The Wii's MEMS Inventor on Future Technology 118
eldavojohn writes "IEEE Spectrum is running an article on the inventor of the motion sensor that the Wii uses. The microelectromechanical system (MEMS) gives Wii its core ability to sense motion in the controller. What's really interesting is where Benedetto Vigna wants to take this technology. He has plans to make the sensor smaller and tougher, and hope to place it inside of things like shoes, textiles, and medical devices to aid in data collection. He continues, 'Then I want to make a three-dimensional gyroscope, to measure rotation around three different axes. Today, such products are quite big, a cube 10 centimeters on a side. We want to do this in less than a 30-millimeter cube, to serve as an image stabilizer in cameras and to track a person's position in the intervals when he can't get a GPS signal.'"
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You find yourself doing some random body shake to try to get it registering.
Half the time this ends up with the ball fucking off half a mile away and landing in the pond.
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you need to hold it so the left side of the wiimote faces the sensor bar...I had the same problem until my friend enlightened me.
Say what? The relation of wiimote to sensor bar matters not one bit - it's only registering motion once you're out on the links. This goes for all of the Wii Sports games. Now that I think about it, you may be saying to hold the wiimote so that when you swing your arm, the left side of the wiimote swings forward (as opposed to say, bowling, where the top swings forward). If this is the case, you are correct.
Even so, putting is rather finicky. Friends and I have found that the best way to make putts is
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HTH.
How to make slow puts (Score:2)
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Sit down in your couch with the Wiimote in your hand just above your shoulder and next to your ear.
The IR should point toward the back wall not quite square. Swing the Wiimote STRAIGHT down to your thigh without changing your wrist angle. as long as you don't angle the Wiimote down with your wrist you can pretty much swing as hard as you want and you won't over swing.
Works for me everytime.
Position tracking? (Score:2, Insightful)
Re:Position tracking? (Score:4, Informative)
Your previous position. (Score:5, Interesting)
Clarifiation. (Score:1)
Re:Clarifiation. (Score:5, Informative)
These ideas aren't new and have been knocking around for a while. The article sounds a little like hype / ego-wanking, but then again IEEE Spectrum articles normally are. There is a ton of work on "sensor fusion". The basic idea is to take several low-grade position sources and then fuse them together to create a (hopefully) high-accuracy position source. The robotics and wearables communities have been looking at this for many years. One nice approach is combinng the sensor inputs in a Kalman filter which does actually create a higher accuracy signal than any individual source.
As far as the claims about 3d gyroscopes being the next big thing when they are reduced in size - we saw a demo of a commerically available product about two years ago. It is a 1cm cube that intergrates several accelerometers and gyroscopes to provide a dead-reckoning position source that is accurate to within 5cm. It was very impressive, although the cube cost several thousand pounds. It would be pretty amazing to see Nintendo pick up on something like that.
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But there is a MEMS accelerometer in a Prius. Without it, the side-impact airbags would be impossible, and the regular airbags would be dangerous.
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Digital Image Stabilizer (Score:3, Interesting)
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http://www2.panasonic.com/webapp/wcs/stores/servle t/MegaOISExplained [panasonic.com]
Your comment seems to suggest that the removable lens itself has the stabilization.
My understanding is that the camera does the stabilization with an internal, movable lens & some fancy onboard processing.
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Snake oil technology warning (Score:5, Interesting)
Application of this could be interesting especially in places when a little bit of lag does not hurt anything. I have a hobby of photography and a good digital image stabilizer is would be the best thing since sliced bread.
Please stop spreading the myth that "digital image stabilization" is a valid technology. It's nothing but snake oil by digital camera companies desperate to compete in a flooded market, and an attempt to trick consumers who don't know better (and screw with the results presented by "product selectors".)
REAL image stabilization uses a servoed prism inside the lens; the image is optically stabilized by sensing movement and adjusting the prism to correct. Current systems from Canon can compensate between 2 and 3 stops; dunno about Nikon's, but it is probably about the same. The systems work gloriously well, though they only compensate for movement of the LENS, not movement of the subject. A slow exposure will still be a slow exposure; if the subject is waving, their hand is going to be blurry. There's no substitute for light, sensor sensitivity (and low noise at high sensitivity), and maximum aperture (how "fast" the lens is. Smaller f-stop numbers are wider, and hence faster.)
FAKE "image stabilization", which Olympus (among others) are pushing- it only cranks up the sensitivity of the sensor to shorten exposure time. This only results in shorter exposures- and a LOT more noise, especially since most consumer cameras have tiny little sensors (the smaller each sensor pixel, the less light it collects, and the more it needs to be electrically amplified.) You can do this on *any* digital camera with adjustable ISO!
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Please stop spreading the myth that "digital image stabilization" is a valid technology... REAL image stabilization uses a servoed prism inside the lens
First of all, you are contradicting yourself.
I might point out that when I refer to "digital image stabilization," I refer to digital image stabilization using sensors in the camera, not decreasing exposure time or correcting for subject movement. These are entirely different, and plus I have not named any specific companies (unlike you) and judged their products which are advertised to offer "digital image stabilization." Even you are admitting the technology is valid by saying that Canon uses it.
The
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The Wii motion sensor (if its lag is improved), well-adapted, would produce an excellent motion sensor much more responsive and better than current technology.
Current technology ALREADY DOES, and it does it precisely enough to allow THREE STOPS OF SLOWER EXPOSURE SPEED. I have a lens in my camera bag made a couple years ago that has MEMS sensors in it.
Just because you first heard about MEMS in the Wii remote's sesors doesn't mean the military, commercial, and consumer electronics sectors haven't been
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I really haven't heard of a circumstance where good "electronic image stabilization" (also known as EIS, non-optical stabilization) surpasses good optical image stabilization (OIS). Another partly mechanical system that hasn't been surpassed by an electronic system is gyroscope, the best mechanical gyros have a lot less drift than an electronic gyro, at least according to an EE/aviation guy that I know. This MEMS system will si
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Here's how it could work: Instead of taking one exposure for 1/10 seconds, take 50 exposures each 1/500 seconds. Use your MEMS accelerometer to detect how much the camera has moved between each exposure, offset
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What particular noise source do you mean?
Scan-out noise isn't really a problem on modern CCD designs, and quantisation noise wouldn't be a problem because you could just quantise over a scale 1/50th the size.
Also, since it would take some time to decide how far to shift each of the microexposures, you're now taking longer to get a total of 1/30sec of actual photon-catching exposure
We can integrate and re
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Image stabilization reduces or removes the effect of camera shake when using longer exposure times. One can get 1 or 2 full f/stops of light out of a lens by using Image Stabilization. If you take a photo at anything under 1/30 of a second with a short (under 90mm focal length) lens you can expect some amount of camera shake while shooting hand held. Image Stabilization will allo
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This is cool, very cool... (Score:5, Informative)
This can be used in conjunction with other sensor systems to do things like create a lawnmower robot that doesn't just wonder around till you turn it off. Being able to manage calculation of 3D space is very intensive, but doing so lets us get one step closer to the robot maid and other cartoon dreams of days gone by.
Its not just for games. Most of the semi-successful DARPA grand challenge vehicles used a similar device for navigation support. The reality of a car that drives you (in Soviet Russia) to work without any intervention from you is getting very close. Inertial navigation (AFAIK) relies on 3D motion tracking to determine the motion in between points of absolute (or relatively absolute) positioning data. So, in between GPS readings, inertial navigation estimates where the robot/car/vehicle is in relation to previous GPS readings. I've seen robots do this already, its just not cheap enough for everyone. A small R/C sized robot can travel 1/2 mile and return to its starting point with high accuracy despite obstacles using inertial navigation. This can be applied to a lot of systems.
Re:This is cool, very cool... (Score:5, Interesting)
I could see how something like this could be useful because (much like the inner ear for humans) a device like this could be used to aid in the balance of robots. I could be wrong but it seems like most robots are currently designed to "walk perfectly" a feat which escapes most people; how often have you stubbed your toe or tripped on a stair? If a robot knew that its "body" was no longer in balance it might be able to correct for the "mistake" before it falls and (in essence) no longer be required to "walk perfectly" in order to walk effectively.
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I don't know how conclusive that is. It looks like the robot froze or lost power.
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I don't know about the show in that video, but when I saw the Asimo at Disneyland, it was pretty clear its voice was pre-recorded and pumped through the speakers. I'd be surprised if the robot itself was doing the talking.
"I would call falling backwards down the stairs on a glitch the need to 'walk perfectly'..."
Sure, if you were to throw the context of this conversation right out the window, you'd be right. In the mean time, you're making broad generalizations from a video that tells y
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What it has to do with the Wii is that the Wii is creating advances, or rather making them available to other people cheaply.
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Oh my... (Score:2)
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if they manage to get a 3D sensor set working, and cheaply, it will advance a gazillion projects.
Wha? 2-axis MEMS single chip accelerometers have been around for years, and 3-axis units are $5 a pop: http://www.analog.com/en/prod/0,2877,ADXL330,00.ht ml [analog.com]. Dimensions are 4mm by 4mm by 1.5mm, moreless the size of the letter M. Of course the accelerometer does not directly give out a position; you have to filter the output, integrate for velocity and then integrate again for position. Not trivial, but doable.
SLR lenses already have this (Score:2)
http://en.wikipedia.org/wiki/Image_stabilization [wikipedia.org]
it's already here (Score:2)
They aren't up on par with inertial-navigation-grade systems using fiber-optic gyros, so their drift tends to make them unusable for long-term navigation. You wouldn't fly a cruise missile or an ICBM on them. But for sensing motion, or for aiding navigation in conjunction
Some links to the datasheets (Score:1, Informative)
Accelerometers:
http://www.analog.com/en/subCat/0,2879,764%255F800 %255F0%255F%255F0%255F,00.html [analog.com]
(Mostly 1 or 2 axis; the only 3-axis one is the one used in the Wii. It costs $5.45.)
Gyroscopes:
http://www.analog.com/en/subCat/0,2879,764%255F801 %255F0%255F%255F0%255F,00.html [analog.com]
(All available parts are 1 axis. Costs from $30.)
Here's the fun stuff. This not-yet-available part:
http://www.analog.com/en/prod/0%2C2877%2CADIS16350 %2C00.html [analog.com]
combines a 3-axis gyro with a 3-axis accel
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RC Helicopter Gyros (Score:1, Offtopic)
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Almost there...
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I think it will be successful! (Score:1)
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Somehow that sounds a bit... I dunno... Scary?
It's been done (Score:4, Interesting)
Someone should tell him about the solid-state gyros already in use in aircraft instruments. Six years ago at Oshkosh I played with an all-electronic artificial horizon instrument. IIRC, it uses those funky crystals which exhibit piezo-type effects when rotated in space. The entire unit, including LCD, CPU, power supply, backup battery, and of course the three solid-state gyros, was a cylinder about 3"x3"x12".
Even in its infancy, the device was massively, hilariously more reliable than the steam-powered mechanical gyros that are currently standard fare for General Aviation.
And that was six years ago.
All this time, I've been thinking (quite wrongly) that the Wii's controller used these same devices.
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So about 75% larger than the product described by: "Today, such products are quite big, a cube 10 ce
Magneto-Inductive is the way to go (Score:1)
Magneto-Inductive Link (Score:1)
already done (Score:4, Informative)
Already there (Score:4, Informative)
There are such devices now that are compact and capable, such as...
http://www.microstrain.com/3dm-gx1_specs.aspx [microstrain.com]
I worked with this device last summer implementing a vehicle flight path recorder. It not only has 3 rate gyro's but three 5 mG accelerometers, a compass and processor that implements navigational processing and outputs earth-frame quantities via a serial connection.
Size: 42 x 40 x 15 mm
I wonder... (Score:2, Insightful)
There's already adult websites made exclusively for Wii navegation...
Cheap IMUs available at SparkFun (Score:2)
I about wet my pants when I saw these. The last time I had checked, a few years ago, solid-state gyros (from Systron Donner, maker of the GyroChip line) were $1000 apiece.
Thad Beier
10 centimeters! (Score:4, Informative)
This guy needs to spend 5 minutes googling for IMUs (intertial measurement units).
For instance, this unit:
http://www.memsense.com/products/mag3.asp [memsense.com]
There are a million of these out there...
Has three axes of accelerometers, three axes of rate gyros and a three axis magnetometer... all in a package that is
MEMS gyroscopes are available now; $20, size: 7mm (Score:2)
Not sure island they have been living on, but this was actually available in the end of the previous century.
Analog Devices and others have been selling the ADXRS150 http://www.analog.com/en/prod/0%2C2877%2CADXRS150% 2C00.html [analog.com] and many others for years.
Motion sensors not unique to Wii (Score:5, Informative)
By themselves, the motion sensors will get further and further off position. For example, if one turned right 90 degrees and then returned, the motion sensors by themselves would cause you to calculate a position not-quite matched up your original - and the more you move the more the reference will drift as measurement errors accumulate. With the IR bar, the reference can be corrected so the controller can stay oriented correctly vs the screen.
This is why Sony's controller is a very poor substitute for the Wii controller.
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It doesn't solve the problem at all. What kind of gaming do you do where you'd want to stop providing inputs to the game every minute or so?
10cm Cube, Bull***t! (Score:3, Interesting)
Having personally developed and packed a six axis MEMS inertial sensor (x,y,z acceleration, roll, pitch, yaw rate of rotation)into a 25x25x13mm cube (With my bare hands!!)potted in epoxy, with a rubber lining and a kevlar reinforced cord, and run 2 of these units for several hours at kilohertz rates logging onto a SD card, I can attest that 30mm cube MEMS sensors already do exist and have existed for over 5 years. Hell you can buy them in quantities of one from sparkfun:
http://www.sparkfun.com/commerce/categories.php?c
(while the sparkfun units are 51x51x23mm thats because they're avoiding many layer multilayer boards and low pin count microprocessors)
Note that 3 axis compasses are readily available as well:
http://www.sparkfun.com/commerce/categories.php?c
Now the devil in the details. MEMS accelerometers are noisy, and so are the MEMS rate gyros. They're about as good as your inner ear which operates on somewhat similar principles. As a result they track reasonably well for short periods of time but exhibit considerable drift over longer periods of time, just like you can guess your path over a short distance but end up going in circles in total darkness. A compass helps, but they get scrambled by magnetic fields from electric currents or pieces of ferromagnetic material. Inertial sensors (other than missile grade units which are orders of magnitude more sensitive and complex) only complement GPS and other absolute measurement systems. That's why the Wii has the optical sensor integrated in it as well.
smaller than 10x10 already done? (Score:1)
Different chips in wiimote and nunchuck (Score:1)
I had the same idea... (Score:2)
Biophysics: Antennae as Gyroscopes (Score:2, Informative)
Benedetto Vigna should read this report http://www.sciencemag.org/cgi/content/abstract/315 /5813/863 [sciencemag.org] about how moth are able to manuver so well in space. Their antennae are a small, very small device which does the job amazingly well. If first heard about this on Quirks and Quarks http://www.cbc.ca/quirks/media/2006-2007/mp3/qq-20 07-02-17d.mp3 [www.cbc.ca], a science radio programme.
To fly we observed how birds did it, then instead, built wings as used in airplanes today
Late to the game (Score:1)
Maybe he should take a look at the 6mm x 10mm x 2.5mm NEC gyro (http://www.nec-tokin.com/english/product/piezodev ice2/ceramicgyro.html [nec-tokin.com]) or at the 7mm x 4.8mm x 3.2mm Analog Devices one (http://www.analog.com/UploadedFiles/Data_Sheets/A DXRS150.pdf [analog.com]). With both of these a 3 axis gyro fits in less than 10cm^3.
Drastically changing the nature of team sports (Score:1)
IEEE reports "What's really interesting is where Benedetto Vigna wants to take this technology. He has plans to make the sensor smaller and tougher, and hope to place it inside of things like shoes, textiles, and medical devices to aid in data collection."
For example in an NBA basketball game, if each player, referee and the ball contained a MEMS devi
This guy sounds clueless (Score:2)
> rotation around three different axes.
> We want to do this in less than a 30-millimeter cube, to serve as an
> image stabilizer in cameras
This guy can't be this clueless. Invensense has been making gyros for that purpose for years and they've been used in cameras for years. 3 axis gyroscopes already fit in 10mm cubes.
Interesting how ST made him a general manager. Can his subordinates afford to live in houses? American companies j
Yeah because printing money is old. (Score:3, Insightful)
Yeah, they should produce more games because the hype about the system and the titles they already have released and are releasing this year are a amazing. Barren? OH that's right when you compare it to the 360 or Ps3 it's.... wait it's still not barren it just has a lot less of the average crap on it. Yet the games tha
Re:Nintendo In Hype Overdrive (Score:4, Funny)
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