Elder Scrolls IV Will Fit On One Disc 62
Gamespot is reporting that, despite earlier reports, the much-anticipated Elder Scrolls IV will fit on one disc for the Xbox 360. 1up is running a preview of the game, slated for a March release. From the article: "This game aims to let the player feel not only immersed in the game world, but also tied to it in an integral way. Your actions will determine future events, and have lasting impacts. For example, during the demo, we learned that the character had accidentally set a villager on fire earlier; after that, when he tried to go join a guild that he had joined in every previous demo, the guildmaster told him he was not welcome. There's a way to fix this, of course -- you can pay a fine, or do something to rehabilitate your reputation so that other villagers will think more kindly of you."
Info (Score:5, Informative)
So only minor stat-based consequences, then. (Score:3, Insightful)
Which would be unfortunate.
Re:So only minor stat-based consequences, then. (Score:2)
Though no-one was injured, the house and everything in it was destroyed.
Don't tell me the mouse on fire didn't suffer any burns.
Re:So only minor stat-based consequences, then. (Score:1)
Re:So only minor stat-based consequences, then. (Score:1)
Scroll down to 'Mouse-House Tale Has More Holes Than Swiss Cheese.'
Sounds like the mouse probably didn't feel any pain...
Re:So only minor stat-based consequences, then. (Score:2)
And there should be a model for the propagation of news- did anyone in the village actually see you setting the pe
Re:So only minor stat-based consequences, then. (Score:2)
Exactly! This is just the kind of reputation/communication/trading system I'm building
Re:So only minor stat-based consequences, then. (Score:1)
Re:So only minor stat-based consequences, then. (Score:2)
Re:So only minor stat-based consequences, then. (Score:1)
Can't wait for this baby to arrive on PC! (Score:4, Insightful)
If any of you never played this series, then by all means do. Great open-ended game, perfect sense of immersion, good storylines, easily up there with the best.
Re:Can't wait for this baby to arrive on PC! (Score:2)
It's Getting Caught That's the Crime (Score:5, Funny)
That's pretty realistic. Last job interview I went to the new boss was asking if I'd ever set a villager on fire. I said "no". The way I see it, that's none of his business.
Morrowind was amazing, and crap (Score:5, Insightful)
When you consider Planescape Torment to be the best RPG ever or if you prefer First Person 3D non-party System Shock then Morrowind comes as a bit of a shock.
Yes its visualls are stunning especially if you had a proper PC. It was also EMPTY. If you leave early on new years day and see the entire city before you devoid of live that is what Morrowind was like.
It was not the lack of direction, I could deal with that. It was the lack of focused content. That is not very clear is it. Oh okay, shops with goods that were relevant to your level.
If you ever played a more focussed RPG you will know that at stages you will encounter shops wich sell you goods that are oddly enough at your current level. Weird eh? Morrowind designers didn't know what shop you were going to encounter when and I ended up stealing the best bow very early on in the game. (Yes I am a thieving basartd) I probably shouldn't have done that but I wandered into the city saw it and stole it.
For the entire rest of the game I never looted a better bow.
The same really with the rest of the equipment, I just got bored checking every single store in the game only to find them all selling the exact same thing. Nice that the game is so large but their are times when size doesn't matter. Do I really need a city that exist of a dozen shopping centers all with stores with the same goods?
That was I think the problem, not a lack of direction but to much empty or wasted space. I am a male, I do not enjoy shopping. Just give me a small square with all the key shops neatly arranged for minimum walking distance.
I am also frankly tired of having to break into peoples houses to find quest givers. Geez, what happened to the idea of the PnP RPG where a band of adventures sit in a inn and are approached by a mysterious stranger? Most CRPG's think people with lost family members hide in the toilet waiting for an adventurer to come by (Neverwinter Nights I am talking to you).
Ah well it will be intresting to see how they tackle it this time. I just wonder what kind of PC I will need for it if even a 360 has troubles with the frame rates. Then again if memory is the bottle neck we could have the same situation as with morrowind.
The original morrowind had a lot of loading on the PC because it had been designed with the limited x-box memory in mind. The expansions made full use of your PC's memory and had far less loading. Hopefully the PC version will not be similarly crippled this time.
Oh and any news on nudity? One of the prequels had fully nude models on the equipment screen! I want my nudy elves!
Re:Morrowind was amazing, and crap (Score:2, Funny)
Re:Morrowind was amazing, and crap (Score:5, Interesting)
Lots of it came from too ambitious plans and too weak hardware. If you saw concept art of Vivec, you'd understand. It would be a big challenge for nowadays gfx cards to render such thing at more than 10FPS in 800x600. Back then - forget it. They just had to cut down on the number of characters and objects...
If you ever played a more focussed RPG
Read: Linear RPG.
you will know that at stages you will encounter shops wich sell you goods that are oddly enough at your current level. Weird eh? Morrowind designers didn't know what shop you were going to encounter when and I ended up stealing the best bow very early on in the game. (Yes I am a thieving basartd) I probably shouldn't have done that but I wandered into the city saw it and stole it.
And you missed the great Daedric Longbow which kicks ass of any bow you can find in a town. Usually stealing/getting expensive stuff early on is damn difficult. If you want, go visit nearest daedric ruins, it's near. Win against a daedra, and there you are, a piece of daedric weapon/armor. Cool? No. The daedra will kick your ass.
I challenged a Frygian Hag really early on in the game. Lost about 30 health potions I had kept just in case, and quite a few others. Barely survived. Got the cool dagger which I used for next 5-6 levels until I got something stronger and could beat shit off a hag without sweat. But in the meantime the dagger was a well deserved reward for the hard battle. You were a good thief, you got a good bow. Congrats. Stealing the one that comes with the "archery" mod is pretty much impossible without cheating or at least killing the shopkeeper...
Re:Morrowind was amazing, and crap (Score:1)
Re:Morrowind was amazing, and crap (Score:2)
Anyway, we're talking ab
Re:Morrowind was amazing, and crap (Score:1)
Re:Morrowind was amazing, and crap (Score:2)
Eventually that allowed me to permanent-enchant a sword with life drain with a radial effect. So I would hit one enemy and drain the life of him and anyone around him. At that point the game became completely unrealistic as I was invinci
Re:Morrowind was amazing, and crap (Score:2)
Re:Morrowind was amazing, and crap (Score:2)
Sure, handy stuff: Mark, Recall
Re:Morrowind was amazing, and crap (Score:2)
Re:Morrowind was amazing, and crap (Score:3, Interesting)
Maybe there isn't enough of a population
Re:Morrowind was amazing, and crap (Score:1)
This is exactly opposite how I felt about KOTOR. I thought it was a fun game that was definitely entertaining, but I, a huge Star Wars fan, lost interest because it felt to me like one of those Final Fantasy-ish console RPGs. Everyone talks about how open-ended the game was when I thoug
Re:Morrowind was amazing, and crap (Score:2)
Cry more noob. (Score:2)
2. There was most definitely little "wasted space". If you paid attention, you'd find that you were no further than a couple minutes walk from any tomb, town, dungeon, fortress, mine or shrine, no matter how far out in the wilderness you thought you were.
3. The overwhelming majority of quest givers are in gui
Re:Morrowind was amazing, and crap (Score:1)
It's amazing how much there was to do in that game. Other
Re:Morrowind was amazing, and crap (Score:1)
Morrowind had pretty poor npc implementation. For that matter most RPG's do. I'd love to see NPC's walk around doing their daily tasks and initiate dialogue themselves. Only problem with the latter would be implementing it in a way that players could ignore without stopping.
Although most people laugh at ultimas old key-word dialogues I would like to see it re-implemented, instead of a new window popping up for dialog, just use speach bubbles and either allow the character
If only real life was like this (Score:4, Informative)
Of course, this game is hardly realistic. It's actually really hard to set people on fire. Clothes don't just burst into flame from a single match, you need petrol or something. Something to try at home, eh kids?
Re:Actually it would be easy... (Score:2)
I saved up aver 100K+ of gold and made a single spell called nuke. Pasically it was an area fire spell that lasted for 10 seconds and had a radius of 100M and took 100 damage per second.
Upsides:
Great way to clear a room.
Yes it really does set people on fire.
Downsides:
It would drain all of my mana.
Casting in town results in not being very good for your law abiding status.
Re:If only real life was like this (Score:1)
Depends on what RPG you're talking about. GURPS seems to be very focussed on realism with a bit of tweaking for gameplay's sake, for example.
Burnination!!!! (Score:2)
"Thatch roof cottaaaaaage"
For a console, having two disks or two support media is a killer. Not only it is more prone to break, but the distributors/producer think that since we are giving you two games, we should charge something like the double.
It was initially like that for DVD movies. I hope the trend doesn't carry on to games.
Sorry, I need coffee.
one disc? (Score:1)
The question is: will xbox360 be able to rad that disc?
Re:one disc? (Score:1)
Re:one disc? (Score:2)
I guess they have the console reset automatically becuase they assume the only reason you'd want to remove the disc is when you've finished playing that game, so the game returns you to the menu.
As a great sage once said... (Score:4, Funny)
What seems to come up ... (Score:3, Informative)
Re:What seems to come up ... (Score:2)
But current PC games are about at the "next gen console" level, and they aren't spanning multiple DVDs yet, so it may be partly unfounded (although I'm sure some games will span multiple discs).
Great news... (Score:2)
The PS3's one true weakness will be the Blu-Ray player. Its already been claimed that early standalone BR players will cost well over $1,000. There is no possible way Sony can create a console with a BR player and price it competitively with the 360 and
Re:Great news... (Score:1)
Re:how is this revolutionary? (Score:2, Informative)
Reputation: a new concept! (Score:1)
Amazing new concept!
Re:Reputation: a new concept! (Score:2)
Re:Reputation: a new concept! (Score:1)
Fable anyone? (Score:1)