Gamers React to Vista Launch 171
As cranky as IT folks are about having to roll out new Vista installs, support them, update them, etc, gamers are matching them in irritation. Ars Technica recommends you dual-boot XP and Vista if you want to keep gaming on your PC. Voodoo Extreme explores Vista's crappy audio setup, while Computer and VideoGames reports that some small developers think Vista will ruin PC gaming (a comment we've heard before). C&VG does have a slightly more hopeful article up too, talking about the future of Vista gaming and what the new OS could mean for games ... once all the kinks are worked out.
My Reaction is... (Score:3, Insightful)
What's that? Vista? Oh well, SWG and WoW still run on Linux.
Re:My Reaction is... (Score:5, Funny)
Level 70 yet?
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He posted at on Tuesday January 30, @03:55PM which is the time a lot of gamers take a power nap or simply crash after a night of gaming.
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Man, I missed that news! I know WoW runs on my son's intel-based Mac Mini too.
Hope they get a Wii version soon, cause I'm not shelling out $2000 for a fresh laptop just to play games. My last one cost me $500 with WinXP bundled.
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Having just spent the last few days porting our core engine over to the Wii, I can say "Not Going To Happen." There are is just too much render data, and not enough RAM.
Remember, the Wii only has 88 Megs of RAM (not including the OS!) -- shoehorning a big PC game isn't feasible without completely butchering the game. (And before some says, "Yesh but the NAND (Built In Memory Card) has 512 Megs of RAM", I'll reply with "That's reserved for savegames, not general usage,
Re:My Reaction is... (Score:4, Insightful)
The very nature of the game is such that as you progress with your character the user-interface and the placement of all the icons/key-bindings evolves with you. Anyone else who sits down in front of Yendolf the Finger-Waggler will be baffled at the setup, and will hunt around for buttons. However, assuming you play good ol' Yenny the majority of the time, you'll pretty instinctually find what you're looking for.
It may look like a disorganized mess, but at least it's one that your wife won't organize for you when you aren't looking.
Comment removed (Score:4, Funny)
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Slashdotters, masturbation, etc...
Oh, it's just too easy.
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Core 2 Duo 6300 - $180
Mobo - $130
2GB RAM - $160
7600GT - $120
320GB HD - $90
DVD burner - $30
Case - $40
PSU - $40
$790 for the parts listed above, if you buy from Newegg. And you could DEFINITELY cut back in some areas, like getting 1GB of RAM, or getting a different video card, like a 7600GS.
Here's the other factor: if you're going
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With all the eye-candy turned off, Vista will run on 512 MB, but a bit sluggishly. With everything turned on, it runs just fine on 1GB -- though I'd recommend 2GB if you're doing serious gaming.
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But will the $790 PC you mentioned run WinVista Premium? According to all the insider reviews I've read we're looking at 4GB RAM min, and a much higher end video card. Those who've run it with 2GB RAM say it crawls like a swapping bear even when you kill all the graphics effects in the display.
Hi, I'm writing this on a HP laptop with a measly Radeon XPRess video card. With a "mere" 2 GB of RAM, the PC doesn't crawl, swap, or do much of anything except just run. Running RC2, "Vista Ultimate".
(Vista is nice, but not $400 nice. So it's going by-by as soon as I grab a copy of Office 07, which is $150-for-every-PC-I-have nice.)
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How many years have you been playing the Wii???!? If you are playing the Wii enough to have muscle mass change in your forearms in the last 2 months it's ben out, you need to take that onscrren advice and "why not take a break, press the + key to pause the game"
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Good luck reading any text... or navigating any kind of menus. 720x480 isn't exactly the best resolution for PC ports, and that's assuming you have an HDTV/EDTV... else you're watching more like 640x240. Go use the webbrowser and once the cool factor of a browser on a console wears off you'll re
Re:My Reaction is... screen res not important (Score:2, Informative)
Now, I admit the 360 is coming out with a bunch of games, but for some reason most of the good games are Japan-region-encoded. Which means not gonna happen.
However, this proves th
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Again, though, my point is that we who game are no longer forced to upgrade Windows to WinVista just to play games. Most games are now available on one of: Mac, Linux, BSD, Wii, 360, and PS3. The days when we were forced to keep up with Windows upgrades is over. Especially when, as is true with WinVista, we literally have no choice but to shell out $2000 or more for a new PC or laptop just to play. Instead, we can easily do just as well
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You're missing the point: Vista is stealing the hardware vendors from us. Think about the frog in the pot of hot water.
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Xbox? (Score:3, Interesting)
Existing/in development Windows games are most easily ported to the Xbox, provided they use DirectX (which most do), so Microsoft doesn't really have much to lose if developers start to write fewer games for Windows.
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You don't have to pay MS royalties for a Windows game. You do for a 360 game. Which do you think MS prefers would be published?
Re:Xbox? (Score:5, Interesting)
Windows will have a place in the business world for some time, and certainly on the desktop in commodity PCs. Microsoft is in no danger of losing what is arguably their flagship product (though some would argue that Office is their bread-and-butter).
Now they want market dominance in consoles. With PCs as gaming systems, they are competing with themselves for dominance (Xbox vs PC), and they flat out don't get any royalties for games sold on the PC. They know that they have dominance on the PC even without gaming, so the easiest way to gain console dominance is to try to move people off of the PC and onto the Xbox.
Now I don't think they'd blatantly sabotage gaming on Windows--certainly, they're using gaming as leverage for Vista upgrades via DirectX 10. But they probably won't work to maintain it as a viable platform for that much longer. DirectX 10 represents the start of a merger between the SDKs for Xbox and PC. I suspect that soon, we'll see the SDK for the Xbox start to become more advanced than the PC version. Eventually, the main optimizations and improvements will go to the XBox.
Sneaky people, if this is their strategy, but effective. The PS3 is looking more and more like it's going to flop, and the Wii targets a completely different market (though it's catching up to the 360 in sales, regardless, and despite being released a year later). They've got a virtually clear path to hardcore console gaming dominance.
Re:Xbox? (Score:5, Informative)
Nope. Apparently you haven't heard about Microsoft's efforts [gamesforwindows.com] to revitalize PC gaming. Well, now you have.
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So yes Microsoft wants more people to game on the 360 than the PC, but they won't orphan the PC yet... there's increasingly less differentiators between a MC and beige box.
Re:Xbox? (Score:5, Insightful)
If they didn't limit some of the new functionality to Vista, why would users move off of 2000/XP? Limiting the release of particular features can be a way to force users of your older products to your newer products.
Jim
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In other words, most people don't have a reason to change operating systems. When you give them a reason, It better not be one a competitor can jump on.
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And people migrating off 2000.XP means lots of inexpensive games for those of us who wait to see what is good and the prices to fall. Buying games for $5-10 is much better than $50-$80. It's the same games, but I play them a few years later.
My kid bought a Playstation for $19 and a few $5 games. Not everyone wants to spend several hundred dollars for a console. Wait a while and visit the
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sound information (Score:2, Interesting)
Might be a bit ironic if these sound cards target MS operating systems only to have Linux (and Mac?) being the only ones that support the hardware acceleration.
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Re:sound information (Score:4, Interesting)
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If that is true, it will be interesting to see how well this approach works. If it doesn't, it might be interesting to see if the same approach could be used to get DX10 only hardware to work with other OSes.
Re:sound information (Score:4, Informative)
One of the articles says that hardware acceleration is no longer available in Vista, but doesn't say why (aside from the fact that MS didn't include it in their sound layer rewrite). Is this mainly a DRM thing?
Actually, MS pulled the API in vista and replaced it with one that did not run in kernel space, which is a good thing in general. The problem is they did not provide properly for backwards compatibility so games that used that API sound like crap. Other games that used OpenAL, still sound fine and at least one card manufacturer is providing a translation layer from the old API to OpenAL (sort of like WINE and DirectX). Some of the games that use the old, MS specific API are surprising. World of Warcraft, for example. I mean they had to write it for OpenAL to get the Mac and Linux versions working and they released the Mac version at the same time as the Windows version. Is support for OpenAL that poor on Windows? guess they implemented DirectX as well as OpenGL too. Is their toolset just built to do both anyway or what?
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http://preview.creativelabs.com/alchemy/default.a
Re:sound information (Score:4, Informative)
Blizzard hasn't done jack for Linux, at least as far as development goes. They have worked with Transgaming to help Transgaming fix some issues with Cedega, and to restore accounts of Linux users that were erroneously flagged as bot-users. There is no "linux version" of the game, though. Cedega runs the Windows version of wow, and uses whatever audio driver the windows version uses.
They did implement both directX and OpenGL, and both can be used under Windows, so maybe it similarly has an OpenAL path on Windows.
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BBH
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There is a solution to that : the exclusive mode. Sound cards makers can create a driver, which will get total control of the sound system. This wo
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So it is more of a "lazy sound card maker" problem than a Vista problem (NVidia and ATI did make drivers for their card didn t they ?)
From what I understand the problem is not the cards don't support Vista's new sound APIs, it's that current games don't use them and the way MS has the software work-around function defaults to not detecting hardware. From the article Creative is the only one with a working solution, using a layer to translate to OpenAL. Audigy and Soundblaster cards simply play a lot of
A gamer's reaction... (Score:5, Insightful)
And my reaction is that Vista is going to have to offer a whole lot more than DirectX10 to get me to switch. There's far far too many items on the minus side, and only one on the plus (for my purposes, at any rate). At this point, I've decided that unless the landscape has drastically changed by the time games start requiring DX10, I'll just be living without those games.
Not that much... (Score:2)
Nah not that much. The only thing Vista is going to have to offer you to switch is 1 (one) "Killer game" which is available only in Windows Vista(tm) which k1ckz 4zz and you just *must* play. And I am sure they *will* go for that maybe with Halo 320 or any similar thing.
Some positive side effects (Score:5, Insightful)
There might be some other positive aspects. For one, I noticed last night a demo wouldn't install on my PC running Vista x64, because it's crappy copy-protection (and what morons put copy protection in a freakin demo?) couldn't install it's drivers because they were unsigned. Maybe at the least, if we're going to have to live with obnoxious copy protection in games, the developers of the crap will have to be a little more responsible and careful before just crudding up someone's PC.
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If you'd purchase and install an entire OS rather than the free Spybot, sure
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Not that bad... (Score:2, Interesting)
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http://www.microsoft.com/athome/techguarantee/worl dwide.mspx [microsoft.com]
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If the Realtek drivers present themselves in the same way as Creatives do, from the sounds of what you're trying to achieve, you go to Playback devices (from Sounds in control panel) and change the analogue out from default to the digital out.. Then new programs pick up the setting and they use whichever!
Dude! You're getting a Mac, Linux, BSD or Wii! (Score:1)
Besides, if a game won't run on my Wii or my son's Mac Mini (intel), it's not worth getting.
And that includes Spore, which I've been wanting for more than a year now.
Gaming Performance on Vista (Score:3, Informative)
http://www.pcper.com/article.php?type=expert&aid=
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Sounds was just fine for me in these games...though only stereo was tested. Where is other wise reported?
Sigh, did you RTFA? It specifically mentions Halflife 2, and Call of Duty 2 as games that revert to remedial sound support for a number of sound cards.
Lack of hardware sound (Score:5, Informative)
The real article is at IGN:
http://au.pc.ign.com/articles/759/759538p1.html [ign.com]
Please, skip the redirections and ad views...
And I must say that this decision (no hardwrae acceleration) will badly hurt Creative Labs. Maybe, just maybe, this screw up will restart some competition in the sound card market?
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Why wouldn't you dual boot? (Score:2, Insightful)
Assuming you have the HD space, why would you install a new OS that you have never tested before, and not keep your old, working one? Especially with all the rumours revolving around Vista, its just common sense.
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Next on Slashdot: (Score:5, Funny)
Claims Adjusters react to Vista Launch
Baristas react to Vista Launch
Southpaws react to Vista Launch
Episcopalians react to Vista Launch
Underwater Basket-Weavers react to Vista Launch
Pizzeria Owners react to Vista Launch
Pre-Op Groin Shavers react to Vista Launch
etc.
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Mij
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So you're the bastard who shaved my dick off, you insensitive clod!
A Pre-Op Groin owner.
Not so very funny ... (Score:2)
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Does this qualify?
http://www.whatwouldjesusdownload.com/christianub
No SLI for GeForce 6, 7, or 8 cards until "later" (Score:2)
* DirectX 9 and OpenGL NVIDIA SLI support for GeForce 6 and 7 series GPUs and DirectX 10 NVIDIA SLI support for GeForce 8800 GPUs will be available in a future driver
No SLI support at launch. I'm a little ticked that I've spent the last month settling in to using Vista at home (legally, via an MSDN subscription), and now that the operating system has launched, my second 7900GT will continue to be nothing
Re:No SLI for GeForce 6, 7, or 8 cards until "late (Score:2)
Blah blah (Score:2)
The main problem with Vista and gaming are the horrible video drivers, or at least NVIDIA drivers. Not only they are slow,
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The audio rewrite allows for example per application sound level control so it's not "just because", although I guess the removal of HAL isn't such a good idea.
While pulling the code out of the kernel sounds like a good thing for stability, why would you need to deprecate the API in order to get per-application sound level control? Doesn't XP support this already?
Anyway, Creative has the ALchemy project which translates the old DirectSound instructions into OpenAL, and thus allows some old games to us
Vista in just 2 URL's (Score:5, Interesting)
The completely spin-doctored reaction by Microsoft [windowsvistablog.com] didn't help much. Be sure to read the comments on that one..they're basically getting slaughtered on their own weblog.
Just a highlight I'll quote here: Says it all for me, really.
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WildTangent talking about ruining gaming? (Score:3, Insightful)
Correct link to previous WildTangent-Vista /.story (Score:2)
Subject: WildTangent talking about ruining gaming?
As in the spyware company WildTangent that gets packaged with a number of apps including AIM? Wish a CREDIBLE developer would have said that, and not them, being from the bottom of the barrel.
Slashdot covered WildTangent's bitching about Vista [slashdot.org] two weeks ago (this story linked to a less relevant /. story). That story's discussion seemed to agree that WildTangent is malware. It's difficult to uninstall completely. WildTangent apparently wants their software to be installable without entering an admin password and wants children to be able to install it without parental consent.
They can go frick themselves.
Whoa, A collection of FUD articles... (Score:3, Insightful)
First, I find it extremely disturbing that Taligent wants to automatically install their stuff without consent from users.
Second, Making DirectAudio flow through CPU is not such a bad move. Hardware based audio made a lot of sense in the old days when the genereal processors had low performance compared to dedicated audio processors. Modern processors are more than capable for providing great audio at a tiny fraction of available CPU cycles. Games now advertise hardware audio for marketting reasons. Nothing stops you from generating EAX type effects using current APIs available in the system.
Moreover Creative has been bypassing the OS audio layers completely using OpenAL for quite sometime and they have been actively prompting it.
Once Creative creates the proper drivers for Vista people will get back their EAX support.
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Either way, the impact of this trend on small-time and
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However, I agree that the project studio world will probably give Vista a
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Then hopefully it should be an easy recompile for people that use Miles or FMOD, if either updates to OpenAL.
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So instead of using that "fraction" of CPU to process better AI, pathfinding, physics etc you want to use it to do something i already paid good money for that can do it faster and better?
Using your logic, we don't need graphics cards or physics cards, or raid cards, or network cards, they can all use the CPU! yes.. i can see it now, no more NVIDIA, let's use software renderers, back into the goo
End of gaming? (Score:3, Insightful)
It's not going to happen. Windows and the gaming industry rely on each other far too heavily for either to allow this to happen. Much of what continues to prop up Windows's dominance of the home market is the one home computing activity for which Windows is still undeniably the better choice - gaming. Meanwhile, I seriously doubt that the gaming industry wants to return to the days of market segmentation when they couldn't write games for only one platform while maintaining access to 95% of the market.
Vista? Who cares? (Score:4, Interesting)
Could someone PLEASE explain to me why it is that Aero NEEDS a 128MB video card when it doesn't do anything beyond what Stardock.com's Object Desktop has been doing for the past 8 years!?
Mod parent up (Score:2)
I liked Windows 95 and XP a lot. I'm not your usual anti-Microsoft Slashdot troll. But Vista is just bad news from every angle s
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Hey, all those security holes and networking routines for Aero (look, if print spooler needs to talk to the net, so does Aero!) take up a LOT of memory - especially when they have to be coded to Microsoft specs to ensure buffer overruns that can get your machine taken over for you... Also remember that some managers at MS feel their emplo
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Gameport = pwn3d (Score:2, Interesting)
Before I say why this means a lot, let me say that I've been playing a lot of Battlefield 2 lately, a game in which using a joystick makes it much easier (and more natural) to flying all the fixed-wing and rotary-wing aircraft in the game. I've dug up my MS Sidewinder Force Feedback Pro joystick to play the game and let me say it's every bit as good as it was when i first got it.
IMHO, the Microsoft Sidewinder Force Feedback joysticks are som
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"Sound Off On Vista" (Score:2)
FTA - However, all this talk about hardware and software acceleration raises another big question: is hardware acceleration such a good thing after all?
No it doesn't. It brings many questions to mind, but certainly not that one. Maybe you should go back to wondering if you left your iron on and leave the thinking to Microsoft. Oh, never mind. As you were.
Really other than that it was a decent read.
It's just too dam slow Jim (Score:2)
Unless your an IT professional and need to learn Vista to keep your skills current plan on staying on XP for a long time. Your simply not missing anything.
Wait 2 years for new Microsoft OS's (Score:2)
I'm a dedicated Windows user and Vista just like any other OS needs at least 2 years of sitting on the market before anyone should buy it, or they're just getting hosed with buggy, unoptimized software. The gaming benchmarks this round are no different tha
Drivers (Score:2)
Why didn't HW developers already have Vista drivers ready to go? Did Microsoft forget to tell them that it was invalidating the old drivers? That doesn't seem likely.
Obviously, Microsoft must have some way of allowing sound-card drivers to talk to sound card hardware. Why d
dual boot??? (Score:2)
Does that make even remotely sense to anyone?
Copy Protection (Score:2)
Re:Followed the link to voodoo extreme... (Score:4, Informative)
Apologies again for jumping about 10 meters past the gun.
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