Pirates of the Burning Sea Signs With SOE For Publishing 79
Flying Lab Software has been keeping its upcoming piratical Massively Multiplayer Game, Pirates of the Burning Sea, somewhat close to the chest. There's a Beta running, but outside of the forums and official website information has been thin on the ground. That changed last week with a flurry of posting to the Flying Lab Software site about a number of topics. This week there is big news: the game finally has a publisher. Flying Labs has partnered with SOE's Platform Publishing brand to put out Pirates of the Burning Sea. To clarify, if you're unfamiliar with Platform Publishing, Sony Online Entertainment will only be publishing the game; they will have nothing to do with development. "We had two other paths to launching this fall: going it alone and working with another independent outfit we've been spending time with. Both of these were good options in general (especially the partnership approach, as we really like those guys). But for either of those approaches to work for a fall launch, everything would have to go right the first time and we'd still need some luck. By working with SOE we know it'll just happen."
Re: (Score:2)
Vanguard-itis anyone? (Score:1)
Re: (Score:3, Informative)
First, Flying Labs (the devs) maintain complete creative control. SOE is literally just publishing it. This won't be a SW:G repeat.
Second, Flying Labs is self financed. They have plenty of cash and aren't going to have the problems Vanguard did.
SOE has a really bad -- and justly earned -- reputation these days, but it seems like Flying Labs got the deal they needed from them, so I'm thrilled. I've been following this
Re: (Score:2)
Re: (Score:2)
Not enough cash apparently, otherwise why involve Sony at all?
Nothing Sony will ever touch my computer. Sony, in any form, has a terrible track record. Whether it is rootkits, proprietary formats that die from their own strangling DRM requirements, overpriced electronics, boffed publishing, or holier-than-thou decisions on what PS games are permitted to be published stateside; they are bad n
Re: (Score:3, Informative)
Because they already have the marketing, billing, and distribution services in place for us, so we don't have to do those things. We're good at making games. We don't really want to find out if we're good at marketing or not. With this deal, we don't have to.
Of course, that was in the FA, so I'm sure you already know that and are just ranting. Don't let my facts get in the way of you raging against the machine.
-isildur (PotBS Lead Designer)
Re: (Score:2)
Good luck with that.
Re: (Score:3, Informative)
Re: (Score:1)
There's all this irrational hatred out there of SOE as distributor. Now, I totally understand why all the people who used to play Galaxies are gun-shy with the company, but that's apples and oranges to this. This is
Re: (Score:2)
Except it wasn't SOE calling the shots on SWG, it was LucasArts. Nobody cares about that though, just like they don't care that it was Sigil that fucked Vanguard up.
Re: (Score:1)
It will get worse... (Score:2)
Re: (Score:1, Troll)
Vanguard (Score:2)
ok, bad example.
2 Years later: Welcome to Everquest at Sea.
Re:Vanguard (Score:4, Informative)
Sounds like a good deal for all involved; Flying Labs keeps absolute creative control, and assumes the bulk of the financial risks. SOE makes money on the front end, and skims some off the top for hosting...If it flops, they've got very little stake in it, and if it doesn't they'll get a nice bit of cash, as well as positioning themselves as a friend to the independent MMO developer.
Re: (Score:2)
Then Sigil released a truly awful game and went bankrupt. Thats when Sony bought the game off them.
Re: (Score:2)
Sooo.... if you are the lead designer, what will it come out on and about when?
Re: (Score:1)
Can I be a GM? I'm really good at it, and this won't happen very often. http://www.penny-arcade.com/comic/2005/01/10 [penny-arcade.com], maybe once, twice a week tops.
Ok, serious note, you know if this will be on Station Access so I have an excuse to re-activate the rest of my account?
Re: (Score:2)
Re: (Score:2)
Re: (Score:2)
Nah. They're not selling their IP, they're just contracting with SOE for distribution and hosting.
Sounds like a good deal for all involved; Flying Labs keeps absolute creative control, and assumes the bulk of the financial risks. SOE makes money on the front end, and skims some off the top for hosting...If it flops, they've got very little stake in it, and if it doesn't they'll get a nice bit of cash, as well as positioning themselves as a friend to the independent MMO developer.
The four biggest lies: This'll only hurt for a little while, I'll only put the head of it in, I promise that I'll never try to cum in your mouth, you'll retain full creative control.
Re: (Score:1)
Re: (Score:2)
Lot of people here are clearly still massively bitter about SWG. The whole Vanguard/Sigil thing I don't see as a "This is Sony being evil" thing so much as Sony getting fed up with the crap and taking over the bankrupt company. Not like they could have done much worse.
Re:Vanguard (Score:4, Insightful)
When exactly has SOE meddled with the design of a third party that they were publishing? All of their blunders had to do primarily with IP that they designed themselves. There's a lot of irrational SOE dread out there. Yeah, they screwed up Galaxies - but that was their own game, and you have to think they learned something from that experience.
Re: (Score:2)
You mean like Verant?
This publishing deal makes it likely in my opinion, some days down the road, that SoE will have some level of control over the game. Possibly when the buy the independent publisher, possibly when they just buy the game. And that means I won't touch it with a 10 foot pole. Heck, knowing SoE is skimming some off the top of my subscription is enough to keep me away.
Sorry Flying Lab Software, you migh
Re: (Score:2)
You need to come up with another example. Verant wasn't a third party being published by SOE. Verant was SOE. It's name was changed from Verant to SOE after Verant was acquired by Sony.
Re: (Score:2)
Re: (Score:2)
Leaving aside any and all issues about SOE for the moment, that 'only' step your talking about is sort of a big one. It's kind of like saying the only step between FedEx having the ability to have the new Harry Potter book rewritten or not is for them to buy Scholastic.
I'm not going to try to talk you down from your dislike of SOE. All I was really saying was that your o
Re: (Score:2)
What they learned was to never deal with LucasFilms/Arts whatever again. They didn't own the IP for SWG, they licensed it. Then, when LA wanted something changed, SOE had to do the changes as part of the licensing agreement. They might have provided t
SOE? (Score:1)
Not going to be a repeat of SW:G or Vanguard (Score:4, Informative)
First, Flying Labs (the devs) maintain complete creative control. SOE is literally just publishing it. This won't be a SW:G repeat.
Second, Flying Labs is self financed. They have plenty of cash, and aren't going to have the problems Vanguard did.
SOE has a really bad -- and justly earned -- reputation these days, but it seems like Flying Labs got the deal they needed from them, so I'm thrilled. I've been following this game for like four years now, and they've always been adament about maintaining complete control of their game, and I was starting to get nervous they couldn't find any publisher who'd let them do that.
Re: (Score:2)
Until SOE buys a big stake in Flying Labs.
When you dance with an 800 lb gorilla you should expect to get stepped on.
Even if it promises not to.
Re: (Score:1)
Re: (Score:2)
It's not fair, but it's the price you pay when you do a deal with the devil.
Re: (Score:1)
Enough with the pirates! (Score:2)
Re: (Score:2)
Arrgh! Arrgh. Er...
Sorry.
Re: (Score:3, Funny)
Re:We all know how this is going to end (Score:5, Informative)
"Sony Online Entertainment will only be publishing the game; they will have nothing to do with development."
Nothing to do with development. As in, no hand in what or when things get patched or upgraded.
Re: (Score:2)
That's about the same deal the Sigil Games signed for Vanguard.
And golly, look what happened next. The game did poorly, Brad couldn't keep up his payments to the Sony Family so Guido and Nunzio had to drop by and break his knees. Suddenly the boys from Sony are running the show and starts taking a whole lot of hand in when things get patched, upgraded, or accidentally stuffed into a meat grinder.
It's fine to wave around a piece of paper and crow about "a publisher in our time", but history shows that
Re: (Score:2)
But like some of their PC cousins, SOE still maintains servers for their PS2 titles: EQOA and the two SOE PS2 Diablo clones, Champions of Norrath and Champions Return to Arms.
Re: (Score:2)
That prospect alone is enough to keep me away from the game.
Re: (Score:1)
everquest was phen till exploited..
Yarr. Say 'Hi' ta Davy Jones for me, Flying Lab... (Score:1)
Granted that Vanguard was partially bankrolled by SOE, and was developed by a man who spent more time taking visual stock of the insides of his colon than actually developing, but SOE does have a richly deserved reputation as the publisher where MMO titles go to die.
And... (Score:1)
Re: (Score:2)
Another MMO bites the dust.
C'mon, couldn't you take it a bit further?
SOE walks jauntily down the street,
With the brim pulled way down low
Ain't no sound but the sound of hype,
Checkbook ready to go
Are you ready, Are you ready for this
Are you hanging on the edge of your seat
Across the nation gamers feel ripped
And another studio falls to defeat
Another MMO bites the dust
Another MMO bites the dust
And another one gone, and another one gone
Another MMO bites the dust
Hey, SOE might buy you too
Another MMO bites the dust
How do you think I'm goi
It's not that bad (Score:3, Interesting)
If the game is good or bad, it's the developer's fault, not the publisher's. Don't lump games that are published by SOE in with games that are developed by SOE.
Re: (Score:1)
What a shame (Score:1)
Re: (Score:2)
Re: (Score:1)
Re: (Score:2)
Not if you put that flea and tick repellent stuff on the dog you don't. Of course that is a LOT of dogs at Sony that you would have to cover - but it MIGHT work.
Don't call it fear, call it a boycott. (Score:3, Insightful)
People choose what games to play based on more than just the quality of the game. I quit Everquest vowing never to give SOE (or any company with Brad McQuaid) another dime, no matter how good their future games might be. And I will avoid this Pirates game, not because I think SOE will somehow screw it up, but because part of its revenue would go to fund SOE. I choose not to fund incompetant and unethical companies.
Flying Labs just struck a deal with the devil, from many gamers' points of view. They shouldn't be surprised if people quietly cross themselves and scurry away from them, no matter how good their product may be.
Re: (Score:2)
Re: (Score:1)
So I guess I'm one.
Re: (Score:2)
Re: (Score:2)
Re: (Score:1)
Flying Lab is in charge of support.
Re: (Score:2, Insightful)
Seeing as you would more than likely need to use some Microsoft product to play MMO games, I think this is a case of selective ethics. That is a lot like condemning snuff films over dinner with a serial rapist.
Care to justify your position? (Score:2)
Hell I know people who will not touch a Blizzard game. When pressed they eventually fall back on the problems with B-Net and Diablo. Fine, thats their choice. But if your going to FUD something at least tell us why.
FWIW, unless it personally affects you get over it. Too many people like to make themselves out to be victims to feel as if
Re: (Score:2)
I won't play Blizzard on-line games because I distrust their privacy policy -- IMHO they're not evil, I just don't trust them. I don't shop at Wal-Mart, eat
Re: (Score:2)
You still buy gasoline?
If this game rocks cocks, you will buy it, and if you don't, others will. If you like this kind of game, and it is good, and you don't play it, what justice are you dealing out? If you play games for the companies that publish them, then you need to get a new hobby.
Ah, well (Score:2)
Pirates of the .. what? (Score:1)
http://www.piratesofthegreatsaltlake.com/ [piratesoft...ltlake.com]
SOE is so rich and successful! (Score:1)
Oh no! Apple is dead!
I don't think SOE can afford to burn money; companies that fail over and over again don't last unless they change dramatically. I kind of wonder what SOE's current expected lifespan is if they screw things up this time; Sony has other game divisions.
Change has to start somewhere.
Re: (Score:2)
Got annoyed, but relaxed then after rtfaing (Score:2)
after swg, whenever i see soe anywhere, i get irked. Its good that they were wise only to let them do publishing.
SOE (Score:1)