Want to read Slashdot from your mobile device? Point it at m.slashdot.org and keep reading!

 



Forgot your password?
typodupeerror
×
XBox (Games) Hardware

Xbox 360 Motherboard In-Depth 36

jshaped writes "As a follow-up to their previously popular article, Anandtech has posted an in-depth look at the Xbox 360 motherboard. The IBM cpu core looks massive, and check out the ATI gpu with 2 dice on the package." From the article: "The original Xbox featured a 4-layer Intel motherboard, but given the incredible power requirements of the CPU and GPU on the Xbox 360's motherboard we would be astonished if the same were true today. Luckily with any console, especially early on in their life, you are getting a true bargain when it comes to the cost of hardware - so the number of layers on this PCB doesn't matter much to the end user, as Microsoft will absorb all costs above and beyond the core system's $299 price tag."
This discussion has been archived. No new comments can be posted.

Xbox 360 Motherboard In-Depth

Comments Filter:
  • True costs? (Score:4, Insightful)

    by the computer guy nex ( 916959 ) on Friday November 18, 2005 @11:50AM (#14063464)
    The 360 is more powerful than any gaming machine on the market today. Adjusted for inflation the 360 is also cheaper at launch than NES SNES N64 PS1 PS2 and the Xbox1.

    Microsoft has to be eating a ton of the cost for every console sold.
    • Re:True costs? (Score:2, Insightful)

      by Red Flayer ( 890720 )
      "Adjusted for inflation the 360 is also cheaper at launch than NES SNES N64 PS1 PS2 and the Xbox1"

      I know this has been gone over dozens of times on Slashdot, but that's not exactly true, since full functionality is not included in the base price. Never mind the hard drive, 2nd controller, etc...

      Specifically, I'm talking about online play. Yes, this was not a capability of early gen consoles, but it's a core function of the coming generation of consoles. Factor in the cost of subscriptions, and the t
      • LAN play works on existing networks and for all we know, free trials will continue. And you seem to think that the majority of Xbox owners are on Live, which isn't the case. Also, Silver will be free and while it won't allow online play, it will nevertheless be comprehensive and add to the gaming experience at no extra cost.

        Xbox Live subcription fees aren't as damning as you seem to think. The point remains that even if the Xbox 360 isn't cheaper than all of those listed consoles, it's not as ungodly expe
        • Good points, but it doesn't invalidate that you're not getting full functionality without spending lots of extra cash.

          You're right, of course, it's neither as bad as the FUD says, nor as good as the marketers and fanboys say.
          • Lots of extra cash = $6/month. As far as I know, that's the cheapest online service available that isn't free. And considering how smoothly it integrates with all the online games, the unified and useful friends list, the painless way of connecting, online voice chat ... I think pc players would pay $6/month for that service as well and be happy with the great deal they're getting. (Not that it's at all feasible on the pc, but you get the idea.)
            • Assume a useful life of 3 years. 36*$6 = $216. My point was that the 360 is not cheaper than previous consoles when edjusted for inflation.

              Not that the 360 is OMGWTF expensive, but it's not accurate to say that it's cheaper than it's predecessors or competitors.
    • Re:True costs? (Score:1, Informative)

      by Anonymous Coward
      Microsoft has to be eating a ton of the cost for every console sold.

      The interesting thing about console videogame systems is that (like most electronics) the cost of manufacturing is really low, the 'Cost' of the system that (usually) is considered as a loss is the cost of the technology and development. The fact is that, when you discount the cost of licencing (which Microsoft got raped on), the most expensive part of the original XBox was the Hard-Drive; Hard-Drives are (reasonably) unique in Manufacturin
      • "Now, if you discount the R+D costs (and only consider the per-unit cost of the XBox 360) I would be willing to bet that Microsoft is at least breaking even on the Base Unit and Hard-Drive, and could potentially be 'turning a profit' on the Base Unit."

        Better also discount marketing costs and administrative costs. As MS produces more units, the marginal cost of a 360 will go down, but they've a lot of overhead that you've got to factor in.
      • Now, if you discount the R+D costs...

        Why bother? If they come anywhere close to selling as many of these as they predict, even the narrowest of profit margins will recoup the R&D costs very quickly. They probably spent $50 mil max on R&D. Sell 10 million of these things and your per-unit R&D costs get pretty slim.

        The biggest cost was probably paid in "bribes" to third party developers, but hopefully they make those back in licensing. Microsoft learns quick, and they probably learned how to turn
    • Re:True costs? (Score:2, Insightful)

      by Anonymous Coward
      Adjusted for inflation the 360 is also cheaper at launch than NES SNES N64 PS1 PS2 and the Xbox1.

      Don't forget that Adjusted for inflation:
      • The ipod is cheaper than a record player from 1901
      • The revolution will be cheaper than a book from 1542
      • Oil today is cheaper than in was during the oil-shocks of the 1970's
      • A 2005 Focus is cheaper than a Model-T

      What's the point?
      Because of mass-production, robotics and computer design things become both better and cheaper; this doesn't stop people from complaining that someth

    • Re:True costs? (Score:3, Interesting)

      by ivan256 ( 17499 ) *
      Microsoft has to be eating a ton of the cost for every console sold.

      Doubtful.

      Looking at the parts shown in this article, it doesn't seem that the price is far outisde the $350 range*. Really, the only super-expensive parts are the CPU and GPU, and recent articles have shown that custom high performance silicon in recent years costs considerably less to produce than analysts had been predicting. Plus they're using cost saving techniques like splitting components out onto multiple dies to improve yields. Add
  • Soon it will be what the original xbox became; pretty cheap for consumers AND microsoft. They're still selling the same 'ole PIII 700mhz derivative.
    • They're still selling the same 'ole PIII 700mhz derivative.

      Huh? Xbox 360 uses a custom triple core PowerPC chip - not an off the shelf Celeron like the Xbox.
      The hardware in the 360 takes almost a completely opposite approach from the original Xbox. Very few commodity market components.
  • by blincoln ( 592401 ) on Friday November 18, 2005 @12:18PM (#14063770) Homepage Journal
    Pretty please? I keep expecting to see 2d10 in their photos.
  • A motherboard with 2 dice? Well in this case, alea iacta sunt.

Whoever dies with the most toys wins.

Working...