Halo 3 Teaser Aired, Beta Signups Start 77
Gamespot reports on the airing of the Halo 3 Teaser trailer on Monday Night Football, and the beginning of signups for the Halo 3 beta at Halo3.com. From the article: "[Yesterday] registration for the beta program began at the Halo 3 Web site. The beta will initially be open to North American gamers, and not everyone who applies is guaranteed a spot. To participate, gamers must have: a) An Xbox 360 with a hard-drive; b) A valid Xbox Live Gold subscription; c) A valid Microsoft. NET Passport account with a Xbox Live GamerTag linked to it." The teaser featured a mix of live-action and very impressive CG. It just didn't grab me in the same way that the trailer from E3 did, though. If you're interested in some more substantive information on the game, the folks at Ziff have been offering up information via the 1up Show.
Mirror? (Score:4)
Re:Mirror? (Score:5, Informative)
Streaming version found at Break.com [break.com].
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I downloaded a fairly high-quality .MOV from GameTrailers.com [gametrailers.com] earlier.
I like the visuals (the white sands contrasting with the deep-blue-to-black sky) and the sound and animation look great, but the presence of pre-rendered footage in advertising a computer game still annoys me. But I do hope Bungie steals the specular map for the pre-rendered Whatsit Chief's armour - it looks far better than the slightly naff, moulded-pl
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Unlock other companies (*cough*Sony*cough*), Bungie has been up-front with the fact that this ad uses rendered images rather than in-game footage. Ever since they announced that the ad was going to air, they've made it clear that it's not in-game.
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Oh man, that was a stupid typo. And I even previewed! :) Obviously that should read, "Unlike other companies."
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To be fair, this is exactly what Evolution (Motorstorm) and Guerilla (Killzone) said the
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The E3 teaser was done using the actual game engine, and still looked pretty damn good. I think this trailer was more of an artistic effort than a tech demo. As others have said, Bungie is pretty frank about things. (Even stating not to expect the same level of detail seen in Gears of War, for example) I trust them not to pull a bait n switch on us.
Side note, after watching this I think that doing a CGI Halo movie instead of Live action would have a lot of potential. I'd love to see Pixar on a proje
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Fanboys (Score:4, Insightful)
Re:Fanboys (Score:5, Insightful)
Well, the problem is the people you would want to be part of the Beta test are probably the least likely to sign up for a beta test.
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Comment removed (Score:4, Insightful)
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It's to get the largest number of possible use test-cases as you can to test for bugs before a comercial release. At least that's what I've been taught in my software engineering courses. No doubt there are different concerns in acceptance testing in the world of games, but fanboys will do everything in their power to break the game. If there's any sort of logging system built into the beta rele
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Im going on the "this game is perfect, besy game ever you disagree you need to die" style fanboys. Not the man this game is fun to play fan.
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You see, Halo and Halo 2 have both been plagued by little glitches, which give huge advantages to the players that can best exploit them.
The biggest offenders in Halo 2 being:
Superbouncing - You crouch and walk into a small space, then jump on a crack in the geometry, at which point you'll go flying up in the air. Allowing you to gain access to otherwise unattainable locations.
Button Glitches - Which are endorsed by the MLG [Major League Gaming] community. [E
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Live action? (Score:2, Informative)
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Also, that shield grenade is freaking bad ass.
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Bad mod - Re:Live action? (Score:3, Insightful)
Hmmm.... One of the Anonymous responses
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To quote Frankie: "Actually the stuff with the kids was filmed on a set they filled with grass."
Co-op (Score:1)
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Re:Yawn (Score:4, Funny)
"Whee! I'm having so much fun with this ALL-ENCOMPASSING STORYLINE!"
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My thoughts were that, while a compelling storyline is a bonus for ANY title, it's not the sort of thing that most gamers would list as a desired feature for a FPS, especially one lauded predominantly for its multiplayer mode, where the story is essentially inconsequential.
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Re:Yawn (Score:4, Insightful)
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You're telling me! -curtana
Re:Yawn (Score:5, Funny)
http://en.wikipedia.org/wiki/Curtana [wikipedia.org]
Sadly Bungie and I picked the same mythos, and now everyone mistakes me for that purple bimbo!
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I've played most of what's out there and nothing compares to Halo. Simply put, Halo is strategy mixed with visceral combat in the most balanced online gaming experience avaiable. The only reason millions still play Halo 2 online is cause the experience is that good.
In my honest opinion, Halo 2 was rushed, and consequently has cut many corners in the gameplay. [The biggest gaping flaw I can think of is Fall damage - Which was cut right near the end of development because of problems with it and the sword.]
Pretty much the only reason I play Halo 2 online anymore, is because of the friends I've made. If it weren't for them, I'd be hosting Halo 1 LAN parties.
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I used to resemble that remark, but as I just started playing WOW I guess I cant complain too much.
Not Live Action! Not In Engine! (Score:3, Interesting)
CE
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Not that I'm a Halo fan... (Score:1)
Obviously they're afraid of what would happen to 360 players when confronted with mouse-weilding PC gamers.
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ShadowRun will be the first of these and playtest suggest that contrary to what people beleives, the mouse/keyboard DOES NOT provide an advantage over a controller.
In tests, it was reported that mouse/keyboard gave an advantage in snipping at long range where the controller, because of it's analog controls, gives an advantage in close range because of easier circle-strafing.
We'll have to see when the game ships, but all i'm saying is that in a future
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Anyway, thanks for your comments, but I'm done responding to this thread.
New in this version: (Score:1)
Disaster? (Score:1)
I'll tell you it was frustrating as hell. At any point during the registration process you were likely to get a blank white page with Microsoft's copyright at the bottom, so it was nearly impossible to tell if your registration was successful.
It appears that Bungie is going to make a selection from all those who registered, and there is no information yet as to how they