PC Gaming On The Comeback Trail 75
The Chicago Tribune reports on efforts from the PC gaming sector to revive what many have considered to be a failing part of the industry. From the article: "Many [Gamespot] stores have demo kiosks for consoles such as the PlayStation 2 or Nintendo DS so gamers can try before they buy. Testing a PC game has been impossible. Not anymore. In a trial collaboration announced a few weeks ago, GameStop and Round Rock, Texas-based Dell have rolled out computer game kiosks in 25 GameStop stores. Customers can test a handful of the best PC games the same way they test-drive the latest PS2 release. The kiosks will be powered by Dell's revamped and supercharged XPS computers, coupled with 42-inch Dell high-definition plasma monitors."
Say what? (Score:5, Insightful)
PC gaming is neither demising or making a comeback. It's as popular as it has ever been. More people own more computers than ever before and more people are gaming on them than ever before. There are a lot of gaming experiences you simply can't get off another instrument.
Re:Say what? (Score:4, Interesting)
Eventually we will realise that both will suffer ups and downs
Re:Say what? (Score:3, Insightful)
Re:Say what? (Score:2)
Nintendo are doing incredibly well and the only one actually making a profit on hardware .
Sony have a rather solid market for home consoles , unless the PS3 is a complete mess .
Microsoft are apparently doing well , they should be fine
Re:Say what? (Score:2)
Nintendo wobbles but it don't fall down (Score:2)
someone could possibly come in and push Nintendo out if the Revolution ends up not doing too well.
Do you really think the GP2X handheld or J2ME on cellphones is going to push out the Nintendo DS?
Re:Say what? (Score:1)
Re:Say what? (Score:2)
Downloadable demos (Score:2)
Not if you're on a slow 'net connection, or unwilling/frightened to click on advertisements and Slashdot stories because of the Spyware Boogeyman or something to that effect.
Fast-loading minimum-requirement pages and online READMEs could do the trick, but not every corp/group tests with every compy. I'll remain on the solution-offering sidelines until further instruction by authorized personnel.
Re:Downloadable demos (Score:1)
Not if you're on a slow 'net connection, or unwilling/frightened to click on advertisements and Slashdot stories because of the Spyware Boogeyman or something to that effect.
So what are you doing at a computer then? CAREFUL. YOU MIGHT CATCH A COLD FROM YER EMAIL. I HEAR THEY HAV GERMS
Re:Downloadable demos (Score:2)
Tasks. I was not referring to myself in grandparent post.
The Comeback Trail (Score:5, Funny)
There really should be a (registration/bypass required) warning near that link.
That said, damn. 42-inch monitors. I gotta go to one of these GameStop thingies again (I went once to get my presshhiouss [google.com]). I just hope they don't burn out, during an intense corridor shootout or a motion-blur-filled demonstration of the Staff of Whacking.
PC Gaming on The Comeback TrailSo we can only carry 200 pounds of buffalo on the wagon?
Stupid Article (Score:2)
Re:Stupid Article (Score:1)
PC gaming hasn't gone anywhere. It's always been popular. Consoles get more advertising to the masses, but so what?
Re:Stupid Article (Score:1)
I wonder what mouse and keyboard are being used? If Dell sponsors the PC, Logitech and other peripheral companies should jump on the wagon.
Not a realistic way to experience a PC game. (Score:2, Insightful)
Re:Not a realistic way to experience a PC game. (Score:1)
Nice! (Score:2, Interesting)
Re:Nice! (Score:2, Interesting)
Someone has mentioned the aversion to clicking advertisements, or slow internet connections. For some small price (US$2.95 or so), plus the store's name all over the demo CD, would it actually drive sales of PC games? I say yes. Not only does the customer get to try out the game and find out if it wil
Re:Nice! (Score:2)
http://www.3dgamers.com/dlexit/torrent/games/fear
Re:Nice! (Score:1)
http://ii3dg.iinet.net.au/ [iinet.net.au]
So sad... (Score:5, Funny)
Nice...but I win (Score:2)
Nice...but I win by way of earlier trail reference [slashdot.org].
Or maybe not.
Re: (Score:2)
PC gaming - coming or going? (Score:3, Insightful)
However, I think PC gaming has certainly been on a bit of a rollercoaster compared with console gaming over the last couple of years. In particular, I think the PC has struggled to establish itself against the curret generation of consoles in the same way that it has past generations. For me, the absolute nadir of PC gaming came in 2003, when Call of Duty was voted game of the year by pretty much every outlet that covered PC gaming. If your game of the year is a technologically obsolete and gameplay-deprived clone of a game released the previous year (Medal of Honour), you know your industry has problems. This was at a time when major titles were appearing for the consoles on a more or less weekly basis.
The PC has rallied slightly, since then. 2004 saw the PC creeping ahead of the consoles in terms of visuals for the first time, with Doom 3, Farcry and Half-Life 2 being the most impressive examples. It also finally saw some respectable big-name games for the PC. This has continued somewhat in 2005, particularly with Quake 4 and F.E.A.R, both of which look and play better than equivalent console fpses.
However, don't take this as an indication that the PC can continue to hold its own against the consoles in the longer term. The current gen consoles have virtually run their cycle now. Nintendo have all but admitted that the Gamecube is retired and the PS2 might as well be. The X-Box is still hanging on, but even there, we're about to be hit by the next generation.
However, when you compare the level of technical lead the PC has built up during this cycle and the speed with which it established it, it's pretty pathetic. Think about it. When consoles were playing Super Mario and Sonic the Hedgehog, the PC had X-Wing and Strike Commander. When the PS1 and N64 were at their height, PC gamers had Half-Life. By contrast, the PC has only just narrowly edged ahead at the end of this cycle. With the next gen about to hit, it's going to get knocked to the back of the field entirely.
Of course, the PC will never die out as a gaming platform completely. It remains the only sensible platform for widescale distribution of home-brew games. Nobody's yet managed to make an RTS interface that works on a console (although I'd argue that console fpses can be pretty sweet now). PC releases are much easier for companies who can't afford to go through the mandatory Q&A cycles for the consoles. However, if the PC doesn't get a clear technological lead over the next-gen consoles early in the cycle, it's finished as a mainstream platform.
How can this happen? I suspect there are two major steps that need to be taken. First of all, ATI and Nvidia need to get a proper strategy. They need to stop putting out a new $600 graphics card every 3 months and make solid, decently specced and non-confusing card ranges that the average consumer can use and not suffer for using. Next, they need to start insisting on their own Q&A programmes for PC games. Console games with serious bugs merit their own slashdot story. With PC games, it's expected. Until somebody forces devs to confront this situation, PC gaming is going to continue to bleed market-share in the long term.
Re:PC gaming - coming or going? (Score:1)
Of course you wouldn't -- unless your new console, which will be released probably only a few months after said big game is released, has backwards compatibility.
Re:PC gaming - coming or going? (Score:2)
To quote "It looks like the product's life is nearing its end." That's not something a company says about a product unless they consider it to be retired.
One or two games in the pipeline for a system do not mean that it is still considered to be "live". Final Fantasy IX was the lowest grossing installment of the series in recent memory, largely because its release for the PS1 coincided very nearly with the launch of the PS2. The backwards compat
Re:PC gaming - coming or going? (Score:2)
Also i doubt your a nintendo Gamecube owner, theyre far more likely to shell for ANY title than other console owners due to a generaly smaller/higher quality range of games, with something like the new Zelda offering a seriously worthwile purchase new console or not. Nintendos gamecube has been slowly squeezing more and more out of it towards release of the Revoloution. look at
Re:PC gaming - coming or going? (Score:1)
Personally I don't see the appeal in having to worry about specs all the time. The argument that PCs are better because you can upgrade them to be more powerful than consoles is irrelevent because I play games for enjoyment not graphics and framerates.
Re:PC gaming - coming or going? (Score:2, Insightful)
For the first time? Are you on crack? The PC is almost always ahead and ahead by a large margin including right now. The only time I remember when you could argue that console systems where ahead was when the Xbox first came out, and even then you stil had to play it on an anemic display (TV). Even if you are lucky enough to have an HDTV that isn't anywhere close to the kind
Uhhh, What? (Score:2)
Right, because nobody makes demos of their games available for free download or distribution. Shareware apparently also doesn't exist.
How many days on dial-up? (Score:1)
Right, because nobody makes demos of their games available for free download or distribution.
I haven't seen free or $1 demo discs in EBGames or Wal-Mart stores. Not everybody has broadband because not everybody plays in online multiplayer mode.
Re:How many days on dial-up? (Score:1)
Re:How many days on dial-up? (Score:1)
What if I have dial-up, but the single-player game I want to try doesn't happen to be on the cover of the current issue of any of the major PC gaming magazines?
Re:How many days on dial-up? (Score:2)
Re:How many days on dial-up? (Score:1)
Then get high speed
That would require moving.
As long as there's no way to get game demos to people who can't get broadband because neither the phone monopoly nor the cable monopoly offers an affordable residential package, then the PlayStation family and its rental market will continue to beat the PC.
Uhh... (Score:1)
DeepFreeze (Score:3, Interesting)
It is not "impossible" in the context of the article. My local Radio Shack (which was since rebranded to Circut City) installed games on a computer to show that it worked.
Anyone can rig their own trial system for use in store: a PC with DeepFreeze installed immediatly takes care of the software portion - it may have a performance hit in extreme situations, but is fixed by a quick reset.
The hardware will be a bit tricky, as you can't use some random $10 keyboard and mouse - they have to be a rugged keyboard [google.ca] and a rugged mouse [google.ca] (there's a rugged joystick available, but that's optional.)
The remaining portion is the copy-protection in most games... Most computers have two IDE chains with two devices a-piece - that means you have three random games available per day, plus other things you can stuff on the computer.
Re:DeepFreeze (Score:2)
The other alternative is to use images mounted with something like Daemon Tools - you can have as many virtual discs mounted as you have drive letters. Or you could just use a No-CD crack - sure it's probably not legal, but I doubt anyone would be able to tell.
I wonder what the le
Re:DeepFreeze (Score:2)
That used to work, but the latest copy-protection systems have blacklisted virtual CDs for some reason and will refuse to run on systems even containing those products. (Although the better ones actually identify the virtual CDs, and only block ind
The Comeback Trail? (Score:1)
I call dibs on hunting!
A Good Thing, IMHO (Score:4, Insightful)
Not only can people perform all of the other usual computer-related tasks with a desktop without having to switch machines, TV really sucks for gaming, resolution wise. Also, the average PC is still usually a lot more powerful than the average console, as well. Plus if you already have a PC and use it for gaming, you don't need to spend an extra $300-$700 on an Xbox...The first generation Xbox was a glorified doorstop even when it first came out, IMHO. if you still have that money spare, you can use it on a ram, processor, or video card upgrade, which will not only improve your gaming experience, but let you do other things more effectively as well. A new GeForce 6800 video card will render graphics better than any console, as well.
There was a point to consoles back when they were 8 bit, and earlier, (mainly because back then the average PC was only as powerful as the console itself, or less so) but these days they're nothing but a expensive gimmick. The only real reason why they're viable at all now IMHO is because of the overhead normally incurred by Windows on a PC. It's possible to strip XP though, (I stop all unnecessary services and actually kill/restart explorer before/after loading a game, and can get XP down to 60 or so MB RAM this way, which leaves over 400 for the game for me) or use Linux, and with X have the game set as the window manager itself. That works great for UT at least.
Although it's true I don't have sufficient money for a console as well as a PC, if I did have it, I still wouldn't buy one. They're completely redundant.
Same-screen multiplayer on PCs? (Score:2, Insightful)
Also, the average PC is still usually a lot more powerful than the average console, as well.
Then why do most PC games require four PCs for four players (at $800 a piece, especially if the players live in the same household or residential broadband is not affordable), while console games such as Super Smash Bros. Melee can put four players on one console with one screen?
Do you need multiple TVs for this genre? (Score:1)
Show me a games console which will drive four TVs from the one machine and I might concede that you have a point.
The PS3 is halfway there, with the ability to drive two TVs, each at a solid 60 Hz. Besides, if all players' characters are in an enclosed space (Super Smash Bros., Tekken, Street Fighter, Custom Robo, Bomberman, etc), what need is there for multiple televisions?
Re:Do you need multiple TVs for this genre? (Score:2)
Re:Same-screen multiplayer on PCs? (Score:1)
I'm not talking about FPS or RTS (Score:1)
You're playing the wrong games.
I know several people who would take your statement in the context of parent and grandparent to mean "fighting games suck." Are you trying to start a fight?
There are plenty of splitscreen-enabled PC games, most of them just aren't the big name ones.
Got a URL of a list of major PC games that support same-screen or split-screen multiplayer, especially non-FPS non-RTS, so that I have ammo to use against console enthusiasts?
Re:I'm not talking about FPS or RTS (Score:1)
Re:Same-screen multiplayer on PCs? (Score:2)
Mainly because consoles have individual controllers, whereas a PC will typically have a single keyboard, and sometimes a single joystick. This admittedly *is* a hardware issue, although I'm sure a pad controller card could be put together that allows for multiple control pads on a PC. It's probably already been done, although I guess it is also a mental thing on the part of consumers as well...in terms of
God bless the USB (Score:1)
Lack of multiple controllers admittedly *is* a hardware issue, although I'm sure a pad controller card could be put together that allows for multiple control pads on a PC. It's probably already been done
And I own such a "pad controller card". It's called a USB hub. So why aren't there more commercial PC games that take advantage of multiple PC joypads plugged into a USB hub?
Re:God bless the USB (Score:2)
Great question. I'm assuming they haven't thought of it. Maybe we could write to one of the baming press websites about it?
Re:A Good Thing, IMHO (Score:2, Insightful)
Re:A Good Thing, IMHO (Score:2)
Again, this is an industry issue, and I'm guessing it's due primarily to Nintendo and Sony promoting themselves, primarily. It isn't related to hardware at
Re:A Good Thing, IMHO (Score:2)
Re:A Good Thing, IMHO (Score:2)
And, they are cheaper, not more expensive like you want to portray. A gaming PC will cost you at least $400-500. You will be able to buy the high end Xbox 360 for that.
Re:A Good Thing, IMHO (Score:2)
>interests are MMORPG, FPS and RTSs. Any other genre
>are better represented on consoles.
Platform games, you mean? Yeah...we're really missing out, not being exposed to those.
Re:A Good Thing, IMHO (Score:2)
So again, "you can use your pc for gaming, if all your gaming interests are MMORPG, FPS and RTSs". Just because you have very litt
Re:A Good Thing, IMHO (Score:2)
Re:A Good Thing, IMHO (Score:3, Interesting)
Who cares about resolution, other than geeks who fuss about framerates and things like that? TVs are generally bigger than computer monitors as well. Who wants to play games at the computer rather than in the living room anyway? Other than hardcore geeks I mean.
Plus if you already have a PC and use it for gaming, you don't need to spend an extra $300-$700 on an Xbox.
It'd probably cost more to upgrade a computer to play games than to get a console. Especially as ev
Long time coming (Score:2)
It's a nice touch, and one certianly welcome in a national chain.
I know the - go download the demo - line has been used more than a couple times in this thread, but really there are a number of games (mostly big name titles) that opt to not release a demo, or at least wait till well after the product launch
Demos (Score:2)
-I shouldn't have to pay for a game I don't enjoy. It's hard to tell if you will enjoy a game before trying it out.
-I should be able to tell how well a game will run on my hardware. I can't do this without a demo, even on a kiosk
-Sometimes I will get addicted to a game from the demo. This happened with Unreal Tourname
Gamespot or Gamestop? (Score:1)
Whoa, we can test PC games now??? (Score:1)
Right, it's not like PC gamers have been able to download demos for the past 10-15 years...
Does anyone else find it annoying when announcements of something "new" feel the need to go out of their way and make ridiculous, overblown exaggerations about just how "new" they are? Not only have demos of PC games obviously been downloadable for well over a decade, but the idea of using in-store PC gaming kiosks to help sell PC games has also been done before
Been there, done that (Score:1)
Lovely (Score:1)