Downloadable Content This Week - Zuma Clone, TMNT 62
1up has details on the week's new content from Nintendo's Virtual Console and Microsoft's Xbox Live Arcade. The 360's offering this week is Luxor 2 . A Zuma-like puzzle game, it was published previously on the PSP and PC. The 360 version will offer new levels and more complexity, and will set you back 800 points. On the Virtual Console side, we've got Star Fox 64 (1000 points), the old NES TMNT game (600 points), and the TurboGrafx title Dragon's Curse (600 points). The blurb for TMNT is retro-tastic: "Cowabunga! Players take control of the turtles in a half shell and rescue reporter April O'Neil from the clutches of the evil Shredder. Battle against the Foot Ninja Clan as Leonardo, Michaelangelo, Donatello and Raphael with their trademark weapons and ninja abilities. Search through five stages and dozens of areas throughout the New York City sewers, rooftops and ultimately Shredder's Technodrome to save April. Players must scarf down some pizza to keep up their energy, as they'll need it to defeat Shredder. Turtle Power!"
"The blurb for TMNT is retro-tastic" (Score:5, Funny)
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To beat the dark level: (Score:2, Informative)
The dark buildings level ya'll got stuck on is confusing, but its only that way cause you're searching for the Technodrome. There are three houses where you can go for power ups, I'd suggest going to the one with boomerangs in the basement and loading up with 99 for all your guys except the one who has the big arch weapon from world 3. Then t
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If you are feeling low, enemies disappear and re-appear as you scroll from screen to screen. Just find a good spot, and scroll back and forth killing stuff until you've refilled your power, then keep going.
It takes a while to find out where all you need to go, but it's tota
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I remember that it was also released for Amiga and Commodore, on top of the NES, IBM and Tandy releases. I actually have the box for it still too. On the box, the turtles all have a red mask and belt, instead of the 4 colors you see in the cartoon. Though in the ga
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You could also find your dead turtles on at least one of the levels, and free them. That obviously came in handy later on.
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I've played games recently, for nostalgia, that I remember being no problem for my 3rd-grade self, yet today, at 2
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What is up with people? (Score:5, Funny)
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(Thankfully, I bought mine used for peanuts, so I wasn't too sad.
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The original NES game really isn't all that bad. Frustratingly hard, sure, but not awful.
It wasn't the arcade game, of course, so thats a thumbs down of itself.
Wake me up when they release Battletoads. Fuck turtles.
Actually don't, I pretty much have the whole NES library on cart anyways.
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http://www.youtube.com/watch?v=XjUz8IT0CYg [youtube.com]
Why couldn't they use the Konami SNES/Genny Games instead? Much, much, better games!
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And as for Turtles - the description really should mention that it's also one of the most viciously diffi
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What I find more curious is the price...
When did NES games go up in price?
I guess the VC is just cashing in on any nostalgia the movie might bring back.
At any rate, Download Successful!. I'll be afk for awhile now.
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Apparently Konami felt they needed 600 Wii Points for this game, although I suspect it maybe a combination of the movie cross-marketing and the TMNT licensing. On the other hand, you never can tell.
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Ok... now I'm all excited about Star Fox 64...!
Why don't they make such commercials today?
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http://www.youtube.com/watch?v=XjUz8IT0CYg [youtube.com]
Pay attention all the way to the end. As in the last couple seconds.
1. Hold up-left while jumping.
and
2. Just walk, don't jump.
Any reason (Score:2)
eBay (Score:1)
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Fun Fact (Score:3, Interesting)
I'm glad they're releasing TMNT again... (Score:5, Funny)
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Not much of a selling point... (Score:3, Funny)
So it induces vomiting?
Oh wait, that's Zima.
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Luxor is a pretty unique game, combining aspects of an old-style shooter with a puzzle element kind of like Bejeweled.
I recommend dragon's curse (Score:3, Informative)
If adventure games are your thing, I recommend playing this frequently overlooked gem.
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Still waiting... (Score:4, Insightful)
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Zuma was not the original-Capcom's Puzzloop was (Score:3, Informative)
The clone, Zuma came out around 2004...
What about TMNT on XBLA in Australia? (Score:2)
The game never got around to being classified so it was never allowed a release in Australia on XBLA.
Which is of course, retarded.
Which is of course, par for the course for the OFLC.
NES TMNT? Bah! Get Dragon's Curse (Score:2)
Yes I've played it. Yes I've beat it. Yes, I regret it. It certainly isn't worth $6 ($1 more than most NES games).
Instead put your $6 on Dragon's Curse which is almost the exact same game as Wonder Boy III: The Dragon's Trap [wikipedia.org] for the SMS. Some consider it to be the best SMS game ever made and this vers
TMNT port on the Wiii - Warning! Dodgy Port! (Score:4, Interesting)
While every other game I've downloaded runs just fine, and it's joy to play the likes of Super Mario again, (it's as if it hasn't aged at all, though sadly the same cannot be said of the N64 port to which time has not been kind), the TMNT port does NOT work correctly.
My memory might be a bit wonky, but while I do remember a couple of native games on the NES suffering from flickery sprites and iffy controls (some movie knock-off titles spring to mind), but TMNT was not one of them.
I can't believe anyone play tested this title before it was released - at least not anyone who knows what to look for. It's immediately noticeably sluggish, poor to respond and flickery, like it's running on an emulator that can't handle whatever routines the game is using properly. Ironically, I've downloaded the ROM and played it on a 3rd party emulator which runs the game far better.
I would understand one or two titles being a bit iffy if they'd released a huge back catalog, but games on the virtual console are only coming through at a trickle right now. This one is poor effort on Nintendo's part, and while it's playable, I would caution people against getting this one (maybe get an old Zelda title instead).
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Too expensive for what they provide... considering I can download them for free and play with the original controller in my computer (and with better graphics quality).
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I wish Nintendo wouldn't emulate the slow-down for most games. Sure, it fit, but it really
$6? (Score:2)
MS points = 1* 1.25 not 1-1 (Score:3, Informative)
MS got you. I'm not sure what the rates are outside of the US, but if you bought Castlevania: Symphony of the Night on XBLA in the US, it cost you $10 not $8. 800 MS points = $10. They sell them in increments of 500, but each point effectively costs $.0125 (so 500 points cost $6.25).
Nintendo sells points in increments