Interview with Pac-Man Creator 61
Rogueywon writes "The UK's Times newspaper has a featured interview with Toru Iwatani, creator of Pac-Man. The article offers an insight into the inspiration behind the old arcade classic and reflects on the lack of material gain that the franchise has brought to its creator." From the article: "Iwatani sits down and tells the whole story, starting exactly 26½ years ago when a 24-year-old Namco programmer strolled into a now demolished restaurant in central Tokyo, called Shakeys. It was here that he ordered the marguerita pizza that, with one slice removed, provided the visual inspiration for Pac-Man's famous profile. "
Let me be the first to say (Score:3, Funny)
exactly... (Score:2)
Re:Let me be the first to say (Score:1)
Re:That's awesome... (Score:1)
Re:That's awesome... (Score:1)
if his "all" was a nearly complete yellow circle, some dots, and some ghosts, he was a pretty shallow guy.
Just like this Einstein guy who put his life into an equation consisting of only three letters.
Re:That's awesome... (Score:1)
Damn, that was good !!!
(Score:5, Whoopass)
Re:That's awesome... (Score:1)
I'm 2 sexy and Don't Talk Just Kiss.
When I gave the album with I'm 2 sexy a listen (years after it was overplayed on the radio) I found a CD full of good tracks that were worth listening to.
Chumbawumba also IMO is more then that. Frankly, I like the French version of Tubthumping better then the English one. On the Tubthumping album there are a few other good tracks, again more then I expected given the radio play of Tubthumping.
I cant comment on devinyls as I don't
Marguerita pizza??? (Score:2, Funny)
Re:Marguerita pizza??? (Score:4, Informative)
Re:Marguerita pizza??? (Score:1)
Re:Marguerita pizza??? (Score:3, Informative)
Re:Marguerita pizza??? (Score:2)
Re:Marguerita pizza??? (Score:1)
Shakey's? As in the pizza parlor? (Score:2)
Re:Shakey's? As in the pizza parlor? (Score:1)
Re:Shakey's? As in the pizza parlor? (Score:2)
Re:Shakey's? As in the pizza parlor? (Score:2)
Elevator Action!
Used to love that game
Re:Shakey's? As in the pizza parlor? (Score:1)
A great game for a budding game programmer (Score:3, Insightful)
Another good one is Tetris [infoether.com]; lots of interesting challenges in there.
Re:A great game for a budding game programmer (Score:2)
Re:A great game for a budding game programmer (Score:1)
You're probably right, so a true clone wouldn't need an AI strategy.
I guess I was thinking of what someone would do who was writing a version of Pacman today and that came to mind...
Re:A great game for a budding game programmer (Score:2)
Re:A great game for a budding game programmer (Score:1)
> in elementary school
Nice, those were hard-earned dollars, I daresay. $5 for cutting the neighbor's lawn and all that.
My sad elementary school experiences involved accidentally overwriting a brand new game while trying to back it up on a TRS-80 Model III. Oh the agony...
Re:A great game for a budding game programmer (Score:2)
LOL - I thought about the dual meaning while I was typing that.
Re:A great game for a budding game programmer (Score:1)
Re:A great game for a budding game programmer (Score:4, Insightful)
No, you're confusing patterns that were "discovered" that allowed you to win by beating the AI (which do exist), with patterns that the ghosts followed (which don't). The ghosts follow no pre-determined patterns - in fact each one is programmed to act and react in a different manner from the other. I don't recall all the differences but there are things like one of them being smart enough not to come near you while you're close to a power pellet, one of them being able to see you all the way on the other side of the board, etc. There is real uniqueness in how they act, though you wouldn't notice it unless you really played a lot.
The patterns come about because the AI is not advanced enough that it's going to do anything different given the same situation. So, assuming that Pac-Man travels at the same speed in every game (which he does), and you don't screw up, you can use the same pattern every time and the ghosts will act in the same way. But that doesn't mean they're not using AI.
Re:A great game for a budding game programmer (Score:2)
Re:A great game for a budding game programmer (Score:3, Informative)
I found this paper [gatech.edu] with an interview with the creator that bears out what you're saying. It's pretty cool, actually, that they gave the ghosts different personalities; I stand corrected.
Re:A great game for a budding game programmer (Score:2)
Tetris fun for a budding game programmer (Score:1)
Re:Tetris fun for a budding game programmer (Score:1)
Toru Iwatani (Score:3, Funny)
Re: (Score:1)
Someone wanna fact check this UL (Score:3, Informative)
Any truth to that?
Re:Someone wanna fact check this UL (Score:3, Informative)
Re:Someone wanna fact check this UL (Score:2, Informative)
two additional linksm e_id=9149
http://www.klov.com/game_detail.php?letter=P&ga
http://www.puckman.net/main.html
Re:Someone wanna fact check this UL (Score:2)
Okay... (Score:3, Funny)
Re:Okay... (Score:2)
Different languages have different "sounds".
Re:Okay... (Score:3, Funny)
Fozzie Bear, of course.
Re:Okay... (Score:2)
Where the 'dd"'s sound a little like a t.
A nurse was helping me with some bandages the other day and she mentioned Pac Man for some reason... so I figured she remembered it. I of course, immediately hummed the theme songs and proceeded to "wadda wadda wadda"
She looked at me kind of strangely after that.
Remids me of the old joke... (Score:4, Insightful)
Re:Remids me of the old joke... (Score:1)
Re:Remids me of the old joke... (Score:1, Funny)
Re:Remids me of the old joke... (Score:2)
Tivola (Score:1)
As for the Dreamcast logo, look at these spirals [splorp.com], especially the last four.
Re:All that remains (Score:1)
Shakey's Pizza (Score:1)