Castlevania Leads DS Charge 54
GameDailyBiz reports that as the Holiday season moves on Castlevania is driving DS sales to new heights. From the article: "I think what makes the games so amazing is their simplicity. The little enhancements go a long way (for example the on-screen map which is something that fans of the series have been longing for). The development team does an amazing job at taking traditional gaming elements and discovering ways to evolve them with each different version. With the DS, we were able to deliver a familiar style of gameplay with incredible graphics, sound, and for the first time interactivity thanks to the touch screen ... We can't just make the same game over and over again." Dawn of Sorrow is a dang good game.
/. reviews work. (Score:2)
Re:/. reviews work. (Score:2)
for brainbending: Phoenix Wright, Ace Attorney
for throw-the-controller (and kill-the-patient) twitch difficulty: Trauma Center: Under the Knife
both games are truly awesome, and very much worth the money if you can find them. I'm on the final case in Phoenix Wright now, and all I can say is "wow." This game is really awesome. Bonus points if you play it on a bus or other public place where you can get
Interactivity? (Score:3, Funny)
*rolls eyes*
Re:Interactivity? (Score:1)
> games.
Yeah, and don't forget, thanks to the amazing difference between this and other consoles - namely 2 screens, one of which is touchable - means
"We can't just make the same game over and over again."
for reasons which will probably become clear at some point in the future.
2D Castlevania rocks. (Score:1)
Now, if he'll promise not to make any more games as bad as Nanobreaker, then I'll truly be happy.
Re:2D Castlevania rocks. (Score:1)
Of course (Score:1)
Arrogance, ignorance, sloppiness... take your pick (Score:2)
This is also maybe the fourth or fifth supposed "breakout" DS hit I've read about in a week. Each one gets described as driving sales and so on. (Apparently Nintendo Kool Aid sales are also being driven in a similar manner.)
No way does Castlevania make as big a splash that way as Nintendogs. Nintendogs cuts across gender and age lines better than the others, and the fact it's getting bundled so c
Didn't RTFA, but... Just the summary is enough. (Score:1)
Submitter obviously hasn't heard about this sleeper game called "Nintendogs".
Re:Didn't RTFA, but... Just the summary is enough. (Score:2)
I did enjoy this latest Castlevania quite a bit, but I cannot believe it would shift more systems than the sublime Mario Kart DS.
I wonder if the article writer agreed to brown nose the developers at Konami in return for the interview?
good old.. (Score:1)
--
http://www.e-guides.biz/ [e-guides.biz]
Re:good old.. (Score:1)
The xyab butons are to close to the edge of the device for me to play gba games like gunstar heroes or astro boy for any length of time.
This is so goddamn true the DS needs it as a disclaimer on the box. The Megaman Zero games are another painful experience on the DS. Gunstar Super Heroes can only be played using "simple" controls because holding B and tapping A is impossible.
Re:good old.. (Score:2)
Similarly with the buttons, you have to remember who Nintendo's main audience is and who they are targeting.
Having said that, I saw at a game shop a kit that, among other things, contains black handle type things that attach to the back and serve to extend the sides of
Re:good old.. (Score:2)
Re:good old.. (Score:1)
It might not take advantage of all the DS's features but who the fuck cares? The game is fun. That's all that matters.
I've had a blast playing this game.
Great game but way too short. (Score:2, Insightful)
The weapon upgrades are cool and interesting however the "randomness" of the creature drops is annoying and make some weapon upgrades near impossible.
I took it back for a store credit and got Animal Crossing.
Re:Great game but way too short. (Score:1)
Re:Great game but way too short. (Score:1)
You get the Julius mode if you don't equip Mina's Talisman for the Lv.4 seal room in the garden. If you've seen Death and reached 90% completion without getting Julius mode you'll probably have to start over.
Re:Great game but way too short. (Score:1)
Re:Great game but way too short. (Score:1)
Waiting for The DS-SP (Score:2)
Re:Waiting for The DS-SP (Score:3, Insightful)
Re:Waiting for The DS-SP (Score:1)
Re:Waiting for The DS-SP (Score:3, Informative)
Re:Waiting for The DS-SP (Score:2)
Maybe use a thinner, stronger plastic compound. Reshuffle the insides so that the base can be made slimmer. And I am sure they would be able to make the top screen shell thinner.
The DS looks too much like a toy, partly because of the bulky plasticky look, versus the PSP.
Re:Waiting for The DS-SP (Score:2)
IT IS A DAMN TOY!
If you're worried about what it looks like to other people, wait a few years and you'll grow up and stop worrying about looking "cool"
Re:Waiting for The DS-SP (Score:1)
Re:Waiting for The DS-SP (Score:2)
Re:Waiting for The DS-SP (Score:1)
Shame about UK, though. (Score:1)
Re:Shame about UK, though. (Score:2)
Re:Shame about UK, though. (Score:1)
Re:Shame about UK, though. (Score:1)
Aria of Sorrow all over again (Score:2)
Not nessicaraly a bad thing . . . (Score:1)
Incremental additions to existing formula's are the bedrock of a
Re:On Screen Map (Score:2)
If you really were serious, however, you can change the map to a status display with a touch of the selec
OT (Score:1)
Actually, those are my fans (hence the "my" in the URL). The URL you want for a universal link to your fans list is:
http://slashdot.org/~fwitness/fans [slashdot.org]
Unless it's part of a joke, in which case carry on.
Re:OT (Score:2)
Re:On Screen Map (Score:1)
Re:On Screen Map (Score:2)
Re:On Screen Map (Score:2)
Re:On Screen Map (Score:2)
Metroid is a little bit better in that it gives you the colour of the doors on the map so you know when you can access new areas there, but when there's a big jump or obstable you cannot pass without a new suit or weapon it just gets annoying that you can't write yourself a reminder.
Re:On Screen Map (Score:2)
Yes, it is. Ever since Castlevania: Symphony of the Night, the 2D Super Metroid-style Castlevania games (Symphony of the Night, Circle of the Moon, Harmony of Dissonance, Aria of Sorrow, Dawn of Sorrow) have had a map. That map doesn't show rooms until they're
Re:On Screen Map (Score:1)
Port Please (Score:2)