No More Battlefield 2 Expansions 36
1up reports that (at the moment) there are no further plans for any Battlefield 2 expansions. Instead, EA and DICE will be releasing 'Booster Packs' with smaller amounts of additional content. Each pack will retail for $9.99 and be downloadable from EA's site. From the article: "Due to the expansion pack cancellation, though, DICE has told investors of slightly lower project revenues for fourth quarter 2005, but they plan on recovering through higher royalty rates through the first half of this year. The packs themselves are fairly substantial; Euro Force contains a new primary weapon, four vehicles (including the Eurofighter) and the Operation Smoke Screen, The Great Wall of China and Taraba Quarry maps. "
Re:EURO FORCE = EDDIE IZZARD AIRBORNE TRANNIE BRIG (Score:1)
No More Expansions? Not Necessarily... (Score:1)
I play a ton of Battlefield (too much, probably) and I think these are a great idea. Not only are they cheap ($10 US) but they are offered through the EA Downloader. EAD may not be as mature as Ste
In other words... (Score:2)
PC gaming really is going to die if all anybody does is release overpriced expansion after overpriced expansion. Come on, EA, can't we just get some new games?
Re:In other words... (Score:2)
exactly (Score:2)
with expansion packs (at least done like spec forces), you end up fragmenting your existing p
Re:In other words... (Score:3, Insightful)
John Q Public is too dumb or apathetic to find out about what new games to buy for his 10-year-old son. But he might recognize an established name that's gotten positive word-of-mouth, see a new edition of it, and buy that.
This is why Madden is successful. This is why Tiger Woods is successful. This is
Re:In other words... (Score:2)
Download (Score:1)
On the whole though, I quite like BF2, except for the fact that it needs a graphics card about $200 out of my price range. Actually the specs for it confused me ever since it came out, what exactly is so special about the game that it requires all this new stuff to play?
Re:Download (Score:2)
Inefficiency.
Re:Download (Score:2)
Actually these are probably great elephant programmers who love to make games and code for peanuts but are worked 80hrs a week. Oh, and Interface Programmers, quality assurance, field testing, etc. are nowhere to be found in the budget.
Re:Download (Score:1)
Please fix the original game first? (Score:1)
I pretty much gave up on it when all the game news shifted to the first expansion, rather than on how they were going to fix the original problems.
Re:Please fix the original game first? (Score:1)
The BF2 game is a naughty limerick scrawled inside a public restroom.
Unadvertised features of BF2:
Re:Please fix the original game first? (Score:1)
Re:Please fix the original game first? (Score:1)
Tried heavy MGs? The MGs mounted on most vehicles are said to do quite some damage to helis. Of course you won't take it down before it takes you down 1-on-1 but there's only one or two helis on a map so it evens out.
Re:It's all about the maps: expect more booster pa (Score:1)
You're free to ignore the ranking and play on unranked servers.
Good old EA. (Score:2)
BF2 is a fun game, but its had far too many bugs, a number of poor design choices and an awful menu design. The Special Forces expansion pack was met with a bit of disappointment. Good old EA... At least they're consistent, you can expect them to
Re:Good old EA. (Score:2)
How are you supposed to know it sucks until you buy it?
The FPS+vehicles genre is something millions of people have been waiting to see improved, EA and DICE disappointed a lot of people by neglecting design and quality control. There should be some level of pride and responsibility in the things you build. The menu system alone is horrible, it looks like something from 1995. DICE probably gave one intern a week to build it, pathetic and inexcu
Re:Good old EA. (Score:3, Insightful)
Re:Good old EA. (Score:2)
Companies like EA really do stand to benefit from making their games cleaner. Most of what makes games sell is word of mouth, not marketing or space on retail shelves. When I've played a great game I tell people about it, when I see a potentially great game ruined with cheesy design decisions and abysmal quality control I tell people about it.
The best way to advertise and thus boost sales for a game is to take pride in quality! EA should listen to their
Re:Good old EA. (Score:2)
Expansion pack/2 = Booster packs? (Score:2)
Corporate Costs (Score:2)
Doing smaller packs downloadable only from the web might be their only solution.
This is why I like indy products more, usually better quality, cheaper, and more innovative.
Re:valve releases map makers (Score:1)
Re:valve releases map makers (Score:1)
BF2 was bad, IMO. Let's look to the future. (Score:2)
ET:QW is the only game on my radar for 2006 so far.
Basically, ET play mechanics (which I like) set in a sci-fi Quake universe. Humans vs Strogg.
So far what I think makes it stand out to me:
-Unlimited draw distance, no fog or pop-up
-Asymetrical, yet balanced factions. Meaning,
Re:BF2 was bad, IMO. Let's look to the future. (Score:1)
BF2 had great potential, but terrible execution (Score:2)
DICE and EA will get nothing more from me.
The end of the game... (Score:1)