

Making A Living In Second Life 118
Wired has an article looking at folks who have dropped out of the whole 'meatspace moneymaking' thing, and are now making their living in Second Life. From the article: "Within a month, Grinnell was making more in Second Life than in her real-world job as a dispatcher. And after three months she realized she could quit her day job altogether. Now Second Life is her primary source of income, and Grinnell, whose avatar answers to the name Janie Marlowe, claims she earns more than four times her previous salary. Grinnell isn't alone. Artists and designers, landowners and currency speculators, are turning the virtual environment of Second Life into a real-world profit center." Interesting, and with a respectability lacking in gold farming.
What unregulated businesses? (Score:5, Funny)
Re:What unregulated businesses? (Score:3, Informative)
Re:What unregulated businesses? (Score:2)
Actually, it allows individuals to be taxed similarly to corporations.
Since Linden Dollars are not taxable in game (I think - correct me if I'm wrong) and they are only taxable as income when transferred out-of-game, only the profits realized from an in-game business are taxed.
Re:What unregulated businesses? (Score:2)
I would expect that the IRS (in the U.S. anyway) would treat it as transactions in a foreign currency.
Unless you take special actions re foreign currency transactions (and generally individuals can't), you can't just lump them together and be taxed on the net effect. This generally means that in-game profits are taxable to an individual as they occur.
IANAA. Do not construe this as tax advice.
Re:What unregulated businesses? (Score:2)
Suppose you have a million Linden Dollars, how do you convert that to real world dollars?
Re:What unregulated businesses? (Score:1)
just like any ingame currency. Only this is allowed by the company in this case.
Re:What unregulated businesses? (Score:2)
Otherwise, I'd think this would be a pretty interesting way for laundering money.
Re:What unregulated businesses? (Score:2, Interesting)
A friend of mine started a shop. No, a real shop. It cost a crapload of cash, and in the end due to a road that changed direction and changed the entire flow of people through the area (from busy to deserted) his investment crashed, and he lost all his invested cash, because...
When you invest, your money is rarely insured at all. This is just as true in the real world. If you want your money to be insured, then keep them in the bank... and h
Re:What unregulated businesses? (Score:1)
Re:What unregulated businesses? (Score:1)
A lot of people feel that this is insecure, mostly because they live in the false assumption that any job any business can be totally secure. Companies tank all the time. The risk of your second life company going belly up is no larger than the risk of your real world job or busine
Re:What unregulated businesses? (Score:3, Insightful)
Oh and in another great depression like senario do you really think the FDIC is going to bail out all the banks that could fail?
Re:What unregulated businesses? (Score:2)
I wonder how long it'll be until Second Life has an in-game monetary insurance business...
Re:What unregulated businesses? (Score:2)
Until taking money out of SL (to place in an interest earning account) and putting it back in doesn't result in a loss (you have to sell it cheaper than you buy it for, so 1,000,000 to cash then back results in 1,000,000), or at least a loss that's small enough that the bank interest wil
Re:What unregulated businesses? (Score:2)
Sustainable? (Score:2, Insightful)
Re:Sustainable? (Score:5, Insightful)
Heck, it happens to workers in old companies too (Enron, Worldcom, GM, Ford).
Besides, if she's making 4 times her previous salary it won't take long to be able to afford to have a few years with no income at the same standard of living if she wanted.
Re:Sustainable? (Score:5, Funny)
2006 - 2008, Played Video Games
Re:Sustainable? (Score:5, Insightful)
2006-2008, Entrepreneurship in virtual atypical marketing, exchanges, and acquisitions.
Re:Sustainable? (Score:2)
Re:Sustainable? (Score:2)
Re:Sustainable? (Score:2)
Farming gold shows that you will do tiring repetative grudge work. But it also shows you will do just about anything for money not for the love of the job.
Re:Sustainable? (Score:2)
Resume Entry (Score:2)
Have you visited the creative world of resume writing?
Her resume would surely have something along the lines of Graphic Designer, or Data Broker, or Database Administrator, or some other nifty way to euphemize "made clothes for avatars is MMORPG". Hell, the two years that I sold paintings for an art dealer on ebay, I was a webmaster, customer service rep, or sales representative depending on w
Re:Resume Entry (Score:2)
In this case she is, "exploring creative strategies for product and mindshare creation in a virtual economy and leveraging that into real world capital via an online simulation."
Considering the projected growth rates for MMOs she is likely to end up with a PM job at some startup.
Re:Resume Entry (Score:5, Funny)
Re:Resume Entry (Score:2)
Re:Sustainable? (Score:1)
Of course, the bigwigs in HR might not be clueful
Re:Sustainable? (Score:2)
Re:Sustainable? (Score:1)
In fact, the biggest threat a virtual designer has is not if the business will dry up, but just the opposite -- that it will become so big
Re:Sustainable? (Score:2)
I'd say this job is probably more sustainable than some other real world jobs out there...
Re:Sustainable? (Score:2)
Some people are making 4 times their salary in the virtual world. If that were me, I'd quit my day job, work this virtual life till it can't sustain me, and go back to real work after.
Consider it a lengthy sabatical or something. Totally worth it, but unfortunately, people like me are too cheap to even play something like this to begin with, let alone make money
Re:Sustainable? (Score:1)
Re:Sustainable? (Score:1)
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Note: the preview for the link is looking weird so I'm including this as an old fasion cut 'n paste just in case: http://secondlife.com/whatis/pricing.php [secondlife.com]
Re:Sustainable? (Score:2)
Re:Sustainable? (Score:1)
The free account doesn't give you land ownership rights. With a free account you won't be setting up your own store or any other type of virtual space. However, space to sell your goods is available on other people's property for rental fees to be paid in Linden dollars.
In this fashion, you can easily be cashflow positive in real life dollars without spending a penny of your money on the game.
Re:Sustainable? (Score:3, Informative)
This accounts for something like, oh, 80% of the world, I'd guess.
There are specific sandbox areas; some are small chunks of heavily-loaded sims*, some are entire sims given over to the task. Sandboxes are build-enabled, usually script-enabled, and have very lenient auto-sweep times, so you can just plop yourself down and start Making Stuff.
Popular sandboxes ar
Re:Sustainable? (Score:3, Informative)
1. Land ownership. Free accounts can't own land. But anybody can rent land if they have the money for it. So if you figure out a way to make enough money, you can rent with a free account.
2. Weekly stipend is minute for free accounts. For the basic premium account, it comes out to about a month's fees.
3. L$ to US$ exchange is limited for free (And even low level premium) accounts. But you can get ar
Re:Sustainable? (Score:2)
Re:Sustainable? (Score:1)
Re:Sustainable? (Score:5, Interesting)
And aside from that, I make about half as much as my salary in Second Life using my programmation and innovation skills. I really consider this additional revenue to be my insurance against misery, should I not manage to get a new job after the current one, mainly because I can work at it from most places in the world, anytime, for almost as long as I want or can afford. That's some significant security in my opinion.
Sustainability (Score:2)
This is no different than working at a restaurant, bar, nightclub or any business which can easily close and has high turnover.
Re:Sustainable? (Score:2)
Re:Sustainable? (Score:2)
How sustainable is your current job?
I certainly wouldn't quit my day job simply out of the security it would afford me - if the game ends tomorrow, at least I still have a paycheque.
Right, but if the CEO of your company decides they need to cut labors costs, you might not.
Any job is volitile, even if you are self employeed or a tenured state employee. Some jobs ar
Re:Sustainable? (Score:2)
I don't have to pay my employer a monthly fee to keep me working, and my company isn't dependant on the whim of a market as fickle as gamers.
mafia? (Score:1)
Re:mafia? (Score:1)
With the Linux client, even more so. (Score:5, Informative)
Re:With the Linux client, even more so. (Score:2)
Re:With the Linux client, even more so. (Score:2)
Some people make more money than others... (Score:5, Interesting)
DN
Re:Some people make more money than others... (Score:5, Informative)
Re:Some people make more money than others... (Score:3, Funny)
No pun intended.
Re:Some people make more money than others... (Score:2)
Okay for a few (Score:1)
But yeah, would be nice to be in on the receiving end of it at the moment. Until more people start getting creative, creating competition and driving prices down anyway.
Re:Okay for a few (Score:1)
I think all the people of the world should quit their day jobs and earn money in a game.
Famers, construction workers, law enformcement, health and safety services and everyone else should sit in there living room or basement and earn money from playing games, then everyone would be really rich and all the worlds problems would go away.
[/sarcasm]
I think it's really sad that people promote this kind of thinking by doing it. Life in general would fall apart if most people didn't stay behind in meatsp
Re:Okay for a few (Score:1)
Making Money from Furries (Score:5, Funny)
Ask http://www.furcadia.com/ [furcadia.com] or http://www.furbid.ws/ [furbid.ws]
Re: (Score:3, Funny)
Re:Making Money from Furries (Score:2)
Someone beat you to it. Sorry.
Re:Making Money from Furries (Score:2)
Re:Making Money from Furries (Score:2)
Furcadia is a different story (and a waste of money, too, IMO at least) but that, together with Jeremy Bernal's site (no, I won't link to it, I don't want to boost his PageRank), is the only thing I can think of that actually costs money, and those two things ultimately aren't much different (in terms of rip-off-ness) from WoW or EQ on one hand or $RANDOM_PR0N_SITE on th
Re:Making Money from Furries (Score:2)
The Metaverse is finally here! (Score:2, Funny)
The metaverse is finally here!
And it has a really, really, really low framerate!
And there really isn't anything to do there except stand around in gaudy discos and watch your avatar run through a dance animation!
Still, isn't it neat?
Re:The Metaverse is finally here! (Score:1)
Mac Mini (Score:2)
Re:Mac Mini (Score:1)
Re:Mac Mini (Score:2)
Re:Mac Mini (Score:2)
Re:Mac Mini (Score:2)
Re:Mac Mini (Score:2)
Mostly I just want to create content. In the olden days I used to run MOOs and was one of the better and more imaginative programmers for the systems. Maybe I could have some fun with Second Life too. I enjoy programming more t
Re:Mac Mini (Score:2, Informative)
Be careful about using that plan to get a dedicated Second Life box running. SL is CPU-limited rather than GPU-limited in terms of graphics candy. More memory on the graphics card is a great thing, but if what I've read is correct (which it may not be, of course) the CPU is a big determining factor in the SL experience.
There are groups of residents petitioning to get the game's transform and lighting functions onto the GPU rather than the CPU.
Re:Mac Mini (Score:1)
Re:Mac Mini (Score:2)
Free Markets = Instant Wealth (Score:2, Insightful)
What value did Second Life have before people moved in and started exercising their rights to engage in unrestricted trade? Absolutely nothing, except a bunch of promise.
But when people began exchanging goods and services without restriction, they begin to build something beautiful.
Imagine for a moment that the owners of Second Life tried something other than free market economics. What if they decided they would dictate the direction of growth? Or w
Re:Free Markets = Instant Wealth (Score:2, Informative)
Opening up a new market does not create wealth, it redistributes it. For every content person making money off of second life there are probably two or three people who are spending a significant portion of their income there. Thats where the wealth is coming from, not the invisible anus of the market.
Re:Free Markets = Instant Wealth (Score:5, Interesting)
I almost think that 'wealth' is like economic energy: just as energy is "the ability to do work", 'wealth' provides the means to do (economic) work - that is, provide services. Here's an odd example: farming is a service that produces food - wealth - that can be used to perform more farming (by keeping people alive).
Markets are a service in that they distribute wealth, but they do not create it. Markets have value, though, in that people are willing to trade wealth for the presence of the market.
Ah, that seems a little like it could use some further development, but I think it's sufficient for now.
Sure, in a world with only wants and no needs (Score:5, Insightful)
No. This is an example of a free market redistributing wealth earned in another external economy under completely different rules. All it is doing is rewarding someone for the fruits of their labors with the money others have earned elsewhere under different rules. All this is is someone earning a living under our existing non-free market system just like a flea market or yard sale.
It's a fine example of how well a free market economy works when no one has essential needs and every purchase is a luxury purchase. SL characters don't die of starvation if they can't earn money. They don't die of exposure without the ability to afford housing. They don't need medical care. They don't grow old and infirm and require retirement. Not only would you never have to kill to survive, you couldn't kill for money even if you wanted to. Violent crime is impossible. You can't cause serious harm to people deliberately or even indifferently by way of pollution, foreclosure, or anything else.
In other words, SL is nothing like reality. It is a world without disease, aging, or any other infirmity, non-consensual violence, and starvation or deprivation of any other sort. Well sure it works as a free market economy! All the hazards of the free market and human nature don't exist there.
If you think that anything but free markets work, you haven't had much experience in the real world.
If you think that free markets work, you haven't had much experience with reality. People who think free markets solve everything honestly don't understand the ramifications of the non-exclusive nature of public and common goods nor do they understand the net negative effects of the extreme poverty of others on oneself.
Re:Sure, in a world with only wants and no needs (Score:2)
"If you think that free markets work, you haven't had much experience with reality. People who think free markets solve everything honestly don't understand the ramifications of the non-exclusive nature of public and common goods nor do they understand the net negative effects of the extreme poverty of others on oneself."
It works better than a room full of stuffy old coots deciding how the economy should work by making decisions on what to do with the fruits of my productivity. Not perfect by any stretc
More on private, club, common, & public goods (Score:3, Interesting)
Ideally, this is done in a democratic fashion, and the people making these decisions have just as much of a mandate to mitigate the pitfalls of a lawless/free economy as much as they do a lawless/free society with laws against harming others. In my opinion, the governmen
More on why macroeconomics is a scam (Score:2)
Let me explain. There is an ideal that everyone should be nice to one another. But this is an ideal. Real life is not like this. Far better is the concept that you should treat others like you would like to be treated. In real life, if you behave this way, you generally get ahead because you make friends and people lik
Re:More on why macroeconomics is a scam (Score:2)
I used ideally to contrast elected officials versus a totalitarian goverment, but since you've just dissed the concept of representative democracy being given any authority, I'm curious to know what system you would prefer.
Let me explain. There is an ideal that everyone should be nice to one another. But this is an ide
Should the workers decide instead of the rich few? (Score:2)
So
Shareholders decide (Score:2)
You'll not that unlike in politics, one bad decision means the downfall of an entire corporation. CEOs and board members lose BILLIONS of dollars if they make the wrong
Re:Sure, in a world with only wants and no needs (Score:2)
Interestingly, that's not really true. Many, many of the people that end up taking up long term residence in Second Life are hurting. There's a large number of residents that have emotional problems; loss of a loved one, physical or mental illness that keeps them from functioning to their fullest in the real world, a history of abuse, or some other burden that is overwhelming enough in this life that they are compelled to re-invent themselve
Wealth is not measured in dollars (Score:2)
* I have $100. I sit on it for a whole year. At the end of the year, I still have $100. Am I wealthy?
* I have $100. I spend that $100 for fuel to power my car so I can go to work each day and earn $1000. Then I reinvest some of that money into fuel, clothing, shelther, entertainment, etc. By the end of the year, I earned $60,000 and spent $59,900 on things I wanted and things I nee
Re:Wealth is not measured in dollars (Score:2)
You say this, but then you go to use a cooked example based on dollars to try to prove your point. Given what you do in the second example is in contrast with the first example, the real message of your examples is that people who do nothing don't create value and people who work do. Big revelation there.
I cannot pinpoint the effects of another's poverty on my own situation. In fact, what you are and what you do do not affect me
Re:Wealth is not measured in dollars (Score:2)
Nobody is forced to do anything. If someone is going to blame their crimes on their poverty, they
It's all BS (Score:4, Insightful)
Despite the claims, it's a closed system with a very limited future, a collapsing eternal economy, and more bugs than a bait shop.
The claim of "A user created community" is Linden/Rosedale just playing everyone for suckers, missing it's potential and merely focusing on profit,
while wrapping themselves in a blanket of lazy, scamming altruism. There's a few interesting builds, but for the most part, it's more BigLots than Metaverse.
The quality of the graphics looks like a game from 5 years ago, and they haven't improved on the look in well over a year, other than adding a water shader.
Can't wait for someone to do it right.
Re:It's all BS (Score:3, Interesting)
I've been in-world for over a year, and this is my honest opinion.
That's the most amazing thing about Second Life; its delusional players. Heaven forbid anyone critique -anything-.
The Lindens generate a Reality Distortion Field that puts Steve Jobs to shame.
Re:It's all BS (Score:3, Insightful)
And this is any different from real life?
I mean do you really need buy her those diamond rings, fancy shoes, and prance around in that new sports car just for the hell of it?
Someone will always take advantage of the human desire to get laid. Even if it is just virtual.
She probably needs 4x her previous income (Score:2)
Benefits are a large expense for any business.
When you leave the world of paycheck + benefits, life gets a lot mre expensive. You have to shell out for your own medical, dental, vision insurance.
That's part of the reason consultants charge so much per hour, they need to cover all those 'other' costs that you don't have to worry so much about in the corporate world.
What I would really
Re:She probably needs 4x her previous income (Score:2)
I'm not saying that an Oracle administrator should quit his job, but someone working at Best Buy may find this "SL career" a lot more rewarding (if they're good at it).
Re:She probably needs 4x her previous income (Score:2)
My company pays ~$190, monthly, for my health, dental and vision. I do not believe that my (My paycheck) + 3 * ($190) = 4 * (My Paycheck)
My father's benefits are expensive; he's older now, and my mother and sisters are his dependants. Total, his runs about $1000 a month.
That's still only $18000 per year, pre-income-tax. And I believe that you can deduct your health care costs if you are self-employed.
I'm very happy with my health care, and I know my father is happy
Re:She probably needs 4x her previous income (Score:2)
Re:She probably needs 4x her previous income (Score:2)
I found (and am the primary point of contact for) the insurance broker myself, so I feel like I have a fairly decent grasp on the reality of the situation.
The q
Re:She probably needs 4x her previous income (Score:1, Insightful)
Dude, she worked as a furniture delivery dispatcher. She probably had to buy her own pens for work, nevermind health care.
It's true! I do the same in World of Warcraft (Score:1, Funny)
Sounds like Perky Pat to me (Score:5, Interesting)
Just another example of Dick being ahead of his time. What a crazy world we live in.
I disrespect your "respectability" (Score:2)
"Interesting, and with a respectability..." (Score:2)
The only differnce is that here, in Second Life, gold farming is permitted.
It might be time we started to consider whether or not the problems from gold farming (economic, social, and otherwise) come not from the farming, but from the awkward, unenforceable prohibitions on it.