How the Nintendo Amusement Park Works 49
Tito! S. writes "HowStuffWorks has up an article describing how the Nintendo Amusement Park works. This is the New York city area theme park in the making with a physically augmented ride themed around Super Mario Bros. They plan to make the side-scrolling course 100 meters long with a safe and fully interactive course with foam crash padding platforms powered by hydraulic actuators." From the article: "It's really a single 'ride' — a real-life interactive adventure that allows players to dress up as Mario or Luigi, enter the Mushroom Kingdom and perform the actions that the heroes perform in the video game. Players can jump over obstacles, land on and ride moving platforms, and smash enemies. They can even collect gold coins and punch power-up boxes."
Wii Graphics (Score:5, Funny)
My sig comes true (Score:4, Funny)
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Avoid the mushrooms (Score:5, Funny)
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Re:Avoid the mushrooms (Score:4, Funny)
Fixed.
special (Score:1)
doesn't have nintendo backing (Score:5, Informative)
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How long is 100 m of side scrolling? (Score:5, Informative)
To give you an idea of how much action fits in 100 meters, read this: A lot of NES games are drawn in the same scale as Super Mario Bros. 2 with 16 pixels = one meter, assuming Luigi is 2 meters tall and Mario a bit shorter than that. The NES screen is 256 pixels wide, and the first level of the original Super Mario Bros. is about 10 screens long, or a bit longer than this 6.25-screen course.
Another nit: The white glove in the picture in the article is inaccurate, as the Mario Bros. and most other Japanese animated characters have five digits on each hand, not four like Mickey Mouse.
Little known fact: (Score:1, Funny)
Will Princess Toadstool . . . (Score:3, Funny)
Re:Will Princess Toadstool . . . (Score:5, Funny)
Mario Souvenirs (Score:3, Funny)
Re:Mario Souvenirs (Score:5, Funny)
I wonder how popular it will be? (Score:3, Interesting)
Re:I wonder how popular it will be? (Score:4, Insightful)
Also in the interest of safety, do not try to feed the bears. They've all eaten the red mushroom and found the flower already. Bears with fireballs SUCK.
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Very insightful.
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The biggest stumbling block with VR system was always the computer power not being good enough to make it worth while nor small enough to not break your neck.
Legal departments start your engines.. (Score:4, Informative)
They're developing a project with intentions of taking it commercial all the while using the Nintendo logo and name. I'm not fan of Intellectual Property. I think the concept stinks. I'm not faulting them for using Nintendo characters. But using the name and logo to me implies some affiliation which this page [nintendoam...ntpark.com] specifically says there isn't any. That's pretty flagrant.
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Like SuicideGirls** [slashdot.org]? Or doesn't that count, because they apologized [slashdot.org]?
**Link to Slashdot story, not their site, so it's safe for work
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Active winch support systems for stunts (Score:3, Insightful)
Active winch support systems have been used for movie stunts for a few years now. For a good overview of how this works, rent "Underworld: Evolution" and watch the special features. It's really funny. First the stunt guys practice the stunt on a big padded mockup of the set until they get it right. The movements are recorded. Then, on the actual set, the actors are pulled through the same motions by servo-controlled winches. In post-production, the wires are removed from the images.
Yes, that's how Kate Beckinsale does all those high jumps and landings.
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That was stupid (Score:2)
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This con looks like it was made with construction-paper, scrunchies, corrugated boxes that once sheltered the homeless, and second-hand curtains acquired from a repo auction.
Sigh. Seriously, what did the standards we once had for quasi-immersive real-life video game re-enactments go?
Re:That was stupid (Score:4, Funny)
http://www.albinoblacksheep.com/video/mariolive [albinoblacksheep.com]
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Reminds me of... (Score:1)
I have two words for this (in funny-bad dubbing), "L-L-Let's go!"
Ok, three more words, "DON'T! GET! ELIMINATED!"
Same people that thought Cue Cat was a good idea (Score:2)
Hah, this is silly. (Score:2)
Step 2: ???
Step 3: Pay civil fines.
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Another choice. (Score:1)
Uh... (Score:1)
FTA:
We would like to build a version to be displayed at E3 2007 as part of game company's booth.
Mabye someone should kindly inform them that the E3 as we knew it with booth babes and huge displays is dead. If oceans of demo Wii systems can't sell Nintendo products, a life-size Mario simulation that will bring joy to 10-15 E.B. and Gamestop employees certainly won't.
Mario seems boring. (Score:1)
Wow. (Score:2)
Poor, poor howstuffworks.com. (Score:1)
I guess, to be fair, the site is not named howstuffpeopleactuallyc