Past, Present, and Future of the 360 56
1up has a piece talking with Peter Moore about the past and future of the Xbox 360. Launch challenges, futures plans, and potential roadblocks are all discussed. From the article: "EGM: You really didn't need a Halo to launch the Xbox 360, did you? PM: No, I don't think we did. It was never really in the plans. Clearly, when you're shipping Halo 2 the year before the launch of a new platform, to expect [developer] Bungie to then immediately move on to a brand-new architecture and bring out a third iteration of a franchise worthy of being one of the greatest franchises in videogame history, it's unreasonable. So, we didn't believe we needed it."
Re:The score so far (Score:3, Informative)
They're probably still losing money on the 360 at launch, but they should be able to break even and get into the black in the long run. The PS3 is not likely to be able to undercut them on price like the PS2 could, because it is coming out a year after the 360, and because it has more expensive components like the blue-ray drive in it.
The Revolution is going to be cheaper, but it
Re:The score so far (Score:2)
To me, that's the most dangerous thing MS has done, show that it thinks the usual console lifecycle we've all gotten used to should be a good year or two shorter.
Here's what I *don't* need: Upgrading my console more than my PC.
What is so great about Halo? (Score:4, Insightful)
I've never played Halo. I don't think I have seen it being played either. Could someone please tell me what is so great about Halo?
Honestly, I'm not trolling here. What does Halo offer that is different and improved from other platform-based FPS? Is it the weapons? The controls? The plot? The visials? The levels? What does Halo do that makes it so great?
Marathon? (Score:1)
If its too much trouble... (Score:1)
Re:What is so great about Halo? (Score:1)
Honestly, it is a pretty standard FPS. Not sure why it is as popular as it is.
Re:What is so great about Halo? (Score:4, Interesting)
Halo 2 was more uneven, but still pretty great.
Re:What is so great about Halo? (Score:1)
Re:What is so great about Halo? (Score:2, Insightful)
The only reason it was hyped so much was due to the fact that it saved the XBox from becoming a complete failure. I guess a mediocre game like Halo looked fantastic next to the other titles availabe for the XBox at the time.
Re:What is so great about Halo? (Score:1)
1) The guns and the balance that they bring to the game. The fact that you can have any combination of two weapons presents a constant need to balance which weapons you should use depending on the situation.
2) The artificial intelligence. Enemies would flank, go around, and waste you.
etc
Re:What is so great about Halo? (Score:2)
That said, Marathon set the bar for storytelling in a FPS.
Re:What is so great about Halo? (Score:2)
I'm familiar with 2 games on your list: Area 51 and Red Faction. How can you claim that these two games borrow from Halo when both of them were released first? Hell, Area 51 predates Halo by SIX years!
First release dates:
Halo - 11/14/2001 ref [gamefaqs.com]
Red Faction - 5/21/2001 ref [gamefaqs.com]
Area 51 - 1995 ref [gamefaqs.com]
Re:What is so great about Halo? (Score:2)
Goldeneye had automatic checkpoints.
And as far as I see it, recharging health just makes the game easier. I have low health after killing this wave. Let me sit and wait until I get it back.
More games could use some orchestral music... except for when it isn't called for. Some games feel better with the cheesy metal riffs repeating in the background. It's all
Halo strengths and weaknesses. (Score:4, Informative)
Yes. The weapons are satisfying (especially in Halo 2 with the sword), and you have a realistic amount of them on you (2 max with a half-dozen grenades) when fully loaded.
The melee combat is not bad also. It's very satisfying to crack skulls.
"The controls?"
The controls do allow for fun head-to-head, as well as a good feel in general. You know what you're doing at any time.
"The plot?"
The plot is one of the better points; the novelizations are good. The novel that connects Halo 1 and Halo 2's story is well thought out, and enjoyable.
Bungie made Marathon. They know what they're doing with story.
"The visials?
The visuals are about what you'd expect from a Geforce 2.5. Not as good as the new fancy Unreal engine or Half-Life 2, but certainly better everything released up until 2001 simply because the framerate tends to be steadier.
Most of the stuff I saw out on the PC in 2002/2003 didn't take advantage of bump mapping like Halo 1 did. Halo 2's a bit updated, but you can tell they were pushing the hardware to its limit.
"The levels?"
No, Halo's level design is pretty much the biggest pile of crap. The levels are the worst part. If they could get good level design, they would have the best console FPS on their hands.
Realistic Weapon System? (Score:1)
Sorry to nitpick, but I'd say Soldier of Fortune's or Counterstrike's loadout restrictions are a little more realistic. Hell, even Dues Ex is more realistic given the kind of cyborg character you're dealing with. Let me illustrate. Why is it that in Halo, a pistol takes up the same inventory space as a rocket launcher?
Sure, Halo 2 half-addressed that with dual wielding, but it still was far from re
Re:Realistic Weapon System? (Score:2)
Why is it, in Doom, I can run around with a chainsaw, rocket launcher, pistol, rifle, machine gun, chain gun, plasma rifle, and about 1,300 rounds for all these weapons combined?
You can pick nits, but it's far more realistic than most games.
Re:Realistic Weapon System? (Score:1)
Re:Realistic Weapon System? (Score:3, Insightful)
Re:Realistic Weapon System? (Score:1)
Re:What is so great about Halo? (Score:1)
Re:What is so great about Halo? (Score:2)
The neighbors hate us.
Re:What is so great about Halo? (Score:1)
Err...damn that makes me sound pathetic...
Re:What is so great about Halo? (Score:5, Funny)
You see, in Halo, you are Master Chief. The big 8ft tall cybernetically and genetically enhanced super warrior (The Alpha Football Player). Your shield (UnderArmour) makes you all but invincible. You run about for most of the game utterly defeating the smaller and weedier Grunts, Jackels (smaller kids, losers, nerds). The occasional big kid or teacher that stands up to you (Elites, Hunters) are still no match for your God given All-American Superiority. You are accompanied and guided by the naked Ai Cortana (Cheerleader girlfriend), and run around assisting your teammates (Marines), and the coach(Keyes) in kicking loser ass. The flood represent your life after high school when former friend and foe alike reject you(flood conversion) and you become powerless in your new circumstances. Defeating them by destroying Halo(your school), represents your rejection of the harm you caused there, and of the scorn you now face. You escape in the Long Sword fighter(your pickup), with girlfriend in tow.
But it's a good game all the same, but the online play sucks.
Re:What is so great about Halo? (Score:2)
Sounds simple, but these improvements are best realized when they're missing. Case in point, the 360's Call of Duty 2, where online play is a clusterfuck of servers, timeouts and lag. If I want to have a match between a few of my friends in COD2, it's nearly impossibl
Re:What is so great about Halo? (Score:1)
PDZ failings? (Score:2)
I've gotten to the point where I only get games that my small set of friends (erm, "clan" -- can you still use that term if you suck?) are also willing to get, because simply, I ain't got the time to be wasting with sub-par online games. If what you're saying is the case, it looks like PDZ will be taking a lower spot on the prospective list. COD2 has already dis
Re:PDZ failings? (Score:1)
You CANNOT play with a team of friends in ranked mode. All ranked team modes require playing with random other people. And considering that 6 out of 8 game modes are team based, that's a serious shortcoming.
No party system.
Only 2 teams per game, and your team is always green, and the other team is always red.
Game types with weapons spawning on the map only allow 5 different weapon types total. Non-weapon items like armor take up
Re:What is so great about Halo? (Score:1)
Halo had a very large hype around it, so I was rather happy when it came out for the PC.
Playing through the first 3 levels was the worst experience of my life.
You move like a piece of clay in low gravity, but the bad guys do not. They very predictably roll away from your grenades, though you're stuck side stepping at a babies crawl away from their attacks. There is a decent amount of weapons
Re:What is so great about Halo? (Score:2)
Level design did suck though, that can't be denied.
Re:What is so great about Halo? (Score:2)
You can outrun the badguys, so that's not quite accurate.
That's an absurd claim. The weapons have vewry different roles. There's a rocket launcher, sniper rifle, shotgun for closequarters, a high-powered pistol with scope, a low powered, inaccurate assault rifle for mow
Re:What is so great about Halo? (Score:1)
I'm not going to bother to continue on about a bad game I played over 2 years ago, but here's just a few points.
Sounds proper for an Abondoned World Simulator, but not for a first person shooter. I'm sure it adds to the cinamtics, but it sure didn't add to the fun.
Re:What is so great about Halo? (Score:2)
Depends on what you're after I guess. I liked the atmosphere,t he way you could be wandering round admiring the view one moment, then come across a nice little firefight between some trapped marines and some bloodthirsty Covenant the next. If you want non-stop action, then I can see why it wouldn't appeal. There was more of that in Halo 2, largely becau
Other things they didn't need (Score:1)
4 Months On (Score:2, Informative)
The 360 has sold 600k. The DS sold 1,200k. The Dreamcast sold 1,800k.
Launch numbers aren't great.
Yeah, this is probably due to shortages. Just something I thought I'd point out as I found it interesting and I figured you guys would too.
Re:4 Months On (Score:1)
Re:4 Months On (Score:1)
Re:4 Months On (Score:2)
Just wait... (Score:2)
Re:Just wait... (Score:2)
Right. (Score:1)
Re:Right. (Score:2)
Yeah, and I don't think a few great 2-d games released over 10 years ago make it a zelda or a mario ;)
EGM bias (Score:1)