IBM Adds Videogame Console Chips to Mainframes 103
GoIBMPS3 writes "Soon the powerful 'Cell' microprocessor that fuels Sony's PlayStation 3 console will be available in IBM mainframe computers. The intent is to allow high-performance machines to run complex online games and virtual worlds. 'The integration initially will be accomplished by networking the mainframe with IBM's Cell blades, but eventually the Cells will be plugged more directly into the mainframes via PCI adapter cards, IBM said. It's the latest twist in IBM's years-long effort to keep mainframes not only relevant but also cutting-edge. IBM is touting the partnership as an example of hybrid computing--a trend sweeping the high-performance computing industry as companies augment general-purpose servers with special-purpose chips that to accelerate particular tasks.'"
Makes quite a bit of sense to me (Score:4, Insightful)
And the Cell isn't really intended for general-purpose use - it's far more appropriate to use it in a system where the code has been written and designed specifically for it.
What better market than one which is composed almost entirely of people with reasonably specific, defined needs?
mainframs are perfect for MMORPGs (Score:3, Insightful)
Really high performance
Easily scalable,
and virtual worlds will never go down for any reason outside the code.
To try and replicate those efforts on PC servers is a waste of money.
Properly done, those issues that arise in many MMORPGs when a large percentage of their population goes to on area for an event....Blizzard I'm looking at you.
CELL isn't a video game processor! (Score:5, Insightful)
So, while the CELL is inspired by GPU design, I think it would be more appropriate to say that CELL is a supercomputing architecture that, being what it is, is also highly suitable for graphics applications. As such, I think what the slashdot article says is silly. What IBM is doing is putting a supercomputing architecture into a mainframe. This isn't weird. It's sensible and a wise move, technically and competitively.
Re:CELL isn't a video game processor! (Score:5, Insightful)
Also, I don't think I'd use the word "supercomputing" to describe the distributed signal processing for which GPUs are now being used. GPUs won't be used on "real" supercomputers until they decide to implement proper 64-bit IEEE 754 (floating point) support. In that sense, the Cell is more immediately useful for HPC, and along with IBMs presence in that area, you'll see a supercomputer using Cell chips first.
Sweeping New Trend (Score:3, Insightful)
As I recall my 286 had a Math Coprocessor.
Years later I bought a hardware MPEG decoder card so that I could watch DVD's without skipping on my old Pentium ii.
And over the last several years I've installed GPU boards to accelerate some particular video rendering tasks.
Its nice to see the idea of special purpose chips for hardware acceleration is finally catching on in high performance computing.
Isn't the processor (Score:3, Insightful)
Re:mainframs are perfect for MMORPGs (Score:5, Insightful)
Really high performance
Easily scalable,
and virtual worlds will never go down for any reason outside the code.
Don't forget these added bonuses:
So expensive you could buy an entire data center's worth of x86 servers instead of leasing a single mainframe for a year.
Requires members of the dwindling cult of mainframe experts to administer.