Nintendo Confirms Free Online Play For Wii 348
Via Gamasutra, an interview in USA Today with Nintendo's Reggie Fils-Aime confirms that the Wii's online component will be free to play. The outspoken Nintendo advocate says "We will offer online-enabled games that the consumers will not have to pay a subscription fee for. They'll be able to enjoy that right out of the box. The Wii console is going to be Wi-Fi enabled, so essentially, you'll be able to plug it in and go. It won't have hidden fees or costs."
Great Move (Score:5, Insightful)
Re:Great Move (Score:3, Insightful)
Re:Great Move (Score:5, Insightful)
1. Those who buy/play games because they're good, fun games
2. Those who buy/play games because they want to get the most of their monthly subscription.
I most certainly fit into group 1. I don't have the time or money to throw away not only on a subscription, but on new games to keep me from getting bored with my subscription.
Re:Great Move (Score:3, Insightful)
Sam's Club and Costco beg to differ.
Live will have to follow suit (Score:5, Insightful)
Re:Live will have to follow suit (Score:5, Funny)
Re:Live will have to follow suit (Score:3, Insightful)
Re:Live will have to follow suit (Score:5, Insightful)
Depends. If Ninty's online service is of the same calibre as Live (instead of just a random PC-like matchmaking service) and becomes HUGE, I can see Live becoming free. But as of now MS is the only one that has proven themselves capable of making a good console online experience.
Re:Live will have to follow suit (Score:3, Interesting)
Re:Live will have to follow suit (Score:3, Interesting)
Well, yes, PCs had IM for years, but on the DS for example Nintendo intentionally didn't provide any online chatting, so all you get is random match making and nothing else, which is really kind of annoying. There are also tons of DS games around that have multiplayer, but aren't online enabled. So while the online support for DS is better then nothing, its still very basic. If Wii doesn't do better I don't think that XBoxLive has t
Re:Live will have to follow suit (Score:5, Insightful)
What this embargo on interplayer communication means is team oriented play is nigh impossible. You'd have to do something similar to the iconographic messages used in Phantasy Star Online, which was primarily designed to let people of different languages play together. Building up a meaningful vocabulary like that will take a lot of investment from both the designer and the players.
Re:Live will have to follow suit (Score:5, Insightful)
Seriously, some of us actually prefer this. It's the really hardcore players that get into the whole "clan" thing - even instant messaging through a game console is pretty geeky. I mean you can talk about how many subscribers XBL has - you're still talking a couple million people out of a population of 300 million in this country, and it's been stuck at that same number for a long time now. (It's also counting people like me, who got a free subscription, never used it, and then let it lapse.) Online team play and online chat with random people are features for a) the very young, and/or b) the very hardcore.
I think one of the lessons you can take from the DS is that the mass market either doesn't mind, or actually prefers, to be without these features. One of the things that drove me away from XBL was just the sheer idiocy I was forced to endure, and I know I'm not the only one who feels that way. It got so I would actually disconnect my headset and try to play without it, but then I'd either get kicked out of games or not allowed in because you can tell who's not voice connected. So then I'd connect my headset but just leave it on the floor - worked a little better, but it's a stupid thing to have to do. The bottom line is while I want to be able to play against other people, I do not want to have to talk to or listen to them. I know I'm not alone in this - it may go against the hardcore gamer grain, but there is a lot of resistance among more casual players to being forced into this soup of mostly teenage male hormones.
I've always said that XBL is just a disaster waiting to happen. Someday, a teenage prostitution ring is going to be discovered operating through XBL and that'll pretty much be the end of that for MS. They'll be held liable, whatever their user agreement states. You can bet congress will take notice if the courts don't. Why would Nintendo want any part of that potential headache?
I think it's probably pretty smart to enable anyone to play online for free, but to sell some sort of microphone attacment to those who want it. So if you want to have your games with friends, or you want to use the service as a dating service or whatever, you can. But those of us who just want to play a quick game against a human without fuss and without having to deal with a bunch of morons can do so without being shunned because we've turned off a required piece of borg electronics.
Re:Live will have to follow suit (Score:3, Interesting)
When last I heard, they were calling it "!!M" ("Wii" upside-down).
Re:Live will have to follow suit (Score:2)
Here's the link (Score:4, Informative)
Re:Live will have to follow suit (Score:2)
Why not have the option right in the game?
Re:Live will have to follow suit (Score:2)
I think Nintendos service will be a lot like the DS but probably with some added features (I hope).
I doubt it will be as good as Live, but for free I won't complain.
I personally prefer playing against people in person which is something I think the Wii will excel at.
Seals the deal (Score:5, Interesting)
Re:Seals the deal (Score:4, Interesting)
The Wii is the the first console I'll be buying since the Sega Genesis, and it's for the same reasons you stated.
Re:Seals the deal (Score:2)
Re:Seals the deal (Score:2)
Re:Seals the deal (Score:2, Informative)
Re:Seals the deal (Score:3, Funny)
Re:Seals the deal (Score:2)
Re:Seals the deal (Score:5, Insightful)
From http://en.wikipedia.org/wiki/Nintendo#1990.E2.80.
"By the end of the 1980s the courts found Nintendo guilty of anti-trust activities because it had abused its relationship with third-party developers and created a monopoly in the gaming industry by not allowing developers to make games for any other platforms."
All three of these next-gen console companies are bastards
Re:Seals the deal (Score:2)
Re:Seals the deal (Score:5, Insightful)
While I'm not naive enough to think that the bottom line isn't Nintendo's biggest concern, their recent history, combined with what they've shown about their future leads me to forgive them their past wrongs. If they manage to pull together an 85% marketshare this next-gen somehow, and then start being assholes about it, my feelings will quickly change. But I don't see that happening, so I'm not too worried.
As for how it will really pan out, I hope Sony loses big, because they really could use the sort of humbling that Nintendo has already been through. Sony has basically gotten a draw(at best) with the PSP vs. the DS, and they still don't seem to have learned anything from it. Sometimes it takes a complete stomping to make people really reflect on the decisions they've been making. And even if the PS3 completely bombed, Nintendo and MS would still have each other to keep them reasonably honest.
Re:Seals the deal (Score:3, Insightful)
what's evil about that ffs?
Re:Seals the deal (Score:5, Insightful)
Depends on if you're looking at letters of law or spirits of law.
By the letter of the law, people who host roms are giving away software which has not been released freely, and for which the copyright has not expired. I mean, it's only been 10-15 years since the SNES games were made and sold for $49.99. 15 year old books can't be given away for free.
However, by the spirit of the law... I don't see downloading ROMs as hurting someone. It isn't physically stealing, it's copyright infringement. No one is being deprived of a good or service. All of the money that has been spent on development, production, and marketing has already been spent. No additional money or effort is being spent by the copyright owners, and the games are no longer offered for sale. To me, that signals product abandonment.
This might change after the retro services offered by the Wii.
~Will
Re:Seals the deal (Score:5, Insightful)
That's [amazon.com]
right. [amazon.com]
These [amazon.com]
games [amazon.com]
have [amazon.com]
been [amazon.com]
completely [amazon.com]
abandoned [amazon.com]
by [amazon.com]
Nintendo. [amazon.com]
P.S. [wikipedia.org]
Comment removed (Score:4, Funny)
Re:Seals the deal (Score:2)
Makes Strategic Sense (Score:3, Informative)
Re:Makes Strategic Sense (Score:5, Funny)
Which games? (Score:4, Interesting)
Re:Which games? (Score:3, Interesting)
Re:Which games? (Score:3, Interesting)
Re:Which games? (Score:2)
Re:Which games? (Score:2, Insightful)
The example they used was Animal Crossing (Score:4, Interesting)
The example networked title Nintendo referred to at their E3 press gig was Animal Crossing, which was kind of interesting given that no AC title has been announced for the Wii to my knowledge. Whatever executive it was used AC as an example of how persistent, "even when you're not playing it" connectivity would open new possibilities. The idea was to visit other people's towns in AC at any time and so on.
The DS version of Animal Crossing would be an interesting precedent. The graphics are very close to the ones on the old GameCube title, which really looked more like an N64 game truth be told. Game play is very unconventional -- no real goals except as you choose, just puttering around, and, big finish, very much intended for and marketing to a different set of gamers. Does this sound like the general approach being taken with Wii?
(My kids have the DS version, "Wide World," and have successfully gotten several different adults to try it out. Their grandma enjoyed it.)
Re:Which games? (Score:2)
Re:Which games? (Score:3, Interesting)
There are almost NO 4 player games for the Xbox 360, yet almost all of them COULD very well support it and DO support 12, 16, 32 players on
Confirmation for friend codes as well? (Score:2, Interesting)
Re:Confirmation for friend codes as well? (Score:2, Insightful)
If you've got a Nintendo DS, you probably are.
At least, thats the way people tend to think. Only little kids play gameboys, grownups play xbox games.
Re:Confirmation for friend codes as well? (Score:4, Insightful)
You sir, have evidently never been on X-Box Live. You'll never find a more wretched hive of foul-mouthed prepubescents.
Recently, a friend of mine said he was thinking of buying an X-Box 360. He wanted it because of the camera attachment being used in games, so he can see the other players. He thought it was cool.
My response: "I've played on Live with all the 13 year olds cussing in my ear. I don't think I want to see them."
Re:Confirmation for friend codes as well? (Score:2, Informative)
And all the foul-mouthed kids are driving their reputations down and having more trouble fi
Re:Confirmation for friend codes as well? (Score:2)
In approximately 2.5 years, after massive success with the Nintendo Wii, Nintendo of America will reveal its intentions, and along with the new Communist Act of America will seize the government using simple titles like Brain Age and Nintendogs. Following will be a Microsoft-Sony underground resistance called the Capitalist Underground Terror Developers(or the CUTDeep), flooding the market with games that you pay for, over and over and over. At this point the new American President, Shiguru
Wow, Nintendo. You've won me back. (Score:5, Insightful)
$200-$250 price point, fun games, and free online play. The only way they could make it more attractive is to [insert natalie portman reference here].
Re:Wow, Nintendo. You've won me back. (Score:2, Informative)
When you do at as far as paying for PC games, the
Re:Wow, Nintendo. You've won me back. (Score:2, Interesting)
Re:Wow, Nintendo. You've won me back. (Score:2)
I agree wholeheartedly.
The more I hear about the Wii, the more likely I am to get one. My PS2 is gathering dust, and I won't buy a PS3.
All of the other cool stuff about the Wii plus the chance to dabble in some on-line games for no extra cost sound awfully attractive.
Cheers
Re:Wow, Nintendo. You've won me back. (Score:2)
I'll have it!
I'm planning on buying a Wii, as I've always been a Nintendo fan. There are still a good few titles I'd love to play on the PS2, though.
Re:Wow, Nintendo. You've won me back. (Score:4, Funny)
Not the VC (Score:5, Informative)
This announcement is for games like Mario Kart Wii or (please God let this be true) Super Smash Brothers Wii. Those games will be free, and that's what Reggie was talking about.
Re:Not the VC (Score:2)
Huh? What about the free Silver account? (Score:3, Informative)
Easy to Try
Silver-level access is free of charge for all Xbox 360 owners (except those who have previously been banned from Xbox Live and Korean users under the age of 14)--there's no reason not to try it, even if you're just the slightest bit curious. It's an instant membership that's only a few clicks away. (Note that there is a limit to the number of Silver
Re:Huh? What about the free Silver account? (Score:2)
In any case, the article states that for Nintendo releases at least (which, let's be honest, are the primary reason for buying Nintendo consoles) the online play will be 100% free. Third party titles, we'll have to wait and see. I suspect it will be similar to Dream
Re:Huh? What about the free Silver account? (Score:2)
No, you need the Gold account to play online. Silver would let you buy SFHF from XBLA and play it single player.
Re:Huh? What about the free Silver account? (Score:3, Informative)
Re:Not the VC (Score:2)
Re:Not the VC (Score:2)
Wiinner (Score:5, Funny)
Re:Wiinner (Score:2)
Not to rain on a parade... (Score:5, Insightful)
Note they didn't explicitly say "online play will be free," rather that "some online content will be free."
This still leaves the door to some subscription based services, possibly including 3rd parties. Course, some free content better than no free content.
Just seems that the general view is everything online would be free, I just don't read it like that.
Re:Not to rain on a parade... (Score:5, Insightful)
Re:Not to rain on a parade... (Score:2)
No, it's not clear at all. The only thing that is clear is that the games Nintendo creates themselves will not have a subscription fee for online play. And to counter your sibling poster, "hidden fees and costs" are only hidden if not disclosed. It would be very easy for EA Sports for example to release a Madden 07 that charges a monthly fee for online play but clearly states this in the packaging. It would violate n
Re:Not to rain on a parade... (Score:2)
Re:Not to rain on a parade... (Score:2)
Re:Not to rain on a parade... (Score:2)
Re:Not to rain on a parade... (Score:3, Insightful)
We will offer online-enabled games that the consumers will not have to pay a subscription fee for.
It won't have hidden fees or costs.
How much clearer do you need it to be for you to understand?
Re:Not to rain on a parade... (Score:2)
Re:Not to rain on a parade... (Score:2)
It won't have hidden fees or costs.
How much clearer do you need it to be for you to understand?
"We will offer" is not the same as "we will ONLY offer".
Dell offers a 1 year warranty by default, but you can GET an additional 2 years paying them.
Companies offer shareware versions of games that include, say, the first few levels but the whole product isn't free.
They are saying they will provide content that you don
Re: (Score:2)
Sounds great, but please keep maintenance in mind. (Score:4, Interesting)
For me, the Xbox was much more fun online than the PS2 due to the fact that they actively maintained the network. While I could play SOCOM and deal with the abundance of hacks and online Pro Action Replay users, it just wasn't fun compared to any time I'd sit and play Rainbow Six 3 or even Halo2. And while I credit MS for not regarding its online game system as something that could police itself, I also understand that they wouldn't have done so if it weren't for the monthly fee.
On the end-user side, the presence of a monthly fee also helps cut down on people who would not otherwise regard their online gaming as a privilege. Sure, you have brats and cheaters, but not near the amount that were on the free PS2 connection.
Here's to hoping that the improvements in the online capability of the DS (compare Mario Kart DS to Metroid Prime Hunters) will carry on to the Wii, and continue to get better.
::fingers crossed:: And maybe my dream will come true. What are the chances of Nintendo buying all companies responsible for creating Pro Action Replay and like devices, and only releasing them for competing systems? I would love to see that =)
Re:Sounds great, but please keep maintenance in mi (Score:2)
You Get What You Pay For (Score:2, Informative)
The advantage of Xbox Live, from what I've seen, is standardization and support. I deserve a higher level of service when I pay rather than get it free...and Live has generally delivered. I don't ever remember having Live downtime in serious quantities (*cough* Blizzard *cough*), and it seems like the games on Live have strong SOPs relative to what I saw on the PS2, which is the main
Re:You Get What You Pay For (Score:2)
signs seem to be pointing to the wii using the friend code system... I'd rather pay for a non pain in the ass system (but i'm still getting a wii to put beside my 360)
Awesome (Score:3, Insightful)
I just hope that they set up the games so you can connect to random players in the same skill bracket. I don't have a DS myself, but I imagine having to go and hunt out Friend Codes so you can play online gets obnoxious after a while.
Here's his statement:
It should be noted, however, that when he says "we", he probably means only Nintendo. So, third parties may still be able to charge for their own monthly fees. We'll have to wait until the end of this month/early September to get final clarification on this.
Re:Awesome (Score:2)
Prediction (Score:2)
Yep, I'm sold. (Score:2, Interesting)
Will you be able to play virtual console online? (Score:4, Interesting)
It is possible to play old games across the internet, zsnes for example does it but I couldn't get their system to work the one time I tried and it still doesn't solve the problem of convenient in-game communication.
Will you be able to play virtual console online? (Score:2)
Unless some games are specifically tooled for this purpose, I wouldn't expect it at all. None of those games were made with the idea that the other player would have a ~100ms response time.
Wii Wifi DS link (Score:2)
Easy can be a bad thing (Score:4, Interesting)
However, all this ease of use can be a bad thing if it limits how we can use the system. The DS' online play, for example, was designed to be easy and straightforward, but in doing so it severely restricts the experience. In-game chat is nonexistant, friend codes are a pain in actual practice and it doesn't support WPA encryption. I see the same problems potentially popping up for the Wii. What if I don't want my box connected to the Internet when I'm not playing games? What if I want to be able to play online with random people, and not have to use a site for swapping friend codes? What if I want to use something stronger than WEP encryption?
Don't get me wrong, I'm looking forward to the Wii, because I trust Nintendo to deliver straightforward, fun games that Just Work. They have a good track record on that. What they don't have is a good record on online gaming.
I just hope they don't go so far in trying to make online gaming cheap, easy, and safe that it ends up being a royal pain to play. Then again, I suppose there are far worse things to be afraid of.
The great thing about this (Score:3, Funny)
Encryption level? (Score:5, Interesting)
Re:Encryption level? (Score:5, Funny)
Re:Encryption level? (Score:5, Informative)
Network encryption on the DS is done in software, not hardware. Each title comes with its own code for managing the wifi connection.
The developers of Mario Kart DS were not able to implement anything more secure than WEP in that title without affecting playability. So that game does not support WPA and never will. It's not unreasonable, though, that later titles, once devs learn to make better use of the system -- or titles like the Opera browser in which frame-perfect network synchronization is not as critical -- may support additional forms of encryption.
Myself, I just locked down my wireless router to require WEP and only accept traffic from the MAC addresses of the wireless gear I own. It seems a fair compromise eto me.
Re:Encryption level? (Score:3, Informative)
Online component not necessarily free. (Score:4, Interesting)
And read this statement carefully: "We will offer online-enabled games that the consumers will not have to pay a subscription fee for."
What that implies to me is that any game with online-support will allow a gamer to play online without being charged. That's essentially the same model for every PC game with online play excluding MMOs.
That statement says nothing about whether or not downloadable games will be free and certainly doesn't mention anything about subscription-based games like MMOs.
I don't think Nintendo is doing anything wrong here; I just think people are reading too much into the statement.
People, people... (Score:4, Insightful)
He did not say "we will offer all"...he just said "we will offer online-enabled games..." This guys is a *salesman* first and foremost. A salesman - i.e. what he didn't say is just as important as what he did. This is a shell game played with words and misdirection. You could say the same exact things about Microsoft's XBox Live service's "out of the box" capabilies - "online-enabled games that consumers will not have to pay a subscription fee for...etc etc" All of those things are true of the XBL Silver account...you just can't play head-to-head without a gold account.
Re:I am... (Score:2)
Re:I am... (Score:2)
when you pay to play online something you have already purchased you are allowing someone to fleece you>>
i will either A. pay for a game and play online free B. get game free and pay to play online C. not touch it if A&B are not options.
hint why i think people who play wow are slow at math
Re:I should probably sell my laptop.... (Score:2)
Re:Now offer a Nintendo Game Development Center... (Score:2)
Re:Now offer a Nintendo Game Development Center... (Score:2)
Re:Now offer a Nintendo Game Development Center... (Score:2)
http://www.nwiizone.com/nintendo-wii/nwii/wii-deve lopment-kit-to-cost-1700/ [nwiizone.com]
http://digitalbattle.com/2006/06/21/wii-developmen t-kit-to-cost-1700/ [digitalbattle.com]
http://www.wiisworld.com/wii-news/wii-sdk-is-cheap [wiisworld.com]
Re:Now offer a Nintendo Game Development Center... (Score:4, Informative)
http://warioworld.com/ [warioworld.com]
and more specifically http://warioworld.com/apply/wii.html [warioworld.com]
And this is nothing new by the way, its been the same for all their consoles. However they seem to be more interested in indie companies this generation. I quote, "Keep in mind that we typically look for companies that are established game developers."
Re:What about the other way around (Score:3, Informative)
Iwata [cnn.com] said something else: