The Fundamentals of Gaming 81
IGN has two great features up this week, looking back at two amazing gaming franchises. Their piece on the evolution of Final Fantasy takes in the changes and twists the iconic JRPG series has had over the years, while Castlevania: The Retrospective looks back on the last 20 years of vampire-hunting goodness. From the Castlevania piece: "Though Castlevania wasn't one of the original 18 launch titles for the NES, it was part of the unofficial second wave of games, and an integral part of the Nintendo Entertainment System's premiere years. From that point on, each Castlevania title (though still primarily a stand-alone adventure) was subsequently added into the overarching timeline, and while not every piece of the puzzle clicks from game to game, it remains to be one of the most prominent classic franchises still recognized today for its outstanding gameplay.
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Castlevania was great..... (Score:4, Funny)
A controversy ensued upon publication of the second issue of the magazine. Parents called in to complain to the magazine's office that the cover, featuring Castlevania II: Simon's Quest with an image of Simon holding the severed head of Dracula, frightened their children and had resulted in many of them having nightmares. For a long time following, Nintendo Power steered clear of cover artwork that features such graphic imagery and instead now place it inside the magazine. This trend may be ending, however, as on the milestone issue No. 200, a picture of a gruesome zombie from Resident Evil: Deadly Silence was shown on the cover.wiki
That won it worst cover of nintendo power ever.
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Oddly enough, it made me really want to play the game.
And made me really disappointed when I couldn't hold Dracula's head aloft at the end.
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any castlevania retrospective... (Score:2, Insightful)
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NES versions of those first titles were (poorly done) ports, but apparently they sold a truckload because the fundamentals of gameplay were good enough even if the graphics and content was gutted due to NES limitations.
Re:any castlevania retrospective... (Score:5, Informative)
Konami had to port the FDS version to cartridge for the North American and European release, but it was for all intents and purposes a direct port: the only benefit the FDS had over the normal NES deck was an improved sound chip, and I'm not even sure that the original Castlevania made use of it. There were a lot of FDS-to-NES ports made in order to facilitate international release: Metroid, Doki Doki Panic (a.k.a. Super Mario Bros. 2), Kid Icarus, and The Legend of Zelda are probably the most notable. All were subsequently rereleased in Japan as cartridges, although often not for many years (Castlevania wasn't released as a cartridge in Japan until 1993 or so).
There's more information at Wikipedia's Castlevania article [wikipedia.org].
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It's not fair to say that the NES games Castlevania and Metal Gear were poorly done ports of their MSX2 counterparts, nor to say that they were "ports" at all. While some of the gameplay basics were the same, the content was different enough for the titles to count as separate games.
Nor was the NES hardware particularly weak in comparison to the MSX2's; the design of Nintendo's graphics chip meant that color palettes were more limited, but that was made up for by other features--like smooth horizontal scr
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Anyway, I had assumed MSX2 versions were released prior to NES versions. It now appears that they were developed more or less in paraller, but by different development teams - hence, the games were not quite the same. MSX2 versions, however, are in my opinion superior versions, and it's a shame most gamers think these games originate from NES alone.
Then again, most current kids think Metal Gear series started on the PS1 with Metal Ge
Bizzaro world (Score:5, Insightful)
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Even if it wasn't THE first, its method of doing so was clearly the template for pretty much every game to do so up through today.
Hence, its importance.
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(Offtopic) (Score:2)
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Do the math...
"I have seen the enemy, and..."
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For some reason liberal in most parts of the world means, according to th
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Arrgh Castlevania (Score:1, Offtopic)
Dissent (Score:5, Interesting)
The bigger question: does anyone care? (Score:2)
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Wow, they got it right (Score:3, Insightful)
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However, in my view, that just means that SOTN was the first TRUE Castlevania game. The previous games were just attempts to get it right. They finally did.
I've played the heck out of every Castlevania... but SOTN and after are the ones I'll go back to again, and again, and again.
The only game my dad ever played with me... (Score:4, Interesting)
He was so into Castlevania that he taped pieces of paper together, length-wise (because that's the way it scrolled) to map a significant portion of the game in pencil.
Little did he know that I would grow up and whip naughty vampires for a living!
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It wasn't Buffy, it was Wolverine, you insensitive clod!
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Final Fantasy (Score:1, Offtopic)
As to Castlevania, I never had a NES so didn't get to play it - I hear it was a classic though.
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Of coarse, I am very retro and still play games like Breath of Fire 1 and 2. You couldn't pry my nes and snes from my cold dead fingers. Gam
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But yes... FF* games generally are quite linear, except for the "optional" miniga
Until it gets "milked" (Score:5, Insightful)
In every franchise, there comes a time when all that's added is new graphics and some eye candy while leaving the game essentially unchanged. And that's when the title becomes stale and starts to erode.
And this puzzles me to no end. You have a title that you only have to ANNOUNCE to sell it. You don't even have to advertise. The game is already selling because people remember the other titles, and remember them fondly. Why do studios simply throw away great names just for a quick buck? Yes, you can sell that crappy game, but after that the name is destroyed, a name with a value that is usually by magnitudes greater than the meager reward you can reap.
All for the allmighty quarter report.
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In every franchise, there comes a time when all that's added is new graphics and some eye candy while leaving the game essentially unchanged. And that's when the title
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One thing about me, is I'm always suspicious when
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I agree, 2d has died prematurely. And I'm glad the GBA/DS keeps the 2d platformer alive. 3d has it's place buts sometimes it kills a good thing. Metriod on the DS is less
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Final Fantasy had several iterations that were pretty crappy. Seriously... Magical Girl transformations in 10.5? 8 was also a no-fly for me, though I hear others liked it.
Quake III was a multiplayer-only departure from the series... the single player was pretty crappy. Quake IV returned to the original series style, and improved it in ma
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Until thi
*Video* gaming (Score:2, Insightful)
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This is Slashdot. News for NERDS. The only games other than Video games are table-top ones.
(Takes the karma hit
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Evolution of Final Fantasy? (Score:3, Insightful)
It's this sort articles that usualy makes me stay clear of IGN.
The article isn't really clear as who it's aiming for, gamers who has played previous titles and knows what "the Sphere Grid system in Final Fantasy X" is or the gamer that is unfamiliar with the history of the series who needs to learn what a Chocobo - "a large, traditionally (but not necessarily) yellow, flightless, bipedal mode of transport" is.
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Although it contains this image on page 3: http://ps2media.ign.com/ps2/image/article/741/741
The What of What? (Score:2)
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Classic gaming? (Score:1)
Thank you (Score:1)
Comment removed (Score:5, Insightful)
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The problem with most consolish articles is, that they have a narrow view of japanese consoles being th
An amusingly nation-centric retrospective... (Score:2)
For instance, take Dracula X: Nocturne in the Moonlight, a.k.a. Castlevania: Symphony of the Night. He talks about the comically bad voice acting...
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Castlevania, Final Fantasy = Not Revolutionary (Score:2)
Final Fantasy was similar to games like Hylide and several games with "Dragon" in their name. (Wander around a big map, go into dungeon/town maps, fight turn based battles, etc.) I remember playing Final Fantasy on a Nintendo 8 for the first time after playing RPGs on my Apple II. At the time I thought gamers would never let RPG survive on consoles: I felt
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Right, except Castlevania wasn't fucking impossible.
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Wrong about Cid (Score:1)
Game journalists should stay away from this stuff (Score:2)
Really slow news day I reckon.
Gentlemen, light your flamethrowers (Score:2)
The piece on Final Fantasy was almost entirely fluff. There was hardly any mention of the early games in the series at all.
Since deserting Nintendo and moving to the PlayStation, the Final Fantasy series has been largely a means of showing off the advanced rendering capabilities available on the hardware of the day. In earlier ages, we worried about how many angels might dance on the head of a pin. These days, we talk about how many individual hairs are rendered on head of the latest FF hero(ine)
Two th
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God I love SOTN!!! (Score:1)
Sequel to SOTN? (Score:2)
screenshots? (Score:2)