from the stabbing-me-in-the-eye dept.
Ant writes "Shacknews mentioned an article entitled 'Videogame Aesthetics: We're All Going to Die!'. In it, the author considers the pros and cons of the neverending push toward absolute reality in video game graphics (or at least the weird plastic look that people get confused with reality), and comes to the conclusion that all in all it's probably worthwhile. In the process, the author takes a look at several games that employ unique visual styles that are extremely successful without attempting any sort of photorealism." From the article: "The photo-real push is obviously important to many people within and surrounding the game industry, as demonstrated not only by the persistent trend in commercial development, but also by work such as the System Shock 2 mod Rebirth, which replaced some of the models with curvier versions, designed for more powerful machines than the original game."
We can found no scientific discipline, nor a healthy profession on the
technical mistakes of the Department of Defense and IBM.
-- Edsger Dijkstra