The Story of the Gold Farmer 66
The Deadalus Project has a massive update looking at Player Opinions of Gold Farmers. While farming activities are well documented, Mr. Yee opens up the dialogue about the topic by looking at player opinion in a larger context. From the piece: "Of course, the story of prejudice against the Chinese during the 1800s is far more complex and nuanced than stemming from just the laundry workers. And, of course, the parallel that I'm trying to draw isn't perfect. But the juxtaposition of this historical narrative with the much more recent narrative we typically tell about 'Chinese' gold farmers reveals its disturbing metaphors and framings. The contemporary narrative starts to feel too much like the historical one - Chinese immigrant workers being harassed and murdered by Westerners who feel they alone can arbitrate what constitutes acceptable labor."
I hate to say it.... (Score:5, Insightful)
Re:I hate to say it.... (Score:4, Insightful)
Re:I hate to say it.... (Score:2)
Re:I hate to say it.... (Score:3, Insightful)
Yet, even though it's quite clear that if you want to buy gold or characters in an online game you do it through an American, people still blame "Chinese gold farmers" for "ruining" the games.
The clearest example I can think of is Final Fantasy XI, where Square-Enix recently changed the rules for how m
Actually the spam I get... (Score:2)
What really irritates me is that despite Blizzard claiming to ban farming/spam
Re:Actually the spam I get... (Score:2)
I think I lost count of the number of Americans I've met who use broken English in-game.
Re:I hate to say it.... (Score:1)
Re:I hate to say it.... (Score:1)
Re:I hate to say it.... (Score:5, Insightful)
Re:I hate to say it.... (Score:1)
Re:I hate to say it.... (Score:2)
Re: (Score:2)
Re:I hate to say it.... (Score:1)
And YOU trying to dismiss it just because it makes you uncomfortable isn't much better. Here's a bit of news for you: Lots of people in the Good'ol US of A don't like minorities. Sure, they might not be
Re:I hate to say it.... (Score:2)
Then again, perhaps you're just trying to show your wider worldview by assigning all racisim to the US.
That, of course, is because all WoW players live in the US (naturally), thereby confining the problem to that country. How easy and simple for you.
I hate
Re:I hate to say it.... (Score:1)
I don't know how the WoW population breaks down, but I'd be willing to bet that a very significant percentage of the WoW subscribers are from the US. At least on the servers I play on because, well, they're US servers. So I guess my generalizations about my WoW server's population are, in many
You've got to be kidding me. (Score:3, Insightful)
Add this: the "Chinese" part has nothing to do with it, either. The problem is farmers. They disrupt the economy in many online games and are generally harmful to the play of the game.
Conclusion: Farmers are bad. There's no getting around it, and pulling the race card on flimsy pretext isn't a defense. I could care less about their ethnicity or their race. I just want them to stop spamming my damn WoW mailbox with offers for cheap gold.
Farmers are bad, but designers are worse (Score:2)
WoW is the perfect example. Early mounts, level 40 requirement, are only 100 gold. This is fairly simple to obtain. Level 60 mounts can be upwards of 1000 gold. This isn't easy, unless you want to spend hours collecting gold instead of playing the game. Hen
Re:Farmers are bad, but designers are worse (Score:2)
Let players buy their characters. Simple. For $120 upfront, start at level 50 with a greater mount and the inventory of your choice. That would let you compete in the CTF, be on-par with your guild, etc. Simple way for latecomers to catch up with their friends. It would avoid the "my char got nerfed, I want to make a new one, but I gotta play through 40 hours of gameplay to get to the good multiplayer parts of the game" problem.
Re:Farmers are bad, but designers are worse (Score:2)
The people who buy characters that are levelled up are not the kind of people most players want to group with. Almost without exception, they are VERY poor in the general game mechanics AND their class specific abilities, generally have a sense of entitlement that rates them as "assholes" of the first caliber, behave rather poorly in most situations involving other people (ninja loot, dram
Re:Farmers are bad, but designers are worse (Score:2)
Re:Farmers are bad, but designers are worse (Score:1)
Re:Farmers are bad, but designers are worse (Score:2)
(a) play X,
(b) bug them to abandon their progress in X and play Y (which is what I do, with minimal success).
Re:Farmers are bad, but designers are worse (Score:2)
Re:Farmers are bad, but designers are worse (Score:2)
In any case, as stated by myself and many others, you don't get play a game like this simply to be social...if all you want to do is hang
Re:Farmers are bad, but designers are worse (Score:2)
'Collecting gold' is part of the game. The idea is that PvP or PvE combat is just one facet of the game; players would need to develop their characters economically as well, in order to become uberleet.
The unforeseen problem, I think, is the nature of the userbase -- seems to me like Blizzard expected their base to more resemble traditional MMORPG players, instead of MOFPS players. This is what created the m
Re:Farmers are bad, but designers are worse (Score:2)
Prices are high because (some) people are willing to pay those prices.
Even accepting that prices of rare items are "artificially" high, it
Re:You've got to be kidding me. (Score:4, Insightful)
I'm curious, is there any proof of this "fact"?
We know farmers exist, we know they earn cents per hour because gold prices aren't that high. We know they don't talk much other than spamming "WTS
How do you know they aren't Mexicans working in an Arizona sweatshop for example? Or a bunch of school kids earning after school allowance money? Or SE Asian net cafe owners?
How do you know the farmers aren't US coded bots?
I'm not trying to argue with you, I'm just interested where the "fact" that gold farmers are chinese comes from.
My second point is to question what does their nationality have to do with anything? If you don't like gold farmers then say you don't like gold farmers. Saying "I don't like Chinese gold farmers" is superfluous unless you're trying to make a point about the Chinese.
If you have a problem with gang bangers then you say "I don't like gang bangers", if you say "I don't like black gang bangers" then the sentence takes on an entirely new meaning.
The constant use of chinese gold farmer, rather than gold farmer, is a form of racism whether players are doing it subconciously or not.
It isn't the people crying racism that are "pulling the race card", it's the people who are unecessarily bringing race and nationality into it in the first place.
Re:You've got to be kidding me. (Score:2)
As to your second point, you're forgetting the order of events...
The game opened.
Players
Re:You've got to be kidding me. (Score:2)
Re:You've got to be kidding me. (Score:2)
Re:Who's talking about racism against Chinese?! (Score:2)
Re:Who's talking about racism against Chinese?! (Score:2)
Re:Who's talking about racism against Chinese?! (Score:1)
Re:Who's talking about racism against Chinese?! (Score:1)
Nothing justifies racism...unless you're a moron.
Re:Who's talking about racism against Chinese?! (Score:2)
Re:Who's talking about racism against Chinese?! (Score:2)
Two wrongs don't make a right, but
three rights make a left.
The parent (or grandparent to this comment) isn't even worth
dignifying with a response. My 2 year old behaves similarly: she
does something she knows she's not supposed to do to get a reaction from
me. On the other hand, that's giving grandparent too much credit. At least my 2 year old knows that she shouldn't be doing whatever it is.
Re:Score 2, Interesting?! (Score:1)
Yes, it's the playerbase that decides (Score:1)
Re:Yes, it's the playerbase that decides (Score:1)
It is 16 pages though. Took me about 20 minutes to read (counting falling asleep) at work while waiting for a patch to complete.
This article is a bit silly... (Score:3, Insightful)
"Systematic harassment and slaughter?" Get real. It's a game. Let's be honest: gold farmers are an annoyance. If you PK them, you're annoying them back, and you're doing it within the rule structure of whatever game you're playing. These people signed up for accounts on PVP servers, so they're going to have to deal with being PKed just like the rest of us. If they stopped being annoying, they wouldn't be PKed as much.
Also note that only one of the three comments is racist. The other two are just people having fun at the expense of other people who are being an annoyance and violating game rules.
Re:Grass isn't greener? (Score:3, Informative)
World of Warcraft. Azshara. Any server with a medium or higher population.
95% of the time any day you come, you will find the same set of players killing the same mobs, looting the same resource nodes. If you attempt to pull a mob anywhere in the area they consider 'theirs' (which typically is MUCH LARGER than you think - re: the whole viewable area or larger), they will usually retaliate by using techniques which result
Developers (Score:2, Insightful)
Somehow.
So let me get this Straight... (Score:5, Funny)
Then YOU have the nerve to complain about it when they retaliate against you in manners that are well within the rules of the game?
Is that the 'waaaaaambulance' I hear?
Priorities (Score:2, Interesting)
To claim that there's a racist underpinning here is absurd. I me
Re:Priorities (Score:4, Insightful)
As pointed out above, the problem with this is that the adjective maybe factually correctly, but it's inconsequential to the problem. The farmers are also human, have two hands and breathe oxygen, but would it make sense to describe them as two-handed, oxygen breathing, human Chinese farmers? Of course not. Because the problem is *farming*.
It doesn't matter *one bit* that they are from China, so why point it out unless you're hoping to play on racial feelings, one way or the other?
It does matter (Score:2)
The reason I have called farmers from China, Chinese during in game dialogue - is because they SPEAK Chinese. Which is important because it means that unless you have someone who speaks Chinese with you, you will probably not be able to communicate with them. A small percentage of these Chinese know English or enough English to communicate. Most do not.
Why is this consequent
Re:Priorities (Score:1)
Second of all, it's nationality, not "race".
Third of all, just to play devil's advocate, if a particularily large segment of farmers are operating under the protection of their nationality (can't touch them because they're in China), then that could be a reason to raise the issue.
Again, just to be clear, I don't think we need nationality here. But I could see a case where it could be an issue.
-Jeff
Fix the game, not the farmers (Score:2)
No matter how many farmers you ban or how much your game company threatens ebay to pull all game sales, you aren't going to solve the problem that your game is more tedious than real life work.
Make the game fun to play grinding from level 1 to level 60 without a single moment
Re:Fix the game, not the farmers (Score:2)
Dear Daedalians, Please let go... (Score:2)
Like the historical parallel, what we really have is a service industry of immigrant Chinese workers being driven by a market composed almost entirely of Westerners.
I couldn't disagree more. What we have is a game, where people can profit by annoying behavior.
BTW, if you're going to spend 10 pages of your article pointing out the wrongs of stereotyping gold-farmers as Chinese, then you really need to refrain from doing so yourself when trying to draw sympathy to their plight.
From yo
The real source of the issue ... (Score:2, Informative)
All this finger pointing at the farmers. I remember a saying "Thou protest too much."
It's the losers that buy the gold that creates the demand for this service. I find farming annoying. But I would really like to find out who is buying the gold on the game that I play and have a chance to roll them. Repeatedly.
I love the excuse that they do it because it takes too much time to gather up said gold. Hello! It's an online game! Of course it's going to take time! Everything
"The lady protests too much, methinks" (Score:1)
The line isn't actually supposed to be ironic either. Queen Gertrude is the speaker, and she makes this comment about a character in a play (within the play) who grieves that now her husband is dead she shall never marry again. Of course, queen Gertrude obviously disagrees, as she has just remarried within a week of her ex-husbands death.
let's be clear (Score:2)
2) In TFA, let's avoid guilt-by associa
Let me remind you why we actually hate farming... (Score:2)
Why?
The farmers can actually be decent people. This is their job. Go back and actually read TFA, read past the somewhat valid comments on race, and read the part which talks about their lives.
In response to one of the posts on TFA's page, no, you're not supposed to feel guilty. You're supposed to feel sorry for them. Asshole.
No, we hate the purchasers, and they are why we hate the whole system, because games are intended to escape.
In life, some of us are
Pointing fingers! (Score:1)
I would just like to comment on ingame economies and inflation. There is a game called "Ragnarok Online" where such activies are illegal all the same. Buying and Selling of gear and cash for Real World Money doesnt happen so often. In fact I dont even think it happens at all, although I could be wrong. Accounts for this game show up on Ebay, but they usually end up banned in a vigilant fashion.
the Economy there is terrible. Things that normally cost 10k
Items are overly expensive because of profit (Score:1)
If a level 20 player needs to gather 100 gold, and it takes the average casual player (the majority) two weeks to do that, then you've stretched out level 20 just that much longer, meaning
Woo. (Score:1)
'Farming' is a scourge to people who want to play the game. The majority of people farming happen to be overseas because the profit/time ratio for farming is not viable in the U.S., unless you're managing a whole operation.
If, for instance, I were