Sequels We'd All Like To See 514
Voodoo Extreme has a feature up that's a wishlist for future sequels. They run down some great game franchises that have been off the board for a little while, and wonder out loud about the possibility of new installments. Besides the usual suspects for lists like this (StarCraft, TIE Fighter, Descent, Ultima), they touch on some cult favorites that are ... less likely to show up in modern gaming. From the article: "Planescape Torment 2: The Poop -- Loved by many a forumgoer is Planescape Torment, a Dungeons & Dragons-themed RPG set in the other planes of existence. It was a dark game with evil undertones, but also lighthearted and funny at times. Just think Baldur's Gate with an M rating. The Scoop -- Odds of a sequel are equal to or greater than Elvis coming home on the mothership." Any oldies you'd like to see back on modern systems? While I really like many of the ideas listed here, the LucasArts classics Grim Fandango and Maniac Mansion are the ones I'd most like to see rehashed.
Roger Wilco (Score:2, Interesting)
Dungeon Keeper (Score:5, Interesting)
Dungeon Keeper was a great game with a simple premise. Dungeon Keeper II forgot that adding Mega-3D graphics and a storyline that nobody would care about doesn't make the game better.
Adding new monsters and more flexibility was needed.
I wanna explode more chickens!
Bard's Tale IV (Score:3, Interesting)
X-Com! (Score:3, Interesting)
Skies of Arcadia (Score:4, Interesting)
I'd love to see a sequel to this game; however, it should be set in the same world but involve different characters (referencing the past characters or having them show up once or twice is alright). It might also be a good basis for an MMO.
Re:StarCraft, TIE Fighter, Descent (Score:2, Interesting)
If it was any good then the Black Mesa mod for Half-life 2 might not still be going.
Counter-strike source would have been a better example, they actually remade the levels to a modern detail level.
Anyone Remeber Master of Magic? (Score:2, Interesting)
Tyrian (Score:3, Interesting)
There was a version, Tyrian 2000, that'd work on a Win9x box, but not on 2k/XP/EvilVista.
Am I the only one that remembers this little classic? Am I the only one who yearns to play with Zica Lasers and Banana Bombs!?!?
Re:They already did that... (Score:5, Interesting)
I always wondered why, when LucasArts was seemingly determined to make Star Wars games in just about every other genre imaginable (combat flightsims, first-person, racing games, RTS, platform action, fighting games, etc.), with varying results, they never tried to do one in the one game genre at which the company historically excelled and was well-known for. If they'd done a graphic adventure in the Star Wars universe and had it turn out as well as just about all their other graphic adventures, it could have given a shot in the arm to the whole field of graphic adventures. I always thought it would be cool to have, say, an adventure where you played Han and Chewie shortly before the original trilogy, around the timeframe and in a storyline along the lines of the old Brian Daley novels, or perhaps a semi-comic Droids game where you played Artoo and Threepio; in either of these ideas you could switch from one of the two leads to the other, to use whichever character is more appropriate for a given situation. Seriously, it could've been really cool, but they totally, utterly ignored the SCUMM-style adventures when it came to Star Wars, even though they did all sorts of other things as graphic adventures (everything from licensed games with the other major Lucasfilm property, Indiana Jones, to crazy, inspired stuff like Grim Fandango) at the same time they were doing Star Wars in every other genre. Why?
No bullfrog games? No X-com? Crappy list. (Score:5, Interesting)
How about Syndicate, or Magic Carpet, or Dungeon Keeper, or Theme hospital?
How about xcom? (a real sequel, thanks.)
How about Alternate Reality the Wilderness, or the Arena, or the Palace?
Re:System Shock 3? (Score:2, Interesting)
Shenmue 3. (Score:5, Interesting)
Okay, I'll bite. (Score:3, Interesting)
Maybe a true sequel (read, not FPS) for the Castle Wolfenstein's? Good stealth game here.
For that matter, there's a slew of older 8/16 bit games from the 80's & early 90's that are dying for a facelift. Might give us a break from yet another FPS,RTS,RPG.
Vengeance (Score:3, Interesting)
Zork Grand Inquisitor sequels (Score:4, Interesting)
Bastards.
Re:A *real* Star Control III (Score:3, Interesting)
Wow, that was the first thing that came to mind. Good FP. The next thing that I'd like to see is another Elite game. Elite IV - MMO :)
Sequels and updates I'd like to see (Score:5, Interesting)
Bring back Crush Crumble and Chomp! (Score:3, Interesting)
I wonder how they would feel about Gears of War today?
Marble Madness 2 (Score:3, Interesting)
Re:Ob-Total-Annihilation-Plug (Score:3, Interesting)
If you want TA updated, try TA Spring [clan-sy.com], now just Spring. It also has a Linux version for those of you who want it.
Also, Supreme Commander [supremecommander.com]. Same game, different name, more units, better graphics, bigger maps
Populous: The Beginning (Score:3, Interesting)
For a game that came out in 1998 with online play, it still lives on today with homebrew folks working on it. Too bad it hasn't had a true blue sequel though
half of Microprose's catalog II (Score:3, Interesting)
Sid Meier's Alpha Centauri (Score:3, Interesting)
Re:Arcanum 2 (Score:2, Interesting)
The sad part is, we're probably the only two people on Slashdot that "gets" this.
That and the fact that Arcanum was possibly one of the most underrated RPG's to come out next to Divine Divinity. The intro alone spoke eons of awesomeness. And the conflict between technology and magic was fantastic and extremely diverse.
Quite frankly I'd hail this game as much as everyone hails Fallout. Steampunk anyone?
Re:Master of Magic II (Score:3, Interesting)
Like taking thirteen Death books and just summoning Wraiths from the first turn. Or casting Flight on warships and using them to attack on land. Or Halfling Slingers with adamantium bullets, Flame Blade, Giant Strength, Heroism during a Crusade for a Warlord wizard plus blessing effects from Torin and an Archangel for about a billion damage a turn. Or abusing the wizard skills system to create a wizard who can scrap magic items and get more mana out than it took to create them. Or an invisible flying Malleus the Magician with the kind of stat-boosting artefacts that Celebrimbor himself would fear to forge. Or giving Jaer the Wind Mage the Pathfinding spell plus every speed boost you possibly can and using him to ship entire armies across vast oceans in a single turn...
So many memories. So many obscene mutilations of the rules. The time I nuked the crap out of Ariel's last city, corrupted her whole land, inflicted both the curses of Famine and Plague, and then left the last few huddled survivors to suffer in misery and terror beneath my Eternal Night while I pursued my great aim of capturing every magic node on both worlds... that's still a warm and happy thought to this day.
Re:Wasteland (Score:3, Interesting)
Also on my list:
Blood 3
System Shock 3
Thief 4
No One Lives Forever 3
Starcraft 2
Rise of Nations 2
Shadow Warrior 2 (You want to wash wang or watch Wang wash wang?)
Any updated version of Wing Commander
Re:No bullfrog games? No X-com? Crappy list. (Score:3, Interesting)