Inside Bungie - Living The Spartan Life 58
Straight from the latest issue of Edge, a great feature all about the life inside Bungie studios. The article gets into a good bit of detail on the mindset of this insular part of Microsoft's development network. Interviewed developers discuss what it is like working for Microsoft, and how hard it is not to be hard on themselves. Specifically, the developers have some surprisingly harsh criticism of their own opus - Halo 2. From the article, comments by technical lead Chris Butcher: "One of the things that stuns me when I think about it, and I can't believe this is true - we had [no time to polish] for Halo 2. Take that polish period and completely get rid of it. We miscalculated, we screwed up, we came down to the wire and we just lost all of that. So Halo 2 is far less than it could and should be in many ways because of that. It kills me to think of it. Even the multiplayer experience for Halo 2 is a pale shadow of what it could and should have been if we had gotten the timing of our schedule right. It's astounding to me. I f***ing cannot play Halo 2 multiplayer. I cannot do it. And that's why I know Halo 3 is going to be so much better."
Developers are NEVER happy (Score:5, Interesting)
Show me a developer that's ever completely happy with the finished game and I'll show you a director that's completely happy with the final theatrical cut of his film.
-Eric
Bull (Score:4, Interesting)
Bungie made some good stuff... (Score:2, Interesting)
Now, that's all fine and good, Microsoft can do what it pleases with it's products. But make no mistake that this immediately relegates the HALO franchise to irrelevancy with HUGE sections of the gaming community. As noted by an earlier
What does this mean for the HALO franchise? Well, since they are locked into Vista and the X-Box, that pretty much relegates them to that minority section of the market. Which means for the vast amount of gamers, Bungie might as well be non-existent for the amount of effect they have on those gamers. Halo 1 was nice. Halo 2 did OK considering it's an X-Box only title. Halo2 Vista and Halo3 should do a small amount better, but not much. Until the majority of PC's are Vista (at least 4 years, if not longer) Bungie is a non-entity in the PC gaming market.
Re:Developers are NEVER happy (Score:4, Interesting)