Xbox 360 In China Next Year 26
The U.S., Europe, and Japan are getting ahold of Microsoft's next console this year, but China will have to wait until 2006, reports Gamasutra. From the article: "Obviously, it's somewhat unclear that the majority of China's workforce would be able to afford such a console - the average wage of an urban worker in China in 2004 was 9,422 yuan ($1,164), and a rural worker made just 2,936 yuan ($363) on average. Nonetheless, Microsoft is keen to make a symbolic move into the territory, as Sony did in December 2003 when it launched the PlayStation 2 in four major Chinese cities, to as yet unrevealed sales figures. Nintendo is trying a different strategy, with its license to iQue for the release of specially branded, localized Nintendo 64, Game Boy, and even Nintendo DS products in Chinese territories."
Re:Wages+cost (Score:2)
Microsoft needs to learn something. (Score:1)
You'd be surprised (Score:2)
Huh... (Score:2)
So Nintendo is actually going to offer to sell them something that some of them might be able to afford? Truly Revolutionary.
Re:Huh... (Score:2)
I think the iQue is a really interesting idea - I'll be watching to see if it ever jumps out of China, say to Japan or perhaps Brazil, w
Uhh, guys...? (Score:5, Insightful)
I'm no marketing genius, but have you considered that in a country with a billion people and a ballooning upper class of conspicuous consumers, one might be able to market a modest luxury good, even if it's not within the budget of the average peasant?
How much do they make? (Score:3, Informative)
Average what? Year? Month? Day? Huge difference there. I guessed that the article was referring to the average yearly salary and checked the web, but it would help if the article was clear about this in the first place. Anyway, no wonder piracy is rampant in China. At a salary of a little over $1000/year (for an urban worker) who could afford the Xbox, a game, or even a DVD
Re:How much do they make? (Score:3, Insightful)
Re:Uhh, guys...? 50 000 have 10 million (Score:1)
don't worry (Score:2, Funny)
Just 1% (Score:3, Insightful)
I'm pretty sure Microsoft would be happy to have just 1% of a market place with well over a billion people. Now if they could somehow get up to 5% they'd have sold more xbox 360s than Sony has sold PS2s so far.
Isn't piracy the other bigissue? (Score:3, Insightful)
Another thought: seeing as how Xbox could potentially sold for less cost due to the lack of tariffs and shipping costs (they are manufactured in China in the first place) -- and given the fact that you pretty much would have to sell the product and a substantially lower price to get any kind of widespread adoption -- I wonder if M$ is concerned that the grey market could sell chinese xboxen could at a lower price than the "legal" retail channels.
Is there an economist in the house?
Re:Isn't piracy the other bigissue? (Score:1)
Um. The games I can understand, but how do you pirate hardware? I can see only three scenarios:
1. Real piracy. Gangs of Chinese sailors with eyepatches board cargo ships carrying PS2s that were intended to bring a little bit of joy into the lives of American orphans, callously slaughter the crew, and haul the booty awa
Re:Isn't piracy the other bigissue? (Score:2)
Re:Isn't piracy the other bigissue? (Score:2)
Ah, number three was close, but you forgot option 4: I specifically chose that precise wording to lure you out of your hidey-hole and grace us with your varied interpretations of my choice of the word "pirate". Not that I only had a few minutes left of
Re:Isn't piracy the other bigissue? (Score:1)
averages are misleading (Score:2, Insightful)
...with one slight modification..... (Score:1)