score:4, Insightful)
ScummVM isn't "ports"! (Score:5, Insightful)
As such, this project has little to do with real or perceived copyright infringement, just platform shifting, so there's little reason not to "support" it, whatever that means.
Amazing? (Score:5, Insightful)
Why is this amazing? Cool, 'yes', but not 'amazing'. Not everyone is a greedy, scum-sucking IP parasite.
Lots of authors of old games are totally fine with fans reviving their creations. Some of the original members of Binary Systems have worked as consultants for the fan-made Starflight III [starflightcentral.com], for example (though the game may as well be called "Starflight Forever"). I've even received a personal email from one of the author's of the card game Rampage complimenting me on tribute to the game [kaejae-worx.com].
It seems to me that most game designers for old games are completely okay with this kind of thing. What would be amazing if you found some EA suit who was as supportive of a fan made version of a two year old game.
Re:Amazing? (Score:1)
I think you mean, "Not everyone is a greedy, SCUMM-sucking IP parasite."
Similiar Positive Experience (Score:3, Interesting)
We ended up running the game via dosxbox in gdb, dumping the entire memory region, and searching the heap for the levels. It didn't take all too long before we had the raw data converted to the SDLRoads native format.
We passed the levels off to the SDLRoads guys, and they got permission to use the original levels in their port. Thanks BlueMoon!
Re:Similiar Positive Experience (Score:2)
Re:Similiar Positive Experience (Score:1)
Re:Similiar Positive Experience (Score:2)
By the way, impressive work with the original SkyRoads and the level data! My hat's off to you guys.
The Grumpy Gamer has been Slashdotted! (Score:2)
That's nice (Score:2)
Remember, with IP law, what the creator thinks doesn't mean jack.
Re:That's nice (Score:1)
What they (the IP holders) think about it does not matter, as I have purchased all these games and they are SOL due to that.
Grim Fandango (Score:1)
Many of the older games are a whole lot of fun, but Grim Fandango holds a special place in my heart - bugs, quirks, and all...
Re:Grim Fandango (Score:2)
To my suprise, it actually played in Win2k, and it is by far among the most excellent of graphic adventures.
Although Grim Fandango is almost an homage to the quiet death of the graphic adventue, oh how I wish the genre could have survived.
Re:Grim Fandango (Score:2, Informative)
The genre is not quite dead.
The Adventure Company [adventurec...ygames.com], a division of Dreamcatcher Interactive, still publishes new ones. I don't know how good they are in any objective sense, but I've enjoyed the ones I've played.
Ubisoft is still publishing new entries in the Myst series; Myst 4 came out quite recently, and Myst 5 is in production.
The genre no longer rules gaming as it once did, but it's by no means dead.
Re:Grim Fandango (Score:2)
Oh how I miss thee, Planetfall, AMFV, * Quests.
Re:Grim Fandango (Score:1)
Re:Grim Fandango (Score:1)
Re:Grim Fandango (Score:1)
All I had to do to get the game to run was change the compatibility mode to Win98/ME.
Does he own the game? (Score:1)