Mainstream Audience 'Noticing' Games Again 58
In an interview with the San Jose Mercury News, Shigeru Miyamoto makes it plain that he's extremely pleased with the way the Wii has changed the face of gaming. He says that he gets the feeling that 'because of the Wii, people ... are finally taking notice of videogames again.' The interview goes on to discuss some ways in which Miyamoto hopes to capitalize on that 'notice', including the possibility of introducing new Nintendo characters sometime next year: "For characters, we came up with the concept of the Miis and that allows people to come up with their own characters. Maybe next year sometime, we may have new characters in the same way we came up with Pikmin when we introduced the GameCube."
Or maybe (Score:1)
Shiggy's got it... (Score:2, Funny)
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Kind of like when Congress does something boneheaded that gets reported, the average person that doesn't know their representatives still just generalizes them anyway.
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There are two different kinds of "notice" at work here. The one Miyamoto's after is, "Hmm. This is a form of entertainment that I am interested in learning more about, and perhaps even in participating in." The one Thompson creates is, "Clearly, t
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If the vain they're taking is thinking that you're probably unemployed, I'd say it's already the same.
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Summary misses the best part (Score:4, Interesting)
I think the main point of the article (and thus the summary headline) should've been "Nintendo still focused on fun" - Miyamoto stressed that they worry about making the games fun before focusing on a target market - because as every runaway success in the videogame industry has shown:
If it's fun and interesting, it's going to transcend the boundaries of any target market (e.g. GTA, Sims, Wii)
Actually, "mainstream" has noticed games long ago (Score:5, Insightful)
That was when I realized that games broke out of the geek sphere, that it's no longer the pastime of teenagers and people who don't want to realize they ain't teenagers anymore. There were two usually quite sensible guys in suits, with ties, discussing the relative benefits of the racial differences of gnomes and elves.
It's not like they'd watch a second of a pro-gaming tournament. Nor would they waste a week of their vacation on a LAN party. But they're playing a game. Whether that game is good or a waste of time to a "true" gamer isn't relevant. They're playing.
The Wii certainly adds to this. A coworker who is anything but a gamer recently came in on monday with a severe case of a tennis arm, telling me he was at a party where they played Wii Sports all day (and according to the age calculator he's like 70 or something and he's asking the boss for retirement...). But I doubt the Wii is the mark of the start. It's more like something that adds to it.
Games aren't as "hardcore" anymore as they were years ago. Anyone ever played R-Type, Menace, Blood Money or Katakis? You simply couldn't play them as a "casual gamer". Made no sense. They were geared towards people who could and would waste months to get the sequences of enemies JUST right. This didn't appeal at all to people who actually had a life outside the silicon box.
Games today are more for enjoyment, less for "proving something". Sure, the latter kind still exists, but the game industry found the casual market. And the Wii (and Nintendo generally in the more recent time) is geared for this market, mostly. Personally, I think they will succeed with this strategy. After all, someone who doesn't spend his entire life sitting in front of a console must have some kind of job that enables him to buy more games...
Re:Actually, "mainstream" has noticed games long a (Score:1)
Tauren = superior.
Re:Actually, "mainstream" has noticed games long a (Score:2)
R-Type on the Wii Virtual Console is one of the reasons I bought the Wii.
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Personally I'm just glad to see casual gaming move away from crappy rip-off flash games for once. Yes, I know, people enjoy them, but it's one segment of the industry I never had much respect for. How much props can you give a bunch of guys who are really making the same match-3 games and Bejeweled clones over and over again?
I'm so glad Nintendo has proven that there's more to casual gaming than PopCap :P
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In summary... (Score:2)
No one who shops at Hot Topic thinks they're "mainstream," but once they stop, everyone who still does is even more so than they ever were.
That's so old skool, man. No, really.
57 new Pokemon being readied as we speak (Score:2)
And Yu-Gi-Oh, the Movie [warnerbros.com] is in production. From Warner Brothers, makers of Pokemon, the Movie [warnerbros.com].
(Major idea shortage in Hollywood. Too many movies this year were either sequels or adaptations of successes in other media. The comic book genre is being mined out; it started at Superman, and bottomed at the Silver Surfer. We're now down to trading card movies and toy doll movies. [hollywoodreporter.com] The better ideas in game movies have been done. Effects movies have maxed out; with current CG technology you can put anything
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Effects movies have maxed out; with current CG technology you can put anything on the screen, so nobody is impressed.
I don't recall ever being impressed by CGI in film. They have always looked so ridiculously fake that it destroys any possible suspension of disbelief. At least scale models and what-not were actual, solid things that existed. Not like CGI, which also has the downfall of instantly looking dated no matter how "well done". Traditional effects which were more focused on ingenuity tend to stand the test of time much better.
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Compare the new Doctor Who series with the older ones.. it really is no contest. But CGI shouldn't really be there to blow you away, it should really add to the story or facilitate it. For example, 300 was shot on
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I think the movie captures the graphic novel perfectly - it translated really well onto the big screen and kept its unique style with it. It wasn't a cinematic masterpiece, but it's not often you get those, that's why they're masterpieces.
T
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As far as 300 goes, it does capture the comic well, as Sin City did. That doesn't necessarily make for a good film however, and even further makes one wonder what the point is at all if it's going to be exactly the same. With comic book adaptations such as X-Men and Spiderman you have the physical, "r
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Apart from, of course, Han shot first.
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Of course, it's a French movie, not from Hollywood.
Graphics don't matter (Score:4, Insightful)
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But Anime is hand drawn lines by usually a very talented cartoonist/illustrator, which is then colored by someone just as talented. Videogames cannot compete on this level.
I'm not a big graphics guy, but when I played the new Harry Potter game for the Wii I was shocked at how incredibly crappy the graphics were. THey were so bad they caused distraction. I don't expect geforce 8800 level graphics here, but certainly more than the old geoforce 2
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They are both done by talented artists, the difference is that you can't "play" anime. Video game screens have to be rendered in real time, animation is pre-rendered.
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Is the Wii in the same ballpark powerwise as the 360 or the PS3? No.
Is it hella better than the numbers suggestion? Yes.
Is it "good enough"? If developers do their job, then yes. If they just port stuff from the PS2, then no.
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But Anime is hand drawn lines by usually a very talented cartoonist/illustrator, which is then colored by someone just as talented. Videogames cannot compete on this level.
They did. For a while there cel-shading became really popular and a crazy percentage of games were using it just to use it. The most beautiful uses of which, however IMHO, was Dragon Quest VIII.
3D-models always start out as sketches and artwork anyway. During the year or years of development there are plenty of talented 3D artists working on keyframes and filling in the gaps and transitioning from one position to another. They've got to cover so much possibility when a non-interactive medium doesn't have t
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What you're actually saying is: Art direction trumps realism. And if you look at it like that, games absolutely can compete. Look at things like Okami, Alien Hominid, Dragon Quest, Super Mario Galaxy, the Katamari games, Wind Waker, Jet Set Radio, or even the Wario Ware games. None of these have particularly "good" graphics if you loo
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Honesty vs bias (Score:1)
I was in Gamestop the other day and a customer came in looking for a PS3 game. After inquiring about 5-6 games, and being told they were of poor quality, both the clerks behind the counter said that the PS3 has no quality new titles to purchase. When aske
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I've not bought a new game for my Wii since February due to the lack of interesting games, and it's practically been collecting dust.
Since then I've picked up Crackdown, Command and Conquer 3, Dirt, Forza Motorsport 2, and Overlord for my 360. And heck, that doesn't even count my playing of games that came out in 2006.
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I've not bought a new game for my Wii since February due to the lack of interesting games, and it's practically been collecting dust.
I find that hard to believe. Some of the Wii games that came out during the last 6 months according to gamerankings.com: Sonic and the Secret Rings, Kororinpa, Tiger Woods, SSX Blur, Godfather: Blackhand Edition, Mario Strikers (it's out in the US by now, I think?), Mario Party 8, Cooking Mama, Super Paper Mario, Resident Evil 4.
There most certainly is no lack of interesting games on the Wii. Oh, and if you like Overlord, try the original. Pikmin runs on the Wii, after all :-)
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Sonic: Decent, but a rental at best.
Tiger Woods: Great start, but not any better than the other platforms.
SSX: Having to memorize shapes to draw really doesn't make it any easier than the previous games i the series. I gave it a rent, but it was too aggravating to buy.
Godfather: Didn't think it was that much better than previous versions.
Mario strikers: somewhat interesting, if unoriginal. I've heard it plays more like hockey than soc
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Sonic: Decent, but a rental at best.
Best 3D Sonic. Including the Adventures.
Godfather: Didn't think it was that much better than previous versions.
Huh. That's easily the best GTA clone I've ever played, simple due to the insane violence of the motion control.
Mario strikers: somewhat interesting, if unoriginal. I've heard it plays more like hockey than soccer.
Incredible amount of fun. Think Sega Soccer Slam: Online.
Mario party: Hated it. Then again, i've never been much a fan of mini-games collections nor the MP series in general
I think it's the best Mario Party. The "Monopoly"-style star rule makes it a lot more tactical and a lot less luck-based than earlier versions. No clue why it got such bad ratings - the only thing I dislike is the bad graphics and the lack of widescreen.
Super paper mario: the 2d looked great, but 3d was empty and ugly. Toss in thats its too chatty to be a platformer, and too lacking in thought to be a RPG means it just didn't do enough good to outweight the bad.
It's got an average rating of 86.3%
"Mainstream" vs. "Hardcore" categories. (Score:5, Interesting)
The subsequent phase of cinema was that of the movie house that should serials, to which young people would enthusiastically and uncritically congregate. These series might go on for years, but despite their scope, they were often aesthetically limited. A few auteurs worked to expand the form, but it was generally the provenance of people with a lot of spare time and not very much cultural capital.
The third phase was the "breakthrough" - the arrival of the film house as a place for everyone to go. This is the era of Cecil B. DeMille, Charlie Chaplin, and Buster Keaton, and the other early silent stars. What changes is the format: instead of long serials, there are 2 hour-long films that are meant to be enjoyed by busy, intelligent people.
This is where I see games going - into the era of DeMille, and out of the "Lone Ranger" phase. The one quirk I see is that the kids who spend all Saturday at the movies which the serials are considered the "hardcore" enthusiasts. I think this will change, when it becomes those who appreciate games like Flow who are identified as the more advanced gamer. Notice that the high age of film-as-art comes after the DeMille period (it varies to time and place: German expressionist film in the 20's and 30's, French new-wave film in the 50's and 60's, American New Hollywood film in the late 60's and early 70's, etc.)
But what happened to that enthusiast who spends all day watching Lone Ranger serials, but who could never really get a Bunuel, Godard, or Kieslowski film? He loses his status as a cinematic connoisseur, and is instead seen as kind of lowly figure. I imagine that could happen to the people we call "hardcore" gamers now.
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I think what I'm getting at is that gamers act as if this shift is the one from an elite era to a mass-po
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It was my 21st birthday friday night... (Score:4, Funny)
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The Wii is fun for everyone (Score:1)
We borrowed a friends Wii to play and next thing you know the whole family is playing, Grandma, my 4 year old daughter, and yes my wife who never plays video games.
For me the wii has become a social game where you can socialize with a whole group of people while playing together.
But on the other hand when I want to relax and take it easy I turn on the playstation/xbox and
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It's a Gimmick... (Score:1, Insightful)
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I guess I'm a bit tired of playing alone...Shadow of the beast, X-wing, Wing commander, civilization, Halo I & II, hitman...Or I'm getting old. I don't know.
Let's "resocialize"
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Someone should save this nugget of wisdom in a time capsule, open it up in ten years, and laugh...
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Either way, most of the cool things that could be done with a Wii can't be done on the hardware of the Wii... Wii Sports is great for playing with friends. It's the only game I have gotten into, and I own all the other top rated ones too...