The Lost Art of the Game Company Newsletter 28
simoniker writes "Over at GameSetWatch, Kevin Gifford has been talking about the history of the video game company newsletter, explaining it as '...a concept that's likely completely alien to people who began their game careers anytime after the SNES. During the classic era, and especially during the NES years, free newsletters were a common way for third-party software makers to build a mailing list and advertise directly to consumers.' He then shows off some scans of some of his own collection, including newsletters from Acclaim, FCI, and even Natsume."
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Nintendo offers this still (Score:2)
Too tasteful (Score:1)
Too bad the past three have been sent to me twice each, without much content, and not online. The linked one has Steve Irwin, though. Tasteful stuff. Like that horrible new movie [wtcmovie.com].
Good ol' days (Score:3, Informative)
"All the grues that fit, we print"
I seem to remember Beagle Bros have a good newsletter, too.
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Offline... (Score:3, Interesting)
I miss good newsletters (Score:2)
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Who says its a lost art? (Score:2)
Fabio! (Score:3, Funny)
Dan East
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It's also the Wizards & Warriors II cover art (as is illustrated above the Great Fabio).
Oh My God! They're Not Even Human! (Score:2)
PC game co. newsletters? (Score:1)
what's happening to the commitment to keeping gamers on-board for the long haul?
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I miss game humor (Score:3, Interesting)
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Wonder what they're up to now. Funny, irreverent guys.
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I only got two.... (Score:1)
The other was SEGA Visions the free SEGA magazine. It was really good for a free magazine, and had some good strategy guides (I think I still have the one for Da
You forgot AtariAge (Score:2)
I can't be the only one... (Score:1)
Come on, fess up.