Nintendo Wii Homebrew Contest 2007 140
Croakyvoice writes "DCEmu is hosting the worlds first Nintendo
Wii and Nintendo Gamecube Homebrew Coding Contest with prizes of $500 on offer
for Homebrew and Emulators for the Wii and Gamecube, The hope is that through
this contest an exploit will be released that will allow full homebrew on the
Nintendo Wii without a Modchip. Gamecube
Homebrew is already on the Wii with a host of systems emulated such as Snes,
Genesis, Gameboy and Neogeo."
Good (Score:1)
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Personally, I can't wait till Wii homebrew gets more widespread. I really wish it were as easy as the old first generation Dreamcast days.
Other solutions (Score:5, Insightful)
- MP3 Player, accessing music from SD card or a media server such as iTunes. Currently the only MP3 player is part of the slide show.
- Ability to play MPEG and MPEG4 movies, using codecs other than Motion-JPEG, from SD or a media server
- Support for Bonjour, for discovering services on you local home network.
I know that the Wii is meant to be a games machine, but once you have explored the weather, news and internet channels you realise it could be so much more. This price also makes it very attractive.
On the game front this kind of competition could foster more imagination, than some game companies are will to provide, especially when it comes to using the controller.
BTW you can play Flash based games with the help of Opera.
Developers, developers, developers! (Score:4, Insightful)
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Allowing anyone to develop a Wii Channel -- even if it's only restricted access through something like RSS -- would only have a positive effect on the console.
That is, until people start to find and exploit flaws in it, allowing them to bypass copy protections and/or distribute malicious code via said rss feeds, or cheats that work in multi-player games, for that matter.
Personally, I don't want to have to waste any of the rather finite amount of CPU cycles available on my Wii to anti-virus /
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Re:Other solutions (Score:5, Interesting)
As well as Flash, you can do HTML and JavaScript and graphics in <canvas> – I experimented with an FPS engine [lazyilluminati.com] a while ago, and developed it just with desktop versions of Opera and Firefox, and reportedly it actually works on the Wii too. (Recent nightly builds of Safari also support it – it's nice when browser interoperability works.)
It's quite horrifically inefficient doing all this in a web browser rather than C++, but there's still a lot you can manage that's within the bounds of feasibility, if you use some imagination to simplify what you need the technology to do for you.
Incidentally, I like the idea of supporting open standards like <canvas> and <video> [w3.org] rather than proprietary platforms like Flash, particularly given that everyone using the Wii browser has to (indirectly) pay for licensing the Flash player from Adobe.
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Re:Other solutions (Score:4, Informative)
It doesn't work on the Wii - I just tried.
Even if it did, you wouldn't be able to play it because there's no way to generate keyboard events with the Wii. The only events you do get are mouse motion events and the left mouse button.
The Opera-powered Wii browser is still a very capable browser, but it doesn't quite work for things like that.
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Actually, all the buttons on the Wii remote are accessible:
http://www.wiicade.com/api.aspx [wiicade.com]
WiiCade API for testing? (Score:2)
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You can make flash games entirely in actionscript using open source SWF creation tools.
Which tools do you recommend? And how would one go about, say, making something like "He's Back, He's Here, He's Mario" (the U.S. Super Mario All-Stars commercial) or the similar "Miko Miko Nurse" animutation as a game's opening cut scene using these tools?
Only need flash if you want to have any vector animation which is not part of the code.
So are there any examples of making vector animation with code?
Stream iTunes to Wii (Score:1)
http://hackaddict.blogspot.com/2007/06/tutorial-i
Haven't tried it yet though.
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Cheaper Flash SDK? (Score:3, Insightful)
So how do I make Flash games without a $700 devkit? With the DS, I need $500 for a PC, $130 for a DS, and $50 for an R4 and a microSD card. I download the software [devkitpro.org] to CD or microSD at a public library, and then I take it home and install it on my PC. With the Wii, I need $500 for a PC, $250 for a Wii, and either $700 for an Adobe Flash license or $250 for an Adobe Flash Education Edition license and at least $450 for a semester of community college.
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- http://www.albinoblacksheep.com/games/wii/ [albinoblacksheep.com]
- http://www.wiiplayable.com/ [wiiplayable.com]
I have no idea how much it costs to develop flash content on Windows/Linux/MacOS X, etc, but it isn't anything Nintendo specific.
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If it can be displayed in a web page, then it can be displayed by Opera on the Wii.
But how does the JavaScript game running in the web page take Control Pad and button press events for itself, as opposed to Opera performing its default function for each button?
I have no idea how much it costs to develop flash content on Windows/Linux/MacOS X, etc, but it isn't anything Nintendo specific.
The hardware and software for developing native homebrew content on Windows for DS are cheaper than Adobe Flash software for developing SWF content on Windows for Windows.
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I'm guessing you can catch the key events and then cancel bubbling? I haven't tried that, but it works in other browsers.
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I have it running on my SLES10 file server. I serve all media out to my Wii through opera using WiiCR. Great little utility.
On a P4 2.6ghz w/ 1 gig of RAM it takes about 30 seconds of lead time to transcode a video into a FLV. Its not realtime, but, close enough. Also with the HQ resolution transcoding, there is nearly no noticeable loss of quality on my SD tv. (Use the wiipaper theme for a default 480 video, otherwise you may have to use the zoom feature)
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This is a needed featu
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Wii homebrew without a modchip? read again. (Score:5, Insightful)
The article does not encourage homebrew developers to find a new way to run homebrew on the gamecube, far less on the wii itself (in wii-mode). As far as i can tell from the news post, it is just a GC homebrew competition which does not limit the loader to known methods.
It would be far more interesting if someone already 'known' to the homebrew scene would create a bounty for the first person who is able to run homebrew on the wii (in wii mode, that is).
Something similar to what StoneCypher did with the dswifi library, which was done by sgstair(thanks!).
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That bounty is for getting linux to run (which requires homebrew running, yes, but that should be different goals/projects).
Note that wiili adds a LOT of requisites appart from running homebrew AND booting linux, such as 'Wiimote, keyboard, mouse, dvd drive, sd-card and network support.', (which is not to be taken lightly)
They even add the requisite of not voiding the warranty
Not even $500 cash (Score:2, Interesting)
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Re:Not even $500 cash (Score:4, Insightful)
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Oh! So that's what happened to you! I wished you were still around back when I was trying to work some stuff out with fixed point arithmetic. Anyways, why don't you buy another GP2X? You were a valuable community member and anyways if you participate to such contests [gbax.com] you could consider that an investment ;-). Plus the price has dropped, I believe.
-A_SN
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Oh, well, I wouldn't hold my breath for a MK3. Knowing GPH, if it ever comes it won't be before a year.
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What GP2X titles? (Score:2)
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It's a handheld for people who are into the whole homebrew thing and don't want to a) constantly fight Sony with firmware upgrades or b) buy expensive hardware to get homebrew to run on an unsupported handheld like the DS. The GP2X is a fully supported, programmable, Li
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There are actually commercial games created specifically for the GP2X (check out the store), but this is hardly the GP2X's point.
Then what is the GP2X's point in practice? Emulators?
Yes.
Tetris clones like the one I made?
Yes.
The point is whatever you want it to be.
I use mine to play Neo Geo games on-the-go on a nice, big screen. I also use it to play around with some game ideas. You could use it to watch TV shows. Or as a Walkman replacement. Or as an organizer. Or to show your pals the game you've made. Or to read a book. It's a toy. You use it for whatever the hell you want.
Also, I don't know what it costs to get a GP2X in the USA. I'm from Europe. I know the GP2X was cheaper than a DS plus a DS-X (which I als
Why don't they PROMOTE home game creation? (Score:5, Insightful)
There is really no reason for NOT supporting private developers, because every console that is purchased will also lead to commercial games sales as well, it's totally inevitable. Some people have suggested that the manufacturers are afraid of competition from the amateur sector, but that is just totally unsubstantiated. After all, all those years of game development and millions spent in asset production cannot easily be rivalled at home.
While there will always be some people who simply cannot afford commercial games, in general the existence of a successful amateur sector would be *additional* to the success of commercial products, and it wouldn't replace them. The argument that the console manufacturers want their cut from licensing games doesn't stand up either, because they will continue to get their cut from those commercial games. If the sectors are additive, then that income is not reduced.
Of course, if the multi-million dollar games are so crap that people prefer the amateur products instead, then there would indeed be an effect, but that's not likely to happen in the general case. Even if the commercial investments are highly inefficient and tied to games with poor/boring gameplay, they still provide *gloss* at least, and so people will still buy them.
I put it down to the truism that "marketting is clueless", as always. Which is a big pity here.
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Devkits and licenses (Score:1, Insightful)
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An Xbox 360 for $894 (Score:2)
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Because Lockjaw competes with Tetris (Score:2)
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There's a subtle difference between the Amiga and the game consoles. The Amiga itself was sold to make money, whereas game consoles sell games
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The current fashion for user created content makes me think that sooner or later the terms for XNA Creator's club will ease up a bit. In fact, I think it's only because the PS3 is doing rather badly compared to previous Playstations that the terms are as tough as they are. I think commercial and user created games are actually
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Piracy (Score:2)
Actually, it's part of what killed the Amiga. During the end of the Amiga's life cycle, many game devs stopped support for the Amiga and moved to the Genesis and SNES instead, because piracy on the Amiga was so rampant.
Turrican III, for example, one of the archetypical Amiga games, came out for the Genesis first, and was only later ported back to the Amiga. Factor 5 quoted piracy as the reason why the franchise moved to the Genesis.
Mythical Wii dev kits (Score:3, Insightful)
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Most of the games I see for
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Incorporation + office space (Score:2)
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Didn't you mean "Mythical Wii"? (Score:1)
I'm starting to suspect it's all just a giant myth...
Re:Mythical Wii dev kits (Score:5, Informative)
Oh sure (Score:1)
How about Wii Imports? (Score:1)
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STFW!
Creating Wii Games (Score:2)
Sega CD Emulator? (Score:1)
Of course, that assumes that the drive is capable of reading standard CD-ROMs, which the Sega CD used.
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Disingenuous (Score:2)
Comment removed (Score:3, Interesting)
Re:Why homebrew? (Score:4, Informative)
P.S. Unmodded all of my moderated posts so that I could say that.
Wii Homebrew? (Score:1)
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Until you get lucky
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How long did you have to wait for the wii to come out?
Until you get lucky ;) Seriously, I have been going to various stores, every once in a while, asking them when their next batch is due.
If you are in the UK, then GAME make you do this. Those of us who have better things to do than hang around video game stores would be well-advised to try GameStation, who will take a deposit and phone you up when your name reaches the top of the list.
The Wii is a thoroughly well-designed and enjoyable toy. I'
Get one now! (Score:2)
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Re:how long (Score:4, Informative)
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I just walked in and got one.
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There have been Wiis in stock whenever I've been to Chadstone in the last few months but don't know how many exactly.
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Not that I can really talk - I bought mine from Best Buy, home of the incompetent salesperson.
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That reminds me of something [lyricsfreak.com].
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Prize Details
[--banner from gp2xstore.com--]
1st Prize) $300 to spend at GP2X Store
2nd Prize) $150 to spend at GP2X Store
3rd Prize) $50 to spend at GP2X Store
I give you 3 tries
Hah, yeah right! (Score:2)
Remember, they're still a for profit company.
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Of course Nintendo will issue a patch soon after no matter what and we'll see a PSP-style catch-up cycle
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