10 Next-Generation Franchise Comebacks 195
JamesO writes "Pro-G has posted an article which looks at their top ten most wanted next-generation comebacks. By this time next year there should be three next-generation consoles on store shelves. Games like Halo, Metal Gear Solid, Splinter Cell, Super Mario and GTA are certain to appear at some point in the lifetime of these consoles, but what about older franchises we'd like to see again?" From the article: "Few games have scared people as much as System Shock 2. Developed by Irrational Games and Looking Glass Studios, it's another great game that was released by EA that hasn't seen a sequel in years. Set onboard the Tri-Optimum starship Von Braun, you played a UNN soldier who is part of the crew on the Rickenbacker....When Looking Glass studios went into liquidation the future of the series became very uncertain, with a true sequel now looking very unlikely. A spiritual successor, in the form of BioShock from Irrational Games, is due in 2006." Any games you want to see resurrected?
Custers Revenge (Score:3, Insightful)
Re:Custers Revenge (Score:2)
Re: (Score:2)
Chrono Trigger (Score:5, Interesting)
Re:Chrono Trigger (Score:1)
ChronoCross not for Europe (Score:2)
Re:Chrono Trigger (Score:2)
If you think of Chrono Cross as a sort of side story, rather than a direct sequel, I find that it's really a pretty good game. If you're expecting "Chrono Trigger 2", then you need to modify your expectations a bit.
I peronally think that they should leave CT alone and let it bask in the limelight as the greatest RPG ever made, rather than cheapen its legacy by pushin
It's clear (Score:1)
Tomb Raider! God knows world needs another one!
Would it be the seventh?
Or another Mario. Mario 128!
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Re:It's clear (Score:1)
Pfft! (Score:2, Funny)
fallout! (Score:2, Insightful)
Re:fallout! (Score:2, Funny)
Final Fantasy Tactics? (Score:3, Insightful)
The one game I can think of which really needs a sequel is FFT. And no: FFTA doesn't count.
More SS2 (Score:1)
System Shock 2 was amazing (as was the original) but we need MORE THIEF!
Re:More SS2 (Score:2)
Looking Glass Studios were true artists. I'd like to see them recognized and reborn some day.
Re:More SS2 (Score:2)
Aye, that's a much better way to term it than "sucked", which I agree was too harshly put.
"The Cradle" mission was scary as all get-up, but the rest of it felt sophmore-ish. There wasn't much emphasis put on looting as in the other Thief games, but more as a necessity to find goods in order to trade and get supplies. The constant tension of the growing plot detracted from the feel of 'Thief', which in the other games progress
More "Thief" to hold you over for now. (Score:3, Informative)
But let's not get TOO hasty! "Thief: Deadly Shadows" was only released less than a year ago! (Contrary to what another poster says, I thought that "Thief: DS" was phenomenal! If someone was not totally freaked out out by the sanitarium level, then that person must be bereft of the ability to have an emotional reaction.)
For
Re:More "Thief" to hold you over for now. (Score:2)
(It's been a year since the game came out, so if I spoiled the game ending for anyone, you should have played the damned game by now!)
Deus Ex = SS spiritual successor (Score:4, Insightful)
Re:Deus Ex = SS spiritual successor (Score:2)
After playing the FEAR demo, I had flashbacks to System Shock 2. Maybe it will have less adventure type gameplay, but I found the mood of the game to be very similar
"Do you know where I can find sailors?" "Sailors?" (Score:2)
SS2 where cryokenetic monkeys freeze your @ss (Score:1)
thats my 2 cents.
My favorite mod of travel was invisible with a pyro sphere around me. The thing I would forget to look out for was falling debris from stuff getting burnt.
Re:SS2 where cryokenetic monkeys freeze your @ss (Score:1)
Re:SS2 where cryokenetic monkeys freeze your @ss (Score:2)
Re:SS2 where cryokenetic monkeys freeze your @ss (Score:2, Informative)
Re:SS2 where cryokenetic monkeys freeze your @ss (Score:2)
1) Remake SS2 using the Doom 3 engine. Just port the levels and peep up the graphics a bit.
2) Pick a price and sell it.
3) Profit! I'd pay anything. A lot of us would.
Old franchises (Score:4, Insightful)
X-Wing and Wing Commander series: Freespace was nothing more than an inferior knock-off of these. I'd particularly like to see the old X-Wing games resurrected. The Rogue Squadron games we have now are ok... they're among the few Cube games really worth playing... but they're far too arcadey for my tastes. A decent, tactical space-flight sim would make me very happy. On the Wing Commander front, I'd love to see a new Privateer.
Aliens vs. Predator: The PS2/X-Box RTS was, quite frankly, shite. However, this is still a franchise that has a lot of potential. Imagine a version of this done on the Doom 3 engine. Hell, cut the Predator out if you want and just make it an Aliens game. With the technological capabilities of the next gen, this should be scary as hell.
Star Control: Star Control 2 remains one of my favorite Sci-Fi RPGs of all time, not least because of the fantastic arcade-style combat. The third installment sucked, but that's no reason why we couldn't have a remake or another sequel on decent hardware.
Streets of Rage: Don't get me wrong, the current generation of consoles has had some great action beat-em-ups, with God of War standing out as perhaps the best example, but I do miss the old side-scrollers. Feel free to substitute Final Fight instead if that was more your thing.
Ultima: PLEASE can we have a new Ultima game (that isn't a MMORPG). We'll forgive you Ultima 9. Just bring back the vast game-worlds and complex ethical systems. Do this right, with a decent interface and combat system, and you could easily get something to rival the Final Fantasy series. Also, while we're at it, can we have a new Ultima Underworld please?
Gunship: What ever happened to all the helicopter games? Gunship 2000 was one of my favorite fight-sims ever, but the genre just seems to have vanished. I wouldn't even mind seeing a more arcadey version of this.
Re: (Score:2, Interesting)
Re:Old franchises (Score:2)
Frungy-Bowl 2006!
Man, the ZoqFotPik were cool
Re:Old franchises (Score:1)
Re:Old franchises (Score:2, Informative)
Re:Old franchises (Score:2)
Wing Commander was before I got into PC gaming (Apple IIe/Amiga Forever). I did play X-Wing/TIE Fighter though, and I thought exactly the opposite. Freespace was superior to them both. It had a better story (because it didn't have to fit in-between SW movies), it had better design (the ships designed specifically for the XW/TF games are AWFUL, and lack all of the artistry of the film designs), and it was more fu
AvP idea... (Score:2)
Consider yourself flamed. (Score:2)
2. Freespace was easily the best space combat sim of its time. The latter X-Wing games couldn't compare and by that time Wing Commander had bit the dust. It was Freespace that continued to innovate the genre when the other two lost their way.
3. Let Ultima be con
Re:Old franchises (Score:4, Interesting)
In terms of gameplay mechanics, Freespace was closer to the Wing Commander school than the X-Wing. I always preferred the X-Wing style of combat. It was slower, needed more tactical thinking and more careful use of your wingmen and simulated large battles involving multiple capital ships better. After the original X-Wing game, it was very rarely a case of "your ship against the entire enemy fleet". In TIE Fighter and XW:Aliance, you're usualy going into battle with friendly capital ship support. You needed to use every system on your fighter well to beat the harder missions and power allocation was something that needed to be tweaked constantly. The battles felt far more organic than any other space-flight sim's and there was a much greater degree of background detail in the missions, when they occur in a busy area of space. Having unrelated freighter convoys passing through the area, docking and even fighting each other while you're involved in another fight adds a real level of immersion.
Wing Commander combat had always been faster and shallower, from the original game through to Prophecy. The afterburner feature, along with the very high rate of fire on the guns, contributed to a style of dogfighting that was much more spray and pray than X-Wing's more considered dogfighting. In terms of gameplay, there isn't much to set Wing Commander Prophecy and Freespace 2 apart. Both of them feel and look almost identical. Power allocation etc only need to be tweaked from the default settings on a very few missions. The only real differences between the games were that Prophecy had better cutscenes/plot (and yes, I actually quite like the whole FMV-cutscene thing), while Freespace's capital ships fired big lasers at each other (with little real effect on gameplay). On balance, I'd take the cutscenes.
Re:Old franchises (Score:2)
Personally, I'd like to see them do with Descent what was done with the Quake/Unreal series - make a multiplayer-oriented title. Descent Gladiators, or something. Do the usual DM, replace CTF with Destroy Enemy Reactor, and do an Assault-style gametype based on the classic single-player maps. Maybe do a team-fortress style thing w
MUDs? (Score:2)
(Proudly NOT playing graphical MMORPGs since 1975)
Re:MUDs? (Score:2)
You go north.
You are in a dark alleyway in Lag Central. Trash litters the ground. There is a trashcan here.
There is a small lag beast here.
There is a small lag beast here.
The King of Lag is here.Oh Shit
ABCD
The King of Lag attacks!
The King of Lag's bite hurts you!
EFGcome on, come on
The King of Lag's bite wounds you!
The small lag beast attacks!
The small lag beast's bite taps you!
HIJKhurry!
The King of Lag's bite wounds you!
The small lag beast attacks!
The small lag beast's bite taps you!
The small lag be
Jagged Alliance 3 (Score:2)
Shenmue III (Score:2)
Other than that, it's been a while, so how 'bout a new Adventures of LoLo game.
Re:Shenmue III (Score:2)
Yet only a small handful or people even played it. The shenmue mp3 available on overclock remix is great. If they released a 12 chapter, I'll be interested even for the actual game music alone.
Yes! Shenmue gets a mention (Score:2)
I'd also add that NiGHTS is begging for a sequel too, personally I think a DS version could work really well using
Re:Yes! Shenmue gets a mention (Score:2)
Shenmue III (Score:2)
It's complete and ready for a system.
with every generation, our pleas get weaker (Score:5, Insightful)
Please, Nintendo, give us a Kid Icarus sequel! Look what it's sister silver label game, Metroid, has become
Give Pit a chance! Let us wage war against the evil Medusa and her army of Eggplant Wizards and Grim Reapers again! Let us seek treasure and avoid the God of Poverty in our quest for mallets, hearts, feathers, wallets and bottles barrels!
You can do it!
Icarus (Score:3, Interesting)
Re:with every generation, our pleas get weaker (Score:2)
Not a bad list... (Score:2)
As to Syndicate, I'd like to see a next gen successor to Shadowrun which I really liked on the Genesis, they sound sort of similar in concept.
I'm taking a wait and see attitude toward Bio-Shock, maybe Call of Cthuhlu:Dark Corners of the Earth will be better. Either way it won't fill the void left by the absen
Star Flight (Score:2)
Three others that I remember fondly..
Wing Commander
Privateer (subsequent versions weren't)
XCOM : TFTD
NiGHTS: into dreams (Score:2)
Best. Game. EVER. [emulationzone.org]
XCOM (Score:2, Insightful)
XCOM truly is the king of kings (Score:4, Insightful)
And they've been screwing up X-Com sequels ever since Apocalypse - we don't WANT real time combat, we don't WANT to fly an interceptor or run around in the first person. We want a new, bigger, higher-res, polygon-driven version of X-Com 1 with more alien and UFO types, bigger, more varied levels, and an even more intricately linked and immersive gameworld. Oh, and soldiers with more individual variation.
Re:XCOM truly is the king of kings (Score:2, Informative)
http://gameboy.ign.com/objects/738/738202.html [ign.com]
It's a Gameboy Advance version in the works, by the actual authors of the original XCOM 1.
I just can't wait for it to be released.
Nintendo (Score:2, Interesting)
Also - I want another Earthbound! I'm not an RPG player generally, but I spent hours playing Earthbound.
Re:Nintendo (Score:2)
I'm hoping they include the original in the download options for Revolution, but a sequel would rock too! (Well, I assume it would, having never actually played the original...)
Re:Nintendo (Score:2)
For anyone who's never had the chance to play Earthbound, it's really one of the most clever RPGs to have ever been released. It takes place in a modern setting, like the 1990's. It's sort of a sci-fi spoof, it's humor
Re:Nintendo (Score:2)
Parasite Eve (Score:2)
Elite (Score:2)
P.S. This should be a poll.<BR>
Re:Elite (Score:2)
Oh, two more: Dungeon Master and Ultima Underworld (Score:2)
Dungeon Master and Ultima Underworld.
I think DM had the greatest spellcasting system ever, and Underworld (except for the typically Ultima-an "run an errand for the lackey" storyline) was a blast, too.
Double Dragon (Score:2)
Re:Double Dragon (Score:2)
http://www.fileshack.com/file.x?fid=7013 [fileshack.com]
To me that seems exactly like the 'next generation' of the side-scrollers like Double Dragon and Bad Dudes.
Loom. (Score:2)
I really want a sequel to Loom. I'm not kidding.
After you turn into a swan and fly past the remains of the shattered world into the constellation, WHAT HAPPENS TO THE WORLD??? WHAT HAPPENS TO THE GHOST OF YOUR DEAD FRIEND!!!!
LucasArts, you let me down.
A battlecry for obscurity (Score:2)
I loved the fact that it had a semi-fantasy element, but a slight future punk side to it as well. It's almost like Gotham City in Batman, where you can never really tell (unless you're watching the later series') whether the whole timeline is supposed to be in the past or the future. Sure, some of the voic
Gunstar Heroes (Score:2)
Re:Gunstar Heroes (Score:2)
There is a sequel to Gunstar Heroes coming out...just not for the next generation of consoles.
Gunstar Super Heroes [google.com]
MDK (Score:2)
One of my favorite PC games of all time was MDK [wikipedia.org]. It's one of those games that wasn't really revolutionary in any one particular way. The graphics weren't the prettiest even by the standards of the time, but they were still rather slick.
After you play through the first few levels, you sit back and think to youself, "Wow, that was fun. Gimme more." I downloaded the demo one morning before going to school and played about 30 minutes of it. The rest of the day was spent reliving those excellent 30 minutes over
Re:MDK (Score:2)
I finished it the day I bought it, twice.
Great game tho, except for being far too short.
Fallout 3 (Score:3, Informative)
And yes, this is the reason my nick is PIPBoy3000.
My picks (Score:2)
2.Freespace. I agree with TFA on all counts.
3.Deus Ex. Let's just forget about Invisible War, okay?
4.Crimson Skies. Get the original (PC) team back. The sequel had none of the character and charm of the original.
5.Disciples [google.com]. Great turn-based strategy franchise with some beautiful 2d art.
MDK (Score:2)
MDK2 wasn't bad either.
Wow. What a Paradox. (Score:2)
Then both sides agree to play Evil Genius. Everybody's happy.
We need a new Wizards & Warriors. (Score:2, Interesting)
Balloon Fever (Score:3, Insightful)
I want to see a 3D Joust or Balloon Fight game.
Duke Nuke 'Em (Score:2, Funny)
Re:Duke Nuke 'Em (Score:2)
Magic Carpet, Freespace, and my additions (Score:3, Interesting)
I don't understand why the Bullfrog team, who went to other projects after EA dissolved the company, didn't try to continue their game series, even if they were under different names to avoid copyright issues. Bullfrog was to the 486/Pentium gaming world what Epyx and Activision were to the C64 world - almost every game could be considered an instant classic.
I also have to agree with "Freespace". "Freespace 2" did have its weaknesses, but when it came to graphics and gameplay, it was a great game to play, especially over a LAN.
A few that were left off the list:
my list of games that should have a new sequal (Score:2)
Transport Tycoon
Afterburner (the sega flight sim)
Sentinel Worlds Future Magic
Kid Icarus
Freespace (Score:2)
Unfortunately, both copies were pre-release code and I can't even get them to install any more. Anyone know of good PS2/GC alternatives?
Bring Back The Light Gun! (Score:2)
However, they are so expensive to play at those places. I really would like to see some home games again.
I hope with the Nintendo Revolution, they will bring back the Zapper to play with some of those classic games like Gumshoe, Hogan's Alley, Wild Gunman, and Duckhunt.
Kid Icarus (Score:2)
Day late and a dollar short... My top 10 (Score:2)
Okay, here's my list (yeah, I know, I'm talking to myself in here. Nothing new there.).
1. Below the Root
2. Castle Wolfenstein/Beyond Castle Wolfenstein (non first person, adventure/stealth based -- thank you very much).
3. Starflight (as mentioned below)
4. Shenmue III (as mentioned below)
5. Gemstone Warrior
6. Moebius
7. SunDog
8. Karateka
9. Alternate Reality
10. Rescue Raiders
Most of these are games from my childhood (Apple ][ and C64) that I
MoM (Score:2)
Alone in the Dark & Out of this World (Score:2)
Re:KOTOR3 (Score:3, Informative)
Re:KOTOR3 (Score:2)
Loom, Loom, Loom, Loom, Loom, Loom, and LOOM!
Re:KOTOR3 (Score:3, Insightful)
And Maniac Mansion.
And Sam and Max.
And...hell, let's just give them ALL sequels!
Re:KOTOR3 (Score:2)
Metal Warriors. Good god, we need a new Metal Warriors. Best. Patformer. EVAR!.
And ball blazer. Ball Blazer Champions was a fantastic PS1 game marred by laggy controls.
Adventure games (Score:2)
Speaking of Monkey Island, what ever happened to the "adventure" genre? You know, the whole story/puzzle driven walk-over-here, pick-this-up, talk-to-this-guy thing? I'm sure somebody remembers these games, where you had an inventory, and it was neither a FPS or a RPG?
Recently, I've really been wishing I could get a copy of Kings Quest 3 or Quest for Glory 2 that would play on OSX.
Re:Adventure games (Score:2)
Re:Adventure games (Score:2)
Re:Adventure games (Score:2)
I mean, it's a good suggestion, but I'm not sure I'm willing to buy the game and USB 3.5" and 5.25" drives for old games with
Re:KOTOR3 (Score:3, Insightful)
And finally, saying that something "sucks" when you haven't experie
Re:KOTOR3 (Score:2)
Thinking for yourself won't kill you, you know. If you believe everything that you're told, then you're a fool.
Whether or not the opinion is actually his, there still isn't much grounds to talk about it when you haven't played the game yourself.
Give it a rest already (Score:2)
At one point, you just have to acknowledge that stuff exists that you haven't personally measured. (E.g., I'm willing to bet you haven't measured the speed of life yourself, but were told what it is.) Saying "I've heard that" already says that he's making that distinction. So I don't know what else do you want from him.
You want someone to personally try everything before ever even mentioning it? Well, I
Re:Just keep 'em rolling.... (Score:2)
That game was fun.
An old arcade game called Frontline was pretty good too.
Atomic Bomberman
Atari--Maze Craze. That game for Atari was really fun.
Re:Full Throttle (Score:2)
Re:Syndicate! (Score:2)
Re:Elite (Score:2)