Sam & Max Ride Again 36
duck2ducks writes "Adventure game fans had a rough time last year when the eagerly-awaited Sam and Max sequel was canceled, revived, and canceled again. Fortunately, the rights have now been picked up by Telltale Games (currently at work adapting Jeff Smith's Bone graphic novels) - and since Telltale is made up of former LucasArts designers, the dog and hyperkinetic rabbity thing may have found the perfect place to call home."
It would be sweet (Score:4, Funny)
Re:It would be sweet (Score:2)
Best news I've heard all day (Score:2)
Re:Best news I've heard all day (Score:2)
Voices (Score:3, Insightful)
Re:Voices (Score:1)
Re:Voices (Score:1)
Also, this is terrific news.
Re:Voices (Score:5, Informative)
Come on, you didn't even need to be resourceful to find that one out.
Re:Coffe-Achievers Unite! (Score:2, Informative)
Scummvm (Score:5, Informative)
While we wait for this to come true, we can play to the original with scummvm [sourceforge.net]!
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Bone (Score:2)
Re:Bone (Score:1)
Re:Bone (Score:2, Interesting)
Re:Bone (Score:4, Funny)
I've spent more than twenty bucks on a night out at the theater before now, and that sure didn't come anywhere near 6 hours of entertainment - more like 40 minutes driving, 10 minutes looking for somewhere to park, 1 hour queuing, 1 hour of advertisements, 90 minutes of disappointing movie, and another hour listening to the people I was with complaining about what a crap evening it had been all the way home.
Looked at that way, it suddenly doesn't sound quite such a bad deal, does it?
3D graphics (Score:3, Insightful)
Re:3D graphics (Score:1)
Re:3D graphics (Score:1)
Re:3D graphics (Score:2)
Monkey Island 4 wasn't that bad. Granted that the 3D didn't really add anything to the gameplay, but I don't think it really took away anything either.
That said, I would love to see Monkey Island 1, 2, and 4 all redone in the style of Monkey Island 3.
Re:3D graphics (Score:2)
The Reason for 3D (Score:3, Interesting)
I read in an Interview with Autumn Moon Entertainment (some other former Lucas Arts employees working on an adventure called "A Vampyre Story") that the reason they use 3D characters instead of the beautifully drawn 2D sprites is money. It's a lot cheaper to make one 3D model and define its behaviour than it is to draw every single position a character can have, possibly from different viewpoints.
Besides, it's possible to create quite good looking 3D models if you take the time to do it right - things like
Best Adventure game of all time (Score:3, Interesting)
Re:Best Adventure game of all time (Score:1)
Re:Best Adventure game of all time (Score:2)
rather... (Score:2)
This is great! (Score:1)
Here's hopeing.
Has to be said (Score:2)
Unquestionable proof! (Score:1, Offtopic)
Re:Full Throttle? (Score:4, Informative)
Reguradless, the situation is more grim for Full Throttle than for Sam & Max. The key point to keep in mind is that the Intellectual Property (IP) of Sam & Max is owned by Steve Purcell. LucasArts aquired a licence to produce a game based off of the comic book series for both the 1993 release and the developed 2004 release. Though Purcell owns the IP, LucasArts owns the game property.
This is why you're not going to see the game LucasArts started to produce. In addition to aquiring the licence from Purcell, a developer/publisher would have to buy the rights to the 2004 game material. In short, that would be stuipid if possiable. So TellTale will make a new game in-house.
Full Throttle is wholely owned by LucasArts. Not just the games, but the propery of the characters
Sweet!! (Score:1)
Don't count your chickens Max... (Score:4, Funny)
Now that its been revived again. They can cancel it for a third time making this year just as rough as last year...
How about DoubleFine helping with that? (Score:3, Interesting)
FYI, DoubleFine is Tim Schafer's company that he and a few other LucasArts alumni started after leaving LA.
This is going to be GOOD (Score:3, Funny)
"Can't think of a reason not to,"
And so help them if they cancel this one.
There's only one thing that can happen.
"Er.. should I confront, pummel, and subdue the suspected perpetrator, Sam?"
"Sic 'em up, little buddy,"