Microsoft Readies 360 Launch For China 38
The Xbox 360 was launched in Hong Kong in November of 2005, but the system is not officially part of the Chinese gaming market. Microsoft aims to change that this year, pending approval from the Chinese government. Gamasutra has the details on the deal, which will receive intense scrutiny from the country's culture ministry. From the article: "Looking to China specifically, the report notes that Microsoft has begun working with Chinese internet service providers and computer manufactures regarding the impending launch, and also plans to hire personnel to handle sales activities concerning the Xbox 360 on the Chinese mainland, though a specific time frame for these future hires remains as unknown as the launch itself. Likewise, a price has yet to be confirmed for the console as well, though the Xbox 360 sells for HK$2,329 ($300) in Hong Kong."
Chinese Cloned it first. (Score:4, Funny)
This has gotta be a hard sell (Score:2)
I live in Beijing and before I ever saw a system they had the games copied and on sale for a dollar fifty. Now they are down to a dollar. No one will 'buy' a game - but xbox live accounts are a different matter. I guess in this case Microsoft has nothing to lose as they at least get the hardware sale which should be turning a profit by now plus a subscription
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Well, game publishers had showed flexibility on several occasion.
As an example, many PC game titles can be bought in Russia for about $5-7.50 - with big holo sticker "Not for sale outside of Russia". You can go to black market and get same game for $2.50.
Western companies were really surprised to find that games are actually started selling in Russia. Even if people can get them on black mark
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Yes. Especially in the countryside. But with a population of 1.3 billion:
all - most = more than enough to make it viable
Stand on any street corner in a place like Shanghai and you'll see plenty of people getting by on a few dollars a day, but you'll also see plenty of Benzes drive past.
No doubt it will be even cheaper again than the Hong Kong version...
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You know. I always hear about how the Japanese generally dislike buying US over a Japenese product. I wonder if the average Chinese would rather buy US than a Japanese product. Japan invaded them in WWII there should be some lingering public dislike of Japan that US companies should be able to make a buck off of. I find highschoolers here in t
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Here in China, the product's quality is more important. People will generally say they don't like Japanese people (although they'll also say Japanese people are very hard-wo
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Over in the US its price and performance. Sony, Nintendo, and Samsung are just as US to me as MS, IBM, Fo
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Why? (Score:3)
Given that piracy is so rife in that area that they're going to sell 3 games, and the system relies on selling games to make a measureable profit, why bother to launch at all?
Especially as it seems they need to go through a lot of very expensive hassle to do so.
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Especially as it seems they need to go through a lot of very expensive hassle to do so.
Few tihngs: they lan uch in China only now, and they lost money on launch, maybe they no longer lose money. Even if they break even, it's a win.
Second, the items in the xbox shop are much cheaper and at the same time harder to pirate. They can win fr
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This doesn't matter, except for the Live Arcade, because only North America has access to rentable
movies and TV show episodes. MS has STILL given no hint about when they're going to give the
rest of the world access to all that downloadable, passive entertainment.
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The content creators (Viacom, etc) did not give MS the distribution rights for other parts of the world. If they did, MS would be happy to distribute it.
Sales of distribution rights are the reasons for DVD coding, etc. It has nothing to do with 'testing.'
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Itunes is also a good example.
Also, if you have some American media it might make sense to distribute it via XBL but would be more profitable to distribute it exclusivly through, say
Re:Why? (Score:5, Insightful)
Piracy was huge on the first XBOX but that was because microsoft made some mistakes (such as using weak cryptographic algorithims, not knowing all the details about the CPU they were using, not taking into account the fact that it is possible to read data from a HyperTransport bus, not enforcing checksums on all game data and saved games etc). But microsoft has learned from their mistakes and has probobly made the XBOX 360 more secure.
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Now, did Sony ever advertize that the number of people who were active gamers on the PS2 was only 2 times (to pick a number) as large as the XBox/Gamecube active gamer userbase?
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What's the point? (Score:1)
Censorship of games? (Score:2, Funny)
Light changes. (Score:2)
Games (Score:1)