Fallout 3, RE 5 in 2008, Final Fantasy 360 Never 136
In addition to the truly excellent trailer, yesterday Bethesda Softworks let slip the platforms on which Fallout 3 will be playable. CVG reports on an article in the upcoming issue of Game Informer magazine, which describes some of the gameplay and states the title will be on offer for the PC, 360, and PlayStation 3 sometime in Fall of 2008. Meanwhile, Eurogamer is reporting that Capcom won't be letting Resident Evil 5 out of the holding pen until at least April of next year. For now they're relying on the Wii port of the title and other offerings to see them through the year. Finally, if you were hoping to play Final Fantasy XIII on the Xbox 360, you'll be waiting a long time. IGN has word that there are no plans for any FF games on Microsoft's console.
Fallout 3 Design Documents (Score:2, Interesting)
If you're into Fallout 3, don't miss the original Fallout 3 Van Buren design documents [demonoid.com]. Cool stuff. Going to be interesting to see if anything survives from there.
Re:Fallout 3 Design Documents (Score:5, Informative)
I would note that in addition to the original design documents, the original Fallout 3 tech demo [nma-fallout.com] has been leaked. That's right, it's the playable game that the original team was working on 4 years ago. It doesn't have anything to do with the new game that Bethesda is trying to build. Bethesda only came into the picture when the original company folded.
Re: (Score:2)
Fallout 3 Gameplay? (Score:2)
Re: (Score:1)
Noting that the PS3 is getting Final Fantasy XIII, the website asked Square Enix's Shinji Hashimoto if the Wii or Xbox 360 will also be getting games in the series. "For the Wii, we have FF Crystal Chronicles
Re: (Score:3, Interesting)
Nintendo had been the sole Final Fantasy Console for years when Sony stepped in and took it. Now Nintendo has FF titles again (weak ones, but still...) so there's nothing stopping them from doing the 360. They are probably fishing for a big check from everyone's favorite monopoly first.
Re: (Score:2)
There really wasn't anything in the link. Just references to an upcoming Game Informer issue. I'll paste the article below, but theres really nothing there.
Fallout 3 is heading to PC, Xbox 360 and PS3, according to Game Informer magazine which has posted a scan of the cover of a forthcoming issue that features the sequel.
Bethesda's game is described as an open-ended RPG by the GI chaps, and as you'll know if you watched yesterday's teaser trailer it's due out in autumn 2008.
It's no great surprise that the developer is targeting those three platforms, but it's always nice to have it confirmed.
Expect a flood of Fallout 3 information to plaster itself all over the internet soon.
Re: (Score:2)
Re: (Score:2)
FF Quote Not Entirely True (Score:2, Informative)
They explain that Square said the 360 was a "blank page", which isn't the same thing as a flat out "Not gonna happen".
Nathan
No FF on Xbox360 (Score:3, Interesting)
And please God, don't let them contract out to another company to do a half-assed port.
Re: (Score:2, Insightful)
But....I wouldn't be totally surprised to see Square/Enix to totally focus on the Nintendo systems. The Wii will have by far the larger player base of the 3 systems and the
Re: (Score:3, Interesting)
Re: (Score:2)
Re: (Score:2)
Not just that, but FF probably wouldn't sit too well on the 360 due to the limited storage capacit
Re: (Score:2)
While it's unlikely we'll see a true FF on the 360 (partially for your reason), it's possible we'll see spinoffs like the FFCC and the like, retro titles revamped, or new titles with 'hard core' gameplay without so many movies and more actual action. (I'm hoping for this, personally... Not holding my breath, though.)
Re: (Score:3, Informative)
The Wii has the luxury of being standard definition. Which means FMV is likely to consume 1/3 the space on disk that it would need for 720p on the 360. The same goes for textures, models etc. which invariably would have to be far more detailed on the 360 to suit its higher resolution and more capable graphics & CPU. The situation would be even worse if the 360 dared hope to support 1080. Assuming any FF title could be crammed onto
Re: (Score:2)
However, that's not a very strong arguement. Over the course of a 120 hour game (liek FF12), switching a disc once every 20 hours isn't exactly much to ask... I mean, FF7 and FF8 were
Re: (Score:2)
That depends on how many disks you're talking about and the structure of the game being able to accommodate swapping disks. For example multiple disks would be a pain in the arse for open sandbox games where you can literally go anywhere. Since FF XIII doesn'
Re: (Score:2)
In sandbox type games, however, you are correct, that could be a big problem. I
Re: (Score:2)
Re: (Score:2, Insightful)
The problem I see with it, however, is it becoming a standard and/or accepted "issue" with games. With the linear nature of RPGs, it tends not to pose much of an problem as the disc change is only once and you rarely (if ever) have to use a previous disc in the same play-through. If we start introducing this into
Re: (Score:1)
There is also already a Final fantasy on the 360 even if it is a mmorpg.
I don't really care though as I have a ps3.
Re: (Score:2)
Re: (Score:3, Interesting)
"Sony Invests in Square / Square Not Exclusive To Sony
Sony Corp it will invest 14.9 billion yen in capital to Square Co Ltd. The investment will give Sony an 18% stake in Square. Sony does not intend to prevent Square from contributing games to rival game makers such as Nintendo Co Ltd or Microsoft Corp, a SONY spokeswoman said. - Source Reuters.
"We are not exclusive to Sony, because of this deal." said Hisashi Suzuki, Square's president."
Sony owns a large part o
Re: (Score:2)
There is no doubt that FF is a juggaurnaut on both sides of the ocean. However it's more successful her ein NA then in JApan. In JApan Dragon Quest is the huge franchise and FF is #2/#3 in RPG's. Here in NA FF is the #1 and Dragon quest is down the line.
Re: (Score:2)
Think about it. Would you spend nearly US$700 for just one game?
It seems a few people are. I'm not sure how many PS3s are in the hands of consumers at this point, either in the US, Japan, or worldwide, but I'm willing to bet it's enough for Squeenix to bet FF on it. At least this time. It'll drive some more sales for a lot of the die-hards, but the game only needs to sell a million or so to turn a nice profit, and make enough money for the next. They're banking that the PS3 will sell steady for some years to come.
Re: (Score:2)
Re: (Score:2)
Wouldn't you be spending $200.00 (price difference from 360 to PS3? The PS3 is going to have a lot of great cross platform games. And lets not forget God of War.
Note, I currently only own a Wii,
Re: (Score:3, Informative)
Do you think anyone who owns a Wii is specifically NOT going to buy a game because it looks better on another system? No, that's just crazy talk. If you're a marketing person, you're going to look at what system is going to move the most amount of product. Wii owners aren't going to boycott the FF series just because the PS3 counterpart looks better
Who cares about Final Fantasy anymore? (Score:5, Insightful)
Seriously, after playing XII and discovering that the game really does play itself to the point where you're only there to guide the characters through the map, I really don't see any reason to get any more Final Fantasy games. Ever.
Add in that the wonderful "storytelling" in FFXII sees a story wherein every character they've introduced through the start of the *tutorial* dies by the end of the tutorial, randomly jumping to some characters you've never met and really don't care about, and you've got a game with no gameplay and one of the worst stories I've ever read.
Yeah, I know, there are some twists concerning that last statement in the story, but the concept of the first several minutes of a story is to hook the audience. Introducing a whole slew of characters and then *killing every last one of them* (even if it later turns out they miraculously survived) does not create a compelling story. Especially when the main character they randomly dump on you turns out to be, hands down, the most annoying Final Fantasy character I can recall.
So let the PS3 keep their Final Fantasy. It won't help sales. Final Fantasy is dead, Square-Enix has decided to kill it.
Re: (Score:1)
Re:Who cares about Final Fantasy anymore? (Score:5, Insightful)
I for one loved it, and most reviewers did too. SE's not about to "kill" FF any time soon, as you may think. It's their franchise, it's their cash-cow.
Damn Final Fantasy Hypocrites! (Score:5, Insightful)
What I don't understand is the GP's hypocrisy in saying "Square never innovates" and saying "I didn't like FFXII because it was too different" at the same time. Either you really do want another clone or you want originality. If you don't like something that's original (like the ability system in FF8), at least have respect for the developers for thinking out of the box rather than simply playing it safe. Whenever you innovate, you're going to come out with some things some people really like and some people really don't. I much prefer this to a game everyone thinks is mediocre.
Re: (Score:2)
that word doesn't mean what you think it means (Score:2)
I have read the GPs post several times, and nowhere can I find him claiming that "Square never innovates". Or am I reading the wrong post?
Re: (Score:1)
I found myself yelling at the game "who the FUCK would build a fucking 80 floor tower with h
Wha... (Score:2)
Main reason battle areas were so sparse is to allow maximum manuverability when fighting enemies, and to keep the polycount down. 6 enemies, 3 party members, and two spell effects were at the limit of the PS2.
Outsid
Re: (Score:3, Insightful)
I beg to differ. While you could make everyone the same, it definitely paid to specialize. There were several "physical attack damage increased" grids near at far ends of the license board. For my fighters, I made it a priority to go after those, while for my mages, I cared more about getting the "magic damage+" and "mana cost reduction" gambits, which were also near one another. I had two offensive mages, one of whom specialized in status a
Re: (Score:2)
Re: (Score:2)
We're not talking about story, plot, delivery, or mechanics. We're talking about FF XII being an "uninspired EverQuest clone". How can a game be simultaneously innovative, uninspired, and a clone?
Would you call you
Re: (Score:2)
1. False dichotomy all over again. The world isn't neatly divided into 100% clones and 100% innovative stuff. The devil is often in the details. One can innovate in detail X (and in a crap way at that), yet be a clone of something else in every other aspect. I.e., just because FF XII tried some new (and thoroughly
Re: (Score:2)
Re: (Score:2)
Just to clarify my position in this thread: I'm just railing against the, basically, "if you don't like it, you're against innovation" and "but if it's different from the predecessors, then it's innovative, so it can't be a clone" fanboyisms. I've really had it up to here with that kind of thing. There are ways to be either pro- or anti-FF without resorting to the standard fallacies. But as
Re: (Score:2)
I for one loved it, and most reviewers did too.
When was the last time any big game got bad reviews? Game reviewers get caught up in hype just like everybody else, and maybe more importantly, they're often afraid to criticize games that they know have a lot of evangelists. They may not personally like a game,
Re: (Score:2)
Re: (Score:2)
I'd argue that that's the "right" way to do it. By using smart strategies, you can defeat enemies more easily than by simply spamming "Attack." However, if you can't find a working strategy, you can always get through challenges by leveling to the point where the challenge becomes something you can handle.
It's kind of an automatic difficulty setting - if a challenge is too hard, you can make it easier by levelin
Really? (Score:2)
* Many enemies or bosses had clever ways to defeat quickly which were fun to discover and talk about with other players.
* You can beat the 'interesting' enemies or bosses even at the lowest levels.
* Some foes which you really couldn't beat unless you leveled significantly and discovered key items or skills. These foes were generally no
Re: (Score:2)
As of late the FF games have been becoming more and more mellodramatic, with cheesy un-explainable romances (FFX), and unrealistic dialog, bathed in an overall psuedo-realistic format. I think it was wise for Square to step back a little bit, and concentrate on other aspects of the game. The dialog that was there was actually
Re: (Score:2)
Best ever? The combat system in FFXII was good and has alot of potential--hopefully Square-Enix can improve this in future titles--but IMO, it was not deep enough. For example, how can I get a character to continue to steal until they get certain item and then stop and switch to attacking? Or to steal only once from a certain monster for the whole battle, even if that monster has less then 100% health. The pr
Re: (Score:2)
I can't dig up the source right now, but I remember the developers saying in a Japanese interview that this omission is deliberate. It'd have been trivial for them to add "Monster holding treasure" as a gambit target, but they chose not to make the game not too easy. Y
I thought that too... (Score:2)
Ally: KO? Useless.
Ally: status? Mostly useless
Doing an Ally: name or Ally: Any with buffing/healing actions does it on demand anyway.
Those precise actions become useful later when you want to do things like auto-berserk a single character and then buff them or lure+reverse them later for particular nasty optional boss fights.
Re: (Score:2)
Here's what I'd like to see:
An RPG that plays like an action a
Re: (Score:2)
The bottom line is that we play games
Re: (Score:1)
After your first sentence I could tell you have no clue what you are talking about.
Re: (Score:2, Insightful)
In the PS1 era I think people were s
Re: (Score:2)
Re: (Score:2)
In the PS1 era I think people were sho
Re: (Score:2)
It sounds like you only played the game for about thirty minutes. The tutorial is a prologue; you're not playing with main characters there. And "jumping to some characters you've never met"???? HAHAHAH it's the beginning of the game! Where did you expect to meet them b
Re: (Score:2)
The battle system... well, it's fine for some folks and not for others. It's a lot more ele
Re: (Score:1)
Re: (Score:2)
You didn't like FFXII? Fine and dandy. Sell your copy, if you haven't already. You're not required to like it, and FF fans in general (like myself, obviously) won't miss you. But saying that the franchise is dead? Millions of copies sold would seem to indicate that you are wrong.
Re: (Score:3, Interesting)
Re: (Score:2)
Did you happen to skip FFX? Beca
Re: (Score:2)
Re: (Score:1)
Re: (Score:2)
FFX-2: Charlie's Angels in Spira.
Don't knock X-2. (Score:2)
Then X-2 came out. Dress spheres. Meh, at least they remembered to make them _look good_ in the different outfits; that alone co
Re: (Score:2)
Genre? (Score:3)
Console Fallout 3 == Bad UI? (Score:2, Informative)
Horror of minigames (Score:2)
Re: (Score:2)
Hoping they don't make Fallout into Oblivion (Score:1)
truly excellent? (Score:1, Flamebait)
Re: (Score:1)
It was excellent if you were worried that they wouldn't understand the franchise AT ALL The trailer was basically a homage to the series.
p Now, it remains to be seen that they can actually implement it. I'm afraid they know very well that the game won't live up to the ideals, and they just wanted something out there to placate the masses (how ironic!). That it's being targeted at consoles isn't encouraging at all. Remember, this is a game where you expect to be able to -- if you so please -- murder childr
Re: (Score:3, Informative)
Don't forget, you could also become a porn star, get married, and sell your spouse into slavery...
Something tells me if this goes to consoles, we'll have a brand new franchise for people to say how horrible it is, and how it corrupts 'teh children!'...
Nephilium
Breaking news : Jack Thompson sues Bethesda; (Score:2)
Cue Bethesda's respons : "Yeah, what of it?"
Re: (Score:2)
Re:truly excellent? (Score:4, Insightful)
Also, the trailer is just plain good from a production/drama standpoint. It's a teaser trailer, which, pretty much by definition, is not meant to show you an MTV-style montage of game footage (those trailers are the most boring to me), but just let you know, "The game exists, we're working on it, here's something to let you know how excited we are about the movie." Compare this to teaser trailers from movies like "Strange Days" that featured nothing but an extreme closeup of Ralph Fiennes talking for 2 minutes.
-BbT
Re:truly excellent? (Score:5, Insightful)
The Fallout 3 trailer was completely missing that human element. It had the old-timey music and the bombed out city, followed by scary music and a robotic guy in armor. Without the "this is what we are, and we'll be the same no matter what world we live in" attitude, I am not at all reassured that Fallout 3 will live up to its predecessors. I don't expect a game intro level of quality from a teaser trailer, but I did expect to see the above. If the armor suited guy had been doing something human (polishing his helmet or pissing, perhaps), and they had delayed the scary music and view of the city until after he had shown up, I would feel a lot better.
Re: (Score:2)
Re: (Score:2)
Re: (Score:2)
The teaser echoes the unforgettable intro to Fallout One.
It is precisely what every fan of the original has been praying for.
Fallout is one of a handful of RPGs that exist outside the fantasy framework of D&D and Star Wars. There are no generic post-apocalyptic games.
Re: (Score:3, Insightful)
Sony owns 8.5% of Square Enix Duh. (Score:4, Informative)
Re: (Score:2)
A) Square-enix sell most of their games in Japan
B) In Japan, all Microsoft consoles flop horribly.
No secret plot, just business sense.
Mistwalker is the real Final Fantasy (Score:4, Informative)
Re: (Score:1)
Re: (Score:2)
RE5 on Wii? (Score:1)
Re: (Score:1)
that is it I am going home now.
Re: (Score:1)
Looks great but (Score:3, Insightful)
Looks great and I would love to play it.
I just do not have the time for solo games any more. The only time I have for myself is reading in the bathroom or on the bus. Maybe I could play it if it was on a handheld like a psp. Also, bonding with other would also help me justify the time, so co-op or multiplayer would be good too. My fiance and I love playing shades of gray type games...what better than Fallout!
Re: (Score:2)
and I am 35 with 2 kids and a fiance.
When I was 25 and Fallout 1 was out, I had time. I could have had a good xbox live score.
Now I have to juggle family and work.....so for me the 10th anniversary issue of Fallout should have a multi-player option or work on a handheld.
No FFXIII on 360 Is A Sales Disaster (Score:2, Insightful)
Someone for Square Enix is definately going to be fired over this mistake of not releasing FFXIII for the 360. XBOX 360 is the current next gen console who has sold the most and continues to gain speed. Don't believe it...check out the lovely sales statistics from Austrailia (1 million games sold in 14 months, a new record for any console). Sure FF has been mostly PS exclusivebut with FFXI and the new FF on 360 plus many releases for other portable consoles recently it makes it only the next best move to
Re: (Score:3, Informative)
1. the PS3 is beating the pants off the 360 in Japan. 2. There are a large number of people who will buy a PS3 for a new final fantasy.
Re: (Score:3, Insightful)
Re: (Score:2)
There are no plans for any FF games... (Score:2)
Except, y'know, for the one that already exists. [teamxbox.com]
Chris Mattern