Paizo to Discontinue Dragon and Dungeon Magazines 82
An anonymous reader slipped us a link to a page on the Wizards.com site marking the end of an era. As of September of this year Dungeon and Dragon Magazines will cease publication. Dragon has been in continuous circulation since 1976, while Dungeon will be marking its 150th issue at the end of its run in August. Paizo Publishing, the current printing house for the magazines, is offering several options for what to do with your ongoing subscription. From the announcement on the Wizards site: "'Today the internet is where people go to get this kind of information,' said Scott Rouse, Senior Brand Manager of Dungeons & Dragons, Wizards of the Coast. 'By moving to an online model we are using a delivery system that broadens our reach to fans around the world. Paizo has been a great partner to us over the last several years. We wish them well on their future endeavors.'" I've looked forward to my issue of Dragon every month for over a decade. It will be sad to see it go.
How sad (Score:3, Interesting)
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I concur, as I started reading about the same time (#68), but haven't subscribed to Dragon since shortly after the launch of Dungeon magazine (which would be something like 17 years ago, right?) ... guess I didn't help matters much.
Way back then, I did subscribe and read long after my interest in RPGs waned. My assumption is that the focus and the content of the magazine shifted over time. Anyone want to say whether it was for the better or worse?
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Geez, has it really been that long? Let's see. We both started reading Dragon in, what, 1983 or something like that? That would be 24 years ago. Yikes!
Heck, even my time of writing for Imperium Games' Marc Miller's Traveller was 10 years ago now.
And I haven't been to a GenCon in about that long.
Man, I feel old.
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Online gaming "magazines" (Score:3, Interesting)
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Its HTML. It can probably be downloaded as complete webpages with the necessary images with the Save As... feature of most browsers, you can make hardcopies of it, and if you have any of the many (some are free or included with popular software packages) print-to-(PDF or other similar document format) ut
I actualy know several people who subscribe... (Score:3, Interesting)
Yep, dropping dead-tree distribution definetly expands their user base over having both available.
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Anyone who can get phone service can get dialup. And you can get it for $10/mo or less.
Anyone who has a clear view of the southern sky can get Hughes satellite broadband. But it's fuggen expensive.
Regardless, it is very hard to find
If the nearest ISP is long distance... (Score:3, Insightful)
One of them does have AOL (I guess I don't win a prize for him) and it is still a long distance call.
Anyone who can get phone service can get dialup. And you can get it for $10/mo or less.
Plus a charge of upwards of $6 per hour from the phone company for making a long distance call from your house to your ISP's nearest modem. So there are places where Internet access is available but prohibitively expensive. And a lot of people have families to support in anal-sex nowhere.
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You're absolutely right, the rest of the world should slow down so everyone can catch up. Sorry, this isn't an excuse. If a person chooses to live in bum-fuck nowhere, then they get to take advantage of the lack of services that are offered in those areas. If they want all of the services you get in a big city, they have to move to a big city. Otherwise, they get what they paid for.
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As for $10 a month, only if they have a local pop and your telco has compatible equipment. Not every local little telco can support dial up. Modem traffic ties up a full channel and doesn't deal with range extending technology very well. So if you don't have a local p
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Not that WotC has a great history of passing that savings on to their consumer. They typically sell their online content for the same price as their physical content (a policy that extends all the way from Magic:tG to D&D). I think it has to do with their staunch support of brick and mortar stores. They're afraid of damaging the sales of those stores and hence loosing a physical venue where people can play/learn abo
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And then it doesn't matter for them if they lose a fraction of their user base, as harsh as it may sound.
First InfoWorld, and now Dragon and Dungeon (Score:2, Interesting)
Re:First InfoWorld, and now Dragon and Dungeon (Score:5, Insightful)
It seems ironic to me that you can be sitting here, an ostensible geek, utilizing slashdot, and making this statement.
Anyone who has been following the climb of the internet's popularity knows that it is destined to destroy most types of media. The only difference between them being momentum and thus the length of time it will take the 'net to wipe them out.
The reason is obvious. Moving physical things around is costly and slow compared to the cost of transmitting data. If the ISPs in the USA had not been permitted to fuck us around this long (and of course it is continuing daily) then it would be much easier to get a useful connection and more of us would have the bandwidth to move huge files around. And then physical media would REALLY be in trouble.
In fact, I'd go so far as to say that the only reason it hasn't happened already is due to DRM. DRM is the reason why I don't buy digital media, I go out and buy the physical media, because even though it has DRM, at least it's not likely to be revoked remotely. Of course, that protection doesn't apply to either HD DVD format... But then, I don't have an HDTV, I probably won't for quite some time, so I don't give a shit. And an upscaled DVD really does look quite good.
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Furthermore, books don't give me a headache; but reading from a monitor for a long time does. I also like the feel of the
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If all the books smell the same, it's not going to help you.
If each issue of Dragon magazine was scented like a different creature from the monster manual, you might have a point here.
I trust you have heard of E-Ink? It will only ger cheaper.
You may also have good results using a high res display with subpixel font smoothing. I have an IBM Thinkpad A21p
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On the other hand, the computer lets you do things you simply can't do with dead tree
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I usually convert to HTML and read that. It displays everywhere and it's device-independent. PDF is the worst, because the reader is the largest. Text really isn't bad at all though, as long as you have a reader that will let you set font. Notepad qualifies :)
As much as I hate to admit I've ever used it, Microsoft Reader has annotations. There are various annotati
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So that's why physical media continue
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That's like saying, "When I used to play for the Knicks, only 25% of our team were professional athletes."
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Nerdy or Not? (Score:1)
What brands you as a bigger geek? Having a stack of "Dragon" or "Dungeon" magazines on your bookshelf, or having several folders of bookmarks in Firefox devoted to roleplaying (you have to sort them by which pages are strictly for news, which are fo
I prefer magazines. (Score:3, Insightful)
Websites can vanish. But magazines give you the evolution of the concepts. There's also something about being able to hold the magazine that a monitor doesn't give you.
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I also have a bunch of Advanced Squad Leader boxes but I think that is a different class of nerd.
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Well, no... I only have a few of the novels, but they are sort of meh... I once knew a girl who thought D&D the game was stupid but loved the novels... shudder...
I do have the Demons boxed set and one of the related supplements that were published by Mayfair Games during TSRs dark age. (OH, and bunches of other D&D modules. Most of the bound books... A lot of
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Personally... I think finding someone with a stack of "Dragon" would be a bigger geek. You know that sitting right next to those Dragon magazines is going to be every Forgotten Realms and Dragonlance novel ever written.
I bought my first Dragon in 1980 or so. I don't remember the issue #. It was the one with the Anti-paladin class, and the "Good Hits & Bad Misses" critical hits/fumbles chart. I do have a large stack of the magazines, though I only subscribed to it for a year back in 2004 or so.
The quality of the magazine was fairly good throughout, in my opinion. Of course I didn't bother to buy some, because they didn't have anything in them that appealed to me.
I had a collection of all the Dragon Magazines in PD
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And yes, Dragonlance was an abortion of 4th rate Tolkien rip-off only exceeded by anything by Raymond Feist.
Have I alienated enough fantasy readers yet?
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History Repeats Itself... (Score:2, Insightful)
It went from a huge subscription to barely on anyone's radar overnight. And content - it sucks.
Sad. The end of an era. Just when role-playing games and the like are beginning to make a strong comeback. Talk about short-sighted.
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This is exactly what happened to BYTE. It was the largest and most respected magazine in its field for at least an entire generation and then the new owners switched to an online model.
If I remember correctly (Jerry Pournelle wrote an article about it, but I can't find it now), the dead-tree incarnation of Byte ended some time before it was resurrected online. Perhaps they always intended it to go online eventually, anyway.
However, the explanation I heard is (IIRC) that although Byte was well-respected and had a decent readership of people who should (theoretically) be leading Computer Science and IT types, it was hard to sell to advertisers, because the demographic was unclear. And, a
As a one time contributor (Score:2)
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I miss Wormy (Score:2, Interesting)
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I sense a tremor in the farce... (Score:3, Funny)
not that big a deal (Score:2, Interesting)
You haven't read recently, then (Score:5, Informative)
Forums? Not the same at all. I don't want to have to wade through mindless rules flamewars and irrelevant conversations to find useful stuff.
Existing books? Sure, those have value, if they can get enough material on a topic to create one. But maybe I just want an article with five new, themed spells, suitable for an NPC, new religion, or a dusty tome of "forgotten" spells. Or maybe I want the excellent Dungeoncraft series to continue, or "100 things you'd find in a marketplace".
Websites? We shall see what WotC comes up with, but websites can be impermanent -- the content is only available as long as the site's owners chose to host it. What would have happened had TSR had such a site when they were looking to go out of business? My guess is, the site would be shut down and that information lost; even if not, little of the content would likely still be available on WotC's site today.
Dungeon improved greatly over the past couple of years, culminating in the Adventure Paths -- a series of linked adventures, one per month, designed to take a party from 1st- to 20th-level. The first one, the Shackled City, was so-so in my opinion. The second one, the Age of Worms, was a lot better; I think they were starting to get the feel for writing them. We are over halfway through the third one, the Savage Tide; it will conclude in the final issue of Dungeon. The Dungeoncraft articles are pretty interesting, too; Monte Cook and Wolfgang Baur have both provided wonderful articles about adventure design and campaign-building.
In my opinion Dragon is still of varying usefulness with the addition of monthly columns devoted to WotC's major campaign settings (Eberron and Forgotten Realms) and my favorite series of articles EVER, Core Faiths. Each article explored a deity in the core D&D pantheon and really fleshed it out -- outlook on life, role of the clergy, aphorisms, new spells or magic items unique to the faith, sample NPCs suitable for summoning via Summon Planar Ally, and more. (The Core Faiths for Vecna was a great Halloween treat last year.)
What eventually convinced me to subscribe was the utility of having those articles on hand whenever and wherever I game. No scouring a series of websites, or hoping that WotC's site hasn't "retired" the article. The fact that subscriptions to Dungeon and Dragon were increasing over the past couple of years tells me that I'm not alone in finding this content valuable.
Paizo will apparently be publishing a new periodical, Pathfinder [paizo.com]. It looks to be a hybrid of Dungeon (adventures, including new Adventure Paths) and Dragon (new monsters, spells, NPCs, and locales), and all of their material will be released under the OGL. You will be able to get it in either PDF or dead-tree editions, so people who want that electronic content will have it while old fogeys like me can add to the growing pile of gaming supplements. I'm strongly considering converting my remaining subscriptions and grabbing the first couple of issues.
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Websites? We shall see what WotC comes up with, but websites can be impermanent -- the content is only available as long as the site's owners chose to host it. What would have happened had TSR had such a site when they were looking to go out of business? My guess is, the site would be shut down and that information lost; even if not, little of the content would likely still be available on WotC's site today.
Steve Jackson Games has been publishing Pyramid [sjgames.com] (or the obligatory Wikipedia entry [wikipedia.org]) electronically for 9 years now with pretty good results. Of course, you can always print out those important articles and they'll be as permanent as any magazine.
Forums? Not the same at all. I don't want to have to wade through mindless rules flamewars and irrelevant conversations to find useful stuff.
And yet you read comments on /. (Sorry, couldn't resist...)
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I know several games authors who got their start by publishing a module in Dungeon. It would be sad if the new online delivery solution undermined this valuable foot in the door to the publishing industry.
I have to question their marketing data. (Score:1)
This was WotC's decision, not Paizo's (Score:3, Informative)
This reminds me of the somewhat recent choice by WotC not to renew the license to CodeMonkey for the PC-Gen (character generation software) data sets. Clearly WotC is set to make a big push into online and electronic supplements to their D&D line.
Oh, and I see that Paizo will still be publishing adventures through a publication called Pathfinder. Looks interesting. At least gamers will still have some way to get their paper adventure fix.
RIP WotC (Score:2)
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D&D has always been the leader of the Tabletop RPG market (even before there was a need to distinguish it with "Tabletop"), and that market itself has always been a pretty small, niche market.
D&D is hardly less dominant now that it has been in the past within that niche.
Bummer (Score:1)
I just got into buying them again a couple of years ago, with a long break since the late 1970s/early 1980s issues I have. Even though the modern spirit was dramatically different from the old days, the mags still were a lot more fun and imaginative than most things on the newsstand today.
Between this loss and Retro Gamer going down (I know, it's stitched in to some other magazine... not the same), I'm running out of reasons to check out the magazine rack.
Ironic. I was just looking at some online scans
toss of the dice (Score:1)
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Anyone remember the early Basic programs in Dragon (Score:1)
Complete collection on DVD? (Score:5, Informative)
Issues with Copyright (Score:1)
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I've spoken to customer services at WotC and they say that any decision to release the entire collection of Dragon and Dungeon as PDF would rest with Paizo. So I've emailed the Paizo customer service address to put my request in.
Re:Complete collection on DVD? (Score:5, Informative)
Re:Complete collection on DVD? (Score:4, Funny)
Pyramid's a good replacement (Score:2, Informative)
If you had a Pyramid subscription, you just failed (Score:1)
I'd do it, but I let my subscription lapse a couple years back.
Anyway, Pyramid Online is the best out there. Tops in quality.
Re:If you had a Pyramid subscription, you just fai (Score:1)
I don't actually subscribe -- not enough money. But if I had the money, it'd be the first RPG magazine I'd subscribe to.
Not all kind words are shills.
Electronic no substitute for paper (Score:3, Interesting)
Snarf, Phil and Dixie, I'll miss you. (Score:1)
d'oh (Score:4, Funny)