Blue Dragon Outsells Zelda in Japan At Launch 151
Computer and Videogames is carrying the news that the 360's new JRPG Blue Dragon has outsold Zelda (and all other Wii software) since the game launched last month. This can mean only good things for Microsoft, as by all account the Wii's software lineup didn't do too shabby a job of selling either. From the article: "The latest Media Create Japanese chart puts the Mistwalker RPG at number four in the top selling titles in Japan for December 4 through 10, which has managed to shift a respectable 80,000 copies in the country giving it the number two all-time 360 sales record behind Dead or Alive 4. Blue Dragon has received a considerable level of hype in Japan, largely thanks to the fanbase surrounding Dragon Ball Z artist Akira Toriyama who designed the characters in the game, and a special edition Japanese Blue Dragon 360 bundle which some Japanese retailers reported to have sold out of within minutes of opening pre-order." Update: 12/15 01:10 GMT by Z : As Chris Kohler points out, the game outsold Zelda the week of its launch.
Spot of good news for MS (Score:1)
Re:Spot of good news for MS (Score:5, Insightful)
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I think that would be more a rationale to buy a PS2, and one of these [teamfremont.com] with the appropriate game title to go with. At least that would be some kind of solution to the problem of a limited Wii.
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Re:Spot of good news for MS (Score:5, Funny)
That's an unfair stereotype of Asian men.
Wait (Score:2, Interesting)
Re:Wait (Score:5, Informative)
Next week Blue Dragon will probably drop out of the top ten whereas much of Nintendo's software will remain near the top for quite a while.
Re:Wait (Score:4, Informative)
"Next week Blue Dragon will probably drop out of the top ten"
the Top Selling XBox 360 games in Japan
http://www.vgcharts.org/japgamewk.php?name=Dead+O
http://www.vgcharts.org/japgamewk.php?name=Dead+o
http://www.vgcharts.org/japgamewk.php?name=Dead+R
http://www.vgcharts.org/japgamewk.php?name=Ninety
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I think this is a huge success for them and hopefully will do much to improve Microsoft's standing there...
That said, here's some perspective [vgcharts.org] on this exciting news.
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But it really doesn't matter that the sales are that high just for the week. The fa
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Honestly, Wii sports is remarkably shallow (and basically a tech-demo) from a single player perspective but is (by far) the best local multiplayer game released in 2006.
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As a daily player of Wii Sports, it surprises me when people call it "shallow". I feel that award should go to Rayman. My theory is that Wii Sports does so much that gamers used to pushing buttons at the right time just can't see. But hey... if it's not for you, don't bother giving it the time of day. In the meantime, it's a metric assload of fun.
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Blue Dragon was released in Japan December 7th: http://xbox360.ign.com/articles/749/749490p1.html [ign.com]
Stoked! (Score:2)
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The trend is shaping up (Score:4, Interesting)
It seems like the ages where a single console could be sufficient if you picked well(unless you just HAD to have that ONE game...) are over.
I don't know - I'd like to be optimistic but... (Score:2)
Re:I don't know - I'd like to be optimistic but... (Score:4, Insightful)
The Nintendo DS? Guitar Hero? Katamari Damacy? Geometry Wars?
Say what you will about the definition of innovation (and I know that this will probably lead to arguing about just that), but the DS and the games listed were all significant departures from most of what's being churned out today...and they all sold remarkably well because of it.
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Yeah, but it is similar to the Gap between the Nintendo DS and Sony's PSP (which happens to be when innovation paid off in the games industry of late).
In general though, I think that it is way too early to make any conclusions on the performance o
Re:Is optimism a street in Kyoto or not? (Score:2, Informative)
While this might matter in Japan, where HDTV is standard in most households, in the US only 5 percent of households have an HDTV, and in most cases Dad won't let the kids play games on it, because he bought it to watch sports and pr0n.
The xBox360 doesn't have many games on a standard 480p normal TV that look that much different, and so f
HDTV adoption growth rates (Score:1, Redundant)
That 5% seems low to me, but I can't find any 2006 reports that cover what it looks like now. What would be interesting, though, is the growth aspect. If the number of households with HDTV is doubling or tripling every year, then it certainly won't be long till HDTV really mat
Check game rankings (Score:3, Informative)
Ehh, I hate to shoot you down so easily, but you should really check your facts first: http://www.metacritic.com/ga [metacritic.com]
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Where the hell did you come up with 5%? Did you just pull it out of your ass?
According to this survey [marketresearch.com] done in June 2005, HDTVs are owned by more than 24% of households in the US.
HDTV ownership will probably hit 50% before 2008, because of the crash in LCD TV prices.
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And to say that the XBox360's games don't look that much different on 480p TVs is ridiculous. The level of geometric complexity is something completely different from what PS2 or XBox games have.
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All I know is what I've
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Just to be an ass and clarify something for you:
480p is Extended Definition (EDTV), and is not a very widely used standard. 480i, commonly called NTSC (the current incarnation of which has been the North American and Japanese TV standard since the early 80s), is a good 100x more common than 480p. NTSC is also refered to, sometimes as Standard Definition (SDTV). The european "equivalent" (slower frame rate, but slightly higher definition) is PAL.
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Huh? Are you saying that Wii graphics are worse than Gamecube?
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The Wii (or the Wii controller) seems perfect for casual social gaming.
If you crave the depth, the intensity, and opportunities for customization to be found in other genres, you will probably be looking at the PC, the XBox 360 and the PS3. Perhaps it is time to admit that one size doesn't fit all.
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Sorry, but what the heck has 'chance to innovate' to do with FarCry Vengance (Wii) being by far the worst version of the game and Red Steel being a failure for most part as well? Innovation is the thing that should make better, not an excuse to release buggy and ugly games, so far however thats what most non-party games on the Wii are.
There is a
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Personally, I'll be getting a DS or GBA by Christmas time. All the old classic JRPGS (FF, Zelda, DQ, PS), plus the best collection of platformers...
And give the Wii some time. If Nintendo can leverage their handheld market dominance with good integration/crossover titles, and they have a good collection of old titles to download, they could grab most of the "c
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Obviously, the DS is totally annihilating everything else for the time being, and is most def
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The forces that shape the console industry are unstable, and I mean that in the physics sense. Success breeds success, failure breeds failure.
At this phase it's anybody's game. Maybe at this point in the previous cycles the winner was obvious (though I'd question that), but the structure of the competition means that three years from now there will almost certainly be an obvious winner. One of these consoles is going to rise up as the go-to console for the biggest, most popular games, and it's go
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Consoles dominate when they have incredible 3rd party support. When the developers put all their eggs in the same basket. Nintendo mistreated developers as soon as it got an advantage, back in the SNES days. Sony did the same during the PS2 days. The whole "fool me once, shame on you, fool me twice, shame on me" thing comes into play. Developers got burnt, went to a promise of greener pasture, and got burnt again.
I don't thi
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The evidence I'd want to see for that are statements from publishers and developers to the effect that they don't want a single console to dominate. And while I can't link them up, I'm pretty sure Square is playing the field for this very reason and that they've said some stuff to that effect, and Ubisoft seems to want diversity enough to put some money behind it.
Good argument.
And the best part is, now no matter what happens, we've got it covered! Ain't prognostication fun?
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And you got it. The statements by Square and Ubi were what I had in mind when I wrote that.
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"Two men enter, one man leaves!"
Personally, I'm betting on Master Blaster, Inc. at 100% market share at that point.
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And even the PS2, as well as it did, didn't do that. The numbers are still flying about how all three consoles did world-wide, but the concensus seems to be that the PS2 came in first, world wide, with the XBox and GameCube coming in generally close together (some stats show the XBox leading, some the GameCube, so who knows). But even the gap between those wasn't astronomical. We're talking 40:30:30, or maybe 44:28:28. Even a 50:25:25 is pretty close, when you think about it. The final differences in sales
I call FUD (Score:3, Informative)
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http://blog.wired.com/games/2006/12/wii_sports_to
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Agreed. This whole thing is a bit ridiculous. I'm a X360 fanboy and all, and it'd rock for the 360 to succeed in Japan. But really, to pretend that the 360 is anything but a gigantic failure in Japan is just delusional thinking. If MS can release a Blue Dragon equivalent every month, maybe they'd have a chance of getting a minority market share, but at this rate it's just going to be a lot of money wasted for almost no gain in market share.
Come on, 80K units? How many units of 360's are actually in Japan?
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If MS can hit the mark with games which sell well in both Japan and the West, the money won't be wasted.
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If MS can hit the mark with games which sell well in both Japan and the West, the money won't be wasted.
Except 80K units in the first week is pretty low for a game with both Toriyama and Uematsu's names attached ot it (art and music, respectively). This is like a Spielberg movie grossing $10M on the opening weekend - sure, not bad for your average *movie*, but it's still completely below par given the talent associated.
I really do hope MS can make the 360 work in Japan, at least as a 2nd-place contend
Uhh... FUD? (Score:1)
Stupid alarmist articles... (Score:2)
Speculate? Unless Japan's love of Nintendo has fallen off a cliff, that's exactly what's happening. You don't buy the game if you don't have a Wii. There aren't any Wiis to buy. Therefore, people aren't going to buy the game.
Personally, I'm amazed there are enough 360s in Japan for the game to sell that well, going from Microsoft's abysmal track record there thus f
WiiBay? (Score:1)
Doesn't Japan have some sort of WiiBay for people willing to spend 500K yen?
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According to this [gamesarefun.com] Microsoft has sold just over 142k units of the 360 so far this year. And according to this [gamesarefun.com] they sold 70k units last year, so about 210k units total. Blue Dragon sold 80k units, i believe 30k as the bundle with the console and 50k as just the game. So of the 180k people who had the console before this week 28% of them bought Blue Dragon. So assum
Three market reasons why meaningless (Score:4, Insightful)
2. There aren't any RPG games to speak of for the Wii yet - all the cool Japan-friendly game releases for these won't be around until late this year or in first quarter of 2007 - thus, while one could "call" Zelda an RPG, it isn't. You only get to play Link, just to start.
3. As the market share of Wii consoles continues growing rapidly, the number of copies of Zelda - and the eventual Japan-friendly RPGs - will skyrocket. Hard to play a game when you don't have the console yet. As Japan market share goes past 1 million Wiis by January, they will sell more games.
The numbers are interesting, the comparison is not (Score:2)
Now, a couple weeks from now, it'll be more interesting to see how many 360 units Blue Dragon will help sell. Having a one-time spike from Sakaguchi/Toriyama/Uematsu fans is nice, but what MS and Mistwalker really would like is for word-of-mouth to take over and convince more mainstream gamers to pick up the title and a 360. I
Re:Number, Comparisons, and Untapped Markets (Score:1)
Even if they were Japanese-spoken with English online help, my guess is the untapped market for such games is vast - and growing.
But if they just had some local American voice dub talent redub it, even if it were kind of quirk
Easier said than done (Score:2)
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Still, I'm wondering what's going on with Zelda. Getting outsold by Wii Sports and Wii Play either means the series is out of favour, people are waiting for the
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In another one of my posts, I point out that Zelda isn't that big of a title in Japan:
http://games.slashdo [slashdot.org]
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You get Wii Sports with the console, and you get Wii Play when you buy a second controller. That in and o
Comics, too. (Score:1)
Would you buy a game for PS4 today? (Score:2)
Pointless (Score:1)
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Japanese Halo (Score:1)
Whoa! The numbers are totally misrepresented! (Score:5, Informative)
Hardware availability had little to do with Blue Dragon outselling Zelda last week. XBox360 has been out for a year in Japan but had barely sold over 100K units before Blue Dragon came out. The Wii sold 350K units in its first two days. (Last week's hardware numbers have not been reported yet.)
Correction: XBox 360 sales in Japan are over 178K (Score:2, Informative)
Re:Correction: XBox 360 sales in Japan are over 17 (Score:2)
Surprise? (Score:2)
Producer Hironobu Sakaguchi produced most of the good Final Fantasy games. Designer Akira Toriyama did the Dragon Ball manga and the Dragon Quest games. Composer Nobuo Uematsu's music from Final Fantasy is so popular, it's played at special symphonic concerts.
Even the XBox's low esteem in the Japanese market can't screw this up.
Analogy:
Hey, kids, who wants to see a movie about an archeologist?
Noooooooo!
Hey, kids, who wants to see a movie about an archeologist played by Han Solo, directed by the
statistical manipulation (Score:2)
The thing is, the Wii has been out for a few weeks; the XBox 360 has been out for close to a year. More XBoxes means more potential game purchases. Now, if we were comparing sales of the new Zelda game to the sales of some XBox game from a similar place in the XBox's lifecycle, that'd be something. This really is apples and oranges.
Triv
Not Surprising: No Wiis (Score:2)
I was lucky enough to have a pre-order and get my wii (and zelda) on launch day, but since then, there have been almost no wiis available in any stores (I'm searching for a wii twice a week at about 3 stores, and still have had no luck).
If no one has the hardware, no one will buy the game.
RTFA (Score:2, Informative)
The real story, without falsified title [digitalbattle.com]
Basically, Zelda sold twice the amount Blue Dragon did in its first week (140,000 to 70,000). Did Zonk even click the link he cited for the story?
Why this still isn't good news for Microsoft. (Score:2)
The bad news is, even with the Blue Dragon/360 Core bundle, it still didn't manage to outsell the PS3, and didn't even come close to matching sales of the Wii for the same week. There are still more Wii's and PS3's in Japan than 360's, and it remains to be seen whether Blue Dragon will have the legs necessary to give 360 a real sales boost, or whether it will fade out after this.
It's a significant accomplishment (although not qu
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No accounting for taste, I see.
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Also how is a post (GP) overrated when it was never modded up to begin with?
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This apparently also includes the upcoming Dragon Quest IX. Go watch the gameplay video.
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Re:JRPG = ? (Score:4, Informative)
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Some folks would say that Blue Dragon is "more JRPG" than FFXII, which actually had more of a MMO and western feel to it.
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Re:Zelda Wasn't Even in the Top 10 (Score:5, Informative)
Sales (in Millions)
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The Legend of Zelda: National Population; Total= 298.44 (US), 127.76 (Japan).
With the simplifying assumption that population is a proxy for console sales (its not quite, because younger demographics buy more and that favors the US, too), you'd expect the US to routinely post 2.33 times the sales of Japan for equally popular goods. That adjustment factor makes that list a crapshoot -- over half of the games on it were, relatively speaking, more popular in Japan.
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Dan East
Re:Zelda Wasn't Even in the Top 10 (Score:4, Informative)
Typing "population of united states" into Google gives: 295,734,134
That's a ratio of 2.32
Ratio of game sales, based on your numbers:
* The Legend Of Zelda: Ocarina Of Time(N64); Sales= 4.08(US) 1.46(Japan) = 2.79
* The Legend Of Zelda (NES); Sales= 3.80(US) 1.02(Japan) = 3.73
* The Legend Of Zelda: Link To The Past (SNES);Sales= 2.46(US) 1.16 Japan) = 2.12
* The Legend Of Zelda: Adventure Of Link (NES);Sales= 2.22(US) 1.61(Japan) = 1.38
* The Legend Of Zelda: Wind Waker (GC); Sales= 2.41(US) 0.86(Japan) = 2.8
* The Legend Of Zelda: Oracle Of Ages / Seasons(GB); Sales= 1.81(US) 1.03(Japan) = 1.76
* The Legend Of Zelda: Links Awakening (GB); Sales= 2.24(US) 0.54(Japan) = 4.15
* The Legend Of Zelda: Majoras Mask; Sales= 1.89(US) 0.74(Japan) = 2.55
* The Legend Of Zelda: Link To The Past (GBA); Sales= 1.61(US) 0.34(Japan) = 4.74
Total US Sales = 22.52 million
Total Japan Sales = 8.76 million
Ratio = 2.57
Totals ignoring the remake:
US = 20.91
Japan = 8.42
Ratio = 2.48
When you factor in the population differences, there isn't much of a difference in sales. Yes, as a whole, the US likes Zelda slightly more than Japan does. But that varies wildly from title to title, with the biggest difference being Japan really didn't care for the GBA remake of the SNES game.
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Who knows, the ratio may end up being the same, but population is rather a silly thing to base it on, since population d
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What the
So you sell Zelda to people without a console too ? Don't be silly please !
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What the
So you sell Zelda to people without a console too ? Don't be silly please !
Someone totally missed the discussion... I'm saying the complete opposite - Japan has a large population of console owners that will never even walk into the section of the store that would stock Zelda. Those people are a completely seperate market, which the US has no real counterpart of. I'm saying you shouldn't include those people in your popularity arguments
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