Microsoft Increases Limit on XBLA Downloads 81
1up reports that XBLA's 50MB size limit is no more. Microsoft has upped that to a whopping 250 MB, just a week after it was revealed that the upcoming Symphony of the Night would be almost double that in size. While this is great for the possibilities of the service, games, and gamers, it does mean that 'Core Pack' owners are now even more 'out in the cold' when it comes to downloadable content. Unless a HDD is purchased for the system, Core Packers are reduced to using the 64MB memory cards, which are clearly not large enough for even one 'expanded' game title. From the article: "However, how many folks are out there downloading Live Arcade games without an HDD? It probably works out to a small percentage. We asked Microsoft about those users and the memory card issues that the console will face with this new expanded size for Live Arcade titles. Microsoft said 'There is already one possible solution in the works for this category of gamer should we decide to increase the Xbox Live Arcade game file size from its current 50 MB limit. As announced at E3 last May, a larger Memory Unit is being developed which will allow gamers who do not own a hard drive to store and easily transport several Xbox Live Arcade games at a time. We have no further details to announce at this time.'"
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There will be the same amount of good games, it's just that the signal to noise ratio is going to go way, way down now that you don't have limits that are as strict.
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Castlevania:SotN is a good example. The game is huge, has nice graphics, and the game is wonderful!
MS is hitting through great things again and again with the 360. Admitedly, yah it sucks if you bought the core system owners, but they already have gotten the shaft on a countless nu
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There are PopCap games and other such casual games, newer arcade-style shooters
(one was released this week) and other games. 'Arcade' is actually a collection of
styles that some sort their games by. See online game stores, where you'll often find the
Arcade/Action categories.
Castlevania:SotN is an arcade-style game, so it does belong in the XBLA
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Bubble bobble, joust, bust a move, dig-dug, etc etc.
Not the new games that are all light guns and DDR types (nothing wrong with them, just not what I was talking about when I said arcade games).
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All that proves is that large and small games can be fun. It all comes down to what the developers do. Size only determines how shiny and how much is in the package.
Roboblitz ! (Score:2, Interesting)
Its texture compression method is impressive. The same game could have been done in "huge format" by lazy programmers, but they did it in "small format" thanks to their good work.
They solved the size limit problem by something positive (and impressive). Other programmers are just waiting for bigger space limits !
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D
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Because they are easy to forget, unless they stood out as so horribly bad to leave a lasting impression. It's also why we don't harp on the hundreds of shovelware crap titles that hit the PS1 and PS2. We forget those and remember the gems.
What they need to do (Score:3, Interesting)
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What kind of margin you think they are making on a 60gig HDD selling at > $100? The 360 is going to run into further disk space troubles with their video services and game demos. I'm already a little dissapointed I have to delete Gig+ demos it took a day to download to make space for things on there. Offering HD video content and music ripping takes up a lot of storage. You cannot do that and get by with a mere 20 or 60 gigs. MS should drop the proprietary drive
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Losing the proprietary case/connector would be great - the stupid thing is just a 2.5" SATA drive. Let me plop any old drive in there, MS!
Can you do it yourself? (Score:3, Interesting)
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I almost want to try it now
Would just have to figure out how to format a drive properly, and transfer my data from the old drive to the new one.
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There has been success in cloning the header to another drive that's been reflashed to have the same serial number as the original, but that's not really reasonable for the average person to do. I also think there's some size tag in the signature, so going up to a larger siz
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The only problem is then MS would have to provide technical support for a billion different hard drives.
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Um... don't they do this anyway, for Windows?
Hiding behind driver issues is a lame excuse. They could at least lose the proprietary connector, and publish a list of HDDs that would be supported by the current driver.
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Not very well, and they hate doing it because it sucks money from them. That's why they charge for a lot of tech support services, and shift as many users to the online support system and vendors.
Hiding behind driver issues is a lame excuse. They could at least lose the proprietary connector, and publish a list of HDDs that would be supported by the current driver.
I think that's probably a better way to handle it, or maybe just license the exact technol
Re:What they need to do (Score:4, Insightful)
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And actually MS built their empire on the fact that PCs stopped being proprietary. Course now they own the market they'd like to change that...
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Sony somehow worked around this issue in allowing you to place any hard drive in your PS3. However, the PS2 supported any hard drive with the Linux kit or home brew. It only required the official Sony drive for Official games and the only thing that did was an additional identifier in the firmware of the drive.
you should not be ripping on your 360 (Score:2)
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"With a simple piece of fabric, they could be driving blindfolded. Why won't they, besides wanting to not crash and die? Don't tell me they're allergic to cotton..."
Generally, if you want to know why an entity does something, don't start by eliminating the primary reason.
Old Addage (Score:5, Insightful)
Penny wise, pound foolish.
I never did understand the Core system concept anyway. If games were going to require a hard drive, what good would it do to purchase a system without one? My suspicion is that Microsoft released the Core system in an attempt to keep their prices from looking outrageous. ($399 was a lot for a game console at the time.) Thanks to Sony, however, Microsoft's pricing scheme suddenly doesn't look so bad after all.
Re:Old Addage (Score:4, Insightful)
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NPD group, who have the advantage of statistics and understanding the market, believes that the hard drive being purchasable seperately increased the distribution base by almost 20%, which in turn will have had long-term impacts on the platform.
Generally, large companies like Microsoft put multiple billion dollar projects into the hands of more than one person. Making two seperate system types costs them signifi
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By making the HD external, it offers the chance for a HD-less system to hit a low price point that also makes a profit. Thus there could be a time when the 360 core system goes for
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Not very many games require the hard drive, and those which do provide an incentive to purchase the hard drive as a peripheral later. The lower price point allows a broader demographic access to the platform, and spreading the total system cost out over time both lowers the financial impact of a competitive system and allows Microsoft to reap larger ma
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But along comes Sony with a $600 and $500 console respectiv
Core Pack (Score:4, Insightful)
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The Core was a joke, but it's the joke that will probably help MS top Sony this generation. It brought the 'foot in door' cost of the 360 to $300, which is alot easier for the mind to rest on than the $500/600 PS3.
This joke is only half up though. The real punchline will be the 'new' XBOX 360's released this year with Many-GB HD's (and a cheap/cool chip inside). You know that's what this is about.
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I'm a little...well, put-off by the idea of the new version. How much you wanna bet that they took care of the little firmware hack.
Then again, once someone creates a removable modchip in the form of a USB thumbdrive...
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Unlike the PS3, you can actually upgrade the Core Pack to pretty much match the "full spec" of XBOX360.
You have a Core Pack and need more space? Get the XBOX 360 hard disk and put it on your machine. As easy as that.
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It's very simple what he meant by Unlike the PS3, you can actually upgrade the Core Pack to pretty much match the "full spec" of XBOX360. I shall explain it to you.
By that he meant Wa, wa, wa, I hate Sony, I love Microsoft.
At least that's how
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The online community tends to say the same of HDTVs - why anyone owning an SDTV would pick up a 360 is beyond them, but there certainly are lots of people doing this (remember the issue with the fonts in Dead Rising on SDTVs?).
Further, there are only a bit ove
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Why not? The core pack made their platform available to a poorer demographic of users, who happen to be the first adopters in the console game industry, and the hard drive upgrade makes them larger margins than the full box. NPD estimates that this maneuver grew their initial market by 18%, meaning that more people bought a given game, meaning more games were developed, meaning they have a stronger library, drawing in more players. They've been riding
Why only 64M cards (Score:2)
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Need I say more?
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Also, for those who are confused by this memory standard and ask "well are you sure this will work with mine?" Nintendo also markets their own branded SD cards (obviously at a markup, but
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Downloads per Mem card... (Score:3, Interesting)
I haven't a clue as to the number, but I think it's very easy to know the why people w/o the HDD don't download a lot of games. The memory cards are $40. That's why. Without the HDD you need a memory card for almost every game on XBArcade. $40 plus each title's cost! That's BS. I've said that from the beginning too. I was outraged by the 'premium' and 'core' 360's and by the PS3 tiered system as well.
What's the biggest problem? I may have to buy a 360 now just because SotN has been ported to it. I've got the original on PSOne, and I can't get to gaming websites, so if anyone could reply to this about any extras in the 360 version for SotN that would be great. (updated graphics? more animations? extra weapons/rooms?)
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Well, I am VERY tempted to acquire a 360 at this point. But I'm waiting for a bigger HDD to be included. Even if it never happens. 20GB is somewhat ludicrous. Take a quick look at the pricewatch page [pricewatch.com] for notebook drives. About half the price of the 360 drive and 4 times the storage! That's still a very nice markup for MS on accessories.
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In addition to the 'Updated Graphics' you can toggle them back to 'Original' if you like.
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Time For 20GB HD Sale! (Score:2)
Well maybe it's time to slash the price of the 20GB addon drive to encourage core system owners to get onboard XBL while transitioning to the 60GB models. This woul
SURPRISE (Score:2, Flamebait)
The PS3 with a 20GB or 60GB HD (and a User Replaceable one at that), certainly seems like a better choice.
Heck, even XBLA upping the limit to 250GB seems like a response to the PlayStationNetwork unleashing 500-600MB demos. and 150MB download games.
I know lots of people on Slashdot seem to love bashing Sony (and the PS
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Re: X-boxen on-line... (Score:2)
I never understood this. There were around 8 million X-boxes when I saw MS tout they has something like 5.5 million live users. (counting Gold + Silver memberships) What was more telling was that 2.5 million people didn't sign up for Silver.
Why wouldn't you want to at least sign up for the Free version? There is a lot of value there, even for people who don't have a HDD.
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They upped the size of the Live Arcade games from 50 megs to 250 megs. These are the games that you can either play a demo of, or purchase if you want (and don't have to worry about putting the disk in to play it).
Do they have full games for the PS3 (that you can purchase online and play off the HD) yet? It's good to hear they have the demos and such. =)
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Yup. They've got about 1 dozen or so titles so far (including a few for the PSP that you can download and transfer).
I've been enjoying Lemmings recently. My wife has also really gotten into it.
The demos are just that, demos for "Blu-Ray" games, or downloadable games. (There are quite a few demos for both type
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They saved their hundred bucks. They can't start bitching about it now. Would you say "I bought a BMW X3 but the X5 has better features. I don't care that I saved money by buying the X3, BWM is screwing me"?
The PS3 with a 20GB or 60GB HD (and a User Replaceable one at that), certainly seems like a better choice.
Except that core purchasers bought the core system to
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Re: Limits were only on Live arcade. (Score:2)
Just for the record, the X-Box demos have been a gig or better for quite a while. The Live Arcade titles had the limit so '1 or 2 games' could be saved on a memory card along with your profile and some game saves. There is all kinds of content (map packs, demos, movies etc...) that are WAY over that.
Hell you could 'Rent' Superman Returns in 720p and it's a 7 gi
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Yeah, if the PS3 had a lot worth downloading. There are several really good 360 Arcade titles now, the only decent title on PS3 I can think of is Flow and it doesnt really amuse me all that much.
Also I don't think they are reacting to PS3 at all, I think they are reacting to developer requests for more space (so everything doesnt have to be procedurally textured) and also as part of the upcoming XN
WHS, of course (Score:5, Insightful)
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Don't forget Nintendo (Score:1, Redundant)
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Don't forget that PS1 video was encoded in motion jpeg. One could probably crunch down the images quite handily with a modern codec. In fact, I seem to recall that one of the PS1 Resident Evil games was ported to an N64 cart with all of the video intact.
stupidity. (Score:2)
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The basic point though, was that 20GB is ridicolous, *especially* for a machine that is its first halfyear of a ~5-year lifecycle.
On the other hand Sony *still* sells 8MB (that's 1/125th of a GB) "memory-cards" for the PS2 for a price very similar to that of a 1GB flash-stick in a non-proprietary format. I guess what I'd like would be
well thank god (Score:1)