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Wii PlayStation (Games) Businesses Nintendo

Wii, PS3 Sell Big In First Week 306

Wowzer writes "Nintendo today announced the Wii sold through more than 600,000 units in the Americas in just its first eight days of availability. That's a rate of nearly one per second continuously since the November 19 launch!" From the article: "The company noted that, when taking into account first-party software and accessory sales, Wii sales have thus far amounted to an impressive $190 million. Nintendo also added that sales of the Wii's highly anticipated launch title, The Legend of Zelda: Twilight Princess, has already has achieved sales of more than 454,000 units in the Americas, a figure which it notes represents in excess of of 75 percent of all hardware purchasers." I couldn't find any sales figures for the PS3, just word that the company has sold all the units it shipped. Gamasutra is also reporting sales figures via Ebay for the two consoles. 15,000 PS3s were sold, while the Wii cracked 27,000 via the popular online auction site.
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Wii, PS3 Sell Big In First Week

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  • Before anyone mentions nexgenwars.com [nexgenwars.com], I think you should all read this forum thread [nexgenwars.com] about how the numbers are calculated. To anyone who has even an inkling of statistics and probablity, his methods should stand out as highly flawed. Until we have a good sales history and ample supply with which to predict the sales of these consoles, it would be best to stick to the official figures released by the respective companies and retail tracking organizations. (The latter of which is not yet available.)

    Gamasutra is also reporting sales figures via Ebay for the two consoles. 15,000 PS3s were sold, while the Wii cracked 27,000 via the popular online auction site.

    It's worth noting that 15,000 PS3 units could be as much as 10% [gizmodo.com] of the North American supply. Given that we don't know the actual figures shipped, it's just as possible that 15,000 is 5% of the supply. Either way, it's a significant percentage of the PS3 consoles.
    • by js3 ( 319268 ) on Tuesday November 28, 2006 @10:46AM (#17017164)
      NexGenWars
    • Re: (Score:3, Interesting)

      by SnarfQuest ( 469614 )
      Gamasutra is also reporting sales figures via Ebay for the two consoles. 15,000 PS3s were sold,

      How many were put up on ebay and NOT sold? I'm guessing that there are not many more people willing to pay $1000 extra just to get a unit before the next shipment arrives. Think of all those thousands of poor people, who are now stuck with a $800 doorstop. Remember, they only bought it to resell it, not to use it.
      • Re: (Score:3, Interesting)

        by MindStalker ( 22827 )
        Nope, they are definitely getting sold. Of course after the first few days sellers had to start selling them for $1000 bucks or so. But nobody (unless just just screw up on their auction) is losing money... Unless you count only making $200 for 2 days standing in line.
    • Until we have a good sales history and ample supply with which to predict the sales of these consoles, it would be best to stick to the official figures released by the respective companies...

      ...snip...

      It's worth noting that 15,000 PS3 units could be as much as 10% of the North American supply. Given that we don't know the actual figures shipped, it's just as possible that 15,000 is 5% of the supply. Either way, it's a significant percentage of the PS3 consoles.

      So you say that no one should cite a

      • So you say that no one should cite a site spouting statistics based on unverified info and then turn right around and give a statistic based on unverified info?

        A fair enough point. I guess I should have segued into that one a bit better. Feel free to strike the second paragraph above and replace it with:

        "Once the PS3 figures are availble, it will be interesting to see what percentage of the PS3s were sold on eBay. If the current analyst guessimations prove to be accurate, as much as 10% of the PS3s on the m

  • Vegonomics (Score:4, Funny)

    by yakumo.unr ( 833476 ) on Tuesday November 28, 2006 @10:41AM (#17017080) Homepage
    http://www.vgcats.com/comics/?strip_id=212 [vgcats.com]

    never a truer word on this was spoke..
  • Fuzzy math (Score:5, Funny)

    by voice_of_all_reason ( 926702 ) on Tuesday November 28, 2006 @10:42AM (#17017114)
    You really have to take the PS3 sales figure and double it, though.

    Cuz each PS3 sells twice. Once at the store, and then again on ebay...
  • Ebay numbers wrong! (Score:4, Informative)

    by DinZy ( 513280 ) on Tuesday November 28, 2006 @10:43AM (#17017126)
    Those numbers are the max systems that were available on ebay not the total sold. At one point there were 26000 Wiis and approximately 50 wiis were selling each minute, while more auctions were being listed.
    • Re: (Score:2, Interesting)

      by xtracto ( 837672 )
      At one point there were 26000 Wiis and approximately 50 wiis were selling each minute

      Yeah but how many of those Wiis were fake and scams?
      • Not to many, I've been scanning the Wii consoles on ebay for a week now, come across very few scams (aside from the buy an email address thing which is pretty constant, but I've seen none sold for more than a few bucks.) //Hoping the scalpers bought more than there is demand for and that prices will drop below retail by some desperate scalpers. So far no luck, prices have stayed pretty steady.
  • Analysts (Score:5, Interesting)

    by HappySqurriel ( 1010623 ) on Tuesday November 28, 2006 @10:45AM (#17017138)
    I know you're not to believe analysts, but earlier this week they were reporting that the Wii had 4 times as many units and that the PS3 launched with between 125,000 and 175,000 units ...

    Until NPD releases its November numbers or Sony makes an announcement I think those are about as accurate as we're going to get.
    • I know you're not to believe analysts, but earlier this week they were reporting that the Wii had 4 times as many units and that the PS3 launched with between 125,000 and 175,000 units ...

      That goes along with what I've been seeing. Anyone have any restock numbers? I know Nintendo has promised a fast restock and Sony has indicated a slow one, but will that be 4-1 like initial sales, or are we talking a different animal entirely?

      TW
  • Comment removed (Score:5, Insightful)

    by account_deleted ( 4530225 ) on Tuesday November 28, 2006 @10:45AM (#17017140)
    Comment removed based on user account deletion
    • Re: (Score:3, Interesting)

      by FatherOfONe ( 515801 )
      Here is what I do know.

      Sony said that they would ship 400k units on launch day in North America. They said that the first 500k would have a movie included. My buddy just went to Target yesterday and was lucky enough to get one of the 20GB systems that "just came in" and it also had the movie. So, by my simple math Sony did not ship 400k to N.A. on 11/17.

      Now for Nintento... They said they would have 2 million for NA launch. However, now it appears that they actually meant 600k worldwide.

      So it looks like
  • by LordKronos ( 470910 ) on Tuesday November 28, 2006 @10:45AM (#17017144)
    just word that the company has sold all the [PS3] units it shipped


    Really? Wow, thanks for clearing that up for me, Sony. And here I was thinking that half of them had been lost somewhere in stockrooms across the country, and another quarter of them were sitting on store shelves while disinterested gamers walked by. I'm certainly glad we got that cleared up.
  • by BTWR ( 540147 ) <americangibor3@yah o o . c om> on Tuesday November 28, 2006 @10:46AM (#17017172) Homepage Journal
    Didn't Dreamcast sell very well at first too? We need to reserve judgement on all 3 consoles for at least a year (maybe more, or maybe less for the 360) before seeing who the winners/losers are.

    As of now, "every system Nintendo or Sony makes is sold immediately!" This obviously won't last, and we'll see who eventually comes out on top...

    • by JayBlalock ( 635935 ) on Tuesday November 28, 2006 @11:02AM (#17017480)
      The Dreamcast was in much the same position as the 360 was last year - it was vastly superior hardware very early to market. The competition at that time, remember, was the PS1 and the N64. (oh, and *snicker* The Saturn) The N64 had already come to be regarded as a cruel joke, and PS1 was showing its age badly, so *everyone* jumped to get a Dreamcast. And for a short time, it was fantastically successful.

      Then Sony started lying out their asses about what the PS2 would be like and managed to spread the FUD so thick that people nearly quit buying Dreamcasts completely. (despite the fact that the PS2 was, in reality, only incrementally superior to the DC) Sega's marketing department failed to keep up, and the rest was history.

      Point of the story being, the DC situation is unlikely to be repeated in this case. It sort of came out in a weird "in between" time, generationally, rather than this situation where the three consoles have all come out relatively near to each other. (remember, people think of the SNES and the Genesis as being of the same generation, even though they were separated by two years)

      So what it's all going to come down to is customer adoption and games. Personally, I think Sony is at an INCREDIBLE disadvantage, one I'd be highly surprised to see them overcome. It's going to come down, I believe, to a slugging match between Microsoft and Nintendo in a war of prettiness and grittiness vs fun and fluffy. And I predict they'll end up at something of an equilibrium, maybe 40% market share each, with the PS3 taking the high-end business but little else.

      • by alexhmit01 ( 104757 ) on Tuesday November 28, 2006 @11:16AM (#17017718)
        Sony has a built up brand, people want it... (I've normally only owned Nintendo systems, but I can appreciate that the PS1 and PS2 had HUGE markets)... but they can't get product out the door. To win the marathon, Sony needs to make as many sales as possible to people willing to pay high prices, and figure out how to get manufacturing costs down as they lower price to sell more units... first sell to everyone willing to pay $500, then $400, then $300, then $200, etc.

        However, Sony will be able to keep selling units for top dollar, which will help them, because demand is so high... but they can't supply the market.

        Nintendo appears to have figured out how to get units out the door. It doesn't matter that 2x to 3x the people want a Sony system as a Nintendo system if Sony can't get them off the line and into stores. Nintendo will sell there demand, and some will substitute a Wii for a PS3. Sony blew this launch BADLY. They may win this round, they may make money, they may pull off a lot (they have a LOT of Brand Value), but they screwed up manufacturing.

        If Nintendo keeps manufacturing units and selling them, they will sell games and make money. Some third parties may sign up (if you want to launch a game for next Christmas, if Sony doesn't fix its manufacturing problems by mid-year, Nintendo may be a real option for them). The interesting thing is that Nintendo's system is SO different, it isn't straight ports that will work. Last generation, game companies could switch their target system around without much re-jiggering, but Nintendo's system requires a completely different approach because it is so unique.

        However, Sony blew the manufacturing... marketing did its job, but they didn't get product out there. I expect Microsoft to be the BIG beneficiary of this, as Sony and Microsoft are much more substitutable (similar hardware, similar controllers, similar target markets), but Nintendo will find itself fighting in the normal market, not just a niche...

        Interesting thing as well, Nintendo didn't overspec their system, they may have underspec'd it. That means that they may be able to get costs WAY down. If Sony's botched launch delays games (because nobody wants to sell games to a dead market), Nintendo may be able to keep moving systems and get the costs down fast. If that happens, expect Nintendo to start selling to hardcore gamers because if they can get a $200 package with 2 games out within 24 months, hard core gamers may pick one up to augment their Sony/MS gaming with Nintendo's unique offering.

        Nintendo executed, Sony didn't. Kudos to Nintendo. Sony, get your divisions back in sync.

        Alex
        • The problem, though, is that people en masse DON'T seem to want it. And don't talk about it "selling out," Sony made sure it was available in such ludicrously small quantities that there was no chance of it NOT selling out. Remember the Slashdot poll a few days before it launched? 10% of geeks want a console that, realistically, is being more aimed at geeks than anyone else.

          And the general public? Not at the price Sony's asking. Not when, in all seriousness, they could buy a 360 AND a Wii for the sam

          • by JediLow ( 831100 ) *
            And opposite of that the general public does know about the Wii and there is a demand for it. The perfect example is that a couple of buddies and I got together back in our hometown and we hung out at one of the guys' parent's house... during that time he also got a 360 and when his mom saw it she kept on asking questions about the Wii (while having no idea about the PS3 except that it was super expensive).
          • I work IT for a manufacturing facility and come in contact with Joe Public all day long. Most everyone that has a PS2 is interested in the PS3 and has seen commercials for it. However, they are generally not aware of the price. Mentioning $500-600 has universally destroyed any interest and most have stated that they will wait until the unit is $200-300. I have not encountered a single individual that remains interested after discovering the how much it will end up costing them. Pair that with the fact t
            • Yep. Exactly. Whenever I've hit someone with the price, they've sputtered like I just threw water in their face.

              And it won't be in the $200-$300 range for YEARS. I'd say two at an absolute minimum, and only then if Sony is willing to continue swallowing huge per-unit losses.

              The big problem is that, for 90% of consumers (or more), it offers NOTHING to justify that price tag. It is pretty. It is very VERY pretty. It is EXCEEDINGLY pretty if you have a huge HDTV... and that's about it. At regular 48

        • by Tim Browse ( 9263 ) on Tuesday November 28, 2006 @12:04PM (#17018736)

          If Nintendo keeps manufacturing units and selling them, they will sell games and make money.

          This is precisely the kind of insightful business acumen that I come to slashdot for.

        • I expect Microsoft to be the BIG beneficiary of this, as Sony and Microsoft are much more substitutable (similar hardware, similar controllers, similar target markets), but Nintendo will find itself fighting in the normal market, not just a niche...

          Maybe ... but I'm much more ticked off at MS then Sony. I've held off getting an XBox360, being perfectly happy playing games on my PS2. I think I can hold off awhile to get a PS3 (until I can just walk into a store and buy one).

          The only wildcard to me is the

      • by Kimos ( 859729 )
        I dislike Sony as much as the next guy right now, but you're forgetting a pretty key problem with the Dreamcast. Their copy protection had a serious flaw. Or more specifically, a hole big enough to drive a truck through. Near the end of the life of the DC, you could download and burn almost any game you wanted without voiding your warranty.
        • Yeah, when only a tiny, tiny fraction of people had the capability to do so. I believe the "piracy" angle is way overplayed when it comes to the demise of the Dreamcast. There just were not terribly many people who COULD pirate games that easily.

          Certainly not enough to sink a console. Unless it was, in fact, already going down. And piracy is a lot better scapegoat than "Our marketing dept is pathetic and let Sony lie to all our potential customers."

    • Didn't Dreamcast sell very well at first too? We need to reserve judgement on all 3 consoles for at least a year (maybe more, or maybe less for the 360) before seeing who the winners/losers are.

      I generally agree with this statement, but I gotta ask what we judge as "winners" or "losers"?

      The DS has better sales in many places than the PSP, but the PSP has sold a heck of a lot of units. It's not that far behind the DS in anyplace but Japan. Despite this, people on Slashdot like to treat it as an "also ran"

      • by Guppy06 ( 410832 )
        "The DS has better sales in many places than the PSP, but the PSP has sold a heck of a lot of units. It's not that far behind the DS in anyplace but Japan. Despite this, people on Slashdot like to treat it as an "also ran" instead of giving it credit for it's large user base. Is the PSP a loser?"

        Replace "PSP" with "N64" and "DS" with "PS1."

        The PSP "sells a lot" and "has a large installed base" compared to the DS, but how many of those PSP owners are buying games? How does the average PSP game sell compared
  • by grapeape ( 137008 ) <mpope7.kc@rr@com> on Tuesday November 28, 2006 @10:54AM (#17017336) Homepage
    http://www.computerandvideogames.com/article.php?i d=150030 [computeran...ogames.com]

    I cant speak for anyone else but I have a hard time believing that Gears managed to move that many consoles. I was out shopping quite a bit last week and saw lots of wii's being sold but didnt more than a handful of 360's though all the stores I shopped had plenty. Of course the way that Sony and Microsoft count sales is how many ship to retail (including the ones sitting on the shelves) where Nintendo actually counts units sold.
  • by SilentChris ( 452960 ) on Tuesday November 28, 2006 @10:57AM (#17017388) Homepage
    I always have to question whether or not those numbers can be trusted.

    I bought my Wii and received it early last week. Plug it in, have it find my WPA-encrypted wireless network and proceed with my first system update. You need the firmware update to do anything online. Bong -- 110213 error (Google it -- a good number of people got it). Afterwards the system refused to go online (no virtual console goodness, no more firmware updates, etc). The predominant opinion is that the Wii doesn't CRC the firmware before installing it, resulting in semi-bricked consoles.

    Called up Nintendo and, after 30 minutes on hold, I got someone. To their credit, they immediately sent another console out (received it yesterday). It was already updated to the latest firmware. Looks refurbished, but I guess I don't have a choice.

    I'm personally very interested in what percentage of those numbers are "usable" systems. 95%? 99%? Even if only 1% are busted, that's still a considerable number of machines.
    • by hibiki_r ( 649814 ) on Tuesday November 28, 2006 @11:06AM (#17017534)
      How can it 'look' refurbished when it's been out less than two weeks? Given that they opened the box up to do the firmware update before they sent it to you, there are very few pieces of evidence that could identify a refurbished system vs a new one that was plugged in once to install an update.
      • Re: (Score:3, Informative)

        by SilentChris ( 452960 )

        How can it 'look' refurbished when it's been out less than two weeks?

        The system had small scratches and the serial number was already registered.

        Also, Nintendo apparently sold some machines that were previously preview/PR machines (Google it). Many of those boxes talked about requiring a startup disc (http://forums.nintendo.com/nintendo/board/message ?board.id=wii_tech&message.id=213). So those machines were months old -- not two weeks old.

        Given that they opened the box up to do the firmware update be

        • They weren't required to pre-update the firmware on the replacement system -- just send me the replacement. What I should of received was a new system without the firmware update

          In my opinion, that would have been poor customer service on their part. Suppose they ship you a new, non-upgraded console. What happens if, by some fluke, you get another unit that bricks on the update? Now you are really ticked off. When a manufacturer replaces a DOA product (which, for all practical purposes, was the case for you
    • does it matter it's refurbished? You sent in a what 2 days old Wii and got one at most 7 days old. As long as it wasn't damaged in any way will that 5 days (at most) matter?
      • Re: (Score:2, Interesting)

        by SilentChris ( 452960 )
        Nintendo sent out some systems that were previously PR/demonstration units (Google). You can tell those systems from others because the box talked about a startup disc (http://forums.nintendo.com/nintendo/board/messag e ?board.id=wii_tech&message.id=213).

        Regardless, why does it matter? Read my other response. The Wii I received had scratches and was already registered to someone in Washington, DC. My guess is that that person had similar problems to me, sent it back to Nintendo, they wiped the firmwa
        • by Fozzyuw ( 950608 )

          My guess is that that person had similar problems to me, sent it back to Nintendo, they wiped the firmware and sent it to me.

          That would be my guess as well, and probably the most likely situation. I'd call Nintendo again and complain and write a letter (take photos for documentation). This time, since the box works, I'd request a new box be sent (brand new), and a shipping box to return the damaged box (it's physically damaged due to scratches). This way, you're not without a Wii for a period of time.

    • by trdrstv ( 986999 )
      Even if only 1% are busted, that's still a considerable number of machines.

      The number I heard was "less than 1%", which even at 1% is better than most. Average Consumer electronics range between 3%-4%, and the early batches of PS2's hit 13%. It's like Dead pixels on LCD's. They happen in manufacturing, and the manufacturer will fix it under the warranty. Nintendo also offers a 90 day extension to their 1 year warranty if you registered the system.

      Nintendo claimed that the 'Firmware itself' didn't caus

  • Wii went for "new controller" + "cheap".

    PS3 went for "Blu-ray" + "High end chips"

    Sony took the conservative route, using the same old selling tactics that have worked in the past.

    Nintendo went for the radical chance route. It will either sell HUGE, making a mockery of PS3, or flop.

    I am betting on huge. Granted, much will depend on the quality of the games that Nintendo can get out there quick.

    But the honest truth is that current video games suffer from fat-slob-with-tired-thumb. It is not just a st

    • Nintendo did nothing that Arcades haven't been doing for years. The difference is they brought their shit home rather than leaving it in a huge noisy arcade.
      • by jZnat ( 793348 ) *
        Last time I went to the arcade (a few months ago as a matter of fact), I saw that anything with motion-sensitive controllers of any kind (usually guns) were done via infrared sensors. Wii uses gyroscopes, and in my experience, it's quite more accurate.
    • Wii's "different-ness" is a really big advantage, because lots of people who buy an Xbox360 OR PS3 will eventually end up buying a Wii TOO. Or, if they're dying for a PS3 but can't get one by Christmas, will buy their Wii FIRST... then keep pushing the PS3 purchase off until summer or next Christmas because the Wii will keep them happy enough to willingly wait for PS3 prices to drop a bit.

      IMHO, a big group of Xbox360 and PS3 early adopters are people also buying their first HDTV around the same time, who ar
  • This has gone largely unnoticed, but Microsoft has started a hell of a holiday XBOX 360 campaign, based on the practical idea that they can steal potential sales from Sony because there don't seem to be any PS3s available for retail, so they'll buy 360s instead.

    The Wii seems to have stolen a little bit off Microsoft's thunder, which they may or may not have expected (since both Sony and MS are buying into the "Nintendo isn't in our market" byline). The console currently has an 8 million to 600,000 lead...

    • by Conanymous Award ( 597667 ) on Tuesday November 28, 2006 @11:31AM (#17018060)
      Don't want to be an asshat nitpicker, but this just seemed funny to me:

      "This has gone largely unnoticed, but Microsoft has started a hell of a holiday XBOX 360 campaign..."

      If it has gone largely unnoticed, can we really call it "a hell of a campaign"? On the other hand, if there's anybody in the world able to pull off such a thing (a largely unnoticed hell of a campaign, that is), it's probably Micro"Zuma"soft.
  • Of course you can't easily find sales numbers for the PS3. The fact is that they claimed 400,000 would be available at launch. Turns out it's more like 125,000. Sony can't exactly just come out and be proud that *all* 125,000 sold out, because then the real story would be the fact that so few units were actually produced (well short of expectations).

    Nintendo, on the other hand, only has good news all around to report.
  • I couldn't find any sales figures for the PS3

    Sony was quite reserved on saying how much units will be at launch. IIRC, Sony has said last year that at launch will be about 10mln units. Over the year, the figure shrunk to 2mln.

    Before launch, Sony was quite silent, but industry watchers have estimated that Sony production lines can pull 200k units every month and during 3 month in production befiore launch, Sony could have had max 600k units at launch.

    P.S. Figure of 800k units was also rumored.

  • That's a rate of nearly one per second continuously since the November 19 launch

    How about the length of Wiis side-by-side in number of football fields?

    How many Volkswagen Beetlefuls?
  • by Anonymous Coward on Tuesday November 28, 2006 @11:24AM (#17017886)
    I can't reveal the exact number of units sold in US as that's a trade secret, but both units were sold.
  • how many units the Xbox 360 sold in the same timeframe?
  • I was just looking last night for some stats on sales. I have never been a console fan and I have been a PC Gamer since the IBM PC Jr. but the GameCube changed all that. It was the gameplay and the feel of the controls. I couldn't stand the X-Box or the PS2 hand controls after coming from a PC and was often owned by my kids in FPS which I still think is an exercise in futility on consoles. The GameCube changed that and I really began to enjoy titles such as the 007 and the family oriented games really broug
  • by Duncan3 ( 10537 ) on Tuesday November 28, 2006 @11:46AM (#17018368) Homepage
    Sony loses $300+ per unit.
    Retailer makes maybe $50 after they pay all the extra security.
    Ebayers make $500-1500/unit minus...
    the Ebay makes 5.25% + Paypal 2.90% = 8.15% of that (more then the retailer most likely)
    And then of course all the violence, injuries, and robberies.

    Sony got screwed royally, and everyone else won the lottery.

    Console developers need to get their shit together and learn what a Dutch Auction is.


    • Sony got screwed royally, and everyone else won the lottery.

      Console developers need to get their shit together and learn what a Dutch Auction is.


      Console makers have lost money on the first few iterations of consoles for at least a decade. They plan on losing that money because they figure they'll make it back in game sales.

      Sony decided they could afford to lose even MORE than normal in an attempt to push Blu-Ray over HD-DVD. I think they're idiots and this will only backfire on them, but that's a differen
    • no, they don't (Score:4, Interesting)

      by Ender Ryan ( 79406 ) on Tuesday November 28, 2006 @05:01PM (#17024914) Journal
      Sony loses $300+ per unit.

      No. An analyst says that Sony loses $300 per unit. That is the same $900 / unit that analysts were talking about a year ago and was generally thought to be complete bunk. Just before the rootkit fiasco when everyone decided hating Sony would be the new cool thing to do on the Intertubes. Now when an analcyst spouts some bullshit numbers that ignore the fact that Sony owns the production lines for many of the PS3 components, people take it as god-given fact.

  • Nintendo also added that sales of the Wii's highly anticipated launch title, The Legend of Zelda: Twilight Princess, has already has achieved sales of more than 454,000 units in the Americas, a figure which it notes represents in excess of of 75 percent of all hardware purchasers."

    Can anyone decipher that for me ?

    As it reads, 454,000 SOFTWARE purchases exceeds 75% of all HARDWARE purchase(r)s. Does that mean 75% of all wii purchases, or 75% of all console purchases ? If it's the latter, does that mean non-w

    • Re:WTF ? (Score:5, Funny)

      by fuzz6y ( 240555 ) on Tuesday November 28, 2006 @12:14PM (#17018930)
      As it reads, 454,000 SOFTWARE purchases exceeds 75% of all HARDWARE purchase(r)s. Does that mean 75% of all wii purchases, or 75% of all console purchases ? If it's the latter, does that mean non-wii owners have been buying this game (if that's at all possible) ?

      If you see two ways to interperet a statement, and one of them doesn't make any fucking sense to you, go with the other one.

    • by miyako ( 632510 )
      What he was saying was that the number of Zelda games sold is 75% of the number of Wii's sold. Interestingly, I think there are a signficant number of people who were unable to get a Wii who went ahead and bought Zelda anyway. A LOT of people have been looking forward to this game, and I think some people who weren't able to get a Wii were buying it just to make sure that they were able to have the game for when they got the system.
      When I tried to get a system over at walmart before I waited in line at B

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