Nintendo Unveils Casual Gamer Brand 87
The Guardian Gamesblog discusses the newly announced Touch Generation of games for Nintendo's consoles. From the article: "This is, of course, a pointless piece of product re-positioning, symptomatic of modern business's obsession with branding above and beyond the call of sense. More importantly though, it's about Nintendo reveling in its E3 success. It is about a company that has effectively spent the last decade in its own self-made ghetto, turning to the industry and saying, 'I told you so' ... The wider world is coming back to videogames - and Nintendo is speaking its language. Anyway, the first three new releases in the Touch Generations line-up will be Big Brain Academy, the second title in the brain-training series, Magnetica, a marble-based puzzler, and Sudoku Gridmaster, a Sodoku game with over 400 puzzles. They're out this summer."
Puzzle Games (Score:5, Insightful)
Re:Puzzle Games (Score:1)
Get far enough in either scenario and you're in the same place as that guy fighting a boss. Both require a little bit of playtime first, and stopping isn't easy because it's usually fast-paced and/or hard and stopping is difficult. Plus restarting would be tough because you'd
Re: (Score:2)
Re:Puzzle Games (Score:2, Informative)
I know (I play some DS games quite often lately), but I'm not talking about the complexity to pause/unpause or turn on/off. Merely the act of doing it in a frenzied "puzzle" level (which can be even more tense than an arcade game).
If you made it to a high level of Lumines (DS) or Tetris (PSP), by the time you close the lid a shape may have come close to landing in its default position. The same wit
Re:Puzzle Games (Score:1)
Re:Puzzle Games (Score:1)
Then hit the start button to pause the game before closing the DS.
And then have all the blocks pile up on you as soon as you open and unpause because you forget what was going on. Yes, it gets that hard [google.com].
Re:Puzzle Games (Score:1)
Re:Puzzle Games (Score:1)
I wish a console version of TGM somehow came over to western shores.
Tetanus On Drugs [pineight.com] gets that frantic.
Emulator? (Score:1)
If you made it to a high level of Lumines (DS) or Tetris (PSP)
Looks like you've been playing a lot of homebrew. Officially, Tetris is on DS and Lumines is on PSP, but unofficially, Lumines is on GBA [pineight.com] and Tetris is emulated on PSP [pocketheaven.com].
Re:Puzzle Games (Score:2)
Re:Puzzle Games (Score:2)
I believe the solution you are looking for is called "standby".
Re:Puzzle Games (Score:2)
Re:Puzzle Games (Score:2)
Then it doesn't have proper saving - simple enough. Standby should be able to get you through any casual pauses, but then in addition, opportunities to save should be ple
Re:Puzzle Games (Score:2)
It seems as though the parent means that pausing the game itself is not enough to "save progress". Proper saving would include saving your own state of mind, adrenaline levels, etc at the time of pausing. And that's really hard.
Re:Puzzle Games (Score:2)
It's not like Tetris doesn't get the blood pumping. It's just that you don't need to do much to get back there if you need to turn the system off.
"Atomic" (Score:1)
Then the difficult part is atomic - either you finish it, or you don't.
The problem is that you want atoms like carbon, nitrogen, and oxygen, but some games tend to throw you much bigger atoms like uranium.
Re:Puzzle Games (Score:2)
Re:Puzzle Games (Score:2)
Re:Puzzle Games (Score:2)
Re:Puzzle Games - to prevent Alzheimers? (Score:1)
A wise company finds new untapped markets - an old feeble company tries to keep selling whale oil for our lamps.
Re:Puzzle Games (Score:1)
Confusing and counter-productive (Score:2, Insightful)
Comment removed (Score:4, Informative)
Re:Confusing and counter-productive (Score:2)
Grandmas can be casual gamers (Score:2)
Why not? I think your definition of "casual gamer" is a bit off. In Nintendo's view, everyone who isn't a hardcore gamer is a potential casual gamer, as shown by their Wii videos: Even grandmas can play video games, and some of them do. Why should Nintendo not take their money?
To hell with Grandma (Score:2)
Without doing a metric buttload of research these days it's damn near impossible to know what a game actually plays like. With 3 major console systems, plus 3 portable systems, all with games being released every month.. there are hundreds and hundreds of games I've never even heard of. With most, it's fairly easy to look at the package
Re:Confusing and counter-productive (Score:1)
The real question... (Score:5, Funny)
The real question is... (Score:2, Funny)
Re:The real question is... (Score:1)
Touch Generation, eh? (Score:1, Offtopic)
"The Nintendo Wii; part of the Touch Generation!"
(And, no, it never gets old - for me, at least.)
-Erwos
Re:Touch Generation, eh? (Score:2)
Re:Touch Generation, eh? (Score:1)
Try naming a server Uranus, and talking about it in organizational meetings.
Now *that* never gets old.
Especially when someone (innocently) brought up security testing [wikipedia.org] with resepect to the server.
Re:Touch Generation, eh? (Score:1)
Try naming a server Uranus, and talking about it in organizational meetings.
Pronounce it with its original Latin vowels (oo-RAH-noos) and there's no problem.
Re:Touch Generation, eh? (Score:1)
But that would defeat the point of naming a server Uranus!
Jeez, do you know how many servers we had to name after planets, sattelites and asteroids in order to justify that name?
Re:Touch Generation, eh? (Score:1)
Ooh, I love it when you talk dirty.
Oblig (Score:3, Funny)
Re:Oblig (Score:1)
Funny (Score:1, Interesting)
Re:Funny (Score:2)
then do a WoW on them when they want more
What, they're going to do huge Soduku puzzles which can only be solved by twenty or more people playing together?
How evil!
yep, but the interface on ds is genius for sudoku (Score:2)
You don't have to type numbers and move the joypad to play. You simply tap the stylus in a square to give it focus and write the number in it. The DS recognizes your handwritting. This is as close as it gets to a pen and paper sudoku puzzle.
Re:Funny (Score:1)
"Over 400 puzzles"? (Score:5, Insightful)
Solving Sudoku puzzles is moderately computationally intensive and maybe the DS shouldn't be doing that, but it ought to be able to generate them just fine, and an experienced Sudoku player who is also a decent programmer even ought to be able to make a good stab at varying the difficulty levels automatically. (It doesn't have to be *perfect*, just mostly effective.)
Otherwise that's a bit of a rip-off; as long as you're going to computerize your Sudoku you might as well get all-the-puzzles-you-can-eat. (And for that matter, open the field up to some of the more advanced variants, like the 4-version.)
Re:"Over 400 puzzles"? (Score:2)
Agreed. For a computer:
I had my students do this in class this year, so I have some idea what I'm talking about.
Re:"Over 400 puzzles"? (Score:1)
Re:"Over 400 puzzles"? (Score:2)
personally I much prefer "Picross"/"Paint By Number"/"Nonagrams" -- I love that their payoff is of an image rather than just another damn bunch of numbers, but the puzzle is hampered branding wise by not having a single name (and having games magazine pick the worst of the bunch "Paint By Number")
Anyway, Picross seems rather similar to Sodoku, and while I haven't tried building a solver, it seems like gauging the difficulty of the puzzle would be fairly sim
Re:"Over 400 puzzles"? (Score:2)
This is basically what you have to do. It is complicated, however, by the fact that certain tricks that are pretty easy for computers to do but hard for humans and vice-versa.
Re:"Over 400 puzzles"? (Score:2)
Re:"Over 400 puzzles"? (Score:2)
(I thought could have sworn there was a homebrew Sudoku puzzle generator for the DS, but I can only find ones with premade puzzles. Someone please point to one if I'm incorrect)
Re:"Over 400 puzzles"? (Score:2)
Re:"Over 400 puzzles"? (Score:2)
Besides, by limiting the number of puzzles, Nintendo leaves the door open to sell upgrade cartridges later. You may not like it, but it's good business.
Re:"Over 400 puzzles"? (Score:2, Informative)
400 times 6e11? (Score:2)
why have infinite computer generated puzzles when you can have 400 quality ones
To discourage somebody with more time than money from solving them all and posting the solution to a site that some people have called GayFAGs [gamefaqs.com]. That is, unless you take the 400 predefined puzzles and use the 1.6 million different permutations of column groups (3!), columns within groups (3!*3!*3!), row groups (3!), and rows within groups (3!*3!*3!), along with the 360,000 permutations of the symbols (9!). This means each of t
Darwin (Score:3, Interesting)
Sony and Microsoft are unfortunately both going after the Bugs , whilst Nintendo has decided to screw it and eat berries .
There are a lot more Bugs out there , but they require more energy to catch and you have to deal with the rival birds.
Re:Darwin (Score:1)
Sony and Microsoft compete over the berries, which are pretty easy to get but are in short supply. Nintendo's going after the bugs, of which there are many, but they are hard to get.
Last I checked, there were more non-gamers than gamers, and non-gamers don't tend to like to game (and therefore, are much harder to please).
Re:Darwin (Score:2)
Re:Darwin (Score:2)
Time for a new analogy, no?
Re:Darwin (Score:2)
This is for the casual consumer- not for everybody (Score:1)
Re:This is for the casual consumer- not for everyb (Score:2)
Not to be a vocabulary or spelling nazi, but I think you spelled the word wrong, and I don't think it means what you think it does:
Re:This is for the casual consumer- not for everyb (Score:1)
I dream of a time when Video Games are treated like books, movies, music, or even PC software, and instead of being thrown on the racks in alphabetical order, you'd get a "FPS" shelf, another one labeled "brainfood", "this is the kind your grandson would really really hate if he's older than 8", "survival horror", "Party games", and so on. THAT would help confused non-gamers know how to buy a gift for gamer their acquaintances, plus we'd be treated like every other fucking media!
If you look at the NES ga
Re:This is for the casual consumer- not for everyb (Score:1)
Me too. All my dreams are set in the present. At least PC games are ordered by genre 'round here, though there are some weird choices (especially on the topic of what cons
Website (Score:2, Informative)
Brand Power to the Rescue!! (Score:2, Interesting)
Obviously this blogger has never taken a basic marketing class in his 80's university classes. As one marketing giant once stated: "If you are too intelligent to be swayed by advertisement, then why, when I say 'Jolly Green Giant', you think frozen peas?". The power of branding is extreme and Nintendo realises that although their brand strikes a cord
Re:Brand Power to the Rescue!! (Score:2, Insightful)
This is absolutely true. How many parents do you hear talking about their lazy sons "playing their Nintendo," when they are really playing Halo, or any other game for that matter? Nintendo has such a strong mind share that it's a
Re:Brand Power to the Rescue!! (Score:1)
Re:Brand Power to the Rescue!! (Score:2)
This is pretty strange... (Score:4, Interesting)
I was going to write Nintendo today to see if they could provide a list of games that only required the stylus.
Lo and behold: they've already done it.
Damn, I haven't been this pleased with Nintendo since the 8-bit days (Even if they have been helping me unintentionally).
Re:This is pretty strange... (Score:2)
Lo and behold: they've already done it.
Would you mind sharing such a list with us?
I dont know what Nintendo thinks a casual gamer is (Score:1)