Microsoft Shells Out $50 Million For GTA IV Content 189
Ars Technica is reporting on the highly-anticipated downloadable content for GTA IV mentioned by Microsoft at last year's E3. It appears that, first off, that content is only coming to the Xbox 360. Secondly, Microsoft paid some $50 Million for the privilege. This is from a financials conference call held by Take Two, and a question about a deferred payment from Microsoft reveals the general release schedule for the content. "The first 25 [million] is for the first episodic content package that's supposed to go out and that is in March of '08. That's why it moved into current because it's in the next 12 months. The second 25 [million] will be for the second episodic, the episode, and that will be later in fiscal '08."
This sort of behavior used to be a punchline.... (Score:1, Funny)
I'd take 50 million dollars (Score:3, Insightful)
I wont deny that id take the cash lol (Score:1)
Is it legal? (Score:3, Interesting)
Anyone know the legal issues around this, or is it acceptable?
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Man, I shoulda been a lawyer - what an awful sentence...
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Why anyone would think anything unusual about a Console Maker paying to develop content for ITS OWN console is mindboggling.
But thanks for trying to run the People's Court right here on Slashdot, Judge Whopner.
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Illegal tying requires tying two products from two seperate markets together. There is nothing preventing Microsoft from using its resources gained from Windows to buy its way into the Games/Console market under US law (EU law is much more strict, though I don't know the answer in that case). Of course, if Microsoft becomes a monopoly in the game console market, this practice could be seen as anticompetitive and a violation of the Sherman Act, but it still wouldn't be tying, as consoles and g
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Or on another train of thought, Microsoft wants to provide content. Content doesn't come about for free. They have to pay for it. So they buy the content from Take Two and then resell it to Xbox 360 owners.
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You simply could not compete at all in the console marketplace if you were not allowed to buy exclusivity. Every console maker does it, has done it for a long time, and will continue to do it.
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Re:This sort of behavior used to be a punchline... (Score:2)
Re:This sort of behavior used to be a punchline... (Score:5, Insightful)
Is this karma, irony, or both? I bought a PS2 for GTA 3, and now I'll buy a 360 for GTA 4 (among other things).
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Is this karma, irony, or both? I bought a PS2 for GTA 3, and now I'll buy a 360 for GTA 4 (among other things).
Buy a 360 just for that? Why not upgrade your PC and download GTA IV whenever it comes out?
Re:This sort of behavior used to be a punchline... (Score:2)
In this case, GTA4 will be available on several platforms (Windows, PS3, 360), and only the downloadable content will be exlusive. And even then, Sony doesn't really have a proper online marketplace to sell downloadable content the way Microsoft does, so the "exclusivity" is pretty much academic.
In any case, this deal is far less exclusive or restrictive than previous deals Rockstar has
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Yes they do. It's been in place since launch and has actually had no limits on the size of the downloadable content. Microsoft has since upped their limits, but still, Sony has a system in place that is more than suitable.
Re:This sort of behavior used to be a punchline... (Score:2)
Seeing as GTA is a system seller for a lot of people, the argument makes sense. That $50 million will sell more consoles than $50 million in advertising, so they still probably come out ahead.
Re:This sort of behavior used to be a punchline... (Score:3, Funny)
Too bad... (Score:1)
Sony fanboy won't buy microsoft hardware (Score:1, Troll)
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Obviously, I'd never make it as a WoW player.
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Re:Too bad... (Score:4, Funny)
4 years ago is back that way.
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The PS3 is a better piece of hardware by a large margin. Most of the things I need are default (HDMI/Wi-Fi/HDD/Wireless controllers/bluetooth) and the whole thing seems to be well put together. It's quiet, and it matches the rest of my AV setup (black). 3rd party hardware addons are well supported (wheels/headsets, and you can put any size/brand HDD in the thing.
The 360 is noisy, and was only cheap because of the things that you have to buy as addons (rechargable batteries for controllers/wifi
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It's big
Compared to the Wii, yes. Compared to the PS3, no. Compared to the original PS2, no. Lose one point.
It's loud
The DVD drive is fairly loud. Gain one point.
You have to buy a (shitty) remote control for playing DVD's
This is just plain false. You don't need a remote control, shitty or otherwise, for playing DVDs on the 360. Or, for that matter, for playing video or audio from a PC. Or iPod.
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The girlfriend part should have tipped you off immediately!
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Let me give this a shot:
"I'll never play GTA4. The stupid overhead view kills me and I never know what's around the corner"
This isn't new (Score:5, Informative)
Wow! (Score:1)
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Revenue maybe not all from MS; what about gamers? (Score:1)
Re:Revenue maybe not all from MS; what about gamer (Score:2)
Heck, you can't even recognize revenue that you've already received for a service that has not yet been provided. If you sell something with a service contract attached, for example, you have to recognize the revenue for the service contract over the life of the contract, not at the time of sale, even though you collected all the revenue at the time of the sale.
That's why, when something is sold
Re:Revenue maybe not all from MS; what about gamer (Score:2)
No. end-user payments are MS revenue, not T2 revenue. It doesn't matter to T2 where MS gets the cash from.
Perhaps
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I see what you're getting at, that this payment could be an advance on royalties for single sales.
I think that unlikely, because that wouldn't be enough to get T2 to make the content 360-only. Also, I think it unlikely that either party would think that the content will produce enough sales to come up to 50 mil, or even 25 mil of royalty payments to T2.
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What you have described is an accrual, and T2 still would not be able to recognize the revenue right away.
Who would have thought it (Score:1, Redundant)
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You can bet it will be paid content (Score:4, Insightful)
Re:You can bet it will be paid content (Score:5, Insightful)
Nintendo has another way to get exclusives (Score:2)
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Do you find it disturbing that your employer pays you to do work for them and expects you to not sell that work to others independently? Really that's basically what's going on here - Microsoft is either paying for these expansion packs or they are funding the creation of them - whatever. This happens all the time.
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Expect to shell out at least $15 a piece for each of these "episodic" updates. I suppose this is really good news for GTA addicts who have X-Box 360's. Personally, I find it a disturbing trend that Microsoft is throwing money at developers to make them develop custom content for the 360. Nintendo and Sony don't have the treasure coffers of a Operating System monopoly to get that kind of money and do likewise. Even though this relationship seems like a win-win-win for Rockstar, Microsoft, and GTA players... I still don't like the idea of Microsoft influencing how my games are made. Imagine if Microsoft paid Irrational Games $100 million for the next Bioshock game. Microsoft could say "We want you to end the game on a huge cliffhanger. Then we want the last 10 hours of the game to be an X-Box only expansion." As a PC gamer, I'd be really freaking pissed off. But if MS threw enough money at Irrational, could I blame them for not doing it? I don't like where this is going.
Yeah, that's evil, but we've already had games that end on cliffhangers with no sequels in sight. We've also had the trend of big games having exclusive content for different systems...the one really springing to mind is Soul Caliber 2 where you had special characters depending on the system. If I really like a game, I don't want to have to buy three systems to experience all of it!
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oblig (Score:1, Funny)
That exactly what Sony did. (Score:4, Insightful)
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And well, during the PS era, Sony -mendated- that most multi-platform games had something exclusive on the playstation, or go to hell. They didn't even pay for it, they just used their influence, most of the time. Thats how console gaming business work, hehe.
Hackers should be able to liberate this content (Score:3, Insightful)
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The content being talked about here is DOWNLOADED. There isn't anything to hack... unless you're going to hack Xbox Live or whatever Microsoft's online service is called.
So its ok for Sony to bail out square...but... (Score:5, Interesting)
http://www.wired.com/gaming/gamingreviews/news/20
That gives some insight into what has happened over the past couple years at Take-Two, its an interesting read, and most will agree after reading whats been going on that if anything the Sony fanboys complaining should be thanking MS since its likely that their favorite franchise may not have even made it to the shelf otherwise.
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You're the only one who said so. Evilness isn't mentioned or implied in the summary or article, except maybe in the vague way that MS is considered evil by a large number of geeks. (You also forget a "them" in front of "there heads" in your first sentence.)
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Precondition (Score:3, Insightful)
Sure - right after the sales of either the PS3 or 360 can exceed last get hardware (specifically the PS2) for at least three months.
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The or makes it seem to me that the criterion is for a system to outsell the top selling last-gen system to be "current" as opposed to just outselling its own predecessor.
Neo-Geo, Jaguar, 3DO (Score:2)
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Thank you (Score:2)
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Those were an "Alternate Generation", not a "Next Generation". It's like a separate war that had no relevance to Sega or Nintendo.
But given the Wii's 80 percent lead over the PS2 in May, wouldn't you agree that it is highly more likely than not that the June and July numbers will look the same?
Of course not, they will look much better for the Wii as they start to get more systems in stores.
However on further reflection, I
All systems (Score:2)
Or if you like, a new "next-gen" system must be introduced before you can label the current next-gen systems current gen.
Yes the rules are arbitrary and capricious, but so far I've seen no other suggestions so I am taking liberties with definitions that suit my own way of thinking.
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Is it because the Wii is already outselling the PS2 YTD on a worldwide scale?
The Wii is outselling the PS2 worldwide since the start of 2007.
So they're all current gen, and PS2 last gen.
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Is it because the Wii is already outselling the PS2 YTD on a worldwide scale?
Yes actually - I meant no slight against the Wii, if you read my later responses you'll see I consider the condition to be all three outselling. The 360 and PS3 are the only ones still lagging behind the Wii...
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What did I miss?
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Why are so many people saying that this move will result in a crappier game? It won't. There have always been different versions of the same game, and
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Call of Duty 2 was considered by many to be at its finest on the X-Box 360, it being the overall best-looking, best-performing, and best-playing version of the game. The X-Box 360 uses in no way any sort of x86 code, and even its implementation of DirectX is different than that of the PC.
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IT WAS ROCKSTAR'S DECISION TO RELEASE GTA IV FOR XBOX 360.
1) This article deals with the arrangement for the chaptered content to follow, not the actual development of the core game itself.
2) Rockstar "dumbing down" the graphics of the title is both:
i) premature judgement, as you HAVENT PLAYED THE GAME YET, and
ii) a conscious decision by Rockstar to sell more games, as the 360 has 12 million
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Yeah, I own a 360. I also own a PSP, a Nintendo DS, a Nintendo Wii, and a Playstation 2. I have no corporate allegiances.
But yeah - shrug off the substance of my post in whatever way allows you to preserve the most dignity. I will sleep fine either way.
- Scott
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1) Graphics: umm...given that all rep
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Second: How is this any different then last generation where the Xbox crowd got titles gimped due to the PS2's shortcomings? Games are developed for the lowest common denominator. They're not in it to make the highest quality game possible, they're in it to make money by selling to the largest market possible.
If MS had included HD-DVD and a hard drive standard they might not
Rockstar says 360 limits GTA (Score:2)
Here you go: Xbox 360 is limiting GTA IV, says Rockstar [computeran...ogames.com]
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they don't seem to be screwing up my enjoyment of my Wii at all.
But yea, I can see where you are coming from. It is a bit surprising that the 360 has many of these limitations. No hard drive, small disks and such, but when it comes to the graphics it was always going to be limited by the 360. There just aren't enough PS3s out there, the Xbox 360 had to be the target platform because it is the one with the most installed consoles. If you want to sell a ton of games, thats the machine you target, at least
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You have no idea what you're talking about. RSX is a crippled piece of tech and is half a generation behind the X360 hardware.
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For one, are the graphics really that much better on the PS3? I don't see a ton of difference when I demo the two side by side at the store. And besides, most people (including me) don't have a high def tv to enjoy the full graphical goodness anyhow.
Plus, who ever said that the PC version would be gimped? That wasn't the case with any of the previous PC versions - they could all take advantage of the PC's superior firepower (specifically, they could run at
GameCube was the weakest: 1.35 GB disc (Score:2)
Huh? San Andreas was released on the weakest console of the last generation : the PS2.
With respect to storage capacity, Nintendo GameCube was by far the weakest with 1.35 GB discs. Imagine having to switch discs every time you go to a different borough of town. It was so weak that it was the only platform Rockstar left out.
By the way... 7gig space on Oblivion equaled over 100 hours of 3D gaming.
And 32 MB on Animal Crossing: Wild World equaled just as much grind. Your point?
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Changing the character's clothes, or shopping for guns, food, whatever was an awful excersize in console texture loading. Also the menus didnt allow mouse input.
and PC Vice City was plagued by PS2 shit like cars that disappear when you turn your field of vision away from them. I don't remember that happening as much in San Andreas.
Re:Why Microsoft was forced to pay for extra conte (Score:2)
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Parent makes no sense whatsoever. (Score:4, Insightful)
The 360 game disc format is a Dual Layer DVD, 7GB... but honestly, with more and more cinematics moving to the game engine, that's not a limitation. I really don't understand what you are trying to say with your nonsensical quotation of "Storage" that has no basis in reality.
Want to know what's going on here?
Microsoft can't get the exclusive on GTA IV, so they are going for an exclusive on the expansion - a very smart thing to do. It has NOTHING to do with disc capacity, understand? Microsoft will make a mint on the Content downloads, and 360 owners will be happy that they get additional content not available on any other platform.
Content is intended for owners with a hard drive (20GB or 120GB drives) and a broadband Live connection. What's new about this? Sony required a hard drive for some games on the PS2... GTA fanatics will gladly pony up the cash for an Elite or replace their Premium 20GB drive with a 120GB drive.
I honestly can't understand why people bitch about Microsoft's downloadable content charges (or Sony's for that matter), unless the costs are excessive for the user. Reasonably priced Live downloads are good business, and until it gets cracked, it's a very solid model for everybody.
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As for PS3 game "world sizes" - again, we'll see what's delivered. So far, the PS3 has struggled in many areas it seemingly shouldn't, based on theoretical power. I'll also take anything hyped with those games with a grain of salt (as you
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It's easy to just say "oh it's the prerendered video that's taking up the space, DVD is fine" but when top developers like Kojima come out and say they want to use a 50GB Blu-ray disc for their game all while using 100% real-time rendered cutscenes, that argument falls flat.
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Re:Why Microsoft was forced to pay for extra conte (Score:2)
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Just because it's Microsoft, it doesn't make it inherently "selling out" or "evil".
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