Movie Based MMO Updates 40
Neo writes "The handover of The Matrix Online to SOE has finally begun with users given 45 days to convert their accounts over to SOE's Station system." Star Wars Galaxies, TMO's sister game, has been having its own troubles. A recent patch had to be removed from the live game because of overwhelming, crushing player protest. Another "Star" MMOG has new help this week, with none other than Michael Okuda signing on to work on the Star Trek Online Massive game. From the article: " A technical designer and all-around Star Trek guru, Okuda has worked as a technical consultant to the writers of The Next Generation, Voyager, and Deep Space Nine television series, as well as seven Star Trek films. He will primarily design the game's interface, along with serving as a more general Star Trek universe consultant."
VOIP (Score:4, Funny)
Re:VOIP (Score:3, Funny)
It'll be the first time people have actually roleplayed since typing dumbspeak to roleplay Ogres in EverQuest five years ago.
Personally, I'm going with "Kiptin! Sensor readin's INdicate that ancient starship is rilly a nuclear wessel."
Re:VOIP (Score:2)
Re:VOIP (Score:2)
The acronym for The Matrix Online is MxO (Score:2, Informative)
BTW, the transition to SOE billing happened on the 15th of August. It's now the 22nd of August. So most people have already gone through the (mostly painless) process. We had one faction member lose his character for an hour or two, but for most people it was flawless.
The next major development event is the integration of the SOE cross game chat protocol. When t
Re:The acronym for The Matrix Online is MxO (Score:3, Funny)
* = The internet keyboard cowboys' fetish with acronyms is irritating, irrational, and immature. It takes longer to figure out what the hell all the acronyms mean than it does to just type the words. Also, it makes your speech completely unintelligible to people who aren't as "geeked out" as you and up on the latest verbal trends. Everyone who uses acronyms beyong "lol" should be forced to take a class on how to communicate eff
Re:The acronym for The Matrix Online is MxO (Score:2)
As far as being a barrier to people outside the acronym subculture, I don't expect that I'll immediately understand physics terminology by listening t
Re:The acronym for The Matrix Online is MxO (Score:2, Insightful)
Re:The acronym for The Matrix Online is MxO (Score:1)
-Cybrex
Re:The acronym for The Matrix Online is MxO (Score:2)
Re:The acronym for The Matrix Online is MxO (Score:1)
Hard to have sympathy (Score:5, Informative)
SWG has long since transcended gaming; I hear they are up for a Tony award under the heading "Longest running farce".
This is honestly not meant to be flame bait, if you're having a fine old time thats cool for you. But don't complain, SOE know for an absolute fact at this point their player base are essentially mugs who will put up with any old nonsense. If that wasn't true you'd have cancelled your account years ago.
Really, the writing is not so much on the wall about that game as carved into your eyeballs at this point.
LOL (Score:4, Funny)
Re:LOL (Score:2)
The flaw in your argument is that you're assuming that everyone who becomes a SOE consumer is a forum poster-type who realizes from the get-go that SOE bungles everything it gets its hands on. There are a lot of fantasy/sci-fi fans who become subscribers to a MMO
Re:LOL (Score:2)
Well, its only flamebait to the fanbois really and their view is not open to discussion anyway. Sure, I know ppl still playing and they admit they are fools; they weren't surprised by this latest issue anymore than they were by the last half dozen. They get enough out of it to keep going, thats cool. But they have and will continue to put up with a lot as consumers. I confess, as a general rule it does infuriate me that gamers as a group put up with so much n
Re:Hard to have sympathy (Score:1, Troll)
Of COURSE your post is flamebait. You're saying that anyone who continues to play playing the game is a fool. How can that not be modded down as a troll or flamebait?
Re:Hard to have sympathy (Score:3, Informative)
As someone who has cancelled their SWG subscription, you clearly have no idea what you are talking about. The game CAN'T be saved. Its too far gone. SOE has the license, and it has potential, but nothings ever going to come of it. I quit a few months ago when a bug (that reduced all creature pets to level 0) was discovered the day a pat
Re:Hard to have sympathy (Score:3, Interesting)
This nonsense has been going on since Beta. Over a year after the release some characters still didn't have skills that actually worked; I had a Carbineer toon, half his attacks did SFA because the code was never implemented.
From the article (Score:2)
do what? is that span of days retroactive or something?
Re:From the article (Score:2, Insightful)
Re:From the article (Score:2)
Re:From the article (Score:1)
I can deal with Okuda (Score:5, Insightful)
I could deal with Okuda... (Score:2)
Alternate Headlines... (Score:3, Funny)
Zonk *heart* MMOs
Making Bad Movies Worse
Cashing In - How A Story Is Squeezed For All It's Worth
Okuda's good (Score:4, Interesting)
Any ideas? (Score:3, Interesting)
Re:Any ideas? (Score:2)
Re:Any ideas? (Score:1)
Re:Any ideas? (Score:1, Interesting)
Basically give everyone a starting area so they can learn the system, and then send them out into the world that is constantly running one big as hell epic quest that everyone must participate in. How you interact with this quest is up to you. There would be things taken into account by the AI, parameters if you will, that would help inch the story in one direc
Re:Any ideas? (Score:2)
The Borg are invading Ceti Delta Gamma Lambda quadrant! You must kill 50 of them.
Proptimis Minor has the plague! The only cure exists on Proptimis Major. Go to Proptimis Major and collect 50 vials of Mugato juice from the native fauna.
The warp is teh asplode! You need to more dilithium or else you will be stuck in the Zeta quadrant. Form an away team to collect 50 Dilithium crystals from the rocky surface of Zeta Beta Meta. Beware of the local fauna.
Wesly cru
Re:Any ideas? (Score:4, Funny)
You will then spend the next 10 hours beating Tribbles with this pipe to make it to Cadet (Year 2).
Perhaps by the time you graduate the Academy you will actually get to use ranged weapons. Which you will then use to shoot that annoying Ferengi kid from DS9.
Re:Any ideas? (Score:2)
SWG is broken (Score:3, Interesting)
It's really sad to see this game go down the tubes, and you can tell SOE is desperately trying to keep it from sinking, but it seems everything they do just makes things worse. They should just put it out of its misery.
If you ask me, the whole station pass scheme is designed to not lose subscribers due to a crappy game that's part of their arsenal -- this way they can give you some other distraction in case their efforts fail, and they can claim X thousand subscribers even though very few may actually play a particular MMORPG.
Re:SWG is broken (Score:1)
It must be like a rite of passage for new devs at SOE now...imagine, you get hired on at SOE dreaming to work on a new game, but no way Jose! You've got to put in time on SWG before you can move up...but it's a catch-22. If you do well at SWG, they will keep you on it, if you do poorly but show po
World Of Warcraft (Score:3, Interesting)
Classes are mostly balanced and varied, crafting does not gimp your combat abilities and vice-versa, and leveling fits very nicely with interesting quest lines.
Crafting was fun in SWG, at least as a Doctor [sony.com]. Analyzing material stats, balancing all the different variables, judging resource quality. I even did some web dev to make it easier for myself and other doctors (http://swg.dailybuzz.net/ [dailybuzz.net]). But getting to be a top tier crafter SUCKED big time. Literally sitting there pushing a button every few seconds to make a macro repeatedly craft throw-away items to earn XP just so I could make desirable medicines? There were two parts to SWG - grinding or being a master crafter. Once you attained master, it got kind of fun. Until then, you were completely useless.
In WoW, you do sometimes have to make things repeatedly, but they're not useless. There's always someone who'll accept or buy a leather armor kit to enhance their items. Any item that's hard for you to make is valued by others at your level, so you get a worthwhile price for your wares. And any lower stuff that you do need to grind doesn't cost much or take much time and lower levels kiss your feet when you donate it to them. By the time you've made 20-30 of one item, it no longer gives experience, and by then you can train up newer and better items to craft. Compare that to making literally thousands upon thousands of the same damn Advanced Biological Effect Controller so you can get to be a better medicine crafter and healer in SWG.
Gathering materials in SWG meant buying harvesting machines, locating a good resource spot once in a blue moon, and paying to leave the machine there for a week. Gathering materials in SWG is directly linked to gameplay - appropriately leveled enemies drop materials that a player would need to craft items that would help those at around his level. Or randomly spawned herbs and minerals would appear in areas where appropriately leveled players could utilize them, and they'd be in the area questing or killing anyhow.
Just can't get over how much more *fun* WoW is compared to SWG. Blizzard really got it right.
Re:World Of Warcraft (Score:2)
replace: "Gathering materials in SWG is directly linked to gameplay"
with: "Gathering materials in WoW is directly linked to gameplay"
So, if Sony owns MxO now... (Score:2)
I mean, really. I love the whole idea of the Matrix Online, but I don't want to have to babysit a Windows machine just to be able to play one single game. And, anyway, playing a game about hackers on a WINDOWS BOX would be horrifying. You'd spend all your time waiting for the hammer to come down (pardon the pun). I mean, really -- hackers DO have a very well developed sense of irony.