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First Person Shooters (Games)

SiN Episodes Pretty Much Done 24

Kotaku is carrying comments from this week's 'Games for Windows' podcast, where employees from Ritual Entertainment confirm that SiN Episodes is finished. The mini-exodus from the company earlier this month has effectively sunk the studios' ambitious episodic content plan. From the article: "Jeff: Sin Episode 2... Shawn: ...is likely not happening now. A lot of the people from the dev team have left. Jeff: At Ritual? Shawn: Yeah, they've gone elsewhere. They now work for other people. Some of the key people. One of the lead programmers. That's not a good sign."
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SiN Episodes Pretty Much Done

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  • since they're not going to complete the game, can i get a refund on the portion i bought? see, this is the problem with episodic content: when they decide to not finish it, people who have been enjoying it up to that point are left in the cold, with an unfinished game and 20 bucks poorer.
    • Re: (Score:3, Interesting)

      by Loadmaster ( 720754 )
      The same can be said for MMORPGs. Once they decide to shut the servers off you have no game. It sucks, but I don't think there's any recourse for the consumer.

      I do believe that once a company closes its servers they should release the source to the community so people can run personal servers. Seems to work. Just ask MS about their game Alliance.

      • Why do you think you are owed a refund?

        Does Joss Wheadon owe us anything because Firefly was canceled?

        I liked the SiN franchise, and I am really sorry to see this happen. I enjoyed SiN Ep1. (even if it was a bit on the short side) and looked forward to what would be coming next. I don't want a refund, I got my $20's worth. I do think they should remove the dependency on Steam though.

    • Re:refund! (Score:4, Funny)

      by ajlitt ( 19055 ) on Saturday December 16, 2006 @05:19PM (#17271422)
      Yeah! I want my money back for Spaceballs too, because I was clearly assured that there would be a sequel.
      • Supposedly there will be, although it hasn't arrived yet. It's been a while since the last Star Wars movie came out, and Spaceballs 2 was supposed to be out a year later. Still, Spaceballs was a full movie whereas SiN Episodes was clearly sold as a vehicle for future content. Apples, oranges and all that.
      • by ricree ( 969643 )
        Not to mention that they never came out with that flamethrower they were advertising. Those lying jerks.
      • A better example might be History of the World - Part One. Not only does the title imply that the movie is only a part of a bigger whole, but they actually had a trailer for Part Two at the end!
    • After the credits rolled, the BBC announcer said "Blake's 7 will return in the Autumn". I'm still waiting. I want my Orac back !
    • by stg ( 43177 )
      That's silly. If you didn't get your money's worth in the first episode, that is the game's problem.

      How many movies were clearly made to be continued, but didn't? How many books? If the authors can't make a satisfying conclusion for an episode alone, that is their problem.

      I played Sin Episode 1 and had no intention of getting the next episode - because it was pretty weak and had a lot of problems that should have been fixed before release.

      At the same time, I got Half-Life Episode 1. Not only I'm going to bu
      • Re: (Score:3, Insightful)

        by Jartan ( 219704 )

        That's silly. If you didn't get your money's worth in the first episode, that is the game's problem.

        How many movies were clearly made to be continued, but didn't?

        No offense but you clearly didn't finish it if you are trying to make this argument and thus you should not comment at all.

        SiN Episode 1 was more akin to a TV show than any kind of movie or what not. Yes if you liked it it was clearly worth the 20 bucks all by itself but nobody likes to see the start of a story they find intriguing and have it cut

        • Re: (Score:3, Insightful)

          by stg ( 43177 )

          No offense but you clearly didn't finish it if you are trying to make this argument and thus you should not comment at all.

          Actually, I did finish it. I just didn't want to see any more of the story (or the game) after finishing it...

          That is just like saying that the many TV pilots or episodes that ended on an abrupt point are going to make people reject the concept of TV series.

          Well, they didn't. And I really doubt that will be the case here.

          If the gamers don't WANT to see the next episode, well, clearly

      • How many movies were clearly made to be continued, but didn't?

        By the same token, how many sequel movies have been made but clearly shouldn't have been? I'd like my money back from them too.

        Oh well...

    • Yeah, they should have charged us $50 for a FULL unfinished game. Chances are that you got to play more of the game than you ever would have if it wasn't episodic.
  • "Pretty much done" (Score:5, Interesting)

    by kmcrober ( 194430 ) on Saturday December 16, 2006 @05:32PM (#17271518)
    "Pretty much done" can also mean "Close to being completed." As in, "Almost released." Since that's the exact opposite of what the article actually says, maybe the editors should pay a little more attention to detail?
    • by Khuffie ( 818093 )
      I agree. From the title on my RSS feed I pretty much thought that all the future releases for SiN Episodes have been fully coded/designed/completed, and that now all that there is left to do is release them, which would solve the major criticism against episodic content wherein they wouldn't have regular release cycles. Obviously, this was completely wrong.
  • Idle Speculation (Score:3, Insightful)

    by Anonymous Coward on Saturday December 16, 2006 @05:34PM (#17271540)
    Nothing in this story is from the developers, it's just from a podcast with absolutely no true inside knowledge.

    I don't doubt that further Sin episodes aren't happening, but why not wait for an official source before posting a story about it? The official one is probably going to end up with its own story anyway.
  • by bigbigbison ( 104532 ) on Saturday December 16, 2006 @06:16PM (#17271812) Homepage
    The summary says, "employees from Ritual Entertainment confirm that SiN Episodes is finished," which it totally untrue. This is just a group of editors from the magazine speculating. Sin Episodes may or may not be canceled, but these guys are just gossiping based on the fact that a lot of people have left Ritual. It might be or it might not be canceled. No one from Ritual has made a comment yet.
    • Re: (Score:3, Insightful)

      by p0tat03 ( 985078 )

      Mass resignations or not, SiN is on the chopping block anyways. The first episode was generally not well-perceived, and I don't expect the second episode to do that well either.

  • I don't think Levelord has gone anywhere has he? And AFAIK he's the main holdover from the original SiN. Ritual has had plenty of people part in the past, so this current drama is probably just stirring up FUD dust.

    As long as Levelord is still at Ritual, I have complete faith in good content for SiN episodes.
  • I bought Ep. 1, and just like Half Life 2 Episode 1 it never worked. Now with all the lead programmers working for other companies, I now realize why they took off. Yes, there game was CRAP!!!
  • Did they ever get Multiplayer working with SiN episodes? I pretty much played the original SiN just for the multiplayer, and I was waiting for episodes to have multiplayer support before I would buy it.

    The original sin multiplayer, and the expansion pack wages of sin were a great deal of fun. There were a boatload of weapons, like remote controlled rockets and mines, an ion cannon, the standard BFG like nuke gun, and speeder bikes!

No extensible language will be universal. -- T. Cheatham